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How To Make Npc Essential Skyrim8/19/2019 Essential characters are NPCs that, at some point during in The Elder Scrolls V: Skyrim, cannot be killed in any way whatsoever. If their health is depleted, they fall to one knee, shortly recovering completely. Followers lie somewhat in this category, whereas they can only be killed if the Dragonborn is the one to deliver the final blow or if they are repeatedly attacked in this downed state. In addition, essential characters are unable to be pickpocketed of some equipped weapons, or any equipped items. For other uses, see Essential Characters.
Compass RoseEdit
CitiesEditWhiterunEdit
SolitudeEdit
RiftenEdit
WindhelmEdit
MarkarthEdit
FalkreathEdit
DawnstarEdit
Morthal (Skyrim)Edit
WinterholdEdit
College of WinterholdEdit
Dark Brotherhood SanctuaryEdit
Imperial LegionEdit
StormcloaksEdit
Other LocationsEdit
DawnguardEditCastle VolkiharEdit
Fort DawnguardEdit
RiftenEdit
DragonbornEditRaven RockEdit
Skaal VillageEdit
Tel MithrynEdit
Discussions about Essential Characters (Skyrim)
How do you enter Skyrim commands? To use Skyrim’s commands, you’ll need to open the developer console screen. This is easily done by tapping the tilde (~) key, which can be found under the Esc key, and just to the left of the 1 key on an American English keyboard. If you’re using a British English keyboard, you’ll need to tap the grave (`) key, which is located in the same place. When typing in console commands, remember that commands are not case sensitive, so don’t worry about caps lock. You’ll find that many commands will have a section that says something like<itemID><#>. In these cases, do not type the<> brackets, nor the #. Instead, type out the name of the item you want, and follow up by replacing the # with thenumberof items you require. For example: player .addItem<ItemID> <#> is the command to add new items to your inventory. If you wanted to add 100 gold to your inventory, you’d type in player .additem 00000f 100 Some commands require an item to be targeted. To do this, open the console, and then click on the object. The name of the targeted object will then appear in the middle of the screen. Skyrim PC cheatsToggle Immortal Mode TIM Turns on and off immortal mode. You character will still take damage, but cannot be killed. Toggle God Mode tgm Turns God Mode on and off. Grants infinite health, magicka, and stamina. Carry weight does not affect movement speed or fast travel ability. Kill Target kill Instantly kills the target. Will not work on ‘essential’ NPCs.Skyrim money cheatsAdd gold to Inventory player .additem 00000f 100 Adds 100 gold to your inventory. Replace 100 with the amount of your choice for more or less gold.Skyrim NPC CommandsResurrect Resurrect <#> Brings a dead NPC back to life. Using <1> resurrects them with all items intact. Using no number removes the corpse and creates a fresh copy of the NPC. Empty Inventory removeallitems Removes all items from the target’s inventory. Add <player> to transfer all items to your own inventory. Mount and blade warband become king. Fallout 4 doom mod. Add Item additem <ItemID> <#> Adds an item to the target’s inventory. Set NPC Level setlevel <1>,<2>,<3>,<4> Sets the level of a targeted NPC. Because of Skyrim’s scaling level system, this one is a little tricky. You need to assign four values. Each number is: 1: <% of PC’s level * 10> The NPC’s level in comparison to player, based on % of players level. (1000 = 100.0%) 2: <1 level +/-> How many levels this NPC will be above or below the level in 1. 3: <starting level> The lowest level this NPC can be. 4: <level cap> The highest level this NPC can be.Skyrim Toggle CommandsToggle Run mode rm Switches between run and walk modes. Toggle Grass tg Turns grass on and off. Toggle Trees tt Turns trees on and off. Toggle Water Display tws Turns water display on and off when not underwater. Toggle Framework Border twf Turns the framework border on and off. Toggle Skybox ts Turns skyboxes and fog effects on and off. Toggle Map Regions tfow Turns unexplored areas on the local map on and off. Toggle Level of Detail TLL Toggles between settings of Level of Detail. Toggle Image Settings teofis Turns taxing image settings such as blur on and off. Toggle Script Processing tscr Turns script processing on and off. Toggle Collision TCL Toggles clipping for a targeted item. If you have become stuck on an