Exercises: Shell – CS 61 2020
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Exercises not as directly relevant to this year’s class are marked with ⚠️.
See also question KERN-9.
SH-1. Rendezvous and pipes
This question builds versions of the existing system calls based on new abstractions. Here are three system calls that define a new abstraction called a rendezvous.
int newrendezvous() Returns a rendezvous ID that hasn’t been used yet.
int rendezvous(int rid, int data) Blocks the calling process P1 until some other process P2 calls rendezvous() with the same rid (rendezvous ID). Then, both of the system calls return, but P1’s system call returns P2’s data and vice versa. Thus, the two processes swap their data. Rendezvous acts pairwise; if three processes call rendezvous, then two of them will swap values and the third will block, waiting for a fourth.
void freezerendezvous(int rid, int freezedata) Freezes the rendezvous rid. All future calls to rendezvous(rid, data) will immediately return freezedata.
Here’s an example. The two columns represent two processes. Assume they are the only processes using rendezvous ID 0.
| int result = rendezvous(0, 5); | printf("About to rendezvous\n"); |
| int result = rendezvous(0, 600); | |
| /* The processes swap data; | both become runnable */ |
| printf("Process A got %d\n", result); | printf("Process B got %d\n", result); |
This code will print
About to rendezvous Process B got 5 Process A got 600(the last 2 lines might appear in either order).
QUESTION SH-1A. How might you implement pipes in terms of rendezvous? Try to figure out analogues for the pipe(), close(), read(), and write() system calls (perhaps with different signatures), but only worry about reading and writing 1 character at a time.
Here’s one mapping.
- pipe(): newrendezvous(). We use a rendezvous ID as the equivalent of a pipe file descriptor.
- close(p): To close the “pipe” p, call freezerendezvous(p, -1). Now all future read and write calls will return -1.
- read(p, &ch, 1): To read a single character ch from the “pipe” p, call ch = rendezvous(p, -1).
- write(p, &ch, 1): To write a single character ch to the “pipe” p (that is, the rendezvous with ID p), call rendezvous(p, ch).
Most mappings will have these features.
QUESTION SH-1B. Can a rendezvous-pipe support all pipe features?
No. For example, a rendezvous-pipe doesn’t deliver a signal when a process tries to write to a closed pipe. Since the rendezvous-pipe doesn’t distinguish between read and write ends, and since rendezvous aren’t reference-counted like file descriptors, if a “writer” process exits without closing the rendezvous-pipe, a reader won’t get EOF when they read—it will instead block indefinitely. Unlike pipes, which like all file descriptors are protected from access by unrelated processes, rendezvous aren’t protected; anyone who can guess the rendezvous ID can use the rendezvous. Etc.
SH-2. Process management
Here’s the skeleton of a shell function implementing a simple two-command pipeline, such as “cmd1 | cmd2”.
void simple_pipe(const char* cmd1, char* const* argv1, const char* cmd2, char* const* argv2) { int pipefd[2], r, status; [A] pid_t child1 = fork(); if (child1 == 0) { [B] execvp(cmd1, argv1); } assert(child1 > 0); [C] pid_t child2 = fork(); if (child2 == 0) { [D] execvp(cmd2, argv2); } assert(child2 > 0); [E] }And here is a grab bag of system calls.
[1] close(pipefd[0]); [2] close(pipefd[1]); [3] dup2(pipefd[0], STDIN_FILENO); [4] dup2(pipefd[0], STDOUT_FILENO); [5] dup2(pipefd[1], STDIN_FILENO); [6] dup2(pipefd[1], STDOUT_FILENO); [7] pipe(pipefd); [8] r = waitpid(child1, &status, 0); [9] r = waitpid(child2, &status, 0);Your task is to assign system call IDs, such as “1”, to slots, such as “A”, to achieve several behaviors, including a correct pipeline and several incorrect pipelines. For each question:
- You may use each system call ID once, more than once, or not at all.
- You may use zero or more system call IDs per slot. Write them in the order they should appear in the code.
- You may assume that no signals are delivered to the shell process (so no system call ever returns an EINTR error).
- The simple_pipe function should wait for both commands in the pipeline to complete before returning.
