Electrike • Generation VIII Pokédex •

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Electrike Pokédex Page for Electrike

This is the Marriland Pokédex page for Electrike, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Electrike's moves and location information from, please use the toggle below, or use the toggles further down in the page.

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  • Stats
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Electrike

Electrike Sprite of Electrike in Pokémon HOME

Electrike's Type

ELECTRIC

Electrike's Pokédex #s

National # 309 Galar # 66 Armor # -- Crown # --

Electrike's Base Stats

HP: 40 Attack: 45 Defense: 40 Sp. Atk: 65 Sp. Def: 40 Speed: 65 Total: 295

Misc. Info

Height: 2'0" (0.6m) Weight: 33.5 lbs. (15.2 kg) Gender Ratio: Male 50%50% Female Egg Groups: Field EXP At Lv. 100: 1,250,000 EV Yield: 1 Speed Base EXP: 59 Catch Rate: 120 Base Happiness: 70

Electrike's Abilities

Here are what abilities Electrike can possibly have, along with their effects. Static 30% chance of paralyzing the attacker when Electrike is damaged by a contact move. Lightning Rod Draws in Electric moves to Electrike, which prevents their damage and raises Electrike's Special Attack by one stage. Minus Raises Electrike's Special Attack by 50% as long as another of your active Pokémon has Plus or Minus.

Weaknesses & Resistances

Below is a list of what Electrike's weakness and resistance is to various types. 2× GROUND ½ ELECTRIC FLYING STEEL

Electrike's Evolution Line

Below you'll find a list of all Pokémon Electrike evolves from or into, along with its evolution method. Electrike Electrike starting form Manectric Manectric at level 26

Electrike's Moves in Brilliant Diamond & Shining Pearl

SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Electrike can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Electrike learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1 TackleDamages the target. NORMAL PHYSICAL 40 100% 35 One Target ?
1 Thunder WaveParalyzes the target. ELECTRIC STATUS -- 90% 20 One Target ?
4 LeerLowers all nearby enemies' Defense by one stage. NORMAL STATUS -- 100% 30 Nearby Enemies ?
8 HowlRaises all allies' Attack by one stage. NORMAL STATUS -- -- 40 All Allies ?
12 Quick AttackHas higher priority. NORMAL PHYSICAL 40 100% 30 One Target ?
16 Shock WaveDoesn't miss the target. ELECTRIC SPECIAL 60 -- 20 One Target ?
20 BiteHas a 30% chance of causing the target to flinch. DARK PHYSICAL 60 100% 25 One Target ?
24 Thunder FangHas a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch. ELECTRIC PHYSICAL 65 95% 15 One Target ?
28 RoarForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
32 DischargeHas a 30% chance to paralyze all nearby Pokémon. ELECTRIC SPECIAL 80 100% 15 All But Self ?
36 ChargeRaises Electrike's Special Defense by one stage and doubles the power of its Electric moves next turn. ELECTRIC STATUS -- -- 20 User ?
40 Wild ChargeElectrike takes 25% of Wild Charge's damage as recoil damage. ELECTRIC PHYSICAL 90 100% 15 One Target ?
44 Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather. ELECTRIC SPECIAL 110 70% 10 One Target ?

TM Moves

Here are all of the moves that Electrike can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM14 Thunder WaveParalyzes the target. ELECTRIC STATUS -- 90% 20 One Target ?
TM17 Light ScreenReduces damage from Special-based moves for 5 turns. PSYCHIC STATUS -- -- 30 User's Field ?
TM21 RestElectrike restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
TM23 ThiefDamages the target and steals its held item. DARK PHYSICAL 60 100% 25 One Target ?
TM24 SnoreCan only be used while asleep. 30% chance of making the target flinch. NORMAL SPECIAL 50 100% 15 One Target ?
TM25 ProtectProtects Electrike from attacks for a turn. Low chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM31 AttractInfatuates Pokémon of the opposite gender. NORMAL STATUS -- 100% 15 One Target ?
TM33 Rain DanceChanges the weather to rainy for 5 turns. WATER STATUS -- -- 5 Entire Field ?
TM39 FacadeDoes double damage if Electrike is poisoned, burned, or paralyzed. NORMAL PHYSICAL 70 100% 20 One Target ?
TM40 SwiftDoesn't miss all nearby enemies. NORMAL SPECIAL 60 -- 20 Nearby Enemies ?
TM66 Thunder FangHas a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch. ELECTRIC PHYSICAL 65 95% 15 One Target ?
TM67 Ice FangHas a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch. ICE PHYSICAL 65 95% 15 One Target ?
TM68 Fire FangHas a 10% chance to burn the target. Has a separate 10% chance to make the target flinch. FIRE PHYSICAL 65 95% 15 One Target ?
TM76 RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward. NORMAL SPECIAL 60 100% 15 One Target ?
TM80 Volt SwitchForces Electrike to switch out after dealing damage. ELECTRIC SPECIAL 70 100% 20 One Target ?
TM85 Snarl100% chance of lowering all nearby enemies' Sp. Atk by one stage. DARK SPECIAL 55 95% 15 Nearby Enemies ?
TM93 Eerie ImpulseLowers the target's Special Attack by two stages. ELECTRIC STATUS -- 100% 15 One Target ?

