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Eggs are items obtained at random from killed monsters. These eggs can then be entered into the Hatchery where they will gradually get ready to hatch. The amount of time it takes varies for each monster. The player can also kill monsters of the same species to speed up the hatching process. E.g. A slime egg requires 80 slimes to be killed for it to hatch.
Once an egg has hatched, the player can equip 2-4 hatched monsters to give them boosted stats in battle. As each player can only have one of each monster, each identical egg will give the player access to level the monster up, further increasing the boosted stats, and sometimes giving more abilities.
Hatched monsters also come with two quests, which, once completed, will decrease the amount of damage taken from this specific monster in battle, or increase the damage dealt to that monster. For each time the player hatches a new monster, they will receive a new avatar.
This page is primarily for information on the eggs themselves, and what each monster can give. See Hatchery for more information about the monsters.
Contents
- 1 Regular monsters
- 1.1 Training Bonus
- 2 Bosses
- 2.1 Training Bonus
- 3 Unknown monsters
- 4 Training stat tiers
- 5 Training cost
Regular monsters[]
| Monster | Kills to hatch | Time for Auto +1 | Found in (R for recommended, H for hero-only, N for normal-only) | Found in Extra | |
|---|---|---|---|---|---|
| Bomb Ghost | 300 | 15 min | Chapter 1, 3 (R), 7, 8, 11, 12, 23 | Flying Bullets | |
| Cactus | 900 | 10 min | Chapter 2 (R), 3, 7, 16, 18, 22, 27, 33, 35 | Flying Bullets, Ancient Maze | |
| Crazy Spider | 1800 | 10 min | Chapter 2 (RH), 3, 7, 16, 22, 30, 33 | Up-close Dangers, Ancient Maze | |
| Elite Archer | 1600 | 15 min | Chapter 1, 3, 7, 8, 11 (R), 15, 16, 18, 19, 22, 24 (R), 26, 29, 31 (R) | ||
| Fallen Bat | 1000 | 05 min | Chapter 3, 6, 7, 8, 16 (R), 18, 22, 23, 25, 28, 33, 35 | ||
| Fire Element | 2800 | 05 min | Chapter 13 (R), 17, 19, 24, 25, 30, 34 | ||
| Fire Lizard | 1000 | 10 min | Chapter 2 (R), 3 (R), 7, 13, 15, 16, 17, 21, 28, 33, 34, 35 | ||
| Fire Mage | 1000 | 10 min | Chapter 4 (R), 6, 13, 15, 16 (R), 17, 18, 19, 21, 26, 27, 29, 33, 35 | Flying Bullets, Ancient Maze (R) | |
| Flame Ghost | 2200 | 05 min | Chapter 4 (R), 6, 7, 13, 14, 16, 17, 18, 21 | Ancient Maze | |
| Flaming Bug | 1600 | 20 min | Chapter 13 (R), 16, 17, 22, 30, 33 | ||
| Green Bat | 250 | 10 min | Chapter 1, 3, 7, 12 (R), 16, 23 | Up-close Dangers, Ancient Maze | |
| Ice Golem | 1200 | 10 min | Chapter 9 (R), 14, 20, 21, 23, 31 | Flying Bullets | |
| Ice Mage | 950 | 10 min | Chapter 9 (R), 10 (R), 14, 21, 30, 31, 33 | Flying Bullets | |
| Icefire Phantom | 1800 | 15 min | Chapter 9 (R), 10, 14, 21, 31 | ||
| Lava Golem | 800 | 05 min | Chapter 5, 6, 10, 11, 13, 16, 17, 18, 20 (R), 21, 30, 33, 35 | Up-close Dangers, Ancient Maze | |
| Long Dragon | 1600 | 10 min | Chapter 2 (R), 3, 4, 6, 7, 13, 18, 21, 24, 28, 30, 33, 34 | Ancient Maze | |