QUESTION SH-2A. Implement a correct foreground pipeline.
| [A] | [B] (child1) | [C] | [D] (child2) | [E] |
|---|---|---|---|---|
[A] [B] [C] [D] [E] 7 6, 1, 2 or 6, 2, 1 or 1, 6, 2 3, 1, 2 1, 2, 8, 9 or 2, 1, 8, 9 etc. (1, 2 come first) or
[A] [B] [C] [D] [E] 7 6, 1, 2 or 6, 2, 1 or 1, 6, 2 2 3, 1 1, 8, 9
QUESTION SH-2B. Implement a pipeline so that, given arguments corresponding to “echo foo | wc -c”, the wc process reads “foo” from its standard input but does not exit thereafter. For partial credit describe in words how this might happen.
| [A] | [B] (child1) | [C] | [D] (child2) | [E] |
|---|---|---|---|---|
Anything that doesn’t close the pipe’s write end will do it. Below we leave both ends of the pipe open in the shell. We could also enter just “3” in slot [D].
[A] [B] [C] [D] [E] 7 6, 1, 2 3, 1, 2 8, 9
QUESTION SH-2C. Implement a pipeline so that, given arguments corresponding to “echo foo | wc -c”, “foo” is printed to the shell’s standard output and the wc process prints “0”. (In a correctly implemented pipeline, “wc” would print 4, which is the number of characters in “foo\n”.) For partial credit describe in words how this might happen.
| [A] | [B] (child1) | [C] | [D] (child2) | [E] |
|---|---|---|---|---|
Anything that doesn’t redirect the left-hand side’s standard output will do it. It is important that the read end of the pipe be properly redirected, or wc would block reading from the shell’s standard input.
[A] [B] [C] [D] [E] 7 1, 2 (anything without 6) 3, 1, 2 1, 2, 8, 9
QUESTION SH-2D. Implement a pipeline that appears to work correctly on “echo foo | wc -c”, but always blocks forever if the left-hand command outputs more than 65536 characters. For partial credit describe in words how this might happen.
| [A] | [B] (child1) | [C] | [D] (child2) | [E] |
|---|---|---|---|---|
This happens when we execute the two sides of the pipe in series: first the left-hand side, then the right-hand side. Since the pipe contains 64KiB of buffering, this will often appear to work for left-hand sides that emit relatively few characters.
[A] [B] [C] [D] [E] 7 6, 1, 2 8 3, 1, 2 1, 2, 9
QUESTION SH-2E. Implement a pipeline so that, given arguments corresponding to “echo foo | wc -c”, both echo and wc report a “Bad file descriptor” error. (This error, which corresponds to EBADF, is returned when a file descriptor is not valid or does not support the requested operation.) For partial credit describe in words how this might happen.
| [A] | [B] (child1) | [C] | [D] (child2) | [E] |
|---|---|---|---|---|
Given these system calls, the only way to make this happen is to redirect the wrong ends of the pipe into stdin/stdout.
[A] [B] [C] [D] [E] 7 4, 1, 2 5, 1, 2 1, 2, 8, 9
SH-3. Processes
Consider the two programs shown below.
// Program 1 #include <cstdio>#include <unistd.h>int main() { printf("PID %d running prog1\n", getpid()); } // Program 2 #include <cstdio>#include <unistd.h>int main() { char* argv[2]; argv[0] = (char*) "prog1"; argv[1] = nullptr; printf("PID %d running prog2\n", getpid()); int r = execv("./prog1", argv); printf("PID %d exiting from prog2\n", getpid()); }QUESTION SH-3A. How many different PIDs will print out if you run Program 2?
One. exec doesn’t change the process’s PID.
QUESTION SH-3B. How many lines of output will you see?
Two, as follows:
PID xxx running prog2 PID xxx running prog1Those lines always appear in that order.
Now, let's assume that we change Program 2 to the following:
// Program 2B #include <cstdio>#include <unistd.h>int main() { char* argv[2]; argv[0] = (char*) "prog1"; argv[1] = nullptr; printf("PID %d running prog2\n", getpid()); pid_t p = fork(); if (p == 0) { int r = execv("./prog1", argv); } else { printf("PID %d exiting from prog2\n", getpid()); } }QUESTION SH-3C. How many different PIDs will print out if you run Program 2B?
