Alright, So What's The Problem Here? :: FINAL FANTASY XIV Online ...

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FINAL FANTASY XIV Online

Mağaza Sayfası FINAL FANTASY XIV Online > Genel Tartışmalar > Konu Detayları Homixide Pubert Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 19:43 Alright, so what's the problem here? I keep seeing people complaining about game queues and how Stormblood's been ruining the game for people who don't own the expansion... I was just about to add this to my cart(waiting a few more days until the Summer Sale starts so I won't waste any money) < > 21 yorumdan 1 ile 15 arası gösteriliyor Pequeno Draka Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 19:52 Mostly queues to get into servers and disconnections because of too much people playing. A lot of people came back because the new expansion just hit. There was also a lot of people upset because they couldn't actually play the expansion too, but that has been fixed already. #1 Homixide Pubert Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 19:56 What about the effects of Stormblood? Are there really just a bunch of inaccessible NPCs standing everywhere? #2 Doehardt Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 19:58 Just servers getting overloaded like this:http://i.imgur.com/rSbOG82.gifThe elites bumrushing the content will end very soon, so the queue times will normalize, even become close to nothing. #3 Doehardt Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 19:58
İlk olarak SG Card tarafından gönderildi:What about the effects of Stormblood? Are there really just a bunch of inaccessible NPCs standing everywhere?
Not at all. According to some friends of mine all NPCs until the very last one work. #4 Pequeno Draka Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:04
İlk olarak SG Card tarafından gönderildi:What about the effects of Stormblood? Are there really just a bunch of inaccessible NPCs standing everywhere?
Like 4 of them were, and it wasn't the NPC itself, its because to get past their quests you needed to get on a separated instance of the server, as there was too much people doing those, it got congestioned. It was the problems I said they already solved. #5 zfan121 Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:25
İlk olarak Dnds tarafından gönderildi:Mostly queues to get into servers and disconnections because of too much people playing. A lot of people came back because the new expansion just hit. There was also a lot of people upset because they couldn't actually play the expansion too, but that has been fixed already.
how so, you mean the garbage way of dealing with AFK players?Because more than half the time I get booted (or 'connection lost' ) it's when I see 2 or 3 AFK players chilling.It should be actively checking if the game is recieving input from X player, chat, controller input, typing, anything. then double check for latancy issues (I have piss poor internet speeds and my parents refuse to look for 'faster' internet in florida) THEN boot them if it thinks they're afk.I should not be getting 'connection lost' while in the middle of an instanced dungeon. #6 Dr. Gori Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:29
İlk olarak zfan121 tarafından gönderildi:
İlk olarak Dnds tarafından gönderildi:Mostly queues to get into servers and disconnections because of too much people playing. A lot of people came back because the new expansion just hit. There was also a lot of people upset because they couldn't actually play the expansion too, but that has been fixed already.
how so, you mean the garbage way of dealing with AFK players?Because more than half the time I get booted (or 'connection lost' ) it's when I see 2 or 3 AFK players chilling.It should be actively checking if the game is recieving input from X player, chat, controller input, typing, anything. then double check for latancy issues (I have piss poor internet speeds and my parents refuse to look for 'faster' internet in florida) THEN boot them if it thinks they're afk.I should not be getting 'connection lost' while in the middle of an instanced dungeon.
I just waited a hour of being kicked and relogging, 50 mins in duty finder, then immediate connection lost when finally got in to instance. Screw this crap, there are butt loads of samurai standing around posing in LL. #7 Pequeno Draka Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:30
İlk olarak zfan121 tarafından gönderildi:
İlk olarak Dnds tarafından gönderildi:Mostly queues to get into servers and disconnections because of too much people playing. A lot of people came back because the new expansion just hit. There was also a lot of people upset because they couldn't actually play the expansion too, but that has been fixed already.
