Azumarill (Japanese: マリルリ Marilli) is a WaterFairy-type Pokémon introduced in Generation II. Prior to Generation VI, it was a pure water-type. It is the final evolution of Azurill.
Contents
1Appearance
2Evolution
3Game info
3.1Game locations
3.1.1Side game locations
3.2Pokédex entries
3.3Learnset
3.3.1Generation II
3.3.2Generation III
3.3.3Generation IV
3.3.4Generation V
4Trivia
5References
Appearance[]
Azumarill's physical appearance includes two large, floppy ears. It's blue on the upper half, and white on the lower half. In the middle are white circles of various sizes. Azumarills have short, stubby, blue arms with no fingers. One significant feature is its zigzag tail with a blue ball at the end, which is a trademark to one of Azumarill's pre-evolution, Azurill.
Evolution[]
Azumarill evolves from Marill at level 18. It is the final evolution of Azurill.
Game info[]
Game locations[]
Version(s)
Location
Gold/Silver
Evolve Marill
Crystal
Evolve Marill
Ruby/ Sapphire
Evolve Marill
Emerald
Evolve Marill
FireRed/ LeafGreen
Evolve Marill
Diamond/ Pearl
Evolve Marill
Platinum
Victory Road
HeartGold/SoulSilver
Evolve Marill
Black/White
Evolve Marill (White only)
Side game locations[]
Game(s)
Location
Pokémon Channel
Cobalt CoastCamp Starlight (Friday)
Pokémon Trozei!
Secret Storage 12Mr. Who's Den
Red Rescue Team & Blue Rescue Team
Evolve Marill
Explorers of Time & Explorers of Darkness
Blizzard Island (1F-20F)Crevice Cave (B1F-B10F)Lower Crevice Cave (B1F-B4F)Mt. Avalanche (B1F-B19F)
Pokédex entries[]
Generation I
Azumarill did not appear during the Generation I games.
Gold
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Silver
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Crystal
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Ruby
Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Emerald
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
FireRed
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Diamond
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Black
It can spend all day in water, since it can inhale and store a large volume of air.
White
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2
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White 2
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X
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Y
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Omega Ruby
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Alpha Sapphire
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Learnset[]
Generation II[]
Main article: Azumarill/Learnset Generation II
Generation III[]
Main article: Azumarill/Learnset Generation III
Generation IV[]
Main article: Azumarill/Learnset Generation IV
Generation V[]
Leveling
Level
Move
Power
Accuracy
PP
Type
Damage Type
Contest Type
Appeal
Jam
1
Tackle
50
100%
35
Normal
Physical
1
Defense Curl
—
—%
40
Normal
Status
1
Tail Whip
—
100%
30
Normal
Status
1
Water Gun
40
100%
25
Water
Special
2
Defense Curl
—
—%
40
Normal
Status
7
Tail Whip
—
100%
30
Normal
Status
10
Water Gun
40
100%
25
Water
Special
15
Rollout
30
90%
20
Rock
Physical
20
BubbleBeam
65
100%
20
Water
Special
27
Aqua Ring
—
—%
20
Water
Status
33
Double-Edge
140
100%
15
Normal
Physical
40
Rain Dance
—
—%
5
Water
Status
47
Aqua Tail
90
90%
10
Water
Physical
54
Hydro Pump
120
80%
5
Water
Special
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
Trivia[]
Lady Azumarill is a friend of the Pichu brothers.
In Pokémon Mystery Dungeon Explorers of Time, Darkness, and Sky, after Azurill and Marill leave the Kecleon Store for the first time (on-screen), Kecleon explains that their mother has sadly grown ill, which explains why they are doing the shopping. It is possible that their mother is, of course, an Azumarill.
Black 2 and White 2 are the only games to have an underleved Azumarill.