Two: the child has a different PID than the parent.
QUESTION SH-3D. How many lines of output will you see?
Three, as follows:
PID xxx running prog2 PID yyy running prog1 PID xxx exiting from prog2Or, because the system doesn’t define the order in which children and parents run:
PID xxx running prog2 PID xxx exiting from prog2 PID yyy running prog1
Finally, consider this version of Program 2.
// Program 2C #include <cstdio>#include <unistd.h>int main() { char* argv[2]; argv[0] = (char*) "prog1"; argv[1] = nullptr; printf("PID %d running prog2\n", getpid()); pid_t p = fork(); pid_t q = fork(); if (p == 0 || q == 0) { int r = execv("./prog1", argv); } else { printf("PID %d exiting from prog2\n", getpid()); } }QUESTION SH-3E. How many different PIDs will print out if you run Program 2C?
Four!
- The initial ./prog2 prints its PID.
- It forks once.
- Both the initial ./prog2 and its forked child fork again, for four total processes.
- All processes except the initial ./prog2 exec ./prog1, which print their distinct PIDs.
QUESTION SH-3F. How many lines of output will you see?
Five.
SH-4. Be a CS61 TF!
You are a CS61 teaching fellow. A student working on A4 is having difficulty getting pipes working. S/he comes to you for assistance. The function below is intended to traverse a linked list of commands, fork/exec the indicated processes, and hook up the pipes between commands correctly. The student has commented it reasonably, but is quite confused about how to finish writing the code. Can you help? Figure out what code to add at points A, B, and C.
#include "sh61.hh" struct command { command *next; // Next in sequence of commands int argc; // number of arguments int ispipe; // pipe symbol follows this command char** argv; // arguments, terminated by NULL pid_t pid; // pid running this command }; void do_pipes(command* c) { pid_t newpid; int havepipe = 0; // We had a pipe on the previous command int lastpipe[2] = {-1, -1}; int curpipe[2]; do { if (c->ispipe) { int r = pipe(curpipe); assert(r == 0); } newpid = fork(); assert(newpid >= 0); if (newpid == 0) { if (havepipe) { // There was a pipe on the last command; It's stored // in lastpipe; I need to hook it up to this process??? // **** PART A **** } if (c->ispipe) { // The current command is a pipe -- how do I hook it up??? // **** PART B **** } execvp(c->argv[0], c->argv); fprintf(stderr, "Exec failed\n"); _exit(1); } // I bet there is some cleanup I have to do here!? // **** PART C **** // Set up for the next command havepipe = c->ispipe; if (c->ispipe) { lastpipe[0] = curpipe[0]; lastpipe[1] = curpipe[1]; } c->pid = newpid; c = c->next; } while (newpid != -1 && havepipe); }QUESTION SH-4A. What should go in the Part A space above, if anything?
close(lastpipe[1]); dup2(lastpipe[0], STDIN_FILENO); close(lastpipe[0]);
QUESTION SH-4B. What should go in the Part B space above, if anything?
close(curpipe[0]); dup2(curpipe[1], STDOUT_FILENO); close(curpipe[1]);
QUESTION SH-4C. What should go in the Part C space above, if anything?
if (havepipe) { close(lastpipe[0]); close(lastpipe[1]); }
SH-5. Spork
Patty Posix has an idea for a new system call, spork. Her system call combines fork, file descriptor manipulations, and execvp. It’s pretty cool:
struct spork_file_action_t { int type; // equals SPORK_OPEN, SPORK_CLOSE, or SPORK_DUP2 int fd; int old_fd; // SPORK_DUP2 only const char* filename; // SPORK_OPEN only int flags; // SPORK_OPEN only mode_t mode; // SPORK_OPEN only }; pid_t spork(const char* file, const spork_file_action_t* file_actions, int n_file_actions, char* argv[]);Here’s how spork works.
- First, spork forks a child process.