| Medusa | 1200 | 10 min | Chapter 11 (R), 19, 29, 30, 33 | Flying Bullets | |
| Nether Puppet | 1200 | 10 min | Chapter 1, 7, 8, 15, 16, 20 (R), 22, 24, 27, 33, 34 | ||
| One-eyed Bat | 1600 | 15 min | Chapter 5, 6 (R), 7, 10 (R), 11, 15, 16, 18, 19, 22, 23, 24 (R), 25 (R), 27, 30, 31 (R), 33, 34 (R), 35 | ||
| Party Tree | 550 | 10 min | Chapter 1, 3, 4 (R), 7, 22, 30, 33 | Ancient Maze | |
| Pea Shooter | 1350 | 10 min | Chapter 4, 8, 10, 15, 16 (R), 22, 23, 27, 29 (R), 33, 34 (R) | ||
| Piranha | 400 | 20 min | Chapter 1, 3, 7, 8, 12 (R), 14, 15, 17, 27, 28, 29, 33, 34 | Flying Bullets (R), Ancient Maze | |
| Psionic Scarecrow | 1250 | 10 min | Chapter 8 (R), 14, 16, 18 (R), 19, 24 (R), 33, 35 | ||
| Purple Phantom | 1600 | 10 min | Chapter 5 (R), 6, 7, 10, 11, 12, 16, 17, 18, 19, 24, 25, 26, 29, 30, 33 | ||
| Rock Puppet | 250 | 05 min | Chapter 1, 3, 5 (H, RH), 6 (H), 7, 8, 10 (H), 11, 13 (H), 15, 16, 17 (RH), 18 (H), 20 | Ancient Maze, Flying Bullets, Evil Dungeon | |
| Savage Spider | 1500 | 10 min | Chapter 6 (R), 7, 13, 15, 16, 17, 18, 20, 22, 25, 27, 28, 29, 30, 33, 34, 35 | ||
| Scarecrow | 700 | 15 min | Chapter 6 (R), 7, 8, 14, 18, 21, 27, 28, 29, 33, 35 | Flying Bullets | |
| Scarlet Mage | 1600 | 15 min | Chapter 11 (R), 14, 16 (R), 17, 18, 19, 23, 24 (R), 25 (R), 28, 29, 33, 34 | ||
| Scythe/Sickle Mage | 1400 | 05 min | Chapter 5 (R), 6, 10, 14, 16, 19 | ||
| Shadow Assassin | 950 | 07 min | Chapter 11 (R), 16, 19 | ||
| Skeleton Archer | 450 | 15 min | Chapter 1, 3 (R), 7, 8, 14, 15, 18, 19, 22, 23, 26, 28, 29, 33 | Flying Bullets, Halloween event | |
| Skeleton Soldier | 1800 | 10 min | Chapter 5, 6, 7, 10 (R), 11, 14, 15, 16 (R), 18, 19, 23, 26, 27, 29, 30, 33, 35 | Up-close Dangers, Ancient Maze | |
| Skeleton Swordsman | 1500 | 05 min | Chapter 5 (R), 6, 7, 10, 11, 15, 16, 18, 19, 21, 23, 27 | ||
| Skull Wizard | 850 | 15 min | Chapter 11, 16, 24 (R), 25, 26, 27, 28, 29, 31, 33 | Flying Bullets, Ancient Maze | |
| Slime | 80 | 05 min | Chapter 1, 3, 7, 8 (R), 11 (H), 14, 16, 18, 22, 23, 32, 33 | Ancient Maze | |
| Steel Dryad | 1000 | 10 min | Chapter 1 (R), 8 (R), 16, 18, 22 (R), 26, 27, 28, 33 | ||
| Thorny Snake | 1660 | 05 min | Chapter 2 (R), 3, 7, 16, 22, 30, 31, 33 | Flying Bullets, Up-close Dangers, Ancient Maze | |
| Tornado Demon | 450 | Chapter 15 (R), 30, 33, 34 | |||
| Tornado Mage | 700 | 07 min | Chapter 2 (R), 3, 7, 15, 16, 18, 19, 29 (R), 33 (R) | ||
| Wasp | 550 | 05 min | Chapter 8, 10, 13 (R), 14, 16 (R), 17, 18, 23, 24, 28, 30, 33 | Up-close Dangers | |
| Wolfhound | 650 | 10 min | Chapter 4 (R), 5, 6, 7, 8, 15, 16, 18, 23, 27, 33 | Up-close Dangers (R), Ancient Maze | |
| Zombie | 1800 | 05 min | Chapter 1, 2, 3, 6, 7, 8, 15 (R), 16, 18, 23, 26, 29, 30, 33, 35 | Ancient Maze (R) |
Training Bonus[]
Note: training bonuses that just have a single value and aren't "X to Y" (and also say "(X Stars)") are Stats bonuses (always active), while all other bonuses (including those that say "X (Y Stars) to Z") are Train bonuses (only active when equipped).
