Import Scene Operators — Blender Python API

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Application Modules

  • Context Access (bpy.context)
  • Data Access (bpy.data)
  • Message Bus (bpy.msgbus)
  • Operators (bpy.ops)Toggle navigation of Operators (bpy.ops)
    • Action Operators
    • Anim Operators
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    • Import Scene Operators
    • Info Operators
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  • Types (bpy.types)Toggle navigation of Types (bpy.types)
    • AOV(bpy_struct)
    • AOVs(bpy_struct)
    • ASSETBROWSER_UL_metadata_tags(UIList)
    • Action(ID)
    • ActionChannelbag(bpy_struct)
    • ActionChannelbagFCurves(bpy_struct)
    • ActionChannelbagGroups(bpy_struct)
    • ActionChannelbags(bpy_struct)
    • ActionConstraint(Constraint)
    • ActionGroup(bpy_struct)
    • ActionKeyframeStrip(ActionStrip)
    • ActionLayer(bpy_struct)
    • ActionLayers(bpy_struct)
    • ActionPoseMarkers(bpy_struct)
    • ActionSlot(bpy_struct)
    • ActionSlots(bpy_struct)
    • ActionStrip(bpy_struct)
    • ActionStrips(bpy_struct)
    • AddStrip(EffectStrip)
    • Addon(bpy_struct)
    • AddonPreferences(bpy_struct)
    • Addons(bpy_struct)
    • AdjustmentStrip(EffectStrip)
    • AlphaOverStrip(EffectStrip)
    • AlphaUnderStrip(EffectStrip)
    • AnimData(bpy_struct)
    • AnimDataDrivers(bpy_struct)
    • AnimViz(bpy_struct)
    • AnimVizMotionPaths(bpy_struct)
    • Annotation(ID)
    • AnnotationFrame(bpy_struct)
    • AnnotationFrames(bpy_struct)
    • AnnotationLayer(bpy_struct)
    • AnnotationLayers(bpy_struct)
    • AnnotationStroke(bpy_struct)
    • AnnotationStrokePoint(bpy_struct)
    • AnyType(bpy_struct)
    • Area(bpy_struct)
    • AreaLight(Light)
    • AreaSpaces(bpy_struct)
    • Armature(ID)
    • ArmatureBones(bpy_struct)
    • ArmatureConstraint(Constraint)
    • ArmatureConstraintTargets(bpy_struct)
    • ArmatureEditBones(bpy_struct)
    • ArmatureModifier(Modifier)
    • ArrayModifier(Modifier)
    • AssetLibraryCollection(bpy_struct)
    • AssetLibraryReference(bpy_struct)
    • AssetMetaData(bpy_struct)
    • AssetRepresentation(bpy_struct)
    • AssetShelf(bpy_struct)
    • AssetTag(bpy_struct)
    • AssetTags(bpy_struct)
    • AssetWeakReference(bpy_struct)
    • Attribute(bpy_struct)
    • AttributeGroupCurves(bpy_struct)
    • AttributeGroupGreasePencil(bpy_struct)
    • AttributeGroupGreasePencilDrawing(bpy_struct)
    • AttributeGroupMesh(bpy_struct)
    • AttributeGroupPointCloud(bpy_struct)
    • BakeSettings(bpy_struct)
    • BevelModifier(Modifier)
    • BezierSplinePoint(bpy_struct)
    • BlendData(bpy_struct)
    • BlendDataActions(bpy_struct)
    • BlendDataAnnotations(bpy_struct)
    • BlendDataArmatures(bpy_struct)
    • BlendDataBrushes(bpy_struct)
    • BlendDataCacheFiles(bpy_struct)
    • BlendDataCameras(bpy_struct)
    • BlendDataCollections(bpy_struct)
    • BlendDataCurves(bpy_struct)
    • BlendDataFonts(bpy_struct)
    • BlendDataGreasePencilsV3(bpy_struct)
    • BlendDataHairCurves(bpy_struct)
    • BlendDataImages(bpy_struct)
    • BlendDataLattices(bpy_struct)
    • BlendDataLibraries(bpy_struct)
    • BlendDataLights(bpy_struct)
    • BlendDataLineStyles(bpy_struct)
    • BlendDataMasks(bpy_struct)
    • BlendDataMaterials(bpy_struct)
    • BlendDataMeshes(bpy_struct)
    • BlendDataMetaBalls(bpy_struct)
    • BlendDataMovieClips(bpy_struct)
    • BlendDataNodeTrees(bpy_struct)
    • BlendDataObjects(bpy_struct)
    • BlendDataPaintCurves(bpy_struct)
    • BlendDataPalettes(bpy_struct)
    • BlendDataParticles(bpy_struct)
    • BlendDataPointClouds(bpy_struct)
    • BlendDataProbes(bpy_struct)
    • BlendDataScenes(bpy_struct)
    • BlendDataScreens(bpy_struct)
    • BlendDataSounds(bpy_struct)
    • BlendDataSpeakers(bpy_struct)
    • BlendDataTexts(bpy_struct)
    • BlendDataTextures(bpy_struct)
    • BlendDataVolumes(bpy_struct)
    • BlendDataWindowManagers(bpy_struct)
    • BlendDataWorkSpaces(bpy_struct)
    • BlendDataWorlds(bpy_struct)
    • BlendFileColorspace(bpy_struct)
    • BlendImportContext(bpy_struct)
    • BlendImportContextItem(bpy_struct)
    • BlendImportContextItems(bpy_struct)
    • BlendImportContextLibraries(bpy_struct)
    • BlendImportContextLibrary(bpy_struct)
    • BlendTexture(Texture)
    • BlenderRNA(bpy_struct)
    • BoidRule(bpy_struct)
    • BoidRuleAverageSpeed(BoidRule)
    • BoidRuleAvoid(BoidRule)
    • BoidRuleAvoidCollision(BoidRule)
    • BoidRuleFight(BoidRule)
    • BoidRuleFollowLeader(BoidRule)
    • BoidRuleGoal(BoidRule)
    • BoidSettings(bpy_struct)
    • BoidState(bpy_struct)
    • Bone(bpy_struct)
    • BoneCollection(bpy_struct)
    • BoneCollectionMemberships(bpy_struct)
    • BoneCollections(bpy_struct)
    • BoneColor(bpy_struct)
    • BoolAttribute(Attribute)
    • BoolAttributeValue(bpy_struct)