- The child process loops over the file_actions array (there are n_file_actions elements) and performs each file action in turn. A file action fa means different things depending on its type. Specifically:
- fa->type == SPORK_OPEN: The child process opens the file named fa->filename with flags fa->flags and optional mode fa->mode, as if by open(fa->filename, fa->flags, fa->mode). The opened file descriptor is given number fa->fd. (Note that this requires multiple steps, since the file must be first opened and then moved to fa->fd.)
- fa->type == SPORK_CLOSE: The child process closes file descriptor fa->fd.
- fa->type == SPORK_DUP2: The child process makes fa->fd a duplicate of fa->old_fd.
- Finally, the child process execs the given file with argument list argv.
- If all these steps succeed, then spork returns the child process ID. If any of the steps fails, then either spork returns –1 and creates no child, or the child process exits with status 127. In particular, if a file action fails, then the child process exits with status 127 (and does not call exec).
This function uses spork to print the number of words in a file to standard output.
void print_word_count(const char* file) { spork_file_action_t file_actions[1]; file_actions[0].type = SPORK_OPEN; file_actions[0].fd = STDIN_FILENO; file_actions[0].filename = file; file_actions[0].flags = O_RDONLY; const char* argv[2] = {"wc", nullptr}; pid_t p = spork("wc", file_actions, 1, argv); assert(p >= 0); waitpid(p, NULL, 0); }QUESTION SH-5A. Use spork to implement the following function.
// Create a pipeline like `argv1 | argv2`. // The pipeline consists of two child processes, one running the command with argument // list `argv1` and one running the command with argument list `argv2`. The standard // output of `argv1` is piped to the standard input of `argv2`. // Return the PID of the `argv2` process or -1 on failure. pid_t make_pipeline(char* argv1[], char* argv2[]);pid_t make_pipeline(char* argv1[], char* argv2[]) { int pipefd[2]; if (pipe(pipefd) < 0) { return -1; } spork_file_actions_t fact[3]; fact[0].type = SPORK_DUP2; fact[0].fd = STDOUT_FILENO; fact[0].old_fd = pipefd[1]; fact[1].type = SPORK_CLOSE; fact[1].fd = pipefd[0]; fact[2].type = SPORK_CLOSE; fact[2].fd = pipefd[1]; if (spork(argv1[0], fact, 3, argv1) < 0) { // this is optional: close(pipefd[0]); close(pipefd[1]); return -1; } close(pipefd[1]); fact[0].fd = STDIN_FILENO; fact[0].old_fd = pipefd[0]; // fact[1] is already set up pid_t p = spork(argv2[0], fact, 2, argv2); close(pipefd[0]); return p; }
QUESTION SH-5B. Now, implement spork in terms of system calls you already know. For full credit, make sure you catch all errors. Be careful of SPORK_OPEN.
pid_t spork(const char* file, const spork_file_action_t* fact, int nfact, char* argv[]) { pid_t p = fork(); if (p == 0) { for (int i = 0; i < nfact; ++i) { switch (fact[i].type) { case SPORK_OPEN: { int fd = open(fact[i].filename, fact[i].flags, fact[i].mode); if (fd < 0) { _exit(127); } if (fd != fact[i].fd) { if (dup2(fd, fact[i].fd) < 0 || close(fd) < 0) { _exit(127); } } break; } case SPORK_DUP2: if (dup2(fact[i].old_fd, fact[i].fd) < 0) { _exit(127); } break; case SPORK_CLOSE: if (close(fact[i].fd) < 0) { _exit(127); } break; default: _exit(127); } } execvp(file, argv); _exit(127); } return p; }Errors that don't need to be handled: close, close in SPORK_OPEN case, type is unknown (we didn't say what to do in that case).
QUESTION SH-5C. Can fork be implemented in terms of spork? Why or why not?
No, it can’t, because fork makes a copy of the process’s current memory state and file descriptor table, while spork always calls execvp (which creates a fresh process) or exits.
QUESTION SH-5D. At least one of the file action types is redundant, meaning a spork caller could simulate its behavior using the other action types and possibly some additional system calls. Say which action types are redundant, and briefly describe how they could be simulated.
