Hippopotas • Generation VIII Pokédex •

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Hippopotas Pokédex Page for Hippopotas

This is the Marriland Pokédex page for Hippopotas, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

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  • Moves
  • Stats
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Hippopotas

Hippopotas Sprite of Hippopotas in Pokémon HOME

Hippopotas's Type

GROUND

Hippopotas's Pokédex #s

National # 449 Galar # 314 Armor # -- Crown # -- Sinnoh # 122

Hippopotas's Base Stats

HP: 68 Attack: 72 Defense: 78 Sp. Atk: 38 Sp. Def: 42 Speed: 32 Total: 330

Misc. Info

Height: 2'7" (0.8m) Weight: 109.1 lbs. (49.5 kg) Gender Ratio: Male 50%50% Female Egg Groups: Field EXP At Lv. 100: 1,250,000 EV Yield: 1 Defense Base EXP: 66 Catch Rate: 140 Base Happiness: 70

Hippopotas's Abilities

Here are what abilities Hippopotas can possibly have, along with their effects. Sand Stream Changes the weather to sandstorm for five turns when Hippopotas is sent out in battle. Sand Force Hippopotas's Rock-, Ground-, and Steel-type moves do 30% more damage in a sandstorm. Prevents sandstorm damage to Hippopotas.

Weaknesses & Resistances

Below is a list of what Hippopotas's weakness and resistance is to various types. 2× WATER GRASS ICE ½ POISON ROCK immune ELECTRIC

Hippopotas's Evolution Line

Below you'll find a list of all Pokémon Hippopotas evolves from or into, along with its evolution method. Hippopotas Hippopotas starting form Hippowdon Hippowdon at level 34

Hippopotas's Alternate Forms

Gender Differences

Male ♂
Hippopotas (Male)
Female ♀
Hippopotas (Female)

Hippopotas's Moves in Brilliant Diamond & Shining Pearl

SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Hippopotas can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Hippopotas learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1 TackleDamages the target. NORMAL PHYSICAL 40 100% 35 One Target ?
1 Sand AttackLowers the target's Accuracy by one stage. GROUND STATUS -- 100% 15 One Target ?
4 BiteHas a 30% chance of causing the target to flinch. DARK PHYSICAL 60 100% 25 One Target ?
8 YawnMakes the target fall asleep at the end of the next turn. NORMAL STATUS -- -- 10 One Target ?
12 Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. GROUND PHYSICAL 35 85% 15 One Target ?
16 DigCan't be hit on the first turn, attacks on the second turn. GROUND PHYSICAL 80 100% 10 One Target ?
20 Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
24 SandstormChanges the weather to a sandstorm for 5 turns. ROCK STATUS -- -- 10 Entire Field ?
28 Take DownHippopotas takes 25% of Take Down's damage as recoil damage. NORMAL PHYSICAL 90 85% 20 One Target ?
32 RoarForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
36 RestHippopotas restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
40 EarthquakeDoes double damage against targets using Dig. GROUND PHYSICAL 100 100% 10 All But Self ?
44 Double-EdgeHippopotas takes 33% of Double-Edge's damage as recoil damage. NORMAL PHYSICAL 120 100% 15 One Target ?
48 FissureKnocks out the target. Fails against higher-level Pokémon. GROUND PHYSICAL varies 30% 5 One Target ?
52 Slack OffRestores half of Hippopotas's HP. NORMAL STATUS -- -- 10 User ?