    • BoolProperty(Property)
    • BooleanModifier(Modifier)
    • BrightContrastModifier(StripModifier)
    • Brush(ID)
    • BrushCapabilities(bpy_struct)
    • BrushCapabilitiesImagePaint(bpy_struct)
    • BrushCapabilitiesSculpt(bpy_struct)
    • BrushCapabilitiesVertexPaint(bpy_struct)
    • BrushCapabilitiesWeightPaint(bpy_struct)
    • BrushCurvesSculptSettings(bpy_struct)
    • BrushGpencilSettings(bpy_struct)
    • BrushTextureSlot(TextureSlot)
    • BuildModifier(Modifier)
    • ByteColorAttribute(Attribute)
    • ByteColorAttributeValue(bpy_struct)
    • ByteIntAttribute(Attribute)
    • ByteIntAttributeValue(bpy_struct)
    • CLIP_UL_tracking_objects(UIList)
    • CURVES_UL_attributes(UIList)
    • CacheFile(ID)
    • CacheFileLayer(bpy_struct)
    • CacheFileLayers(bpy_struct)
    • CacheObjectPath(bpy_struct)
    • CacheObjectPaths(bpy_struct)
    • Camera(ID)
    • CameraBackgroundImage(bpy_struct)
    • CameraBackgroundImages(bpy_struct)
    • CameraDOFSettings(bpy_struct)
    • CameraSolverConstraint(Constraint)
    • CameraStereoData(bpy_struct)
    • CastModifier(Modifier)
    • ChannelDriverVariables(bpy_struct)
    • ChildOfConstraint(Constraint)
    • ChildParticle(bpy_struct)
    • ClampToConstraint(Constraint)
    • ClothCollisionSettings(bpy_struct)
    • ClothModifier(Modifier)
    • ClothSettings(bpy_struct)
    • ClothSolverResult(bpy_struct)
    • CloudsTexture(Texture)
    • Collection(ID)
    • CollectionChild(bpy_struct)
    • CollectionChildren(bpy_struct)
    • CollectionExport(bpy_struct)
    • CollectionExports(bpy_struct)
    • CollectionLightLinking(bpy_struct)
    • CollectionObject(bpy_struct)
    • CollectionObjects(bpy_struct)
    • CollectionProperty(Property)
    • CollisionModifier(Modifier)
    • CollisionSettings(bpy_struct)
    • ColorBalanceModifier(StripModifier)
    • ColorManagedDisplaySettings(bpy_struct)
    • ColorManagedInputColorspaceSettings(bpy_struct)
    • ColorManagedSequencerColorspaceSettings(bpy_struct)
    • ColorManagedViewSettings(bpy_struct)
    • ColorMapping(bpy_struct)
    • ColorMixStrip(EffectStrip)
    • ColorRamp(bpy_struct)
    • ColorRampElement(bpy_struct)
    • ColorRampElements(bpy_struct)
    • ColorStrip(EffectStrip)
    • CompositorNode(NodeInternal)
    • CompositorNodeAlphaOver(CompositorNode)
    • CompositorNodeAntiAliasing(CompositorNode)
    • CompositorNodeBilateralblur(CompositorNode)
    • CompositorNodeBlur(CompositorNode)
    • CompositorNodeBokehBlur(CompositorNode)
    • CompositorNodeBokehImage(CompositorNode)
    • CompositorNodeBoxMask(CompositorNode)
    • CompositorNodeBrightContrast(CompositorNode)
    • CompositorNodeChannelMatte(CompositorNode)
    • CompositorNodeChromaMatte(CompositorNode)
    • CompositorNodeColorBalance(CompositorNode)
    • CompositorNodeColorCorrection(CompositorNode)
    • CompositorNodeColorMatte(CompositorNode)
    • CompositorNodeColorSpill(CompositorNode)
    • CompositorNodeCombineColor(CompositorNode)
    • CompositorNodeConvertColorSpace(CompositorNode)
    • CompositorNodeConvertToDisplay(CompositorNode)
    • CompositorNodeConvolve(CompositorNode)
    • CompositorNodeCornerPin(CompositorNode)
    • CompositorNodeCrop(CompositorNode)
    • CompositorNodeCryptomatte(CompositorNode)
    • CompositorNodeCryptomatteV2(CompositorNode)
    • CompositorNodeCurveRGB(CompositorNode)
    • CompositorNodeCustomGroup(CompositorNode)
    • CompositorNodeDBlur(CompositorNode)
    • CompositorNodeDefocus(CompositorNode)
    • CompositorNodeDenoise(CompositorNode)
    • CompositorNodeDespeckle(CompositorNode)
    • CompositorNodeDiffMatte(CompositorNode)
    • CompositorNodeDilateErode(CompositorNode)
    • CompositorNodeDisplace(CompositorNode)
    • CompositorNodeDistanceMatte(CompositorNode)
    • CompositorNodeDoubleEdgeMask(CompositorNode)
    • CompositorNodeEllipseMask(CompositorNode)
    • CompositorNodeExposure(CompositorNode)
    • CompositorNodeFilter(CompositorNode)
    • CompositorNodeFlip(CompositorNode)
    • CompositorNodeGamma(CompositorNode)
    • CompositorNodeGlare(CompositorNode)
    • CompositorNodeGroup(CompositorNode)
    • CompositorNodeHueCorrect(CompositorNode)
    • CompositorNodeHueSat(CompositorNode)
    • CompositorNodeIDMask(CompositorNode)
    • CompositorNodeImage(CompositorNode)
    • CompositorNodeImageCoordinates(CompositorNode)
    • CompositorNodeImageInfo(CompositorNode)
    • CompositorNodeInpaint(CompositorNode)
    • CompositorNodeInvert(CompositorNode)
    • CompositorNodeKeying(CompositorNode)
    • CompositorNodeKeyingScreen(CompositorNode)
    • CompositorNodeKuwahara(CompositorNode)
    • CompositorNodeLensdist(CompositorNode)
    • CompositorNodeLevels(CompositorNode)
    • CompositorNodeLumaMatte(CompositorNode)
    • CompositorNodeMapUV(CompositorNode)
    • CompositorNodeMask(CompositorNode)
    • CompositorNodeMovieClip(CompositorNode)