SPORK_OPEN is redundant: it can be implemented by running open in the parent (before calling spork), creating a new actions list with a SPORK_DUP2/SPORK_CLOSE pair (to dup2 the opened fd into place and then close the opened fd), calling spork with that new actions list, and then closeing the opened fds in the parent.
SPORK_CLOSE is also redundant, because you could set the close-on-exec bit in the parent. However, you cannot fully simulate an arbitrary file-actions list using just close-on-exec, because a SPORK_CLOSE can cause a later file action to deterministically fail before the exec.
SH-6. File descriptor facts
Here are twelve file descriptor-oriented system calls.
| accept | bind | close | connect | dup2 | listen |
| open | pipe | read | select | socket | write |
⚠️ The accept, bind, connect, listen, and socket system calls are covered in the synchronization unit.
QUESTION SH-6A. Which of these system calls may cause the number of open file descriptors to increase? List all that apply.
accept, dup2, open, pipe, socket
QUESTION SH-6B. Which of these system calls may close a file descriptor? List all that apply. Note that some system calls might close a file descriptor even though the total number of open file descriptors remains the same.
close, dup2
QUESTION SH-6C. Which of these system calls can block? List all that apply.
accept, connect, read, select, write
The following system calls can also block but only in rare situations, such as closing a file descriptor on an NFS file system, or for short times, such as opening a file on disk or binding a Unix-domain socket on a disk file system: bind, open, close.
I don’t believe the others—dup2, listen, pipe, socket—ever meaningfully block.
QUESTION SH-6D. Which system calls can open at least one file descriptor where that file descriptor is suitable for both reading and writing? List all that apply.
open (O_RDWR), accept, socket.
connect is also OK to mention, even though it doesn’t create a new file descriptor.
dup2 is also OK to mention, even though it doesn’t really “open” a file descriptor (though it does unambiguously cause the number of open file descriptors to increase).
QUESTION SH-6E. ⚠️ Which system calls must a network server make in order to receive a connection on a well-known port? List all that apply in order, first to last. Avoid unnecessary calls.
socket, bind, listen, accept
QUESTION SH-6F. ⚠️ Which system calls must a network client make in order to (1) connect to a server, (2) send a message, (3) receive a reply, and (4) close the connection? List all that apply in order, first to last. Avoid unnecessary calls.
socket, connect, write, read, close
SH-7. Duplication
Mark Zuckerberg hates duplicates (because Winklevii). He especially hates the dup2 system call, because he can’t remember its order of arguments.
⚠️ Some parts of this question rely on material from the synchronization unit.
QUESTION SH-7A. What is the order of arguments for dup2? Is it (A) dup2(oldfd, newfd) or (B) dup2(newfd, oldfd)? (Here, oldfd is the pre-existing file descriptor.)
oldfd, newfd
Mark wants to make dup2 obsolete by changing other system calls. He wants to:
Replace open(const char* path, int oflag, [mode_t mode]) with openonto(int fd, const char* path, int oflag, [mode_t mode]). This system call behaves like open, but rather than choosing a previously-unused file descriptor, it uses file descriptor number fd.
Replace pipe(int fd[2]) with pipeonto(readfd, writefd), which uses the specified file descriptor numbers for the pipe’s read and write ends.
Add nextfd(), which returns the lowest-numbered currently-unused file descriptor.
These system calls can fail, meaning they return –1 and set errno to an error code.
- If openonto or pipeonto fails, the process’s file descriptor table is unchanged.
- If openonto succeeds, it returns its fd argument.
- If an fd argument is out of range (e.g., less than 0), openonto and pipeonto return –1 and set errno to EBADF.
- nextfd can return –1 and set errno to EMFILE if too many file descriptors are open.
QUESTION SH-7B. Assuming a single-threaded process, show how to implement open’s functionality in terms of these new system calls. Don’t worry about mode. Unix’s open cannot set errno to EBADF; neither should yours.
int open(const char* path, int oflag) {int fd = nextfd(); if (fd != -1) { fd = openonto(fd, path, oflag); } return fd;
QUESTION SH-7C. ⚠️ Your open implementation likely has a race condition if used in a multithreaded process: a bug can occur if two threads call open at about the same time. Explain this race condition briefly (two or three sentences max).
Two threads can use the same nextfd.