item, targeting the item and using this command will let you move through it. Toggle Menus tm Turns interface menus on and off. Will completely remove the HUD. Toggle Freefly Camera tfc Turns free-flying camera on and off. Type tfc1 to also pause the game. Toggle Artificial Intelligence TAI Turns artificial intelligence on and off. Characters will not react to you. Toggle Combat Artificial Intelligence TCAI Turns combat AI on and off. Characters may become hostile, but will not attack. Combine with TAI command to completely disable NPCs. Toggle Detection TDetect Toggles AI detection. This will not stop pickpocket detection. Toggle Player Control tc Turns on and off control of an NPC. To use, target an NPC and type the command. The NPC will now be controlled, and player will have command of both their character and the NPC simultaneously. Toggle Map Markers tmm <#> Turns map markers on and off. <0> disables all, <1> enables all, <1,0,1> shows all, no fast travel.Skyrim Item CommandsEquip Item equipitem <itemID> <#> <left/right> Forces a target to equip an item that’s in their inventory. Select which hand they use by deleting <left/right> as applicable. Equip Spell Equipspell <SpellID> <left/right> Forces a target to equip a spell. Spells cannot be acquired using the command, so they must already be known by the target. Unequip Item Unequipitem <ItemID> <#><left/right> Forces the target to unequip an item they are using. Make an NPC mortal/immortal setessential <BaseID> <#> Sets the mortality of the target. Use <0> for mortal, or <1> for immortal. Disappear Disable Makes a target disappear. The target will still be loaded in the cell, but will not be visible. Re-appear Enable Makes a disabled target re-appear. Detele MarkForDelete Permanently deletes a targeted item. This removes the target entirely, rather than just making them disappear. Set Ownership setownership Allows you to make an item ownerless. When picked up, the don’t become owned by the player. Unlock unlock Unlocks a targeted chest or door. Lock lock <#> Locks a chest, door, or person. The # value is the level of lock difficulty, between 0-100. Anything higher than 100 is an unpickable lock. Resurrect Resurrect <#> Brings a dead NPC back to life. Using <1> resurrects them with all items intact. Using no number removes the corpse and creates a fresh copy of the NPC. Empty Inventory removeallitems Removes all items from the target’s inventory. Add <player> to transfer all items to your own inventory. Gender Change sexchange Changes the gender of the targeted NPC, or the player character. Will change the body shape, but not the head and face. Add Item additem <ItemID> <#> Adds an item to the target’s inventory. Set NPC Level setlevel <1>,<2>,<3>,<4> Sets the level of a targeted NPC. Because of Skyrim’s scaling level system, this one is a little tricky. You need to assign four values. Each number is: 1: <% of PC’s level * 10> The NPC’s level in comparison to player, based on % of players level. (1000 = 100.0%) 2: <1 level +/-> How many levels this NPC will be above or below the level in 1. 3: <starting level> The lowest level this NPC can be. 4: <level cap> The highest level this NPC can be. Set Scale setscale <#> Sets the scale of a targeted object. If nothing is targeted, it applies to your character. When applied to a character, it increases or decreases speed and damage. Teleport NPC moveto player Teleports an NPC to you. Set Player Relationship player.setrelationshiprank <RefID> <#> Changes the relationship between a player and an NPC, which alters their disposition to you. Replace # with numbers 1-4. Add or Take items from NPC Inventory openactorcontainer <#> Certain actor NPCs will have different items depending on their faction ranking. Use this command, replacing # with 1-4 depending on the actor’s rank status. This will allow you access to their inventory. Return Position GetPos <axis> Returns the position value of the target. Replace <axis> with the x,y,z values of the axis required. This is useful for positioning items precisely. Set Position SetPos <axis> <#> Sets the position value of the target. Replace <axis> with the x,y,z values of the axis required. This is useful for positioning items precisely. Return Angle GetAngle <axis> Returns the rotational axis of the target. Replace <axis> with the x,y,z values of the axis required. This is useful for positioning items precisely. Set Angle SetAngle <axis> <#> Sets the rotational axis of the target. Replace <axis> with the x,y,z values of the axis required. This is useful for positioning items precisely.Skyrim Quest CommandsGet Current Stage GetStage <QuestID> Gets the current quest stage for the chosen quest. Display Quest Stages player.sqs <quest id> Shows all the stages of a quest. Set Quest Stage completed/uncompleted SetObjectiveCompleted <QuestID> <stage> <1 to set, 0 to unset> Sets a quest stage as either completed or uncompleted. Set Quest Stage SetStage <quest id> <stage value> Sets a quest to a specific stage. Useful for if a quest has glitched. Move to Target movetoqt <QuestID> Moves you to the target of the quest. Show all current Quests showquesttargets Shows all current quest IDs. Complete All Quests caqs Completes all stages of every quest. (Buggy and not recommended) Complete Quest CompleteQuest <QuestID> Completes a quest.Skyrim Player CommandsUnlock Shout player.unlockword <shoutID> Unlocks a Dragon Shout to be used by the player. Add Shout Addshout <ShoutID> Adds a Shout to the player’s skill list. The shout must first be unlocked. Change Race SetPlayerRace <Raceid> Changes the race of your character Set Race Player.SetRace <RaceID> A slight variant on Change Race, this allows you to become a race not available in character creation, such as a dragon by using DragonRace as the raceID. Adjust Field of View fov <#> Allows you to set the field of view. Default setting is 75, and maximum setting is 160. Set Free-Flying Camera Speed sucsm <#> Sets the speed of the free-flying camera. Default setting is 1. Setting 2 will double the speed, setting 0.5 will half the speed. Camera Angles animcam Allows you to change the angle of the camera without changing the direction your character is facing. Keeps camera movement independant of character movement. Activate both 1st and 3rd person views s1st While in third person view, the character’s arms will still display behind the player character, allowing you to be in both first and third person simultaneously. Because you’re a mad person. Open Character Customisation Menu showracemenu Opens up a character menu showing magicka, stamina, and health. You can make changes to your character from this menu. Add Perk player.addperk <PerkID> Adds a specified perk to your character. Remove Perk player.removeperk <PerkID> Removes a perk. Note: will not refund the point spent to unlock perk. Add Spell player.addspell <variable> Adds a specified spell, disease, or power to your abilities. Can be used to add spells that are in the game’s code but not actually used, such as the Conjure Dragon Priest spell. Remove Spell Player.removespell <variable> Removes a spell, disease, or power from the player. Add Item to Inventory player.additem <ItemID> <#> Adds an item to your inventory. Remove Item from Inventory player.removeitem <ItemID> <#> Removed an item from your inventory. Drop Item player.drop <ItemID> <#> Will drop the specified item on the floor. List Inventory player.showinventory Lists all items in your inventory, along with their itemID codes. Use PgUp and PgDwn to scroll the list. Add Bounty player.setcrimegold <#> <FactionID> Adds a specific amount of gold to the bounty you have with a specific faction. Pay Bounty player.paycrimegold <X> <Y> <FactionID> Removes the bounty on your head. The X value needs to be changed to <1> to remove items you have stolen, or <0> to keep them. The Y value needs to be set to <1> to go to jail, or <0> to not go to jail. Set Player Level player.setlevel <#> Sets your current character level to any given value. Teach Word of Power player.teachword <WOOP> Teaches your character a World of Power. Set Actor Value player.setav <AV> <#> Sets the Actor Value to any given value. Modify Actor Value player.modav <AV> <+/-#> Modifies the Actor Value by a given value. Place Item player.placeatme <Item/NPCID> <#> Places an item or actor next to the player. Add Enchanted Object playerEnchantObject <ItemID> <mgef> <mgef> Adds an item to your inventory with two magic effects. Increase Skill Points IncPCS <AVskill> Increases skill points in a given field by one point. Give Skill Points AdvSkill <AV> <#> Gives the player a specified amount of skill points to use. Player Spell Book psb Unlocks all spells and shouts, including ones that were not used as part of the final Skyrim game. Level Up player.advlevel Forces the player to level up. Character will