The damage reduction from kills gives -5% damage from that monster, while the damage reduction from stars gives -15% damage.
| Monster | Training bonus | +5% damage to monster | -5/15% damage from monster | |
|---|---|---|---|---|
| Bomb Ghost | Damage to Ground Units +35 to >+185 Attack +20 (10 Stars) | 1600 Kills 5 Stars | 600 Kills - Stars | |
| Cactus | Max HP +150 to +1500 Attack +100 (5 Stars) to +250 Max HP +120 (7 Stars) | 4400 Kills 4 Stars | 1800 Kills 10 Stars | |
| Crazy Spider | Damage to Ground Units +45 to >+245 Attack +20 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Elite Archer | Attack +37 to >+187 Damage to Airborne Units +150 (5 Stars) to +??? Attack +30 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Fallen Bat | Max HP +150 to +1500 Crit Damage +15% (5 Stars) to >+30% Max HP +120 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Fire Element | Attack +37 to >+187 Damage to Airborne Units +150 (5 Stars) to +??? Attack +30 (7 Stars) | 14000 Kills 4 Stars | 5600 Kills 10 Stars | |
| Fire Lizard | Max HP +130 to >+780 Max HP +80 (7 Stars) | 4800 Kills 4 Stars | 2000 Kills 10 Stars | |
| Fire Mage | Attack +32 to >+162 Attack +20 (7 Stars) | 5000 Kills 4 Stars | 2000 Kills 10 Stars | |
| Flame Ghost | Attack +37 to >+187 Crit Damage +15% (5 Stars) to >+30% Attack +30 (7 Stars) | 11000 Kills 4 Stars | 4200 Kills 10 Stars | |
| Flaming Bug | Attack +37 to >+187 Damage to Ground Units +150 (5 Stars) to +??? | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Green Bat | Attack +25 to >+125 Attack +20 (10 Stars) | 1400 Kills 5 Stars | 500 Kills - Stars | |
| Ice Golem | Max HP +150 to +1500 Front Damage Resistance +100 (5 Stars) to +??? Max HP +120 (7 Stars) | 5600 Kills 4 Stars | 2200 Kills 10 stars | |
| Ice Mage | Damage to Ranged Units +52 to >+282 Crit Damage +15% (5 Stars) to >+30% Attack +30 (7 Stars) | 4600 Kills 4 Stars | 2000 Kills 10 Stars | |
| Icefire Phantom | Attack +37 to >+187 Damage to Melee Units +150 (5 Stars) to ??? Attack +30 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Lava Golem | Max HP +150 to +1500 Collision Damage Resistance +100 (5 Stars) to +250 Max HP +120 (7 Stars) | 4000 Kills 4 Stars | 1600 Kills 10 Stars | |
| Long Dragon | Projectile Resistance +32 to >+162 Max HP +80 (7 Stars) | 7400 Kills 4 Stars | 3000 Kills 10 Stars | |