TR Moves

Here are all of the moves that Electrike can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01 Body SlamHas a 30% chance to paralyze the target. NORMAL PHYSICAL 85 100% 15 One Target ?
TR02 FlamethrowerHas a 10% chance to burn the target. FIRE SPECIAL 90 100% 15 One Target ?
TR08 ThunderboltHas a 10% chance to paralyze the target. ELECTRIC SPECIAL 90 100% 15 One Target ?
TR09 Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather. ELECTRIC SPECIAL 110 70% 10 One Target ?
TR12 AgilityRaises Electrike's Speed by two stages. PSYCHIC STATUS -- -- 30 User ?
TR20 SubstituteCosts 25% of Electrike's max HP. Sets up a Substitute to block effects and damage. NORMAL STATUS -- -- 10 User ?
TR26 EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TR27 Sleep TalkCan only be used while asleep. Uses one of Electrike's moves at random. NORMAL STATUS -- -- 10 User ?
TR31 Iron Tail30% chance of lowering the target's Defense by one stage. STEEL PHYSICAL 100 75% 15 One Target ?
TR32 Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
TR35 UproarLose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep. NORMAL SPECIAL 90 100% 10 Random Enemy ?
TR80 Electro BallPower ranges from 60–150 based on Electrike's Speed vs. the target's. ELECTRIC SPECIAL varies 100% 10 One Target ?
TR86 Wild ChargeElectrike takes 25% of Wild Charge's damage as recoil damage. ELECTRIC PHYSICAL 90 100% 15 One Target ?
TR97 Psychic FangsBreaks the opponent's Light Screen or Reflect. PSYCHIC PHYSICAL 85 100% 10 One Target ?

Egg Moves

Here are all of the moves that Electrike can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Electrike.
Move Type Category Power Acc.% PP Target Info
EGG HeadbuttHas a 30% chance of causing the target to flinch. NORMAL PHYSICAL 70 100% 15 One Target ?
EGG CurseRaises Electrike's Attack and Defense by one stage, but lowers its Speed by one stage. GHOST STATUS -- -- 10 Counter ?
EGG SwitcherooSwitches Electrike's held item with the target's. DARK STATUS -- 100% 10 One Target ?
EGG SparkHas a 30% chance to paralyze the target. ELECTRIC PHYSICAL 65 100% 20 One Target ?

Move Tutor Moves

Here are all of the moves that Electrike can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR Rising VoltageIf used during Electric Terrain, Rising Voltage does double damage. ELECTRIC SPECIAL 70 100% 20 One Target ?

Level Up Moves

Here are all of the moves Electrike learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1 TackleDamages the target. NORMAL PHYSICAL 40 100% 35 One Target ?
1 Thunder WaveParalyzes the target. ELECTRIC STATUS -- 90% 20 One Target ?
4 LeerLowers all nearby enemies' Defense by one stage. NORMAL STATUS -- 100% 30 Nearby Enemies ?
8 HowlRaises all allies' Attack by one stage. NORMAL STATUS -- -- 40 All Allies ?
12 Quick AttackHas higher priority. NORMAL PHYSICAL 40 100% 30 One Target ?
16 Shock WaveDoesn't miss the target. ELECTRIC SPECIAL 60 -- 20 One Target ?
20 BiteHas a 30% chance of causing the target to flinch. DARK PHYSICAL 60 100% 25 One Target ?
24 Thunder FangHas a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch. ELECTRIC PHYSICAL 65 95% 15 One Target ?
28 RoarForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
32 DischargeHas a 30% chance to paralyze all nearby Pokémon. ELECTRIC SPECIAL 80 100% 15 All But Self ?
36 ChargeRaises Electrike's Special Defense by one stage and doubles the power of its Electric moves next turn. ELECTRIC STATUS -- -- 20 User ?
40 Wild ChargeElectrike takes 25% of Wild Charge's damage as recoil damage. ELECTRIC PHYSICAL 90 100% 15 One Target ?
44 Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather. ELECTRIC SPECIAL 110 70% 10 One Target ?