only level up, you won’t be able to choose a new perk. Enable Control in Cinematics enableplayercontrols Enables player control during cinematic cutscenes. Give Dragon Souls player.forceav dragonsouls # Gives the player a specified amount of Dragon Souls to use.Skyrim Other CommandsAdd NPC to Faction Addfac <FactionID> <#> Adds a selected NPC to a Faction. A 1-4 rank can be assigned by replacing #. Remove NPC from Faction RemoveFac <FactionID> Removes a selected NPC from a Faction. Set Follower Count set playerfollowercount to <#> Sets the amount of followers for the player. Setting to 0 clears all followers and allows you to recruit. Set NPC as Reference Prid <RefID> Sets an NPC as a reference, which can then be used with other commands. Useful for when the NPC cannot be seen, such as in glitched quests. Execute a .bat bat <name of text file> Executes a .bat file for batch commands. Show All Commands and Descriptions help <“Object name”> <#> Shows all descriptions and itemIDs for searched items. For example, searching for “orcish armour” will show all items with ‘orcish armour’ in the name. # sets the limit for search, with 0 having no limits, and 4 demanding an exact match. Quit qqq Quits the game instantly. Kill all NPCs killall Kills all non-essential NPCs in the local area. Set Time Scale set timescale to <#> Sets the rate of time passage in the game. 20 is the default, and 1 is real-time. Set Weather sw <WeatherID> Sets the current climate to the desired weather patterns.Skyrim movement commandsCentre on Cell coc <CellID> Teleports you to the centre of the cell. Centre on World cow Tamriel <Coordinates> Teleports you to the specified coordinated. NPC Corpse Clean up WIDeadBodyCleanupCell Holds the bodies of NPCs that have died. Move to NPC player.moveto <NPCrefID> Moves you to the location of an NPC. Looking to make even more changes to Skyrim? Why not try modding with our pick of the 100 best Skyrim mods, which includes everything from bard bears and Dwemer Dogs, to UI overhauls and immersive weather effects. Read More Skyrim mods Games like Skyrim Skyrim console commands Like the rest of Earth’s population, I had a wonderful time with Skyrim when it released in 2011, and for hundreds of hours afterwards. Then one fateful Sunday I realised I’d spent six hours smithing weapons and mining for ore, and decided it was probably time to stop playing now. Oct 20, 2018 Leia Paying Hans' Debt To Jabba. The long-awaited release of the Star Wars parody A Lost Hope has finally arrived! Part IV in George Lucas' epic, this movie opens with a rebel ship being boarded by the tyrannical Darth Vader. The plot then follows the life of a simple farm boy, Luke Skywalker, as he and his newly met allies (Han Solo, Chewbacca, Obi-wan Kenobi, C-3PO, R2-D2) attempt to rescue a rebel leader, Princess Leia, from the clutches of the Empire. Star wars a lost hope. Feb 01, 2015 Cut scenes from Star Wars Episode IV on the Blu-ray. All clips were edited to have sound effects/score/foley to feel more like the final film.Aunt Beru's Milk 0:00 -Tosche Station 0:27 -The. The Lost Hope was an old, barely-functioning freighter with two sublight engines. The freighter design was based on the Trade Federation Lucrehulk-class LH-3210 cargo freighter, but was much smaller. The freighter itself was so rusty and degraded by 25 ABY, it had large, red spots covering its hull. May 25, 1977 Directed by George Lucas. With Mark Hamill, Harrison Ford, Carrie Fisher, Alec Guinness. Luke Skywalker joins forces with a Jedi Knight, a cocky pilot, a Wookiee and two droids to save the galaxy from the Empire's world-destroying battle station, while also attempting to rescue Princess Leia from the mysterious Darth Vader. It turns out I got off the train early: in the intervening years the modding community has gone from strength to strength, doing its best to keep The Elder Scrolls V looking like it was released last week. With Skyrim Special Edition’s arrival in 2016 those modders have a new and improved base game to work with, and the results are getting seriously close to the hyperbolic promises made in my YouTube sidebar. ‘PHOTOREALISTIC SKYRIM: INSANE MOD!’ they shout. And ‘ULTIMATE SKYRIM GRAPHICS 2017’. And ‘Justin Bieber FORGETS words to 'Despacito' LIVE’, although I’ll concede that’s not immediately pertinent here. Curiosity got the better of me. Exactly how good can you make Skyrim look these days, using