| Medusa | Attack +37 to >+187 Damage to Ground Units +150 (5 Stars) to +??? Healing Effect of Red Heart +70 (7 Stars) | 5600 Kills 4 Stars | 2200 Kills 10 Stars | |
| Nether Puppet | Max HP +150 to +1500 Projectile Resistance +100 (5 Stars) to +??? | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| One-eyed Bat | Attack +37 to >+187 Damage to Airborne Units +150 (5 Stars) to +??? Attack +30 (7 Stars) | 14000 Kills 4 Stars | 5600 Kills 10 Stars | |
| Party Tree | Collision Damage Resistance +25 to >+125 Max HP +80 (10 Stars) | 2800 Kills 5 Stars | 1200 Kills - Stars | |
| Pea Shooter | Attack +37 to >+187 Damage to Airborne Units +150 (5 Stars) to +??? Attack +30 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Piranha | Attack +25 to >+125 Attack +20 (10 Stars) | 2000 Kills 5 Stars | 800 Kills - Stars | |
| Psionic Scarecrow | Max HP +150 to +1500 Damage to Ranged Units +150 (5 Stars) to +??? Max HP +120 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Purple Phantom | Attack +37 to >+187 Damage to Ranged Units +150 (5 Stars) to +??? | 8400 Kills 4 Stars | 3400 Kill 10 Stars | |
| Rock Puppet | Max HP +100 to >+600 Max HP +80 (10 Stars) | 1200 Kills 5 Stars | 450 Kills - Stars | |
| Savage Spider | Damage to Ground Units +52 to +??? Damage to Melee Units +150 (5 Stars) to +??? Attack +70 (7 Stars) | 14000 Kills 4 Stars | 5600 Kills 10 Stars | |
| Scarecrow | Max HP +130 to >+780 Max HP +80 (7 Stars) | 3400 Kills 4 Stars | 1400 Kills 10 Stars | |
| Scarlet Mage | Crit Damage +7% Attack +100 (5 Stars) to +250 | 5600 Kill 4 Stars | 2200 Kill 10 Stars | |
| Scythe/Sickle Mage | Attack +37 to >+259 Damage to Ranged Units +150 (5 Stars) to +??? Max HP +120 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Shadow Assassin | Attack +37 to >+259 Rear Damage Resistance +120 (5 Stars) to +??? Attack +30 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Skeleton Archer | Damage to Ranged Units +45 to >+245 Attack +20 (7 Stars) | 2200 Kills 4 Stars | 850 Kills 10 Stars | |
| Skeleton Soldier | Damage to Melee Units +45 to >+353 Attack +20 (7 Stars) | 8600 Kills 4 Stars | 3400 Kills 10 Stars | |
| Skeleton Swordsman | Damage to Melee Units +45 to >+353 Max HP +80 (7 Stars) | 8600 Kills 4 Stars | 3400 Kills 10 Stars | |
| Skull Wizard | Attack +37 to >+259 Crit Damage +15% (5 Stars) to >+30% Attack +30 (7 Stars) | 4400 Kills 4 Stars | 1800 Kills 10 Stars | |
| Slime | Max HP +100 to >+600 Max HP +80 (10 Stars) | 400 Kills 5 Stars | 150 Kills - Stars | |
