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Genshin Impact - Artifact Set List

This is a list of all Artifact sets in Genshin Impact! We have a list of all Artifact effects, an explanation of Artifact Mainstats and Substats, and an explanation of what are artifacts in the game!

List of Contents

  • List of Artifact Sets
  • Artifact Score Checker
  • Changelog
  • What are Artifacts
  • Artifact Stats Guide
  • Related Guides

List of Artifact Set Bonuses

Latest Artifact Sets

New Artifact Sets
Genshin - Silken MoonGladiator's Finale 2-Piece: ATK +18%. 4-Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Golden Troupe Set IconGolden Troupe 2-Piece: Elemental Skill DMG +20% 4-Piece: Increases Elemental Skill DMG by 25%. Additionally when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Heart of Depth Set IconHeart of Depth 2-Piece: Hydro DMG Bonus +15% 4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
Husk of Opulent Dreams Set IconHusk of Opulent Dreams 2-Piece: DEF +30% 4-Piece: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.
Lavawalker Set IconLavawalker 2-Piece: Pyro RES increased by 40%. 4-Piece: Increased DMG against enemies affected by Pyro by 35%.
Long NightNymph's Dream 2-Piece: Hydro DMG bonus +15% 4-Piece: After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph Stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG bonus will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently.
Obsidian Codex Set IconObsidian Codex 2-Piece: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%. 4-Piece: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
Ocean-Hued Clam Set IconOcean-Hued Clam 2-Piece: Healing Bonus +15% 4-Piece: When the character with this artifact set heals a party member, 1 Foam will appear. It accumulates healed HP for 3 seconds, then explodes and deals 90% of the HP healed as DMG to nearby enemies. Max accumulated healing is 30,000 HP, including over-heal. There can only be 1 Foam active, but it stays even if you swap out. Foam CD is 3.5s.
Pale Flame Set IconPale Flame 2-Piece: Physical DMG +25% 4-Piece: When an Elemental skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, 2-set effect is doubled.
Retracing Bolide Set IconRetracing Bolide 2-Piece: Increases Shield Strength by 35% 4-Piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
Scroll of the Hero of Cinder City Set IconScroll of the Hero of Cinder City 2-Piece: When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy. 4-Piece: After the equipping character triggers a reaction, all nearby party members gain a 12% Elemental DMG Bonus for the involved Elemental Types for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all party members gain an additional 28% Elemental DMG bonus for the Elemental Types involved in the reaction for 20s.
ShimenawaVourukasha's Glow 2-Piece: HP +20% 4-Piece: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.