Cee-lo - Yakuza 0 Walkthrough & Guide - GameFAQs

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GameFAQs What do you need help on? Cancel X Prev Next Close X Guide and Walkthrough (PS4)by CyricZ Table of Contents BOOKMARK Jump to: Would you recommend this Guide? Yes No Hide Send Skip Hide Message Sent

Guide and Walkthrough (PS4) by CyricZ

Version: 1.7 | Updated: 12/09/2025 FAQ of the Month Winner: March 2017

  • Previous: Blackjack
  • Table of Contents
  • Next: Cho-han

Table of Contents

  1. Introduction
  2. FAQ
    1. Notes on Missable Trophies
  3. The Basics
    1. Basic Controls
    2. Menus
    3. Hints & Tips
  4. Exploring Japan
    1. Common Attractions
    2. Kamurocho, Tokyo
    3. Sotenbori, Osaka
    4. Important Characters
    5. Glossary of Terms
  5. Combat and Abilities
    1. Basic Combat
    2. Mr. Shakedown
    3. Upgrading
    4. Kazuma Kiryu: Brawler Style
    5. Kazuma Kiryu: Rush Style
    6. Kazuma Kiryu: Beast Style
    7. Kazuma Kiryu: Legend Style
    8. Goro Majima: Thug Style
    9. Goro Majima: Slugger Style
    10. Goro Majima: Breaker Style
    11. Goro Majima: Legend Style
  6. Story Walkthrough
    1. Chapter 1: Bound By Oath
    2. Chapter 2: The Real Estate Broker in the Shadows
    3. Chapter 3: A Gilded Cage
    4. Chapter 4: Proof of Resolve
    5. Chapter 5: An Honest Living
    6. Chapter 6: The Yakuza Way
    7. Chapter 7: A Dark Escape
    8. Chapter 8: Tug of War
    9. Chapter 9: Ensnared
    10. Chapter 10: A Man's Worth
    11. Chapter 11: A Murky Riverbed
    12. Chapter 12: Den of Desires
    13. Chapter 13: Crime and Punishment
    14. Chapter 14: Unwavering Bonds
    15. Chapter 15: Scattered Light
    16. Chapter 16: The Proof of Love
    17. Finale: Black and White
  7. Real Estate Royale
    1. Basics of Real Estate
    2. Your Staff
    3. Properties
    4. Challenges of Running a Business
    5. The Five Billionaires
  8. Cabaret Club Czar
    1. Basics of a Cabaret Club
    2. The Hostess Brigade
    3. Preparing your Platinums
    4. Business Partners
    5. Rival Battles with the Five Stars
  9. Substories
    1. Overview
    2. Chapter 2 Substories
    3. Chapter 3 Substories
    4. Chapter 4 Substories
    5. Chapter 5 Substories
    6. Chapter 6 Substories
    7. Chapter 7 Substories
    8. Chapter 8 Substories
    9. Chapter 10 Substories
    10. Finale Substories
  10. Masters
    1. Bacchus
    2. Kamoji
    3. Miss Tatsu
    4. Sometaro Komeki
    5. Fei Hu
    6. Areshi
  11. City Exploration
    1. Telephone Cards
    2. Video Clips
    3. Dream Machines
    4. Coliseum
  12. Arcade Games
    1. Fantasy Zone
    2. Out Run
    3. Space Harrier
    4. Super Hang-On
    5. UFO Catcher
  13. Gambling Games
    1. Baccarat
    2. Blackjack
    3. Cee-lo
    4. Cho-han
    5. Koi-koi
    6. Oicho-kabu
    7. Poker
    8. Roulette
  14. Minigames
    1. Batting Center
    2. Bowling
    3. Catfights
    4. Darts
    5. Disco
    6. Fishing
    7. Karaoke
    8. Mahjong
    9. Pocket Circuit
    10. Pool
    11. Shogi
    12. Telephone Club
  15. Heat Actions
  16. Dragon & Tiger
    1. Destinations
    2. Agents
    3. Recipes
    4. Parts
  17. Items
    1. Recovery
    2. Equipment
    3. Other
    4. Pocket Circuit Components
  18. Completion List
    1. Completion Metrics
    2. Completion Points and the Shrine/Temple
    3. DLC
    4. New Game + and Premium Adventure
    5. Climax Battles
    6. Trophies/Achievements
  19. Red Light Raid
    1. Characters
    2. Missions
  20. Standard Guide Stuff

Gambling Games

Cee-lo

Found: West Park in Kamurocho

Completion: Earn 1 million in winnings

This is a dice gambling game played with three dice and four players. The objective is to have a better roll than the banker, or the other players if you are the banker. The banker rotates throughout the game. If a player wins, they get their bet in winnings. If the banker wins, they get the bet of whoever lost.

Controls

PlayStationXboxSwitch 2Control
Move Cursor

Select an Action

Cancel Selection
One-Roll Triple
How to Play
View Controls
Exit Minigame

To begin play, the banker rolls to establish what's to beat, and then each of the players rolls to try to beat the banker. Each player gets three attempts to make a viable set, but once a set is made, they can no longer roll. Typical play is looking for a pair in two of your three dice. When you get a pair, the third die is your "points", so if you roll a 2, 2, and 3, your points are 3. Getting a 1 is an automatic loss, and a 6 is an automatic win. If the banker ever gets an automatic win or loss, the round ends there and play moves to the next banker.

There are also some special rolls:

  • Triple: Automatic win of three times your bet.
  • 1-1-1: Automatic win of five times your bet.
  • 4-5-6: Automatic win of two times your bet.
  • 1-2-3: Automatic loss of two times your bet.
  • 6-3-4: Known as "Musashi", has a value of 6 and doubles the amount won or lost.
  • 1-3-5: All-Odds. Your total is 3, unless you are the second or third roller, in which case, your roll is the same amount of the one before you.
  • 2-4-6: All-Evens. Your total is 4, unless you are the first or second roller, in which case, your roll is the same amount of the one after you.
  • Missing the Pot: This happens by very low chance. This results in an automatic loss.

Lastly, there's one special move to play. Before your first roll as a non-banker, press the One-Roll Triple and you get one roll, but you will stake three times your bet.

Once you make a complete run around the bowl with everyone taking a turn as a banker, you'll get the option of leaving. If you're ahead or behind, step away to tally up. If you're more or less even, play some more.

  • Previous: Blackjack
  • Next: Cho-han
  1. CyricZ started writing to get all the thoughts in his head about video games onto paper and it got out of hand. If you're looking for other guides by him, you can search the Yakuza series or the LEGO series on GameFAQs.

Tag » How To Play Cee Lo