| Steel Dryad | Collision Damage Resistance +37 to >+187 Front Damage Resistance +100 (5 Stars) to +??? | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Thorny Snake | Damage to Melee Units +45 to >+245 Healing Effect of Red Heart +40 (7 Stars) | 7200 Kills 4 Stars | 3000 Kills 10 Stars | |
| Tornado Demon | Attack +37 to >+187 Damage to Airborne Units +150 (5 Stars) to +??? Attack +30 (7 Stars) | 2200 Kills 4 Stars | 900 Kills 10 Stars | |
| Tornado Mage | Damage to Ground Units +45 to >+245 Max HP +80 (7 Stars) | 8400 Kills 4 Stars | 3400 Kills 10 Stars | |
| Wasp | Projectile Resistance +32 to >+225 Max HP +80 (7 Stars) | 2800 Kills 4 Stars | 1200 Kills 10 Stars | |
| Wolfhound | Damage to Melee Units +45 to >+245 Healing Effect of Red Heart +40 (7 Stars) | 3200 Kills 4 Stars | 1400 Kills 10 Stars | |
| Zombie | Rear Damage Resistance +30 to >+180 Max HP +80 (10 Stars) | 8200 Kills 5 Stars | 3400 Kills - Stars |
Bosses[]
| Monster | Kills to hatch | Time for Auto +1 | Found in (R for recommended, H for hero-only, N for normal-only) | Support stats (L need 5 stars to unlock) | |
|---|---|---|---|---|---|
| Arch Leader | 80 | Chapter 5, 11 (R), 22, 29, 31, 32 (R), 33, 34, 35 Evil Dungeon (R), Ancient Maze |
| ||
| Crab boss | Chapter 16, 17, 22, 34, 35, |
| |||
| Crimson Witch | 80 | 240 min | Chapter 4, 18 (R), 21, 27, 28, 32 Evil Dungeon, Ancient Maze |
| |
| Fire Demon | Chapter 5, 18 (R), 19, 21 (R), 24, 27, 28, 29, 32 (R) |
| |||
| Ice Demon | 80 | 120 min | Chapter 9 (R), 23 (R) |
| |
| Ice Worm | 250 | 090 min | Chapter 14 (R), 18, 25, 29, 31, 32, 35 |
| |
| Little Dragon | 80 | 120 min | Chapter 1, 7, 8 (R), 13, 14, 18 (R), 21, 32 Evil Dungeon (R), Ancient Maze |
| |
| Medusa | 100 | 150 min | Chapter 11, 14 (R), 21, 31 (R), 32 (R) |
| |
| Queen Bee | 200 | 090 min | Chapter 9, 10, 14, 18 (R), 24 |
| |
| Rage Golem | 60 | 180 min | Chapter 4, 14 (R), 31 Flying Bullets, Evil Dungeon (R) |
| |
| Skeleton King | 80 | 240 min | Chapter 11, 19 (R), 21, 26, 28, 29, 32, 33 (R) |
|
Training Bonus[]
Note: training bonuses that just have a single value and aren't "X to Y" (and also say "(X Stars)") are Stats bonuses (always active), while all other bonuses (including those that say "X (Y Stars) to Z") are Train bonuses (only active when equipped).
The damage reduction from kills gives -5% damage from that monster, while the damage reduction from stars gives -15% damage.