TM Moves

Here are all of the moves that Electrike can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM05 RoarForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
TM16 Light ScreenReduces damage from Special-based moves for 5 turns. PSYCHIC STATUS -- -- 30 User's Field ?
TM17 ProtectProtects Electrike from attacks for a turn. Low chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM18 Rain DanceChanges the weather to rainy for 5 turns. WATER STATUS -- -- 5 Entire Field ?
TM23 Iron Tail30% chance of lowering the target's Defense by one stage. STEEL PHYSICAL 100 75% 15 One Target ?
TM24 ThunderboltHas a 10% chance to paralyze the target. ELECTRIC SPECIAL 90 100% 15 One Target ?
TM25 Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather. ELECTRIC SPECIAL 110 70% 10 One Target ?
TM32 Double TeamRaises Electrike's Evasion by one stage. NORMAL STATUS -- -- 15 User ?
TM34 Shock WaveDoesn't miss the target. ELECTRIC SPECIAL 60 -- 20 One Target ?
TM35 FlamethrowerHas a 10% chance to burn the target. FIRE SPECIAL 90 100% 15 One Target ?
TM42 FacadeDoes double damage if Electrike is poisoned, burned, or paralyzed. NORMAL PHYSICAL 70 100% 20 One Target ?
TM43 Volt SwitchForces Electrike to switch out after dealing damage. ELECTRIC SPECIAL 70 100% 20 One Target ?
TM44 RestElectrike restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
TM45 AttractInfatuates Pokémon of the opposite gender. NORMAL STATUS -- 100% 15 One Target ?
TM46 ThiefDamages the target and steals its held item. DARK PHYSICAL 60 100% 25 One Target ?
TM57 Charge BeamHas a 70% chance to raise Electrike's Special Attack by one stage. ELECTRIC SPECIAL 50 90% 10 One Target ?
TM58 EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM70 FlashLowers the target's Accuracy by one stage. NORMAL STATUS -- 100% 20 One Target ?
TM73 Thunder WaveParalyzes the target. ELECTRIC STATUS -- 90% 20 One Target ?
TM78 Snarl100% chance of lowering all nearby enemies' Sp. Atk by one stage. DARK SPECIAL 55 95% 15 Nearby Enemies ?
TM82 Sleep TalkCan only be used while asleep. Uses one of Electrike's moves at random. NORMAL STATUS -- -- 10 User ?
TM87 SwaggerRaises the target's Attack by two stages and confuses it. NORMAL STATUS -- 85% 15 One Target ?
TM90 SubstituteCosts 25% of Electrike's max HP. Sets up a Substitute to block effects and damage. NORMAL STATUS -- -- 10 User ?
TM96 StrengthDamages the target. NORMAL PHYSICAL 80 100% 15 One Target ?

Egg Moves

Here are all of the moves that Electrike can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Electrike.
Move Type Category Power Acc.% PP Target Info
EGG HeadbuttHas a 30% chance of causing the target to flinch. NORMAL PHYSICAL 70 100% 15 One Target ?
EGG CurseRaises Electrike's Attack and Defense by one stage, but lowers its Speed by one stage. GHOST STATUS -- -- 10 Counter ?
EGG SwitcherooSwitches Electrike's held item with the target's. DARK STATUS -- 100% 10 One Target ?
EGG SparkHas a 30% chance to paralyze the target. ELECTRIC PHYSICAL 65 100% 20 One Target ?
EGG Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
EGG UproarLose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep. NORMAL SPECIAL 90 100% 10 Random Enemy ?
EGG SwiftDoesn't miss all nearby enemies. NORMAL SPECIAL 60 -- 20 Nearby Enemies ?
EGG DischargeHas a 30% chance to paralyze all nearby Pokémon. ELECTRIC SPECIAL 80 100% 15 All But Self ?
EGG Ice FangHas a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch. ICE PHYSICAL 65 95% 15 One Target ?
EGG Fire FangHas a 10% chance to burn the target. Has a separate 10% chance to make the target flinch. FIRE PHYSICAL 65 95% 15 One Target ?
EGG Thunder FangHas a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch. ELECTRIC PHYSICAL 65 95% 15 One Target ?
EGG Electro BallPower ranges from 60–150 based on Electrike's Speed vs. the target's. ELECTRIC SPECIAL varies 100% 10 One Target ?
EGG Eerie ImpulseLowers the target's Special Attack by two stages. ELECTRIC STATUS -- 100% 15 One Target ?