    • CompositorNodeMovieDistortion(CompositorNode)
    • CompositorNodeNormal(CompositorNode)
    • CompositorNodeNormalize(CompositorNode)
    • CompositorNodeOutputFile(CompositorNode)
    • CompositorNodePixelate(CompositorNode)
    • CompositorNodePlaneTrackDeform(CompositorNode)
    • CompositorNodePosterize(CompositorNode)
    • CompositorNodePremulKey(CompositorNode)
    • CompositorNodeRGB(CompositorNode)
    • CompositorNodeRGBToBW(CompositorNode)
    • CompositorNodeRLayers(CompositorNode)
    • CompositorNodeRelativeToPixel(CompositorNode)
    • CompositorNodeRotate(CompositorNode)
    • CompositorNodeScale(CompositorNode)
    • CompositorNodeSceneTime(CompositorNode)
    • CompositorNodeSeparateColor(CompositorNode)
    • CompositorNodeSetAlpha(CompositorNode)
    • CompositorNodeSplit(CompositorNode)
    • CompositorNodeStabilize(CompositorNode)
    • CompositorNodeSwitch(CompositorNode)
    • CompositorNodeSwitchView(CompositorNode)
    • CompositorNodeTime(CompositorNode)
    • CompositorNodeTonemap(CompositorNode)
    • CompositorNodeTrackPos(CompositorNode)
    • CompositorNodeTransform(CompositorNode)
    • CompositorNodeTranslate(CompositorNode)
    • CompositorNodeTree(NodeTree)
    • CompositorNodeVecBlur(CompositorNode)
    • CompositorNodeViewer(CompositorNode)
    • CompositorNodeZcombine(CompositorNode)
    • ConsoleLine(bpy_struct)
    • Constraint(bpy_struct)
    • ConstraintTarget(bpy_struct)
    • ConstraintTargetBone(bpy_struct)
    • Context(bpy_struct)
    • CopyLocationConstraint(Constraint)
    • CopyRotationConstraint(Constraint)
    • CopyScaleConstraint(Constraint)
    • CopyTransformsConstraint(Constraint)
    • CorrectiveSmoothModifier(Modifier)
    • CrossStrip(EffectStrip)
    • CryptomatteEntry(bpy_struct)
    • Curve(ID)
    • CurveMap(bpy_struct)
    • CurveMapPoint(bpy_struct)
    • CurveMapPoints(bpy_struct)
    • CurveMapping(bpy_struct)
    • CurveModifier(Modifier)
    • CurvePaintSettings(bpy_struct)
    • CurvePoint(bpy_struct)
    • CurveProfile(bpy_struct)
    • CurveProfilePoint(bpy_struct)
    • CurveProfilePoints(bpy_struct)
    • CurveSlice(bpy_struct)
    • CurveSplines(bpy_struct)
    • Curves(ID)
    • CurvesModifier(StripModifier)
    • CurvesSculpt(Paint)
    • DATA_UL_bone_collections(UIList)
    • DampedTrackConstraint(Constraint)
    • DataTransferModifier(Modifier)
    • DecimateModifier(Modifier)
    • Depsgraph(bpy_struct)
    • DepsgraphObjectInstance(bpy_struct)
    • DepsgraphUpdate(bpy_struct)
    • DisplaceModifier(Modifier)
    • DisplaySafeAreas(bpy_struct)
    • DistortedNoiseTexture(Texture)
    • DopeSheet(bpy_struct)
    • Driver(bpy_struct)
    • DriverTarget(bpy_struct)
    • DriverVariable(bpy_struct)
    • DynamicPaintBrushSettings(bpy_struct)
    • DynamicPaintCanvasSettings(bpy_struct)
    • DynamicPaintModifier(Modifier)
    • DynamicPaintSurface(bpy_struct)
    • DynamicPaintSurfaces(bpy_struct)
    • EQCurveMappingData(bpy_struct)
    • EdgeSplitModifier(Modifier)
    • EditBone(bpy_struct)
    • EffectStrip(Strip)
    • EffectorWeights(bpy_struct)
    • EnumProperty(Property)
    • EnumPropertyItem(bpy_struct)
    • EvaluateClosureNodeViewerPathElem(ViewerPathElem)
    • Event(bpy_struct)
    • ExplodeModifier(Modifier)
    • FCurve(bpy_struct)
    • FCurveKeyframePoints(bpy_struct)
    • FCurveModifiers(bpy_struct)
    • FCurveSample(bpy_struct)
    • FFmpegSettings(bpy_struct)
    • FILEBROWSER_UL_dir(UIList)
    • FModifier(bpy_struct)
    • FModifierCycles(FModifier)
    • FModifierEnvelope(FModifier)
    • FModifierEnvelopeControlPoint(bpy_struct)
    • FModifierEnvelopeControlPoints(bpy_struct)
    • FModifierFunctionGenerator(FModifier)
    • FModifierGenerator(FModifier)
    • FModifierLimits(FModifier)
    • FModifierNoise(FModifier)
    • FModifierStepped(FModifier)
    • FieldSettings(bpy_struct)
    • FileAssetSelectIDFilter(bpy_struct)
    • FileAssetSelectParams(FileSelectParams)
    • FileBrowserFSMenuEntry(bpy_struct)
    • FileHandler(bpy_struct)
    • FileSelectEntry(bpy_struct)
    • FileSelectIDFilter(bpy_struct)
    • FileSelectParams(bpy_struct)
    • Float2Attribute(Attribute)
    • Float2AttributeValue(bpy_struct)
    • Float4x4Attribute(Attribute)
    • Float4x4AttributeValue(bpy_struct)
    • FloatAttribute(Attribute)
    • FloatAttributeValue(bpy_struct)
    • FloatColorAttribute(Attribute)
    • FloatColorAttributeValue(bpy_struct)
    • FloatProperty(Property)
    • FloatVectorAttribute(Attribute)
    • FloatVectorAttributeValue(bpy_struct)
    • FloatVectorValueReadOnly(bpy_struct)
    • FloorConstraint(Constraint)
    • FluidDomainSettings(bpy_struct)
    • FluidEffectorSettings(bpy_struct)
    • FluidFlowSettings(bpy_struct)
    • FluidModifier(Modifier)
    • FollowPathConstraint(Constraint)
    • FollowTrackConstraint(Constraint)