how so, you mean the garbage way of dealing with AFK players?Because more than half the time I get booted (or 'connection lost' ) it's when I see 2 or 3 AFK players chilling.It should be actively checking if the game is recieving input from X player, chat, controller input, typing, anything. then double check for latancy issues (I have piss poor internet speeds and my parents refuse to look for 'faster' internet in florida) THEN boot them if it thinks they're afk.I should not be getting 'connection lost' while in the middle of an instanced dungeon.
Losing connection is part of having an congestioned game. Yoshi P told us to expect server crashes until they get it sorted out. #8 Dr. Gori Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:35 "Until they get it sorted out" really means "we won't do anything and you fools will keep paying us subs until ques fix themselves." Evey single mmo in the last 15 years has suffered from this type of thing when a expansion hits, they always know log in times and instances will be a mess for weeks and no one bothers to fix the problem before it happens. #9 Pequeno Draka Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:38
İlk olarak Dr. Gori tarafından gönderildi:"Until they get it sorted out" really means "we won't do anything and you fools will keep paying us subs until ques fix themselves." Evey single mmo in the last 15 years has suffered from this type of thing when a expansion hits, they always know log in times and instances will be a mess for weeks and no one bothers to fix the problem before it happens.
Since when have you been playing? This also happened on the past and they did get it sorted out. #10 Doehardt Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:45
İlk olarak Dr. Gori tarafından gönderildi:"Until they get it sorted out" really means "we won't do anything and you fools will keep paying us subs until ques fix themselves." Evey single mmo in the last 15 years has suffered from this type of thing when a expansion hits, they always know log in times and instances will be a mess for weeks and no one bothers to fix the problem before it happens.
Ayy mate hold your horses. Not only are ye puting Square in the same trashcan as 08/15 mmo creators, you are also implying they should be masterminds for expecting and preventing something unexpected. Mind you it is not frickin intention to ship issues like this - it also isn't exactly pressing five buttons to fix it either. Cut em some slack will ye. #11 zfan121 Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 20:50
İlk olarak Sgt Doe Crits tarafından gönderildi:
İlk olarak Dr. Gori tarafından gönderildi:"Until they get it sorted out" really means "we won't do anything and you fools will keep paying us subs until ques fix themselves." Evey single mmo in the last 15 years has suffered from this type of thing when a expansion hits, they always know log in times and instances will be a mess for weeks and no one bothers to fix the problem before it happens.
Ayy mate hold your horses. Not only are ye puting Square in the same trashcan as 08/15 mmo creators, you are also implying they should be masterminds for expecting and preventing something unexpected. Mind you it is not frickin intention to ship issues like this - it also isn't exactly pressing five buttons to fix it either. Cut em some slack will ye.
I don't exactly expect them to be 'master minds' nor do I expect em to be perfect.But, this *is* square enix, and even though I'm not the type to put a company on a 'flawless' pedistol. I expect better from them, there are multiple ways they could aleviate the issue, it's just they typically choose the road of least resistance in this particular case.One way would be to have data handlers for different sections of the game, seeing as there's only three 'seasons' this shouldn't be too hard, the problem is the cost. #12 Doehardt Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 21:13
İlk olarak Human tarafından gönderildi:Disconnected twice from trying to do a story quest. Don't know what to do now...
-hugs- #13 Neocronic Profili Görüntüle İletileri Görüntüle 18 Haz 2017 @ 21:20 I have same problem, login, play hour, dc and 3-4 hours in queue, play another hour and dc again and again... Or game just crash with unknown error. #14 Alien Behind The Door Profili Görüntüle İletileri Görüntüle 19 Haz 2017 @ 0:14
İlk olarak Sgt Doe Crits tarafından gönderildi:Just servers getting overloaded like this:http://i.imgur.com/rSbOG82.gifThe elites bumrushing the content will end very soon, so the queue times will normalize, even become close to nothing.
It's got nothing to do with elites. It's all the newer players, returning players that are making it congested... #15 < > 21 yorumdan 1 ile 15 arası gösteriliyor Sayfa başına: 1530 50 FINAL FANTASY XIV Online > Genel Tartışmalar > Konu Detayları Gönderilme Tarihi: 18 Haz 2017 @ 19:43İleti: 21 Tartışma Kuralları ve Yönergeleri Kapat

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