QUESTION SH-7D. ⚠️ Solve this race condition using synchronization objects. You may introduce global variables, which we’ll assume are initialized. Again, be careful to handle error conditions properly.
int open(const char* path, int oflag) {extern std::mutex m; std::scoped_lock guard(m); ...previous code... return fd;
QUESTION SH-7E. Can these system calls (without dup or dup2) implement a shell pipeline? Why or why not? Be brief.
Nope: there is no way to shift the pipe ends onto stdin/stdout without replacing the shell's stdin/stdout.
Sheryl Sandberg is sympathetic to Mark’s psychological issues, but suggests instead that he replace dup and dup2 with:
- fdswap(int fd1, int fd2). This swaps the meanings of two file descriptors. Thus, after fdswap(fd1, fd2), fd1 references the file structure previously referenced by fd2, and vice versa.
QUESTION SH-7F. Complete the following function, using at least pipe, fork, execvp, fdswap, and close. Do not use dup, dup2, or pipeonto, and don’t worry too much about error conditions. Make sure to implement pipe hygiene. Hint: The programs in cs61-lectures/synch2 might be useful references.
// simplepipeline_fdswap(cmd1, cmd2) // Fork and execute the pipeline `cmd1 | cmd2`. Return the `pid_t` corresponding to `cmd2` // (or return -1 with an appropriate error code if the pipeline could not be created). pid_t simplepipeline_fdswap(const char* cmd1, const char* cmd2) { char* const cmd1_argv[] = { (char*) cmd1, nullptr }; char* const cmd2_argv[] = { (char*) cmd2, nullptr };int pfd[2]; if (pipe(pfd) != 0) { return -1; } int pid1 = fork(); if (pid1 == 0) { fdswap(pfd[1], 1); close(pfd[1]); close(pfd[0]); execvp(cmd1, cmd1_argv); } int pid2 = fork(); if (pid2 == 0) { fswap(pfd[0], 0); close(pfd[0]); close(pfd[1]); execvp(cmd2, cmd2_argv); } close(pfd[0]); close(pfd[1]); return pid2;
SH-8. Tripe
QUESTION SH-8A. Match each system call with the shell feature that requires that system call for implementation. You will use each system call once.
|
|
1d, 2e, 3b, 4c, 5a
In the rest of this part, you will work on a new pipe-like feature called a tripe. A tripe has one write end and two read ends. Any data written on the write end is duplicated onto both read ends, which observe the same stream of characters.
QUESTION SH-8B. A tripe can be emulated using regular pipes and a helper process, where the helper process runs the following code:
void run_tripe(int fd1, int fd2, int fd3) { /*1*/ while (true) { /*2*/ char ch; /*3*/ ssize_t n = read(fd1, &ch, 1); /*4*/ assert(n == 1); /*5*/ n = write(fd2, &ch, 1); /*6*/ assert(n == 1); /*7*/ n = write(fd3, &ch, 1); /*8*/ assert(n == 1); /*9*/ } }How many regular pipes are required?
3
QUESTION SH-8C. If run_tripe encounters end of file on fd1, it will assert-fail. It should instead close the write ends and exit. Change the code so it does this, using line numbers to indicate where your code goes. You may assume that read and write never return an error.
Change line 4 to say:
if (n == 0) { _exit(0); }
QUESTION SH-8D. “Pipe hygiene” refers to closing unneeded file descriptors. What could go wrong with the tripe if its helper process had bad pipe hygiene (open file descriptors referring to unneeded pipe ends)? List all that apply.
- Undefined behavior.
- read from either tripe read end would never return end-of-file.
- write to the write end would never block.
- write to the write end would never detect the closing of a read end.
- None of the above.
2, 4
1. Process control explanations
QUESTION 1A. What is the best explanation for the function of zombie processes in Unix? Select one.
- Zombie processes automatically kill other processes that leak too much memory, keeping the OS as a whole more stable.
- Zombie processes ensure that process IDs are never reused.
- Zombie processes allow parent processes to reliably collect the statuses of their exited children.
- Zombie processes cannot be killed by most signals.
- None of the above.