    • ForeachGeometryElementGenerationItem(bpy_struct)
    • ForeachGeometryElementInputItem(bpy_struct)
    • ForeachGeometryElementMainItem(bpy_struct)
    • ForeachGeometryElementZoneViewerPathElem(ViewerPathElem)
    • FreestyleLineSet(bpy_struct)
    • FreestyleLineStyle(ID)
    • FreestyleModuleSettings(bpy_struct)
    • FreestyleModules(bpy_struct)
    • FreestyleSettings(bpy_struct)
    • Function(bpy_struct)
    • FunctionNode(NodeInternal)
    • FunctionNodeAlignEulerToVector(FunctionNode)
    • FunctionNodeAlignRotationToVector(FunctionNode)
    • FunctionNodeAxesToRotation(FunctionNode)
    • FunctionNodeAxisAngleToRotation(FunctionNode)
    • FunctionNodeBitMath(FunctionNode)
    • FunctionNodeBooleanMath(FunctionNode)
    • FunctionNodeCombineColor(FunctionNode)
    • FunctionNodeCombineMatrix(FunctionNode)
    • FunctionNodeCombineTransform(FunctionNode)
    • FunctionNodeCompare(FunctionNode)
    • FunctionNodeEulerToRotation(FunctionNode)
    • FunctionNodeFindInString(FunctionNode)
    • FunctionNodeFloatToInt(FunctionNode)
    • FunctionNodeFormatString(FunctionNode)
    • FunctionNodeHashValue(FunctionNode)
    • FunctionNodeInputBool(FunctionNode)
    • FunctionNodeInputColor(FunctionNode)
    • FunctionNodeInputInt(FunctionNode)
    • FunctionNodeInputRotation(FunctionNode)
    • FunctionNodeInputSpecialCharacters(FunctionNode)
    • FunctionNodeInputString(FunctionNode)
    • FunctionNodeInputVector(FunctionNode)
    • FunctionNodeIntegerMath(FunctionNode)
    • FunctionNodeInvertMatrix(FunctionNode)
    • FunctionNodeInvertRotation(FunctionNode)
    • FunctionNodeMatchString(FunctionNode)
    • FunctionNodeMatrixDeterminant(FunctionNode)
    • FunctionNodeMatrixMultiply(FunctionNode)
    • FunctionNodeProjectPoint(FunctionNode)
    • FunctionNodeQuaternionToRotation(FunctionNode)
    • FunctionNodeRandomValue(FunctionNode)
    • FunctionNodeReplaceString(FunctionNode)
    • FunctionNodeRotateEuler(FunctionNode)
    • FunctionNodeRotateRotation(FunctionNode)
    • FunctionNodeRotateVector(FunctionNode)
    • FunctionNodeRotationToAxisAngle(FunctionNode)
    • FunctionNodeRotationToEuler(FunctionNode)
    • FunctionNodeRotationToQuaternion(FunctionNode)
    • FunctionNodeSeparateColor(FunctionNode)
    • FunctionNodeSeparateMatrix(FunctionNode)
    • FunctionNodeSeparateTransform(FunctionNode)
    • FunctionNodeSliceString(FunctionNode)
    • FunctionNodeStringLength(FunctionNode)
    • FunctionNodeStringToValue(FunctionNode)
    • FunctionNodeTransformDirection(FunctionNode)
    • FunctionNodeTransformPoint(FunctionNode)
    • FunctionNodeTransposeMatrix(FunctionNode)
    • FunctionNodeValueToString(FunctionNode)
    • GPENCIL_UL_annotation_layer(UIList)
    • GPENCIL_UL_matslots(UIList)
    • GPencilInterpolateSettings(bpy_struct)
    • GPencilSculptGuide(bpy_struct)
    • GPencilSculptSettings(bpy_struct)
    • GREASE_PENCIL_UL_attributes(UIList)
    • GREASE_PENCIL_UL_masks(UIList)
    • GammaCrossStrip(EffectStrip)
    • GaussianBlurStrip(EffectStrip)
    • GeometryAttributeConstraint(Constraint)
    • GeometryNode(NodeInternal)
    • GeometryNodeAccumulateField(GeometryNode)
    • GeometryNodeAttributeDomainSize(GeometryNode)
    • GeometryNodeAttributeStatistic(GeometryNode)
    • GeometryNodeBake(GeometryNode)
    • GeometryNodeBlurAttribute(GeometryNode)
    • GeometryNodeBoundBox(GeometryNode)
    • GeometryNodeCameraInfo(GeometryNode)
    • GeometryNodeCaptureAttribute(GeometryNode)
    • GeometryNodeCollectionInfo(GeometryNode)
    • GeometryNodeConvexHull(GeometryNode)
    • GeometryNodeCornersOfEdge(GeometryNode)
    • GeometryNodeCornersOfFace(GeometryNode)
    • GeometryNodeCornersOfVertex(GeometryNode)
    • GeometryNodeCurveArc(GeometryNode)
    • GeometryNodeCurveEndpointSelection(GeometryNode)
    • GeometryNodeCurveHandleTypeSelection(GeometryNode)
    • GeometryNodeCurveLength(GeometryNode)
    • GeometryNodeCurveOfPoint(GeometryNode)
    • GeometryNodeCurvePrimitiveBezierSegment(GeometryNode)
    • GeometryNodeCurvePrimitiveCircle(GeometryNode)
    • GeometryNodeCurvePrimitiveLine(GeometryNode)
    • GeometryNodeCurvePrimitiveQuadrilateral(GeometryNode)
    • GeometryNodeCurveQuadraticBezier(GeometryNode)
    • GeometryNodeCurveSetHandles(GeometryNode)
    • GeometryNodeCurveSpiral(GeometryNode)
    • GeometryNodeCurveSplineType(GeometryNode)
    • GeometryNodeCurveStar(GeometryNode)
    • GeometryNodeCurveToMesh(GeometryNode)
    • GeometryNodeCurveToPoints(GeometryNode)
    • GeometryNodeCurvesToGreasePencil(GeometryNode)
    • GeometryNodeCustomGroup(GeometryNode)
    • GeometryNodeDeformCurvesOnSurface(GeometryNode)
    • GeometryNodeDeleteGeometry(GeometryNode)
    • GeometryNodeDistributePointsInGrid(GeometryNode)
    • GeometryNodeDistributePointsInVolume(GeometryNode)
    • GeometryNodeDistributePointsOnFaces(GeometryNode)