TM Moves

Here are all of the moves that Hippopotas can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM15 DigCan't be hit on the first turn, attacks on the second turn. GROUND PHYSICAL 80 100% 10 One Target ?
TM21 RestHippopotas restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
TM22 Rock SlideHas a 30% chance of causing all nearby enemies to flinch. ROCK PHYSICAL 75 90% 10 Nearby Enemies ?
TM24 SnoreCan only be used while asleep. 30% chance of making the target flinch. NORMAL SPECIAL 50 100% 15 One Target ?
TM25 ProtectProtects Hippopotas from attacks for a turn. Low chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM31 AttractInfatuates Pokémon of the opposite gender. NORMAL STATUS -- 100% 15 One Target ?
TM32 SandstormChanges the weather to a sandstorm for 5 turns. ROCK STATUS -- -- 10 Entire Field ?
TM34 Sunny DayChanges the weather to sunny for 5 turns. FIRE STATUS -- -- 5 Entire Field ?
TM39 FacadeDoes double damage if Hippopotas is poisoned, burned, or paralyzed. NORMAL PHYSICAL 70 100% 20 One Target ?
TM42 RevengeAttacks last; if damaged this turn, hits for double damage. FIGHTING PHYSICAL 60 100% 10 One Target ?
TM46 Weather BallDoubles its power and changes its type based on the weather condition. NORMAL SPECIAL 50 100% 10 One Target ?
TM48 Rock Tomb100% chance of lowering the target's Speed by one stage. ROCK PHYSICAL 60 95% 15 One Target ?
TM49 Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. GROUND PHYSICAL 35 85% 15 One Target ?
TM53 Mud Shot100% chance of lowering the target's Speed by one stage. GROUND SPECIAL 55 95% 15 One Target ?
TM76 RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward. NORMAL SPECIAL 60 100% 15 One Target ?
TM81 Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage. GROUND PHYSICAL 60 100% 20 All But Self ?
TM98 Stomping TantrumPower is doubled if Hippopotas missed the target last turn. GROUND PHYSICAL 75 100% 10 One Target ?

TR Moves

Here are all of the moves that Hippopotas can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01 Body SlamHas a 30% chance to paralyze the target. NORMAL PHYSICAL 85 100% 15 One Target ?
TR10 EarthquakeDoes double damage against targets using Dig. GROUND PHYSICAL 100 100% 10 All But Self ?
TR17 AmnesiaRaises Hippopotas's Special Defense by two stages. PSYCHIC STATUS -- -- 20 User ?
TR20 SubstituteCosts 25% of Hippopotas's max HP. Sets up a Substitute to block effects and damage. NORMAL STATUS -- -- 10 User ?
TR26 EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TR27 Sleep TalkCan only be used while asleep. Uses one of Hippopotas's moves at random. NORMAL STATUS -- -- 10 User ?
TR31 Iron Tail30% chance of lowering the target's Defense by one stage. STEEL PHYSICAL 100 75% 15 One Target ?
TR32 Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
TR39 SuperpowerLowers Hippopotas's Attack and Defense by one stage. FIGHTING PHYSICAL 120 100% 5 One Target ?
TR45 Muddy Water30% chance of lowering all nearby enemies' Accuracy by one stage. WATER SPECIAL 90 85% 10 Nearby Enemies ?
TR67 Earth Power10% chance of lowering the target's Sp. Def by one stage. GROUND SPECIAL 90 100% 10 One Target ?
TR76 Stealth RockSets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage. ROCK STATUS -- -- 20 Enemy Field ?
TR94 High HorsepowerDamages the target. GROUND PHYSICAL 95 95% 10 One Target ?

Egg Moves

Here are all of the moves that Hippopotas can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Hippopotas.
Move Type Category Power Acc.% PP Target Info
EGG StockpileRaises Hippopotas's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3. NORMAL STATUS -- -- 20 User ?
EGG SwallowHeals HP based on the Stockpile counter, then resets it to 0. NORMAL STATUS -- -- 10 User ?
EGG Spit UpHits for 100 power for each Stockpile counter. Resets Stockpile counter to 0. NORMAL SPECIAL varies 100% 10 One Target ?
EGG CurseRaises Hippopotas's Attack and Defense by one stage, but lowers its Speed by one stage. GHOST STATUS -- -- 10 Counter ?
EGG WhirlwindForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?

