Electro Hypostasis is a Normal Boss challenge found in Cape Oath, Galesong Hill, Mondstadt.
Contents
1Drops
1.1Items
1.2Energy
2Stats
3Abilities
4Strategy
5Event Variant
6Achievements
7Tutorials
8Descriptions
9Trivia
10Gallery
10.1Genius Invokation TCG
11Video Guides
12Other Languages
13Change History
14Navigation
Drops[]
Items[]
Claiming the Trounce Blossom for Original Resin ×40 after defeating the boss offers the following possible rewards:
Basic Drops
Ascension Gems
Artifacts
WorldLevel
BossLevel
0
36
200
3,450
138
30
1 + 61.85%
1
37
200
3,450
138
30
1 + 61.85%
2
41
200
3,650
144
30
1 + 70.37%
3
50
200
3,850
155
35
1 + 87.41%
4
62
200
4,125
166
35
2 + 4.45%
5
72
200
4,450
178
40
2 + 21.49%
6
83
200
4,725
189
40
2 + 38.52%
7
91
200
5,200
200
45
2 + 55.56%
8
93
200
6,000
200
45
2 + 55.56%
WorldLevel
BossLevel
Ascension Gems
Range
Avg.
Range
Avg.
Range
Avg.
Range
Avg.
0
36
2–3
2.1057
—
—
—
1
37
2–3
2.1057
—
—
—
2
41
0–2
1.0323
1–4
1.2954
—
—
3
50
0–2
1.2579
1–4
1.3554
—
—
4
62
0–2
1.4835
1–4
1.4157
0–2
0.099
—
5
72
0–3
1.7091
1–5
1.4757
0–3
0.114
—
6
83
0–3
1.9354
1–5
1.5358
0–3
0.1287
0–3
0.0129
7
91
0–3
2.1607
1–5
1.5961
0–3
0.144
0–3
0.0141
8
93
0–3
2.1607
1–5
1.5961
0–3
0.1440
0–3
0.0141
WorldLevel
BossLevel
Artifacts
0
36
1 + 42.8%
2 + 77.2%
—
—
1
37
1 + 42.8%
2 + 77.2%
—
—
2
41
1 + 42.8%
2 + 77.2%
—
—
3
50
—
3 + 78%
42%
—
4
62
—
3 + 36%
84%
—
5
72
—
2 + 94%
1 + 5%
21%
6
83
—
2 + 52%
1 + 26%
42%
7
91
—
2 + 10%
1 + 47%
63%
8
93
—
2 + 10%
1 + 47%
1
Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team.
Energy[]
Energy Drops
Type
HP Threshold
Drop(s)
Electro
75%
Orb ×1
50%
Orb ×1
25%
Orb ×1
0%
Orb ×1
Stats[]
RES
10%
10%
10%
Immune
10%
10%
10%
10%
Toggle Levels
Level Scaling
Level
HP
ATK
DEF
1
510
152
505
2
648
175
510
3
801
200
515
4
968
226
520
5
1,149
255
525
6
1,344
285
530
7
1,555
316
535
8
1,665
345
540
9
1,832
375
545
10
2,006
407
550
11
2,288
449
555
12
2,581
493
560
13
2,886
540
565
14
3,224
590
570
15
3,574
643
575
16
3,937
697
580
17
4,374
772
585
18
4,759
849
590
19
5,152
928
595
20
6,196
1,004
600
21
6,524
1,075
605
22
6,856
1,149
610
23
7,166
1,221
615
24
7,587
1,295
620
25
8,016
1,371
625
26
8,457
1,423
630
27
8,906
1,476
635
28
9,365
1,530
640
29
9,833
1,584
645
30
10,310
1,639
650
31
10,885
1,704
655
32
11,473
1,771
660
33
11,957
1,839
665
34
14,140
1,912
670
35
14,620
1,974
675
36
15,108
2,038
680
37
15,773
2,133
685
38
16,505
2,236
690
39
17,250
2,340
695
40
18,864
2,450
700
41
19,776
2,569
705
42
20,704
2,689
710
43
21,587
2,807
715
44
22,485
2,927
720
45
25,152
3,049
725
46
26,031
3,144
730
47
27,542
3,286
735
48
29,084
3,431
740
49
30,657
3,578
745
50
34,975
3,779
750
51
36,570
3,917
755
52
38,183
4,057
760
53
39,815
4,198
765
54
41,465
4,341
770
55
43,028
4,477
775
56
44,334
4,595
780
57
46,007
4,761
785
58
47,847
4,941
790
59
49,710
5,123
795
60
58,669
5,322
800
61
60,602
5,492
805
62
62,729
5,676
810
63
64,877
5,861
815
64
67,677
6,093
820
65
69,880
6,284
825
66
71,692
6,424
830
67
78,857
6,738
835
68
81,338
6,943
840
69
83,650
7,137
845
70
91,364
7,346
850
71
93,876
7,545
855
72
96,639
7,759
860
73
98,646
7,927
865
74
101,530
8,151
870
75
104,446
8,376
875
76
106,858
8,541
880
77
109,648
8,759
885
78
112,466
8,980
890
79
115,079
9,188
895
80
129,960
9,452
900
81
132,635
9,650
905
82
135,334
9,849
910
83
137,013
9,992