Electrike's Detailed Stats

Below you'll find a more detailed table containing Electrike's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Electrike's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Electrike is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats atlevel 100 0 EVs 252+ EVs Base Stat
Min Max Min Max
HP 190 221 253 284 40
Attack 95 126 158 189 45
Defense 85 116 148 179 40
Sp. Atk 135 166 198 229 65
Sp. Def 85 116 148 179 40
Speed 135 166 198 229 65
Total (No Nature) Lonely (-Def) Adamant (-SAt) Naughty (-SDf) Brave (-Spd) Bold (-Atk) Impish (-SAt) Lax (-SDf) Relaxed (-Spd) Modest (-Atk) Mild (-Def) Rash (-SDf) Quiet (-Spd) Calm (-Atk) Gentle (-Def) Careful (-SAt) Sassy (-Spd) Timid (-Atk) Hasty (-Def) Jolly (-SAt) Naive (-SDf) Hardy Docile Bashful Quirky Serious (Not Dynamaxed) Lv. 10 (Max) --- Lv. 0 Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 295

Where to Find Electrike in Brilliant Diamond & Shining Pearl

SwSh Mode BDSP Mode If you're looking for where to find Electrike, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Electrike in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Electrike in the Wild

Galar Route 4

Overworld Encounters
Any Weather
30% Lv. 14-16

Rolling Fields

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 60% -- -- -- -- --
Lv. 7-10
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 35% -- -- -- -- --
Lv. 7-9

Rolling Fields (West Grass)

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 25% -- -- -- -- --
Lv. 7-10

Dappled Grove

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 25% -- -- -- -- --
Lv. 13-15

Watchtower Ruins

Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 40% -- -- -- -- --
Lv. 11-14

East Lake Axewell

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 60% -- -- -- -- --
Lv. 10-15
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 30% -- -- -- -- --
Lv. 8-12

West Lake Axewell

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 10% -- -- -- -- --
Lv. 8-14
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 40% -- -- -- -- --
Lv. 7-11

South Lake Miloch

Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 40% -- -- -- -- --
Lv. 11-13

Giant's Seat

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- 60% -- -- -- -- --
Lv. 33-38

Dusty Bowl

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- 50% 50% -- -- -- -- --
Lv. 42-47 Lv. 42-47
Location information on where to find Electrike in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Electrike

Generation 8 Pokédex Entries

Sword It stores static electricity in its fur for discharging. It gives off sparks if a storm approaches. Shield It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.

Generation 7 Pokédex Entries

Ultra Sun Friction between the air and its fur produces static electricity. When Electrike runs, it makes a crackling sound. Ultra Moon Static electricity builds up all over its body as strands of its long fur rub together. This Pokémon boasts incredible speed.

Generation 6 Pokédex Entries

X Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed. Y It stores static electricity in its fur for discharging. It gives off sparks if a storm approaches. Omega Ruby Electrike stores electricity in its long body hair. This Pokémon stimulates its leg muscles with electric charges. These jolts of power give its legs explosive acceleration performance. Alpha Sapphire Electrike runs faster than the human eye can follow. The friction from running is converted into electricity, which is then stored in this Pokémon's fur.

Generation 5 Pokédex Entries

Black White Black 2 White 2 Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.

Generation 4 Pokédex Entries

Diamond Pearl Platinum Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed. HeartGold SoulSilver It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.

Generation 3 Pokédex Entries

Ruby ELECTRIKE stores electricity in its long body hair. This POKéMON stimulates its leg muscles with electric charges. These jolts of power give its legs explosive acceleration performance. Sapphire ELECTRIKE runs faster than the human eye can follow. The friction from running is converted into electricity, which is then stored in this POKéMON's fur. Emerald It generates electricity using friction from the atmosphere. In seasons with especially arid air, its entire body blazes with violent showers of sparks. FireRed LeafGreen It stores static electricity in its fur for discharging. It gives off sparks if a storm approaches.

Tag » What Level Does Electrike Evolve