Special Edition as the new baseline and cherry-picking the finest community-made visual mods? achieved a frankly fearsome level of fidelity with the original version, but years have passed since then and graphics cards have gained multiple zeros on all their spec sheets. Is it possible to get Skyrim looking so realistic that it takes a second for your brain to distinguish it from reality? The results of my own personal quest surprised me: not only did I get the game looking beautiful enough that I want to play it all over again, but those gorgeous graphics mods have fundamentally changed the way I play now. Finding the right modsSkyrim SE ModsIt's not all about the graphics. Here's our guide to the best Skyrim Special Edition mods. And if you're playing the original version, here's our guide to the best Skyrim mods. There’s a particular alchemy to selecting a series of mods that work well together. Very often one mod will want to overwrite another’s files, or there’ll be some overlap between seemingly disparate mods (like a snow replacer and a water overhaul) which will end up cancelling each other out. I’ll throw my hands up at this point and admit I let YouTube’s sizable Skyrim mod content creator community do the hard work for me on this front. Taking the recommendations of , , , and others, I compiled a list of texture mods, weather mods, flora overhauls, water improvements, armours, and NPCs—in addition to essentials like the Static Mesh Improvement Mod—that looked believable, consistent with Skyrim’s world, and above all, beautiful. Personal preference is the ultimate deciding factor in any mod list like this, but to make Skyrim SE look like my screenshots, these are the ones to use: - Really high-quality, high-resolution and lore-friendly apparel for NPC and player alike. - In all honesty the vanilla hairs were fine by me, but this hair overhaul is required by Diversity (see below). - If you only install one mod, make it this. It squashes bugs and refines things you never noticed were broken or clunky before. It won’t make your game look better, but your experience will be much more polished. - A water overhaul that improves everything from transparency effects to foam texture resolution and coloring. I like the watercolor version, but that’s just my preference. - Fills the outdoors with wonderful grasses, mosses, ferns, bushes and flowers to frolic in. One of the most immediately transformative mods on the list. - I tried out a few different weather mods, and nearly prevailed, but to my eye Vivid Weathers produces the more realistic lighting conditions in conjunction with the lighting mods below and my chosen ENB (more on that later). - A lot of unused assets were found in Skyrim’s code after release, probably relics of content that Bethesda ran out of time to include. This mod puts it all back into your game, and is required by several other mods. - Sprawling new four-hour expansion which… just kidding. It makes the trees bigger. - Improves the textures of commonly found items and quest items. - Turns the vanilla weapons into artisanal masterpieces. You can see the individual marks on each blade and the texture where it’s been hammered into shape. Incredible. Works well with Immersive Armors to make the game feel new (and look new in screenshots). - Improves snow textures to higher-resolution images, simply. - Like Forgotten Retex Project, this mod improves a lot of the incidental items used as set dressing throughout Skyrim—specifically, in this case, those found in dungeons and caves. - Another hugely transformative mod, with enormous scope. Retextures much of the wild and several cities up to 4K. Use this as your base retexturing mod, upon which other more specific textures can be added. - More lovely plant life to populate Skyrim’s once brown and barren tundras. It’s compatible with Verdant, but be careful which files you overwrite when installing. Load Verdant after this to get the best from both mods. - An absolutely staggering piece of work which improves the 3D modelling of items and architecture throughout Skyrim. - Diversity completely changes the appearance of every NPC in Skyrim. The end result is a slightly disconcerting uniform attractiveness, but if you’re sick of everyone you encounter looking like Danny Trejo this is the mod to fix it. - It’s not an ENB, but more of a pre-ENB lighting mod which changes light values so that all lights look