915
84
141,250
10,136
920
85
142,971
10,279
925
86
145,761
10,449
930
87
148,713
10,671
935
88
152,028
10,912
940
89
155,381
11,155
945
90
170,479
11,419
950
91
174,527
11,715
955
92
178,996
12,033
960
93
183,524
12,357
965
94
189,858
12,777
970
95
194,242
13,099
975
96
195,462
13,203
980
97
196,814
13,320
985
98
214,608
14,301
990
99
216,090
14,427
995
100
257,356
14,773
1,000
101
263,435
14,977
1,005
102
269,617
15,311
1,010
103
275,905
15,665
1,015
104
282,298
15,954
1,020
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Abilities[]
Most ability names are unofficial. For most of the attacks below, the core will be exposed for a few seconds after the boss uses the attack. Use this opportunity to deal damage to the boss.
Hover over previews to view in higher quality.(Preview Preferences)
Electro Crystal Projection
Media:Electro Hypostasis Missiles.mp4
Flies into the air and forms a rhombus with its shell pieces, firing two each for a total of four attacks, dealing 25% ATK as Electro DMG on hit. The core will be exposed during this attack.
Media:Electro Hypostasis Missiles.mp4
Flies into the air and forms a rhombus with its shell pieces, firing two each for a total of four attacks, dealing 25% ATK as Electro DMG on hit. The core will be exposed during this attack.
Clap
Media:Electro Hypostasis Clap.mp4
Quickly flies next to the player and forms a large wall, which folds in a "clapping" motion very quickly, dealing 100% ATK as Electro DMG in front of the wall.
Media:Electro Hypostasis Clap.mp4
Quickly flies next to the player and forms a large wall, which folds in a "clapping" motion very quickly, dealing 100% ATK as Electro DMG in front of the wall.
Rock-Paper-Scissors Combo
Media:Electro Hypostasis Rock Scissors Paper.mp4
Performs a telegraphed 3-hit combo consisting of a forward punch, a "cutting" attack as a pair of scissors, and a ground slap with a giant hand. Sometimes, only the punch is performed, in which case the telegraph does not appear. This attack deals 75% ATK, 75% ATK, and 100% ATK Electro DMG.
Media:Electro Hypostasis Rock Scissors Paper.mp4
Performs a telegraphed 3-hit combo consisting of a forward punch, a "cutting" attack as a pair of scissors, and a ground slap with a giant hand. Sometimes, only the punch is performed, in which case the telegraph does not appear. This attack deals 75% ATK, 75% ATK, and 100% ATK Electro DMG.
Drill
Media:Electro Hypostasis Drill.mp4
Turns into a giant drill and spins across the arena, dealing 50% ATK as Electro DMG and 25% ATK as Physical DMG continuously upon contact.
Media:Electro Hypostasis Drill.mp4
Turns into a giant drill and spins across the arena, dealing 50% ATK as Electro DMG and 25% ATK as Physical DMG continuously upon contact.
Tremors
Media:Electro Hypostasis Tremors.mp4
Moves to the center of the arena and forms a spinning dome formation with its shell while sending out many small waves of shell pieces, dealing 75% ATK as Electro DMG on hit. When this attack ends, an Electro Energy Orb will be generated.
Media:Electro Hypostasis Tremors.mp4
Moves to the center of the arena and forms a spinning dome formation with its shell while sending out many small waves of shell pieces, dealing 75% ATK as Electro DMG on hit. When this attack ends, an Electro Energy Orb will be generated.