| Monster | Training bonus Support Stats | Training bonus Active Stars ([3] = 3 Stars...) | -5/15% damage | +5% damage | |
|---|---|---|---|---|---|
| Arch Leader | Damage to Ranged Units +61 to >+321 Rear Damage Resistance +39 to >+229 |
| 200 Kills - Stars | 400 Kills 8 Stars | |
| Crab Boss | Rear Damage Resistance +52 to ??? Front Damage Resistance +32 to ?? |
| 800 Kills | 350 Kills | |
| Crimson Witch | Attack +43 to >+295 Front Damage Resistance +32 to >+225 |
| 200 Kills - Stars | 400 Kills 8 Stars | |
| Fire Demon | Crit. Damage +8% to ??? Projectile Resistance +32 to ?? |
| 350 Kills | 800 Kills | |
| Ice Demon | Max HP +200 to ??? Attack +37 to ??? |
| 350 Kills | 800 Kills | |
| Ice Worm | Attack +50 to >+250 Projectile Resistance +37 to >+187 (L) Damage to Mobs +120 to >+270 |
| 500 Kills - Stars | 1400 Kills 8 Stars | |
| Little Dragon | Max HP +150 to +1500 (L) Damage to Airborne Units +150 to +??? |
| 150 Kills 10 Stars | 300 Kills 4 Stars | |
| Medusa | Max HP +175 to >+1045 Attack +32 to >+165 |
| 350 Kills - Stars | 800 Kills 8 Stars | |
| Queen Bee | Max HP +175 to >+1045 Projectile Resistance +32 to >+162 |
| 350 Kills - Stars | 800 Kills 8 Stars | |
| Rage Golem | Max HP +150 to +1500 (L) Collision Damage Resistance +100 |
| 150 Kills 10 Stars | 300 Kills 4 Stars | |
| Skeleton King | Max HP +200 to >+1500 Collision Damage Resistance +37 to >+187 (L) Damage to Bosses +200 to ??? |
| 200 Kills - Stars | 400 Kills 8 Stars |
Unknown monsters[]
Stats are missing on this page for the following monsters:
- Crab Boss
- Desert Goliath
- Fire Demon
- Giant Owl
- Ice Demon
- Purple Phantom
- Rolling Mushroom
- Sandian
- Splitting Mushroom
- Tundra Dragon
Training stat tiers[]
The primary training stats give bigger bonuses as the monster is leveled up. Each stat scales according to one row in the below table as the monster levels up from 0 to 10 stars. Check the range of values above to see which row it corresponds to.
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Applicable stats |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 25 | 35 | 50 | 65 | 80 | 100 | Attack, Collision Damage Resistance | |||||
| 30 | 45 | 60 | 80 | 100 | 120 | Rear Damage Resistance | |||||
| 32 | 45 | 65 | 84 | 104 | 130 | 156 | 195 | 234 | Attack, Front Damage/Projectile Resistance | ||
| 35 | 50 | 75 | 100 | 125 | 150 | Damage to Ground Units | |||||
| 37 | 52 | 75 | 97 | 120 | 150 | 180 | 225 | 270 | 315 | Attack, Collision Damage/Projectile Resistance | |
| 39 | 58 | Rear Damage Resistance | |||||||||
| 43 | 61 | 87 | Attack | ||||||||
| 45 | 65 | 97 | 130 | 162 | Damage to Ground/Melee/Ranged Units | ||||||
| 50 | 70 | 100 | 130 | 160 | 200 | 240 | 300 | 360 | 420 | Attack | |
| 52 | 75 | 112 | Damage to Ranged Units | ||||||||
| 61 | 87 | Damage to Ranged Units | |||||||||
| 100 | 150 | 200 | 260 | 320 | 400 | Max HP | |||||
| 130 | 195 | 260 | 338 | 416 | Max HP | ||||||
| 150 | 225 | 300 | 390 | 480 | 600 | 720 | 900 | 1080 | 1260 | 1500 | Max HP |
| 175 | 262 | 350 | 455 | 560 | 700 | 840 | Max HP | ||||
| 200 | 300 | Max HP | |||||||||
| N/A | N/A | N/A | N/A | N/A | 100 | 120 | 150 | 180 | 210 | 250 | Attack, Collision Damage Resistance |
| N/A | N/A | N/A | N/A | N/A | 120 | 150 | 180 | 210 | 250 | Damage to Mobs | |
| N/A | N/A | N/A | N/A | N/A | 150 | 180 | Damage to Airborne/Ground/Ranged Units | ||||
| N/A | N/A | N/A | N/A | N/A | 200 | Damage to Bosses | |||||
| N/A | N/A | N/A | N/A | N/A | 15% | 18% | Crit Damage |
Training cost[]
A monster can be trained to increase the number of stars they have and their training stats. This requires some number of monsters of the same type to be hatched (along with some coins).
| Stars | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Monsters required | 1 | 1 | 2 | 2 | 3 | 4 | 5 | 6 | 8 |
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