    • GeometryNodeDualMesh(GeometryNode)
    • GeometryNodeDuplicateElements(GeometryNode)
    • GeometryNodeEdgePathsToCurves(GeometryNode)
    • GeometryNodeEdgePathsToSelection(GeometryNode)
    • GeometryNodeEdgesOfCorner(GeometryNode)
    • GeometryNodeEdgesOfVertex(GeometryNode)
    • GeometryNodeEdgesToFaceGroups(GeometryNode)
    • GeometryNodeExtrudeMesh(GeometryNode)
    • GeometryNodeFaceOfCorner(GeometryNode)
    • GeometryNodeFieldAtIndex(GeometryNode)
    • GeometryNodeFieldAverage(GeometryNode)
    • GeometryNodeFieldMinAndMax(GeometryNode)
    • GeometryNodeFieldOnDomain(GeometryNode)
    • GeometryNodeFieldToGrid(GeometryNode)
    • GeometryNodeFieldToGridItem(bpy_struct)
    • GeometryNodeFieldToGridItems(bpy_struct)
    • GeometryNodeFieldVariance(GeometryNode)
    • GeometryNodeFillCurve(GeometryNode)
    • GeometryNodeFilletCurve(GeometryNode)
    • GeometryNodeFlipFaces(GeometryNode)
    • GeometryNodeForeachGeometryElementInput(GeometryNode)
    • GeometryNodeForeachGeometryElementOutput(GeometryNode)
    • GeometryNodeGeometryToInstance(GeometryNode)
    • GeometryNodeGetNamedGrid(GeometryNode)
    • GeometryNodeGizmoDial(GeometryNode)
    • GeometryNodeGizmoLinear(GeometryNode)
    • GeometryNodeGizmoTransform(GeometryNode)
    • GeometryNodeGreasePencilToCurves(GeometryNode)
    • GeometryNodeGridAdvect(GeometryNode)
    • GeometryNodeGridCurl(GeometryNode)
    • GeometryNodeGridDivergence(GeometryNode)
    • GeometryNodeGridGradient(GeometryNode)
    • GeometryNodeGridInfo(GeometryNode)
    • GeometryNodeGridLaplacian(GeometryNode)
    • GeometryNodeGridPrune(GeometryNode)
    • GeometryNodeGridToMesh(GeometryNode)
    • GeometryNodeGridVoxelize(GeometryNode)
    • GeometryNodeGroup(GeometryNode)
    • GeometryNodeImageInfo(GeometryNode)
    • GeometryNodeImageTexture(GeometryNode)
    • GeometryNodeImportCSV(GeometryNode)
    • GeometryNodeImportOBJ(GeometryNode)
    • GeometryNodeImportPLY(GeometryNode)
    • GeometryNodeImportSTL(GeometryNode)
    • GeometryNodeImportText(GeometryNode)
    • GeometryNodeImportVDB(GeometryNode)
    • GeometryNodeIndexOfNearest(GeometryNode)
    • GeometryNodeIndexSwitch(GeometryNode)
    • GeometryNodeInputActiveCamera(GeometryNode)
    • GeometryNodeInputCollection(GeometryNode)
    • GeometryNodeInputCurveHandlePositions(GeometryNode)
    • GeometryNodeInputCurveTilt(GeometryNode)
    • GeometryNodeInputEdgeSmooth(GeometryNode)
    • GeometryNodeInputID(GeometryNode)
    • GeometryNodeInputImage(GeometryNode)
    • GeometryNodeInputIndex(GeometryNode)
    • GeometryNodeInputInstanceBounds(GeometryNode)
    • GeometryNodeInputInstanceRotation(GeometryNode)
    • GeometryNodeInputInstanceScale(GeometryNode)
    • GeometryNodeInputMaterial(GeometryNode)
    • GeometryNodeInputMaterialIndex(GeometryNode)
    • GeometryNodeInputMeshEdgeAngle(GeometryNode)
    • GeometryNodeInputMeshEdgeNeighbors(GeometryNode)
    • GeometryNodeInputMeshEdgeVertices(GeometryNode)
    • GeometryNodeInputMeshFaceArea(GeometryNode)
    • GeometryNodeInputMeshFaceIsPlanar(GeometryNode)
    • GeometryNodeInputMeshFaceNeighbors(GeometryNode)
    • GeometryNodeInputMeshIsland(GeometryNode)
    • GeometryNodeInputMeshVertexNeighbors(GeometryNode)
    • GeometryNodeInputNamedAttribute(GeometryNode)
    • GeometryNodeInputNamedLayerSelection(GeometryNode)
    • GeometryNodeInputNormal(GeometryNode)
    • GeometryNodeInputObject(GeometryNode)
    • GeometryNodeInputPosition(GeometryNode)
    • GeometryNodeInputRadius(GeometryNode)
    • GeometryNodeInputSceneTime(GeometryNode)
    • GeometryNodeInputShadeSmooth(GeometryNode)
    • GeometryNodeInputShortestEdgePaths(GeometryNode)
    • GeometryNodeInputSplineCyclic(GeometryNode)
    • GeometryNodeInputSplineResolution(GeometryNode)
    • GeometryNodeInputTangent(GeometryNode)
    • GeometryNodeInputVoxelIndex(GeometryNode)
    • GeometryNodeInstanceOnPoints(GeometryNode)
    • GeometryNodeInstanceTransform(GeometryNode)
    • GeometryNodeInstancesToPoints(GeometryNode)
    • GeometryNodeInterpolateCurves(GeometryNode)
    • GeometryNodeIsViewport(GeometryNode)
    • GeometryNodeJoinGeometry(GeometryNode)
    • GeometryNodeList(GeometryNode)
    • GeometryNodeListGetItem(GeometryNode)
    • GeometryNodeListLength(GeometryNode)
    • GeometryNodeMaterialSelection(GeometryNode)
    • GeometryNodeMenuSwitch(GeometryNode)
    • GeometryNodeMergeByDistance(GeometryNode)
    • GeometryNodeMergeLayers(GeometryNode)
    • GeometryNodeMeshBoolean(GeometryNode)
    • GeometryNodeMeshCircle(GeometryNode)
    • GeometryNodeMeshCone(GeometryNode)
    • GeometryNodeMeshCube(GeometryNode)
    • GeometryNodeMeshCylinder(GeometryNode)
    • GeometryNodeMeshFaceSetBoundaries(GeometryNode)
    • GeometryNodeMeshGrid(GeometryNode)
    • GeometryNodeMeshIcoSphere(GeometryNode)
    • GeometryNodeMeshLine(GeometryNode)
    • GeometryNodeMeshToCurve(GeometryNode)
