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Euphoria

Tw3 mutation 10

Information

Type

Mutation

Level Req.

Toxic Blood

Attributes

Effect(s)

Each point of Toxicity increases damage dealt by swords and Sign Intensity by 0.75%

Crafting

Component(s)

3 × Ability Points3 × Greater green mutagen Euphoria is a mutation in the Blood and Wine expansion, which allows adding abilities from the Alchemy tree to the additional slots.

Description[]

  • Each point of Toxicity increases damage dealt by swords and Sign Intensity by 0.75% (to a maximum of 75%)

Tips[]

  • The description can be misleading as the 75% limit applies only to the base toxicity pool, thus using effects that increase the pool capacity will also increase the limit.
    • When using abilities that expand the toxicity pool the description is also updated to display the new maximum limit and damage/sign intensity increase.
  • The mutation works extraordinarily well with Acquired Tolerance, which not only increases the toxicity pool but also, being a skill from the alchemy tree, can be inserted into the additional slots. Thus even if one does not normally use alchemy skills in their build it can still be added for maximum benefit.
    • At maximum Acquired Tolerance can increase the toxicity pool to 267 (184 Patch 4.0) which brings the limit up to 200.25% (138% Patch 4.0)
    • The pool can be increased further using Metabolic Control and/or Manticore School Gear. When all boosts are put together it increases the toxicity pool capacity up to 327 (332 in New Game +) increasing the limit to 245.25% (249% NG+)
      • As of Patch 4.0 the maximum that can be reached is 234 or 175.5%. Oddly enough the Legendary vesrion of Manticore School Gear does not increase the toxicity pool at all thus lowering the maximum pool by up to 20 points when playing New Game +.
  • Another skill worth using along with the mutation is Heightened Tolerance which will eliminate the damage caused by high toxicity.
  • Since the effect increases both damage and sign intensity it works best with hybrid builds relying on both combat and signs.
    • Like most effects that boost stats the skill will only take base damage into consideration and ignore all other boosts. Even so the damage boost will be enormous.
    • Having such high sign intensity will cause signs to have devastating effects. For example Igni will gain a 100% chance to burn its victims.
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