Fire Paper - Bloodborne

Bloodborne

From Software's new dark fantasy project. (Project Beast)

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Fire Paper Bloodborne Wiki @ Wikidot » Items » Consumables » Fire Paper
Fire Paper

Fire Paper

Coarse Paper that applies fire to weapons when rubbed. A hunter tool found in the Healing Church workshop. Since the tragedy that struck Old Yharnam, fire has become a staple in beast hunts, and is thought to cleanse impurity. Certain types of beasts have an abnormal fear of flame.

General Information

No. Held (Max) Stored (Max) Usage Type QS Bullet Use Attribute Bonus Attribute Requirement
Strength Skill Bloodtinge Arcane Strength Skill Bloodtinge Arcane
10 99 Finite - - - - - - - - -

Purchase/Sell

Hunter's Dream

Vendor Start Sunset Night Red Moon New Game #2 Sell Prerequisite
Blood Echoes - - - - - - None
Insight - - - - - - None

Chalice Dungeons

Vendor Start Sunset Night Red Moon New Game #2 Sell Prerequisite
Bath Messenger - - - - - - None
Patches the Spider - - - - - - Amygdala has been slain. Patches, the Spider is alive after confronting him in the Lecture Building.

Availability

  • Purchase with Blood Echoes from Bath Messengers after acquiring the Radiant Sword Hunter Badge.

Usage

  • Add fire ATK +80 to currently held right-hand weapon.

Notes

  • Effect lasts for 60 seconds.
  • Effect is removed if the player switches to another right-hand weapon.

Weapon Properties

PhysicalATK - Physical ATK Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets. Mitigated with a target's Physical DEF. BloodATK - Blood ATK Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets. Mitigated with a target's Blood RES. ArcaneATK - Arcane ATK Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets. Mitigated with a target's Arcane RES. FireATK - Fire ATK Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets. Mitigated with a target's Fire RES. BoltATK - Bolt ATK Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets. Mitigated with a target's Bolt RES. PhysATK - Durability Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks. A broken weapon can still be used to attack, but it will have greatly diminished attack properties. page revision: 6, last edited: 09 Mar 2017 00:48 Edit Rate (0) Tags History Files Print Site tools + Options Edit Sections Append Edit Meta Watchers Backlinks Page Source Parent Lock Page Rename Delete Help | Terms of Service | Privacy | Report a bug | Flag as objectionable Powered by Wikidot.com Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License Subscription expired — please renew

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