Blindsighted - The Elder Scrolls V: Skyrim Wiki Guide - IGN
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New ChecklistAll ListsMy ChecklistsAllAll ListsMy ChecklistsThe quest, Blindsighted, is part of the main Thieves' Guild questline, and obtained after completing Trinity Restored.
Objectives:
- Travel to Irkngthand
- Speak to Karliah
- Locate Mercer Frey
- Slay Mercer Fray
- Retrieve the Skeleton Key of Nocturnal
- Retrieve the Eyes of the Falmer
- Escape the Cave
- Speak to Karliah
Walkthrough:
Travel to Irkngthand and defeat the Bandits which guard its entrance.
You must traverse three to four levels to find the entrance since this is a rather large ruin to begin with. There is a lever which opens the front gate but its not necessary to use this as you can simply flank to the right as you enter, disable the bear traps on the ground, and ascend the stairs to the second level, third level, etc. You can sneak your way in or just simply walk in and kill them all. The raised gate in the entrance is just a bluff. There's a broken part of the wall where you can enter and work your way around in.
Enter Irkngthand and Speak to Karliah.
In the first area (Irkngthand Arcanex), fight off a few Dwarven automatons and a fire trap until you reach the lift leading to the Irkngthand Grand Cavern area.
Locate Mercer Frey
Upon reaching the Grand Cavern, you'll find Brynjolf and Karliah waiting for you. They'll be your temporary followers for the duration of this quest. Continue forth as you'll see Mercer in the other side of the ruins. Continue to the next area where you'll encounter Falmer Shadowmasters. The gate is closed and the only way to open it is to have the two gears rolling. The two levers that will activate the gears are found across each other in the upper level. After activating one, run to the second one immediately since the gears stop automatically after a short while.
On your way, be sure to stop in the room with the Detect Life Scrolls. Mercer Frey uses invisibility spells/scrolls/potions while you're engaged in close combat. Continue to the next large area where you saw Mercer earlier. Kill the falmers, incuding a Dwarven Centurian automaton. Make your way to the path above and it will lead you to the higher ground. Go through the door to reach the Irkngthand Slave Pens.
The Slave Pens is a rather straightforward but narrow area. Fight your way through various enemies until you finally reach the door leading to the Irkngthand Sanctuary.
Slay Mercer Frey
As soon as you reach the Sanctuary, you'll find Frey already working on removing the Eye of the Falmer. Once you can draw your weapons, attack him. He'll disappear from time to time as part of his tricks. Take note that even if he's invisible, doesn't mean that he's invincible. The obvious shimmer of his movement will still be visible so use this to locate him and attack him when you're in range. You can also find him using the Detect Life spell or scrolls you picked up earlier.
- The Skeleton Key of Nocturnal
- Left eye of the Falmer
- Right eye of the Falmer
- Dwarven Sword of Devouring
- Imperial Bow of Chills
- Leveled Amount of Gold (300)
- Potion of Healing
EScape the cave
- This part is simple if you keep your wits about you:
- The room will fill up with water.
- Wait until the water is level with the head of the large statue/idol and the head will fall forward--revealing the exit to Bronze Water Cave
speak to Karliah
- Reward: Nightingale Bow
Up Next: Darkness Returns
PreviousTrinity RestoredNextDarkness ReturnsTop Guide Sections
- Main Quests
- Side Quests
- Locations
- Items
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