    • GeometryNodeMeshToDensityGrid(GeometryNode)
    • GeometryNodeMeshToPoints(GeometryNode)
    • GeometryNodeMeshToSDFGrid(GeometryNode)
    • GeometryNodeMeshToVolume(GeometryNode)
    • GeometryNodeMeshUVSphere(GeometryNode)
    • GeometryNodeObjectInfo(GeometryNode)
    • GeometryNodeOffsetCornerInFace(GeometryNode)
    • GeometryNodeOffsetPointInCurve(GeometryNode)
    • GeometryNodePoints(GeometryNode)
    • GeometryNodePointsOfCurve(GeometryNode)
    • GeometryNodePointsToCurves(GeometryNode)
    • GeometryNodePointsToSDFGrid(GeometryNode)
    • GeometryNodePointsToVertices(GeometryNode)
    • GeometryNodePointsToVolume(GeometryNode)
    • GeometryNodeProximity(GeometryNode)
    • GeometryNodeRaycast(GeometryNode)
    • GeometryNodeRealizeInstances(GeometryNode)
    • GeometryNodeRemoveAttribute(GeometryNode)
    • GeometryNodeRepeatInput(GeometryNode)
    • GeometryNodeRepeatOutput(GeometryNode)
    • GeometryNodeReplaceMaterial(GeometryNode)
    • GeometryNodeResampleCurve(GeometryNode)
    • GeometryNodeReverseCurve(GeometryNode)
    • GeometryNodeRotateInstances(GeometryNode)
    • GeometryNodeSDFGridBoolean(GeometryNode)
    • GeometryNodeSDFGridFillet(GeometryNode)
    • GeometryNodeSDFGridLaplacian(GeometryNode)
    • GeometryNodeSDFGridMean(GeometryNode)
    • GeometryNodeSDFGridMeanCurvature(GeometryNode)
    • GeometryNodeSDFGridMedian(GeometryNode)
    • GeometryNodeSDFGridOffset(GeometryNode)
    • GeometryNodeSampleCurve(GeometryNode)
    • GeometryNodeSampleGrid(GeometryNode)
    • GeometryNodeSampleGridIndex(GeometryNode)
    • GeometryNodeSampleIndex(GeometryNode)
    • GeometryNodeSampleNearest(GeometryNode)
    • GeometryNodeSampleNearestSurface(GeometryNode)
    • GeometryNodeSampleUVSurface(GeometryNode)
    • GeometryNodeScaleElements(GeometryNode)
    • GeometryNodeScaleInstances(GeometryNode)
    • GeometryNodeSelfObject(GeometryNode)
    • GeometryNodeSeparateComponents(GeometryNode)
    • GeometryNodeSeparateGeometry(GeometryNode)
    • GeometryNodeSetCurveHandlePositions(GeometryNode)
    • GeometryNodeSetCurveNormal(GeometryNode)
    • GeometryNodeSetCurveRadius(GeometryNode)
    • GeometryNodeSetCurveTilt(GeometryNode)
    • GeometryNodeSetGeometryName(GeometryNode)
    • GeometryNodeSetGreasePencilColor(GeometryNode)
    • GeometryNodeSetGreasePencilDepth(GeometryNode)
    • GeometryNodeSetGreasePencilSoftness(GeometryNode)
    • GeometryNodeSetGridBackground(GeometryNode)
    • GeometryNodeSetGridTransform(GeometryNode)
    • GeometryNodeSetID(GeometryNode)
    • GeometryNodeSetInstanceTransform(GeometryNode)
    • GeometryNodeSetMaterial(GeometryNode)
    • GeometryNodeSetMaterialIndex(GeometryNode)
    • GeometryNodeSetMeshNormal(GeometryNode)
    • GeometryNodeSetPointRadius(GeometryNode)
    • GeometryNodeSetPosition(GeometryNode)
    • GeometryNodeSetShadeSmooth(GeometryNode)
    • GeometryNodeSetSplineCyclic(GeometryNode)
    • GeometryNodeSetSplineResolution(GeometryNode)
    • GeometryNodeSimulationInput(GeometryNode)
    • GeometryNodeSimulationOutput(GeometryNode)
    • GeometryNodeSortElements(GeometryNode)
    • GeometryNodeSplineLength(GeometryNode)
    • GeometryNodeSplineParameter(GeometryNode)
    • GeometryNodeSplitEdges(GeometryNode)
    • GeometryNodeSplitToInstances(GeometryNode)
    • GeometryNodeStoreNamedAttribute(GeometryNode)
    • GeometryNodeStoreNamedGrid(GeometryNode)
    • GeometryNodeStringJoin(GeometryNode)
    • GeometryNodeStringToCurves(GeometryNode)
    • GeometryNodeSubdivideCurve(GeometryNode)
    • GeometryNodeSubdivideMesh(GeometryNode)
    • GeometryNodeSubdivisionSurface(GeometryNode)
    • GeometryNodeSwitch(GeometryNode)
    • GeometryNodeTool3DCursor(GeometryNode)
    • GeometryNodeToolActiveElement(GeometryNode)
    • GeometryNodeToolFaceSet(GeometryNode)
    • GeometryNodeToolMousePosition(GeometryNode)
    • GeometryNodeToolSelection(GeometryNode)
    • GeometryNodeToolSetFaceSet(GeometryNode)
    • GeometryNodeToolSetSelection(GeometryNode)
    • GeometryNodeTransform(GeometryNode)
    • GeometryNodeTranslateInstances(GeometryNode)
    • GeometryNodeTree(NodeTree)
    • GeometryNodeTriangulate(GeometryNode)
    • GeometryNodeTrimCurve(GeometryNode)
    • GeometryNodeUVPackIslands(GeometryNode)
    • GeometryNodeUVTangent(GeometryNode)
    • GeometryNodeUVUnwrap(GeometryNode)
    • GeometryNodeVertexOfCorner(GeometryNode)
    • GeometryNodeViewer(GeometryNode)
    • GeometryNodeViewportTransform(GeometryNode)
    • GeometryNodeVolumeCube(GeometryNode)
    • GeometryNodeVolumeToMesh(GeometryNode)
    • GeometryNodeWarning(GeometryNode)
    • GeometrySet
    • Gizmo(bpy_struct)
    • GizmoGroup(bpy_struct)
    • GizmoGroupProperties(bpy_struct)
    • GizmoProperties(bpy_struct)
    • Gizmos(bpy_struct)
    • GlowStrip(EffectStrip)
    • GpPaint(Paint)
    • GpSculptPaint(Paint)
