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Gran Soren
Location Info
Region
Gransys Gran Soren is a location in Dragon's Dogma."Gran Soren, the beating heart of all Gransys."
Contents
- 1 Overview
- 2 Characters
- 2.1 Nobility
- 2.2 Tradespeople
- 2.2.1 Craftsmen and Farmers
- 2.3 General Citizenry
- 2.3.1 Slum Dwellers
- 2.4 Religious Orders
- 2.5 Public Speakers
- 2.6 Soldiery
- 2.7 Gate Guards
- 2.7.1 Other
- 3 Quests
- 3.1 Notice Board Quests
- 4 Pawn Travel Knowledge
- 5 Pawn Chatter
- 6 Notes
- 7 Gallery
- 8 References
Overview[]
Gran Soren is the capital and main habitation of the duchy of Gransys. It serves as a safe location where the Arisen and their party can rest, change vocations, trade items, and restock on curatives for the next adventure.
The city is divided into three main sections:
- (Southeast) - The Urban Quarter and Venery form one section, with much of the city's trade taking place here. Gran Soren's main south gate is here.
- (West) - The Craftsman's Quarter contains the Pawn Guild, some manufacturing trades, and a large area of open fields where some agriculture takes place. Gran Soren's main north gate is here beyond the fields.
- (Northeast) - The Noble Quarter contains the houses of rich merchants, as well as the Gran Soren Cathedral. A guarded portcullis gate leads to a fourth section, the Duke's Demesne. The Passage Gate and Castle Gate connect this place to the Craftsman's and Urban Quarters.
- The Duke's Demesne is out of bounds to most commoners. Surrounded by its own walls, it contains the keep and castle gardens, in which the Duke and other highly important persons live. A tower juts into the ocean, accessible only from the keep.
Each area is separated from the others by high walls and gates, and all are surrounded by the city walls. An aqueduct passes through the Venery and under the city, and part of it is used as the Slums by the city's poorest. A third exit from the city is available near where the aqueduct water flows out into the sea.
Characters[]
For persons living or staying in and around the keep, see Duke's Demesne § Inhabitants.There are over 100 individual, named characters within the walls of Gran Soren. Some stay in one area all the time, while some wander between two or three areas. Many will leave the city at night, and a few will only be out at night. This lends the city a very dynamic feel, since the Arisen will encounter different people depending what time it is, and what part of the city they visit.
In addition to the city's residents and visitors, Escort Quests for every person living outside of Cassardis will start from the Notice Board in the Union Inn here. Several other Notice Boards offer various bounties and side quests.
Gran Soren and the ruins of its former outer fortifications, viewed from the Estan Plains (looking northeast)
Nobility[]
Mostly found within the Noble Quarter:
- Bawdwyn
- Fancey
- Fournival, magnate, and his daughter Symone
- Jolette
- Mellard
- Pipa
- Vanna
- Willhem
Tradespeople[]
- Arsmith, Nettie, Marla - Arsmith's Alehouse
- Asalam, Emme, Meridith - Union Inn
- Caxton and Gwine - Caxton's Armory
- Camellia and Judith - Camellia's Apothecary
- Brice, Lena, Mathewe, Osip, Simond - Fountain Square stalls
- Devyn - Devyn's Barber Shop
- Mountebank - The Black Cat
- Madeleine, travelling merchant - Union Inn or Madeleine's Shop
- Reynard, travelling merchant - Union Inn or Fountain Square
Craftsmen and Farmers[]
- Austine, blacksmith, and his son Wilhem
- Carel, blacksmith
- Garvin, blacksmith
- Howlen, carpenter
- Humphrauy, carpenter
- Lucie, farmer
- Josias, farmer
General Citizenry[]
- Abram
- Agnes, beggar
- Amity
- Baden
- Cale
- Cornelius
- Danton
- Eugen, courier
- Frost
- Hender
- Isabel, Fournival's servant
- Jenlyns
- Josua
- Kassie
- Maurin, courier
- Nils
- Pip, Sara's and Jasper's son
- Rychard
