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Search Advanced search 12 posts • Page 1 of 1 MrBMW Expert CheaterExpert Cheater Posts: 98 Joined: Tue Sep 29, 2020 5:41 pm Reputation: 9

achievement unlockers

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Post by MrBMW » Wed Jan 13, 2021 2:46 pm

Hello i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work so i was wondering, regarding some tables i found for unlocking achievements what is the criteria that allow some games to have such thing and prevents the majority from having it? i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines or Ori And The Blind Forest? does unreal engine based games support such tables? thanks again for the amazing work Last edited by MrBMW on Wed Jan 13, 2021 3:14 pm, edited 3 times in total. Top MahClean Expert CheaterExpert Cheater Posts: 256 Joined: Tue Nov 28, 2017 7:27 pm Reputation: 95

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Post by MahClean » Wed Jan 13, 2021 2:47 pm

This is not the place to ask this question. This forum is for posting Cheat Tables. Top MrBMW Expert CheaterExpert Cheater Posts: 98 Joined: Tue Sep 29, 2020 5:41 pm Reputation: 9

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Post by MrBMW » Wed Jan 13, 2021 2:54 pm

sorry! how can i delete it then? i can find only the edit option Top User avatar Rhark Expert CheaterExpert Cheater Posts: 4013 Joined: Tue Apr 16, 2019 1:27 am Reputation: 1619

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Post by Rhark » Wed Jan 13, 2021 2:55 pm

MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pm Hello i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work so i was wondering, regarding some tables i found for unlocking achievements what is the criteria that allow some games to have such thing and prevents the majority from having it? i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines or Ori And The Blind Forest? does unreal engine based games support such tables? thanks again for the amazing work
As firefly said, wrong place to post this. But to answer your question they're possible due to unity using mono which allows you to much more easily force achievements to unlock. In theory, it could be possible in other engines but would be significantly more difficult and unlikely that people would go to such lengths to achieve this. Top MrBMW Expert CheaterExpert Cheater Posts: 98 Joined: Tue Sep 29, 2020 5:41 pm Reputation: 9

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Post by MrBMW » Wed Jan 13, 2021 2:57 pm

i am ashamed guys for posting in the wrong place :D forgive my ignorance but again how can i delete it? i found a tick box in the edit section but it says "you cant delete posts in this forum" Top User avatar STN ViPViP Posts: 4461 Joined: Thu Mar 02, 2017 7:48 pm Reputation: 3721

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Post by STN » Thu Jan 14, 2021 2:48 am

MrBMW wrote: ↑Wed Jan 13, 2021 2:57 pm i am ashamed guys for posting in the wrong place :D forgive my ignorance but again how can i delete it? i found a tick box in the edit section but it says "you cant delete posts in this forum"
You aren't new, you just didn't give a shit and posted where you thought would get most exposure. Not the first time i've seen this, probably wouldn't be the last. Don't do it again or i won't bother with explanations. Top User avatar Lord Blade Expert CheaterExpert Cheater Posts: 1491 Joined: Thu Mar 09, 2017 7:52 am Reputation: 141

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Post by Lord Blade » Thu Jan 14, 2021 4:11 am

If you're looking for achievements in Steam, just grab the Steam Achievements Manager. Top User avatar Dread_Pony_Roberts Table MakersTable Makers Posts: 525 Joined: Sun Dec 09, 2018 8:46 am Reputation: 391

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Post by Dread_Pony_Roberts » Wed Jan 20, 2021 2:31 am

I don't get the point of it to be honest. What's the point in cheating yourself achievements? It's like giving yourself a medal. Top Strayone What is cheating?What is cheating? Posts: 3 Joined: Wed Dec 30, 2020 1:29 pm Reputation: 0

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Post by Strayone » Sun Jan 24, 2021 10:41 am

OCD mainly, cant stand an achievement left locked, and no matter how hard you try, you fail it, so cheating to get the achievement solves the problem Top User avatar Fadexz Expert CheaterExpert Cheater Posts: 80 Joined: Thu Oct 29, 2020 11:45 am Reputation: 29

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Post by Fadexz » Tue Jan 26, 2021 10:02 am