Lightning Lockdown
Media:Electro Hypostasis Cage.mp4
Sends shell pieces into the sky and rains them down in an octagon formation around the player, dealing 100% ATK as Electro DMG and trapping them, before raining lightning in the cage, dealing 50% ATK as Electro DMG. The core will be exposed during this attack. Dash toward the first pillar, and then out of the cage before the complete cage is formed. The pillars can also be destroyed using elemental reactions as a means of escape. This attack is usually performed only when the player takes too long to defeat the Electro Hypostasis.
Ward Data (Cage Pillar)
WardElement
WardGU
GU Required to Break
4.4
8.8
8.8
4.4
4.4
4.4
Media:Electro Hypostasis Cage.mp4
Sends shell pieces into the sky and rains them down in an octagon formation around the player, dealing 100% ATK as Electro DMG and trapping them, before raining lightning in the cage, dealing 50% ATK as Electro DMG. The core will be exposed during this attack. Dash toward the first pillar, and then out of the cage before the complete cage is formed. The pillars can also be destroyed using elemental reactions as a means of escape. This attack is usually performed only when the player takes too long to defeat the Electro Hypostasis.
Ward Data (Cage Pillar)
WardElement
WardGU
GU Required to Break
4.4
8.8
8.8
4.4
4.4
4.4
Rotating Lasers
Media:Electro Hypostasis Rotating Lasers.mp4
Forms a ring around its core with its shell pieces, dealing 100% ATK as Electro DMG and begins firing lasers out in 4 directions. The ring will then rotate, moving the lasers with it, dealing 40% ATK as Electro DMG on hit. When the lasers turn off, the shell pieces quickly converge on the core, dealing 100% ATK as Electro DMG. The inside of the ring is completely safe, and the core is exposed for the full duration of this attack. When this attack ends, an Electro Energy Orb will be generated.
Media:Electro Hypostasis Rotating Lasers.mp4
Forms a ring around its core with its shell pieces, dealing 100% ATK as Electro DMG and begins firing lasers out in 4 directions. The ring will then rotate, moving the lasers with it, dealing 40% ATK as Electro DMG on hit. When the lasers turn off, the shell pieces quickly converge on the core, dealing 100% ATK as Electro DMG. The inside of the ring is completely safe, and the core is exposed for the full duration of this attack. When this attack ends, an Electro Energy Orb will be generated.
Absorbing Prism
Media:Electro Hypostasis Rebirth.mp4
When HP is low (approx. 5%), teleports to the center of the arena and forms 3 Revival Prisms, which can only be damaged using elemental reactions. After 15 seconds, absorbs the Prisms and heals for 15%/35%/50% of its HP for 1/2/3 prisms absorbed. If a Prism is destroyed, it does not add to the healing and does not respawn next time the Electro Hypostasis uses Rebirth. When the player destroys all three Electro Prisms, the Electro Hypostasis dies immediately. Destroying a Revival Prism will generate an Electro Energy Orb.
Ward Data (Revival Prism)
WardElement
WardGU
GU Required to Break
3
6
6
3
3
3
Media:Electro Hypostasis Rebirth.mp4
When HP is low (approx. 5%), teleports to the center of the arena and forms 3 Revival Prisms, which can only be damaged using elemental reactions. After 15 seconds, absorbs the Prisms and heals for 15%/35%/50% of its HP for 1/2/3 prisms absorbed. If a Prism is destroyed, it does not add to the healing and does not respawn next time the Electro Hypostasis uses Rebirth. When the player destroys all three Electro Prisms, the Electro Hypostasis dies immediately. Destroying a Revival Prism will generate an Electro Energy Orb.
Ward Data (Revival Prism)
WardElement
WardGU
GU Required to Break
3
6
6
3
3
3
Strategy[]
The majority of the Electro Hypostasis' attacks are fairly easy to dodge. Being an elemental being of pure Electro energy, all of its attacks deal Electro DMG and it itself is also permanently imbued with Electro.
The fight itself is fairly simple and the boss can be defeated before it has a chance to use its cage attack. Players who get caught in the attack can either break one of the pillars with reactions or simply use height-increasing abilities (see Plunging Attack) such as a Geo Construct.