- Sara, Jasper's wife and Pip's mother
- Sylvie
- Tomlin, Ansell's son (temporarily)
- Vander
Slum Dwellers[]
- Aemelie
- Hewrey
- Philippa
- Walter
- Mason (temporarily)
Religious Orders[]
- Edgar, monk
- Geffrey, priest
- Haslett, monk
- Hilde, nun
- Jean, monk
- Maxson, monk
- Milly, nun
Public Speakers[]
- Flavian
- Jasper, Sara's husband and Pip's father
Soldiery[]
- Ser Adraenn
- Ser Aerick
- Ser Alvert
- Ser Auguste
- Ser Basius
- Ser Bayard
- Ser Camillus
- Ser Cyriac
- Ser Fedor
- Ser Folke
- Ser Gauwyn
- Ser Gregor
- Ser Henning
- Ser Hewrey
- Ser Ivo
- Ser Jakys
- Ser Jareth
- Ser Jovan
- Ser Kestril
- Ser Laurent
- Ser Marcas
- Ser Malkovich
- Ser Mathys
- Ser Maximilian, Wyrm Hunt Questgiver
- Ser Nichol
- Ser Raulin
- Ser Raffe
- Ser Sairus
- Ser Vyctor
Gate Guards[]
- Ser Rickart and Ser Roderick - Outer southwestern gate
- Ser Bryan and Ser Serdic - Outer northwestern gate
Other[]
- Barnaby - Pawn Guild
- Baudric, beggar/mystick and former scholar
- Merrick, scholar
- Steffen, magick scholar
- Aric, Guston, Hobert - troublemakers
- Katlyn, Martha, Milberowe, Pernill - street walkers
Quests[]
Gran Soren viewed in mist from the Deos Hills (looking east)
Gran Soren is a relatively safe harbor, and few quests take place within its walls. It is however the starting (or ending) place of many quests - A Matter of Myrmidons and Lure of the Abyss begin at the Pawn Guild early in the Arisen's adventures, whilst all Wyrm Hunt Quests are handed out by Ser Maximilian in the Noble Quarter.
Several quests require inquiring with (or overhearing) the populace of the city, including Seeking Salvation, The Wyrmking's Ring, and The Cypher. An overheard conversation also leads to the quest Witch Hunt to rescue Selene.
Other quests involve investigating Salvation incognito within the city - these are Chasing Shadows and Rise of the Fallen.
Further quests take place or begin in the Duke's Demesne, after the invitation during Come to Court. These include all the Royal Orders Quests - of which one, Trial and Tribulations, takes place mostly within the city. During Honor and Treachery, an attack on the city must be thwarted.
Members of the Royal court also request the Arisen's assistance, including Fedel (The Conspirators) and Mirabelle (Arousing Suspicion and Duchess In Distress). Quests involving the Duke directly include Reward and Responsibility and A Warm Welcome.
Lesser quests involve helping persons in the city; these include Land of Opportunity and its follow-up Escort Duty, Reaper's Scorn, Idol Worship, Supplier's Demand, and A Troublesome Tome. Madeleine's questline comes to an end with her fleeing the city during Bad Business.
Furthermore, almost all of the general populace may request escort to one location or another at some point. For more details, see each persons biography, or Escort Quests.
Notice Board Quests[]
There are a total of four Notice Boards for quests, found at three locations within Gran Soren. Quests at the Union Inn are posted by those who require a safe escort through dangerous territory, whilst persons seeking special items advertise at Arsmith's Alehouse. Those wishing rid of some monstrous foe place their requests at the Pawn Guild, and quests from the Pawn Guild's second (basement) Notice Board will send the Arisen on an extended scavenger hunt.
For lists, see the individual locations or Notice Board Quests.
Pawn Travel Knowledge[]
Gran Soren viewed from Moonshower Cliffs (looking north)
- The Gran Soren Portcrystal array is the easiest location-related knowledge star to obtain if a pawn has never been to Gran Soren before. Otherwise, entering the front gate the first time, usually together with the award of the achievement/trophy The Courier, does this. The front gate's knowledge area is large:
- The door of the barber shop is a knowledge flag and often triggers a comment and knowledge star.