Move Tutor Moves

Here are all of the moves that Hippopotas can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR Scorching SandsHas a 30% chance to burn the target. GROUND SPECIAL 70 100% 10 One Target ?

Level Up Moves

Here are all of the moves Hippopotas learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1 TackleDamages the target. NORMAL PHYSICAL 40 100% 35 One Target ?
1 Sand AttackLowers the target's Accuracy by one stage. GROUND STATUS -- 100% 15 One Target ?
4 BiteHas a 30% chance of causing the target to flinch. DARK PHYSICAL 60 100% 25 One Target ?
8 YawnMakes the target fall asleep at the end of the next turn. NORMAL STATUS -- -- 10 One Target ?
12 Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. GROUND PHYSICAL 35 85% 15 One Target ?
16 DigCan't be hit on the first turn, attacks on the second turn. GROUND PHYSICAL 80 100% 10 One Target ?
20 Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
24 SandstormChanges the weather to a sandstorm for 5 turns. ROCK STATUS -- -- 10 Entire Field ?
28 Take DownHippopotas takes 25% of Take Down's damage as recoil damage. NORMAL PHYSICAL 90 85% 20 One Target ?
32 RoarForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
36 RestHippopotas restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
40 EarthquakeDoes double damage against targets using Dig. GROUND PHYSICAL 100 100% 10 All But Self ?
44 Double-EdgeHippopotas takes 33% of Double-Edge's damage as recoil damage. NORMAL PHYSICAL 120 100% 15 One Target ?
48 FissureKnocks out the target. Fails against higher-level Pokémon. GROUND PHYSICAL varies 30% 5 One Target ?
52 Slack OffRestores half of Hippopotas's HP. NORMAL STATUS -- -- 10 User ?

TM Moves

Here are all of the moves that Hippopotas can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03 Water PulseHas a 20% chance of confusing the target. WATER SPECIAL 60 100% 20 One Target ?
TM05 RoarForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
TM11 Sunny DayChanges the weather to sunny for 5 turns. FIRE STATUS -- -- 5 Entire Field ?
TM17 ProtectProtects Hippopotas from attacks for a turn. Low chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM23 Iron Tail30% chance of lowering the target's Defense by one stage. STEEL PHYSICAL 100 75% 15 One Target ?
TM26 EarthquakeDoes double damage against targets using Dig. GROUND PHYSICAL 100 100% 10 All But Self ?
TM28 DigCan't be hit on the first turn, attacks on the second turn. GROUND PHYSICAL 80 100% 10 One Target ?
TM32 Double TeamRaises Hippopotas's Evasion by one stage. NORMAL STATUS -- -- 15 User ?
TM37 SandstormChanges the weather to a sandstorm for 5 turns. ROCK STATUS -- -- 10 Entire Field ?
TM39 Rock Tomb100% chance of lowering the target's Speed by one stage. ROCK PHYSICAL 60 95% 15 One Target ?
TM42 FacadeDoes double damage if Hippopotas is poisoned, burned, or paralyzed. NORMAL PHYSICAL 70 100% 20 One Target ?
TM44 RestHippopotas restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
TM45 AttractInfatuates Pokémon of the opposite gender. NORMAL STATUS -- 100% 15 One Target ?
TM58 EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM76 Stealth RockSets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage. ROCK STATUS -- -- 20 Enemy Field ?
TM80 Rock SlideHas a 30% chance of causing all nearby enemies to flinch. ROCK PHYSICAL 75 90% 10 Nearby Enemies ?
TM82 Sleep TalkCan only be used while asleep. Uses one of Hippopotas's moves at random. NORMAL STATUS -- -- 10 User ?
TM83 Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage. GROUND PHYSICAL 60 100% 20 All But Self ?
TM87 SwaggerRaises the target's Attack by two stages and confuses it. NORMAL STATUS -- 85% 15 One Target ?
TM90 SubstituteCosts 25% of Hippopotas's max HP. Sets up a Substitute to block effects and damage. NORMAL STATUS -- -- 10 User ?
TM96 StrengthDamages the target. NORMAL PHYSICAL 80 100% 15 One Target ?
TM98 Rock Smash50% chance of lowering the target's Defense by one stage. FIGHTING PHYSICAL 40 100% 15 One Target ?