When the boss reaches critical health, it will create three Prisms in an attempt to revive itself. Pyro, Cryo and Dendro are the most effective at breaking the Revival Prisms, requiring a total of 3 gauge units for each Prism. See Shields/Shield Gauge Data for more info on the gauge data.
Event Variant[]
Main article: Pure Electro Hypostasis
Achievements[]
There are 4 Achievements obtainable from Electro Hypostasis:
Achievement
Category
Description
The PRISM Program
Wonders of the World
Break all of an Electro Hypostasis' Revival Prisms before it can be revived.
10
Force Field Erosion
Wonders of the World
Destroy the Electro Hypostasis' barrier.
5
"...Lizard-Spock"
Wonders of the World
Have one character get hit by all three parts of the rock-paper-scissors attack consecutively.
5
...And Still Smiling!
Meetings in Outrealm: Series I
Defeat an Electro Hypostasis in Co-Op Mode.
10
Tutorials[]
Electro HypostasisProtects itself with a cubical shell that is elementally inert. Attacks are only effective when its elemental core is exposed. When HP is low, it splits into three crystalline prisms that can absorb elemental energy. Make sure to destroy them all.
Descriptions[]
Code name: Aleph. A high-purity Electro entity.Elemental hypostases are the highest forms of elemental structures, usually formed either at a location bursting with elemental energy or at a clogged ley line.Elemental hypostases have developed defensive mechanisms based on their elemental attributes.Adventurer Handbook Code name: Aleph. A high-purity Electro entity.Elemental hypostases are the highest forms of elemental structures, usually formed either at a location bursting with elemental energy or at a clogged ley line.Elemental hypostases have developed various attacks based on their elemental attributes.Archive
Trivia[]
Each of the Hypostases are named after one of the letters of the Hebrew Alphabet, with "Aleph" (Hebrew: אAlef) being named after the first.
The Pure variant of the Electro Hypostasis makes an appearance in Kannazuka, Inazuma, during Sakura Arborism.
The Electro, Geo, Anemo and Dendro Hypostasis have sharp corners and appear decayed as opposed to the rounded corners and intact state of the rest.
Gallery[]
Icon
Genius Invokation TCG[]
Chains of Warding ThunderElectro Hypostasis
Video Guides[]
EVERYTHING You Need to Know about Electro Hypostasis
Other Languages[]
Language
Official Name
Literal Meaning
English
Electro Hypostasis
—
Chinese(Simplified)
无相之雷Wúxiàng zhī Léi
Signless Thunder
Chinese(Traditional)
無相之雷Wúxiàng zhī Léi
Japanese
無相の雷Musou no Kaminari
Signless Thunder
Korean
무無상相의 뇌雷전電Musang-ui Noejeon
Signless Thunder and Lightning
Spanish
Hipostasis Electro
Electro Hypostasis
French
Hypostase Électro
Electro Hypostasis
Russian
ЭлектрогипостазисElektro gipostazis
Electro Hypostasis
Thai
Electro Hypostasis
—
Vietnamese
Lôi雷 Nguyên Bản原本
The Original Thunder
German
Elektro-Hypostase
Electro Hypostasis
Indonesian
Electro Hypostasis
—
Portuguese
Hypostasis Electro
Electro Hypostasis
Turkish
Elektrik Hipostazı
ElectroTooltip for Electroⓘlit. "electricity" Hypostasis
Italian
Ipostasi di Electro
Electro Hypostasis
Change History[]
Released in Version 1.0[Edit History]Version 4.1
Fixes an issue that would occur in Co-Op Mode whereby the Electro Hypostasis's Lightning Burst skill would be abnormal in certain situations.
Fixes an issue whereby characters could not attack the Electro Hypostasis in certain situations.
Version 1.0
Electro Hypostasis was released.
Navigation[]
Boss Enemies
Normal
ElementalLifeforms
Frostnight Herra
Hypostasis
Anemo
Cryo
Dendro
Electro
Geo
Hydro
Pyro
Hydro Tulpa
Rhodeia of Loch
Thunder Manifestation
The Abyss
Golden Wolflord
Iniquitous Baptist
Tenebrous Papilla
Fatui
Super-Heavy Landrover: Mechanized Fortress
Automatons
Aeonblight Drake
Algorithm of Semi-Intransient Matrix of Overseer Network