better after you apply an ENB. To be honest I’m not sure whether I have this working with the below mod or whether one is cancelling the other out, but I’m really pleased with the end result so I’m too scared to upset the apple cart. - Removes all lights that don’t have sources, and modifies the values for the lights that do. That means it gets really dark outside at night and in unlit areas of dungeons. It also means, together with all the other mods in this list and my chosen ENB/Reshade, the lighting always looks believable. - An incredibly clever mod that doesn’t overwrite any of your current textures but instead uses actual magic to make them look nicer in your game. Magic or .ini file values, at least. Using the to install these mods and set their load order is basically essential. It’s theoretically possible to do it all manually, but in the time it would take you to modify the .ini files correctly and ensure the right files live in the right locations, you could have coded The Elder Scrolls VI from scratch. It also affords you the advantage of swapping particular mods in and out to observe their effects. On to the installation.Choosing an ENBInitially I was almost disheartened when I installed this giant list of mods, loaded my game, and found a familiar-looking Skyrim staring back at me. The textures were much improved, yes, and the landscapes populated by much more realistic plant life. But it didn’t look like a generational shift. It was still recognisable, and that was exactly what I wanted to avoid. Applying an ENBSeries preset, a popular community lighting mod available for games like Fallout, Skyrim, and Grand Theft Auto, would change all that in an instant. You’ll hear it said a lot among the modding community, but there’s no more dramatic change you can enact on your game than applying an ENB to it. Therefore, my particular pick would be paramount. There are so many competing ‘photorealistic’ or ‘next-gen’ variants of Boris Vorontsov’s famous lighting mod that you could lose days watching those transitional wipe videos on Youtube demonstrating them all, but in the end I landed on one I was very happy with: the catchily named . While the majority of ENBs feature way too much contrast and bloom for my taste, this one works beautifully with Vivid Weather and my existing lighting mods. It produces dramatic but believable lighting conditions at any time of day, indoors or outdoors, and also exaggerates the depth-of-field and ambient occlusion effects for a more cinematic view.DownsamplingAt this point Skyrim started throwing out some really impressive imagery, so it was time to take things to the extreme. from will let you render games at resolutions far exceeding your monitor’s native output, and then ‘downsample’ the image so that it fits back on your screen. But you likely already know that, because you’re reading an article about making Skyrim look photorealistic. The question, really, is how much closer it can bring us towards that goal. My monitor’s native resolution is a slightly unusual 2560 x 1600, so I used GeDoSaTo to render Skyrim at twice that: a retina-seducing 5120 x 3200. All those high-res texture replacements really come into their own at this resolution, and the confluence of ENB, mods, and resolution produced natural landscapes that approached photorealism, given the right framing. It’s a frame rate killer, of course. My specs (GTX 1070, i7 2600K, 16GB RAM) were no match for that downsampled resolution and could only render the game at around 14fps. Attempting a 12K resolution resulted in a single-figure frame rate, which was frankly too unwieldy even for screenshot-hunting.Making Skyrim playable againMy longstanding reservation with mod collections like this when I see them elsewhere is: yes, but is it actually playable? There’s fun to be had by being a photojournalist in Skyrim and scouting out the best locations for screenshots, but after you’ve spent all that effort imbuing all that beauty into the game, it’d be a shame if you didn’t actually play it. I was able to pull it back to around 45 fps (I know, I know) by disabling downsampling and making use of . Simply put, it’s a handy tool that modifies your prefs.ini file and comes with new graphics presets which really boost performance. Using BethINI’s ‘ultra’ preset is much kinder to frame rates than the vanilla ‘ultra’ setting, without compromising any visible fidelity.How To