Egg Moves

Here are all of the moves that Hippopotas can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Hippopotas.
Move Type Category Power Acc.% PP Target Info
EGG StockpileRaises Hippopotas's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3. NORMAL STATUS -- -- 20 User ?
EGG SwallowHeals HP based on the Stockpile counter, then resets it to 0. NORMAL STATUS -- -- 10 User ?
EGG Spit UpHits for 100 power for each Stockpile counter. Resets Stockpile counter to 0. NORMAL SPECIAL varies 100% 10 One Target ?
EGG CurseRaises Hippopotas's Attack and Defense by one stage, but lowers its Speed by one stage. GHOST STATUS -- -- 10 Counter ?
EGG WhirlwindForces the foe to switch out, or ends wild battles. NORMAL STATUS -- -- 20 One Target ?
EGG Slack OffRestores half of Hippopotas's HP. NORMAL STATUS -- -- 10 User ?
EGG Body SlamHas a 30% chance to paralyze the target. NORMAL PHYSICAL 85 100% 15 One Target ?
EGG Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. GROUND PHYSICAL 35 85% 15 One Target ?
EGG RevengeAttacks last; if damaged this turn, hits for double damage. FIGHTING PHYSICAL 60 100% 10 One Target ?

Hippopotas's Detailed Stats

Below you'll find a more detailed table containing Hippopotas's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Hippopotas's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Hippopotas is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats atlevel 100 0 EVs 252+ EVs Base Stat
Min Max Min Max
HP 246 277 309 340 68
Attack 149 180 212 243 72
Defense 161 192 224 255 78
Sp. Atk 81 112 144 175 38
Sp. Def 89 120 152 183 42
Speed 69 100 132 163 32
Total (No Nature) Lonely (-Def) Adamant (-SAt) Naughty (-SDf) Brave (-Spd) Bold (-Atk) Impish (-SAt) Lax (-SDf) Relaxed (-Spd) Modest (-Atk) Mild (-Def) Rash (-SDf) Quiet (-Spd) Calm (-Atk) Gentle (-Def) Careful (-SAt) Sassy (-Spd) Timid (-Atk) Hasty (-Def) Jolly (-SAt) Naive (-SDf) Hardy Docile Bashful Quirky Serious (Not Dynamaxed) Lv. 10 (Max) --- Lv. 0 Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 330

Where to Find Hippopotas in Brilliant Diamond & Shining Pearl

SwSh Mode BDSP Mode If you're looking for where to find Hippopotas, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Hippopotas in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Hippopotas in the Wild

Galar Route 6

Random Encounters
Any Weather
10% Lv. 28-30

Dusty Bowl

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- -- -- -- 55% -- -- 60% --
Lv. 42-47 Lv. 42-47
Location information on where to find Hippopotas in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Hippopotas

Generation 8 Pokédex Entries

Sword It moves through the sands with its mouth open, swallowing sand along with its prey. It gets rid of the sand by spouting it from its nose. Shield This Pokémon is active during the day and passes the cold desert nights burrowed snugly into the sand.

Generation 6 Pokédex Entries

X Omega Ruby It lives in arid places. Instead of perspiration, it expels grainy sand from its body. Y Alpha Sapphire It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet.

Generation 5 Pokédex Entries

Black White It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten. Black 2 White 2 It shuts its nostrils tight then travels through sand as if walking. They form colonies of around 10.

Generation 4 Pokédex Entries

Diamond It lives in arid places. Instead of perspiration, it expels grainy sand from its body. Pearl It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet. Platinum It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten. HeartGold SoulSilver It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert.

Tag » What Level Does Hippopotas Evolve