    • GpVertexPaint(Paint)
    • GpWeightPaint(Paint)
    • GreasePencil(ID)
    • GreasePencilArmatureModifier(Modifier)
    • GreasePencilArrayModifier(Modifier)
    • GreasePencilBuildModifier(Modifier)
    • GreasePencilColorModifier(Modifier)
    • GreasePencilDashModifierData(Modifier)
    • GreasePencilDashModifierSegment(bpy_struct)
    • GreasePencilDrawing(bpy_struct)
    • GreasePencilEnvelopeModifier(Modifier)
    • GreasePencilFrame(bpy_struct)
    • GreasePencilFrames(bpy_struct)
    • GreasePencilHookModifier(Modifier)
    • GreasePencilLatticeModifier(Modifier)
    • GreasePencilLayer(GreasePencilTreeNode)
    • GreasePencilLayerGroup(GreasePencilTreeNode)
    • GreasePencilLayerMask(bpy_struct)
    • GreasePencilLayerMasks(bpy_struct)
    • GreasePencilLengthModifier(Modifier)
    • GreasePencilLineartModifier(Modifier)
    • GreasePencilMirrorModifier(Modifier)
    • GreasePencilMultiplyModifier(Modifier)
    • GreasePencilNoiseModifier(Modifier)
    • GreasePencilOffsetModifier(Modifier)
    • GreasePencilOpacityModifier(Modifier)
    • GreasePencilOutlineModifier(Modifier)
    • GreasePencilShrinkwrapModifier(Modifier)
    • GreasePencilSimplifyModifier(Modifier)
    • GreasePencilSmoothModifier(Modifier)
    • GreasePencilSubdivModifier(Modifier)
    • GreasePencilTextureModifier(Modifier)
    • GreasePencilThickModifierData(Modifier)
    • GreasePencilTimeModifier(Modifier)
    • GreasePencilTimeModifierSegment(bpy_struct)
    • GreasePencilTintModifier(Modifier)
    • GreasePencilTreeNode(bpy_struct)
    • GreasePencilWeightAngleModifier(Modifier)
    • GreasePencilWeightProximityModifier(Modifier)
    • GreasePencilv3LayerGroup(bpy_struct)
    • GreasePencilv3Layers(bpy_struct)
    • GroupNodeViewerPathElem(ViewerPathElem)
    • Header(bpy_struct)
    • Histogram(bpy_struct)
    • HookModifier(Modifier)
    • HueCorrectModifier(StripModifier)
    • HydraRenderEngine(RenderEngine)
    • ID(bpy_struct)
    • IDMaterials(bpy_struct)
    • IDOverrideLibrary(bpy_struct)
    • IDOverrideLibraryProperties(bpy_struct)
    • IDOverrideLibraryProperty(bpy_struct)
    • IDOverrideLibraryPropertyOperation(bpy_struct)
    • IDOverrideLibraryPropertyOperations(bpy_struct)
    • IDPropertyWrapPtr(bpy_struct)
    • IDViewerPathElem(ViewerPathElem)
    • IKParam(bpy_struct)
    • IMAGE_AST_brush_paint(AssetShelf)
    • IMAGE_FH_drop_handler(FileHandler)
    • IMAGE_UL_render_slots(UIList)
    • IMAGE_UL_udim_tiles(UIList)
    • IO_FH_gltf2(FileHandler)
    • IO_FH_svg_as_curves(FileHandler)
    • Image(ID)
    • ImageFormatSettings(bpy_struct)
    • ImagePackedFile(bpy_struct)
    • ImagePaint(Paint)
    • ImagePreview(bpy_struct)
    • ImageStrip(Strip)
    • ImageTexture(Texture)
    • ImageUser(bpy_struct)
    • IndexSwitchItem(bpy_struct)
    • InlineShaderNodes
    • Int2Attribute(Attribute)
    • Int2AttributeValue(bpy_struct)
    • IntAttribute(Attribute)
    • IntAttributeValue(bpy_struct)
    • IntProperty(Property)
    • Itasc(IKParam)
    • Key(ID)
    • KeyConfig(bpy_struct)
    • KeyConfigPreferences(bpy_struct)
    • KeyConfigurations(bpy_struct)
    • KeyMap(bpy_struct)
    • KeyMapItem(bpy_struct)
    • KeyMapItems(bpy_struct)
    • KeyMaps(bpy_struct)
    • Keyframe(bpy_struct)
    • KeyingSet(bpy_struct)
    • KeyingSetInfo(bpy_struct)
    • KeyingSetPath(bpy_struct)
    • KeyingSetPaths(bpy_struct)
    • KeyingSets(bpy_struct)
    • KeyingSetsAll(bpy_struct)
    • KinematicConstraint(Constraint)
    • LaplacianDeformModifier(Modifier)
    • LaplacianSmoothModifier(Modifier)
    • Lattice(ID)
    • LatticeModifier(Modifier)
    • LatticePoint(bpy_struct)
    • LayerCollection(bpy_struct)
    • LayerObjects(bpy_struct)
    • LayoutPanelState(bpy_struct)
    • Library(ID)
    • LibraryWeakReference(bpy_struct)
    • Light(ID)
    • LightProbe(ID)
    • LightProbePlane(LightProbe)
    • LightProbeSphere(LightProbe)
    • LightProbeVolume(LightProbe)
    • Lightgroup(bpy_struct)
    • Lightgroups(bpy_struct)
    • LimitDistanceConstraint(Constraint)
    • LimitLocationConstraint(Constraint)
    • LimitRotationConstraint(Constraint)
    • LimitScaleConstraint(Constraint)
    • LineStyleAlphaModifier(LineStyleModifier)
    • LineStyleAlphaModifier_AlongStroke(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_CreaseAngle(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_Curvature_3D(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_DistanceFromCamera(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_DistanceFromObject(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_Material(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_Noise(LineStyleAlphaModifier)
    • LineStyleAlphaModifier_Tangent(LineStyleAlphaModifier)
    • LineStyleAlphaModifiers(bpy_struct)
    • LineStyleColorModifier(LineStyleModifier)
    • LineStyleColorModifier_AlongStroke(LineStyleColorModifier)