They seem to mean on the Microsoft Store AKA Xbox Live. I think OP got scared away but yeah I think that's what they were after.
Dread_Pony_Roberts wrote: ↑Wed Jan 20, 2021 2:31 am I don't get the point of it to be honest. What's the point in cheating yourself achievements? It's like giving yourself a medal.
Kinda the same how a high number looks cool essentially.
MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pm Hello i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work so i was wondering, regarding some tables i found for unlocking achievements what is the criteria that allow some games to have such thing and prevents the majority from having it? i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines or Ori And The Blind Forest? does unreal engine based games support such tables? thanks again for the amazing work
You can also resort to using game saves which can help you have the progress needed to unlock an achievement or some games outright store your unlocked achievements in the save for it to ensure it to be unlocked in-case it didn't. I currently have like a list of around 15 games that I can use a game save to instant trigger the achievements in, thought that isn't really the purpose of this forum so I'm not gonna talk much about that. The main thing is it's hard to make a cheat table for every single game one at a time. It would only make sense to do if many people could create tables to even get close to it being worth the time. Generally there are easier ways to earn achievements but these are more safe/legit ways I guess for illegitimately getting them since you can unlock whichever one you want at "any time" so it looks legit as can be. But yeah I wish it were worth people's time but it's a lot of work to something like 50 games where this would be more useful in a shorter period of time. Last edited by Fadexz on Wed Jun 23, 2021 9:40 am, edited 1 time in total. Top User avatar JustinktmSS NoobzorNoobzor Posts: 7 Joined: Sat May 15, 2021 10:57 am Reputation: 0

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Post by JustinktmSS » Sun May 16, 2021 9:04 am

Fadexz wrote: ↑Tue Jan 26, 2021 10:02 am They seem to mean on the Microsoft Store AKA Xbox Live. I think OP got scared away but yeah I think that's what they were after.
Dread_Pony_Roberts wrote: ↑Wed Jan 20, 2021 2:31 am I don't get the point of it to be honest. What's the point in cheating yourself achievements? It's like giving yourself a medal.
Kinda the same how a high number looks cool essentially.
MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pm Hello i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work so i was wondering, regarding some tables i found for unlocking achievements what is the criteria that allow some games to have such thing and prevents the majority from having it? i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines or Ori And The Blind Forest? does unreal engine based games support such tables? thanks again for the amazing work
You can also resort to using game saves which can help you have the progress needed to unlock an achievement or some games outright store your unlocked achievements in the save for it to ensure it to be unlocked in-case it didn't. I currently have like a list of around 15 games that I can use a game save to instant trigger the achievements in, thought that isn't really the purpose of this forum so I'm not gonna talk much about that. The main thing is it's hard to make a cheat table for every single game one at a time. It would only make sense to do if many people could create tables to even get close to it being worth the time. Generally there are easier ways to earn achievements but these are more safe/legit ways I guess for illegitimately getting them since you can unlock whichever one you want at "any time" so it looks legit as can be. But yeah I wish it were worth people's time but it's a lot of work to something like 50 games where this would be more useful in a shorter period of time. Also I heard that unity games have easier ways to trigger the unlocks as in other games it's probably not as easy as setting it to "unlocked" or just triggering it for it to unlock.
Back in 360 days they had an auto unlocked tool for every game since it was in your profile hex for each game but chances are you would be banned VERY fast especially when something calls for 100-200 hours of gameplay and you just opened it unlocked everything and it all has time stamps 😂 Top User avatar Fadexz Expert CheaterExpert Cheater Posts: 80 Joined: Thu Oct 29, 2020 11:45 am Reputation: 29

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Post by Fadexz » Fri May 21, 2021 11:31 am

JustinktmSS wrote: ↑Sun May 16, 2021 9:04 am Back in 360 days they had an auto unlocked tool for every game since it was in your profile hex for each game but chances are you would be banned VERY fast especially when something calls for 100-200 hours of gameplay and you just opened it unlocked everything and it all has time stamps 😂
I mean there's no sense of time for an achievement but yeah it may look not right. There's was safe threshold so it was manageable if you were greedy. However now they don't care anymore and dropped any non-automated support for 360 except like keeping it online so they don't ban anymore for that type of stuff. Top Post Reply
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