3 is the best answer. 1 and 2 are false; 4 is true—zombie processes are already dead, so they cannot be killed—but the function of zombie processes is not to not be killable.
QUESTION 1B. What is the best explanation for why signal handlers in Unix should be kept simple? Select one.
- Signal handlers run with interrupts disabled, so a complex signal handler could violate process isolation.
- Signal handlers can be invoked at any moment, including in the middle of another function, so a complex signal handler is likely to violate assumptions on which the program and/or C++ libraries depend.
- The kernel ensures that signal handlers have no effect on primary memory.
- Signal handlers are called by the kernel rather than being called explicitly by other parts of the program.
- None of the above.
2 is the best answer. 1 and 3 are false. 4 is true, but does not address why signals need to be simple.
QUESTION 1C. What is the best explanation for why the pipe system call precedes the fork system call when setting up a pipeline in a shell? Select one.
- The fork system call creates a new, isolated process whose file descriptor table cannot be influenced by other processes.
- In the shell grammar, a command is part of a pipeline, so the pipe is encountered first, before the command is forked.
- Pipe hygiene requires that all extraneous ends of a pipe are closed in all processes, including the parent shell.
- The read end of a pipe is created after the write end.
- None of the above.
1 is the best answer. 3 has nothing to do with the ordering of pipes and forks. 2 and 4 are false.
QUESTION 1D. What is the best explanation for the difference between foreground conditional chains and background conditional chains? Select one.
- In a foreground conditional chain, the shell waits for each pipeline in sequence, while in a background conditional chain, all commands in the pipelines run in parallel.
- Foreground conditional chains never create zombie processes.
- Background conditional chains do not write to the shell’s standard output.
- Foreground conditional chains do not create subshells.
- None of the above.
4 is the best answer. However, some students will have implemented subshells even for foreground conditional chains, so they might put 5; we’ll have to decide what to do there.
There is something to be said for 2 if the parent shell waits for both sides of each pipeline, because zombies will be reaped immediately. However, strictly speaking, every process becomes a zombie process for at least a split second after it exits.
1 is not true: if the conditional chain has more than one condition, then later pipelines in that chain will run after the earlier pipelines complete. 3 is not true; we saw how background commands can write to the shell’s standard output.
2. Piping hot
QUESTION 2A. Fill in the blanks so that each command line prints 61, and only 61, to the shell’s standard output. The resulting command lines should be valid according to the shell grammar. At most one of your fragments may contain the string 61.
- _________
- _________ || echo 61
- false && _________ && echo 61
- echo ab | tr _________
- yes _________ echo 61
- echo 61
- false
- true || true
- ba 16
- | echo > /dev/null ;
In the remaining questions, we provide strace output for attempts at a shell running a two-process pipeline, echo foo | wc -c. For each question, you are to characterize the shell. This is Shell X1.
58797 pipe([3, 4]) = 0 58797 clone(child_stack=NULL, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0x7f892b19ea10) = 58798 58797 close(4) = 0 58798 close(3) = 0 58797 clone(child_stack=NULL, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0x7f892b19ea10) = 58799 58798 dup2(4, 1) = 1 58798 close(4) = 0 58798 execve("/bin/echo", ["/bin/echo", "foo"], 0x7ffdea26fe98 /* 57 vars */ <... detached ...> 58797 close(3) = 0 58797 wait4(58798, <... unfinished ...> 58799 dup2(3, 0) = 0 58799 close(3) = 0 58799 execve("/usr/bin/wc", ["/usr/bin/wc", "-c"], 0x7ffdea26fe98 /* 57 vars */ <... detached ...> 58797 <... wait4 resumed> NULL, 0, NULL) = 58798 58797 --- SIGCHLD {si_signo=SIGCHLD, si_code=CLD_EXITED, si_pid=58798, si_uid=1000, si_status=0, si_utime=0, si_stime=0} --- 58797 wait4(58799, NULL, 0, NULL) = 58799 58797 --- SIGCHLD {si_signo=SIGCHLD, si_code=CLD_EXITED, si_pid=58799, si_uid=1000, si_status=0, si_utime=0, si_stime=0} --- 58797 exit_group(0) = ? 58797 +++ exited with 0 +++QUESTION 2B. What is the process ID of the parent shell?
