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New ChecklistAll ListsMy ChecklistsAllAll ListsMy ChecklistsHow creative can you get with your first free checklist?Create a free accountAbraBy Hector Madrigal, Jim McQ, IGN-GameGuides, +8.6k moreupdatedSep 24, 2018For full details visit the Abra Pokedex entry at https://www.ign.com/pokedex/pokemon/abra
Pokémon Details
#063 Abra
Abra.gif
Pokédex Info
Type 1: Psychic
Type 2: -
Height: 2'11"
Weight: 43.0 lb
Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Catch it in:
Evolved from: -
Evolves into: Kadabra (at level 16)
Locations: Route 5, 6, 7 and 8 (Yellow); Route 24 and 25 (Red/Blue); Celadon Casino (All)
This Pokémon naturally learns the following techniques:
LV 01 - Teleport
Tips: While it may not be an impressive Psychic Pokemon at first, it later evolves into the more powerful Kadabra (at level 16) and finally the Psychic powerhouse Alakazam. The only problem is that you'll need a friend to get Alakazam (it evolves by trading). A wild Abra can be hard to catch since it immediately teleports away from danger. Your best chance is to put it to sleep or bind it with Wrap-type moves, until you have lowered its HP enough to catch it. Note that a Kadabra (or Alakazam) evolved from an Abra is usually much stronger and faster, so be sure to raise yours from ground up. As far as stats go, Abra severely lacks Attack and Defense powers, but excels in the Speed and Special departments. Luckily, its stats receive a healthy boost when you evolve it.
When battling an Abra, remember that its biggest weakness is to Bug Pokemon. A move like Pin Missile does wonders, but any other non-Fighting moves work well, too. And remember, never send a Fighting or a Poison (or Ghost) Pokemon into battle with a Psychic, even if you're dealing with the unevolved and rather cute Abra.
This Pokémon can learn the following HMs and TMs:
TM 01 - Mega PunchTM 05 - Mega KickTM 06 - ToxicTM 08 - Body SlamTM 09 - Take DownTM 10 - Double EdgeTM 17 - SubmissionTM 18 - Counter
Origin: Abra derives its name from the famous "magic" charm "Abracadabra". According to John Ayto's "Dictionary of Word Origins," the word goes back to the third century AD and most likely comes from a cabalistic word of the Basilidians, a Gnostic sect of Alexandria, which was in turn based on the deity ABRAXAS. Originally, Nintendo planned to call Abra Hocus.
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