- The fountain square where the market is located often grants a knowledge comment and star if it was not triggered at the gate. Sometimes this happens on a rental if it was not obtained upon initial arrival.
- The Union Inn is another flag to trigger.
- Visiting the tree in front of the Gran Soren Cathedral triggers a knowledge flag.
- More specifically, the spot between the tree, cathedral door and wall of the Duke's Demesne triggers the flag and accompanying comment "This city has a church as well?".
- Visiting The Black Cat triggers a knowledge flag.
- Accessing the rooftops using the ladder near The Black Cat and travelling to the buildings north of the Venery map marker grants one star.
Pawn Chatter[]
"A place one can live without fear of monsters!" "What meaning do you suppose those stones hold?" "The city has amenities for every need. Armorers, apothecaries, an inn to rest..." "The Pawn Guild stands ahead. 'Tis a gathering place for my kind." "We'll like find shops selling weapons and sundries within." "This must be an alehouse." "Many's the person comes to drink here, all bearing different tales." "The scrivener at The Black Cat here can duplicate objects in your possession." "What's more, the proprietor can furnish forgeries of certain items." "Precious things gone lost or missing have a way of turning up there." "From day to night, this area feels completely different." "Naught beats a rooftop for a vantage on the city's hidden corners." "Seems a path runs along the top of the castle walls." "The city has a church as well?" "As expected of a residential area, 'tis much more quiet." "Most of the doors are barred tight... For fear of the dragon, perhaps." "Mind the guards on watch. They'll not suffer any untoward behavior lightly." "Aye, the inn offers a clean bed, but it deals in vocations and skill, besides." "You humans certainly do make a lot of expressions." "Your different countries, cities, people... Intriguing." " 'Tis dreadfully easy to while away hours just shopping."Notes[]
Gran Soren's crest
- The flag oft seen in Gran Soren, that of a red dragon pierced with a sword on a blue and white saltire (diagonal flag), is not the only symbol of Gran Soren. Gran Soren's seal is a gold griffin, such as seen on the Sectional Iron Plate or Arm Crest.
- There are numerous chests concealed around Gran Soren; most of them can be found around and within the fortress walls. Loot from these chests is random and respawns every 2–3 days, and has been noted to include Seeker's Tokens, War Bugles, and Royal Banners.
- Some chests (~4) are only accessible via Rooftops and can be accessed via ladders in the Venery or at the top of the staircase between Fountain Square and the Castle Gate. One chest can be found on a patio directly over Caxton's Armory with the possibility of offering Throatcutters, Ironclad Staff, or Trusty Sword (Stilettos, Crimson Glare or Broadsword, Post-Game), while the others are scattered around the Venery, one of which contains the Third Journal Entry for the Search Party mission.
- At the Noble Quarter, there are inner battlements running between the Castle Gate and Gran Soren Cathedral. There are two chests hugged to these battlements, very far apart from each other; both may contain Scholar's Coat or Leather Chestguard.
- There are also 'hidden' chests that aren't readily seen while looking around the city roofs, through doorways leading to attic rooms that cannot be accessed from inside any building. They can be identified by bright lights at night (in some of them) and windows that are unshuttered and can be seen into (after locating one, its usually only a matter of looking for the opening into the room). An example would be the opening above The Black Cat which often contains a Wakestone Shard Forgery.
- It is quite common while in the marketplace to hear a pawn shout "I've been drenched!" or "Soaked to the bone!", etc., as a result of retrieving rocks or gold from the fountain. Pawns will not attempt to climb the fountain's pillar to reach the similar gathering point that respawns on top of it every 7 days.
- Gran Soren and Cassardis are the only locations within Gransys with a fixed Portcrystal location.
- Post-Game, pawns can be found wandering across the rooftops in the marketplace, and in parts of the battlements and towers.
Gallery[]
An exit by the Slums References[]
- ↑ Gran Soren (Capcom, Youtube)
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