58797.
QUESTION 2C. Does Shell X1 wait for the right-hand process, the left-hand process, or both?
Both (there are wait4 lines for each child).
QUESTION 2D. Does Shell X1 appear to implement two-process pipelines correctly?
Yes it does. The shell creates the pipe before cloning; the left-hand child dup2s the write end of the pipe, file descriptor 4, onto standard input, fd 1, then closes both ends of the pipe. Meanwhile, the parent shell closes the write end of the pipe and clones again; the right-hand child dup2s the read end of the pipe onto stdin, then closes the read end. Finally, the parent closes the read end before waiting for both children. The children run in parallel and there are no extraneous pipe ends open in any process (the history of each process does both close(3) and close(4)).
QUESTION 2E. This is Shell X2. It is incorrect.
58969 pipe([3, 4]) = 0 58969 clone(child_stack=NULL, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0x7f6d566b0a10) = 58970 58970 close(3) = 0 58970 dup2(4, 1) = 1 58970 close(4) = 0 58970 execve("/bin/echo", ["/bin/echo", "foo"], 0x7ffcc0a30220 /* 57 vars */ <... detached ...> 58969 clone(child_stack=NULL, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0x7f6d566b0a10) = 58971 58971 dup2(3, 0) = 0 58971 close(3) = 0 58971 execve("/usr/bin/wc", ["/usr/bin/wc", "-c"], 0x7ffcc0a30220 /* 57 vars */ <... detached ...> 58969 close(3) = 0 58969 close(4) = 0 58969 wait4(58970, <... unfinished ...> 58969 <... wait4 resumed> NULL, 0, NULL) = 58970 58969 --- SIGCHLD {si_signo=SIGCHLD, si_code=CLD_EXITED, si_pid=58970, si_uid=1000, si_status=0, si_utime=0, si_stime=0} --- 58969 wait4(58971, NULL, 0, NULL) = ? ERESTARTSYS (To be restarted if SA_RESTART is set) 58969 --- SIGINT {si_signo=SIGINT, si_code=SI_KERNEL} --- 58969 +++ killed by SIGINT +++Give an strace line, including process ID, that, if added in the right place, would make Shell X2 appear to implement two-process pipelines correctly.
58971 close(4) = 0, which would go somewhere after 58971 is created and before execve (but they don’t need to name the place).
QUESTION 2F. This is Shell X3. It is incorrect, though it appears to run correctly on this specific pipeline.
59026 pipe([3, 4]) = 0 59026 clone(child_stack=NULL, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0x7f0dfa757a10) = 59027 59026 close(4) = 0 59027 close(3) = 0 59026 wait4(59027, <... unfinished ...> 59027 dup2(4, 1) = 1 59027 close(4) = 0 59027 execve("/bin/echo", ["/bin/echo", "foo"], 0x7ffe0672b1b0 /* 57 vars */ <... detached ...> 59026 <... wait4 resumed> NULL, 0, NULL) = 59027 59026 --- SIGCHLD {si_signo=SIGCHLD, si_code=CLD_EXITED, si_pid=59027, si_uid=1000, si_status=0, si_utime=0, si_stime=0} --- 59026 clone(child_stack=NULL, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0x7f0dfa757a10) = 59028 59026 close(3) = 0 59026 wait4(59028, <... unfinished ...> 59028 dup2(3, 0) = 0 59028 close(3) = 0 59028 execve("/usr/bin/wc", ["/usr/bin/wc", "-c"], 0x7ffe0672b1b0 /* 57 vars */ <... detached ...> 59026 <... wait4 resumed> NULL, 0, NULL) = 59028 59026 --- SIGCHLD {si_signo=SIGCHLD, si_code=CLD_EXITED, si_pid=59028, si_uid=1000, si_status=0, si_utime=0, si_stime=0} --- 59026 exit_group(0) = ? 59026 +++ exited with 0 +++Give a two-process Unix pipeline that Shell X3 will not appear to run correctly, and/or briefly describe problem with Shell X3.
The parent shell waits for the left-hand command to finish before starting the right-hand command, so yes | echo foo would fail.
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