Set Npcs As Non Essential SkyrimImage 2 of 14 Image 4 of 14 Image 6 of 14 Image 8 of 14 Image 10 of 14 Image 12 of 14 Image 14 of 14Meaningful gameplay improvementsI was surprised by how far I could push Skyrim, which is another way of saying I was surprised by the sheer talent and enduring commitment of the modding community. What surprised me even more, though, was that the concessions I made on my photorealistic screenshot quest actually improved the gameplay experience, too. Firstly: play without the HUD. Really. I disabled it just to take screenshots at first, and my inherent laziness meant that it stayed disabled while I played. I soon found that not having a bunch of quest markers, a crosshair, dialogue subtitles and health meters is, to use the Skyrim modder’s favourite word, a hugely immersive experience. Archery was suddenly satisfying again, and in the absence of a big quest arrow guiding me forth I engaged with the environments properly, looking for signposting cues and navigating using landmarks. All my efforts to produce realistic lighting changed the way I played, too. Suddenly going out at night without a torch was a terrible idea (a mechanic I always loved about Dragon’s Dogma), and certain areas of caves and dungeons were simply pitch black unless I illuminated them. It meant I had to treat lighting like a game mechanic, like Skyrim had suddenly become a Thief game. Having those little moments of revelation as I realised I had to play the game differently was a wonderful thing. It’s inspired me to go through Skyrim all over again, which is what I always secretly hoped the right collection of mods would do. And now as I do it, I’ll perpetually be on the lookout for killer screenshots. Comments are closed. |
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Tag » How To Set Npc Essential Skyrim
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In Skyrim, The Console Command To Set A Follower As Essential Is Not ...
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How Can I Make Interesting NPC Companions Essential? - Reddit
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Setessential Console Command Help
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How To Set NPCs As Nonessential Question :: The Elder Scrolls V
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Skyrim Talk:Essential NPCs - The Unofficial Elder Scrolls Pages
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[PDF] Skyrim Make Npc Essential
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Setessential Command Help & Examples - Fallout Cheats
To use Skyrim’s commands, you’ll need to open the developer console screen. This is easily done by tapping the tilde (~) key, which can be found under the Esc key, and just to the left of the 1 key on an American English keyboard. If you’re using a British English keyboard, you’ll need to tap the grave (`) key, which is located in the same place. When typing in console commands, remember that commands are not case sensitive, so don’t worry about caps lock. You’ll find that many commands will have a section that says something like<itemID><#>. In these cases, do not type the<> brackets, nor the #. Instead, type out the name of the item you want, and follow up by replacing the # with thenumberof items you require. For example: player .addItem<ItemID> <#> is the command to add new items to your inventory. If you wanted to add 100 gold to your inventory, you’d type in player .additem 00000f 100 Some commands require an item to be targeted. To do this, open the console, and then click on the object. The name of the targeted object will then appear in the middle of the screen.
Curiosity got the better of me. Exactly how good can you make Skyrim look these days, using Special Edition as the new baseline and cherry-picking the finest community-made visual mods? achieved a frankly fearsome level of fidelity with the original version, but years have passed since then and graphics cards have gained multiple zeros on all their spec sheets. Is it possible to get Skyrim looking so realistic that it takes a second for your brain to distinguish it from reality? The results of my own personal quest surprised me: not only did I get the game looking beautiful enough that I want to play it all over again, but those gorgeous graphics mods have fundamentally changed the way I play now.
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