    • LineStyleColorModifier_CreaseAngle(LineStyleColorModifier)
    • LineStyleColorModifier_Curvature_3D(LineStyleColorModifier)
    • LineStyleColorModifier_DistanceFromCamera(LineStyleColorModifier)
    • LineStyleColorModifier_DistanceFromObject(LineStyleColorModifier)
    • LineStyleColorModifier_Material(LineStyleColorModifier)
    • LineStyleColorModifier_Noise(LineStyleColorModifier)
    • LineStyleColorModifier_Tangent(LineStyleColorModifier)
    • LineStyleColorModifiers(bpy_struct)
    • LineStyleGeometryModifier(LineStyleModifier)
    • LineStyleGeometryModifier_2DOffset(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_2DTransform(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_BackboneStretcher(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_BezierCurve(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_GuidingLines(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_PerlinNoise1D(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_PerlinNoise2D(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_Polygonalization(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_Sampling(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_Simplification(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_SinusDisplacement(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_SpatialNoise(LineStyleGeometryModifier)
    • LineStyleGeometryModifier_TipRemover(LineStyleGeometryModifier)
    • LineStyleGeometryModifiers(bpy_struct)
    • LineStyleModifier(bpy_struct)
    • LineStyleTextureSlot(TextureSlot)
    • LineStyleTextureSlots(bpy_struct)
    • LineStyleThicknessModifier(LineStyleModifier)
    • LineStyleThicknessModifier_AlongStroke(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_Calligraphy(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_CreaseAngle(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_Curvature_3D(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_DistanceFromCamera(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_DistanceFromObject(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_Material(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_Noise(LineStyleThicknessModifier)
    • LineStyleThicknessModifier_Tangent(LineStyleThicknessModifier)
    • LineStyleThicknessModifiers(bpy_struct)
    • Linesets(bpy_struct)
    • LockedTrackConstraint(Constraint)
    • LoopColors(bpy_struct)
    • MASK_UL_layers(UIList)
    • MATERIAL_UL_matslots(UIList)
    • MESH_UL_attributes(UIList)
    • MESH_UL_color_attributes(UIList)
    • MESH_UL_color_attributes_selector(UIList)
    • MESH_UL_uvmaps(UIList)
    • MESH_UL_vgroups(UIList)
    • Macro(bpy_struct)
    • MagicTexture(Texture)
    • MaintainVolumeConstraint(Constraint)
    • MarbleTexture(Texture)
    • Mask(ID)
    • MaskLayer(bpy_struct)
    • MaskLayers(bpy_struct)
    • MaskModifier(Modifier)
    • MaskParent(bpy_struct)
    • MaskSpline(bpy_struct)
    • MaskSplinePoint(bpy_struct)
    • MaskSplinePointUW(bpy_struct)
    • MaskSplinePoints(bpy_struct)
    • MaskSplines(bpy_struct)
    • MaskStrip(Strip)
    • MaskStripModifier(StripModifier)
    • Material(ID)
    • MaterialGPencilStyle(bpy_struct)
    • MaterialLineArt(bpy_struct)
    • MaterialSlot(bpy_struct)
    • Menu(bpy_struct)
    • Mesh(ID)
    • MeshCacheModifier(Modifier)
    • MeshDeformModifier(Modifier)
    • MeshEdge(bpy_struct)
    • MeshEdges(bpy_struct)
    • MeshLoop(bpy_struct)
    • MeshLoopColor(bpy_struct)
    • MeshLoopColorLayer(bpy_struct)
    • MeshLoopTriangle(bpy_struct)
    • MeshLoopTriangles(bpy_struct)
    • MeshLoops(bpy_struct)
    • MeshNormalValue(bpy_struct)
    • MeshPolygon(bpy_struct)
    • MeshPolygons(bpy_struct)
    • MeshSequenceCacheModifier(Modifier)
    • MeshSkinVertex(bpy_struct)
    • MeshSkinVertexLayer(bpy_struct)
    • MeshStatVis(bpy_struct)
    • MeshToVolumeModifier(Modifier)
    • MeshUVLoop(bpy_struct)
    • MeshUVLoopLayer(bpy_struct)
    • MeshVertex(bpy_struct)
    • MeshVertices(bpy_struct)
    • MetaBall(ID)
    • MetaBallElements(bpy_struct)
    • MetaElement(bpy_struct)
    • MetaStrip(Strip)
    • MirrorModifier(Modifier)
    • Modifier(bpy_struct)
    • ModifierViewerPathElem(ViewerPathElem)
    • MotionPath(bpy_struct)
    • MotionPathVert(bpy_struct)
    • MovieClip(ID)
    • MovieClipProxy(bpy_struct)
    • MovieClipScopes(bpy_struct)
    • MovieClipStrip(Strip)
    • MovieClipUser(bpy_struct)
    • MovieReconstructedCamera(bpy_struct)
    • MovieStrip(Strip)
    • MovieTracking(bpy_struct)
    • MovieTrackingCamera(bpy_struct)
    • MovieTrackingDopesheet(bpy_struct)
    • MovieTrackingMarker(bpy_struct)
    • MovieTrackingMarkers(bpy_struct)
    • MovieTrackingObject(bpy_struct)
    • MovieTrackingObjectPlaneTracks(bpy_struct)
    • MovieTrackingObjectTracks(bpy_struct)
    • MovieTrackingObjects(bpy_struct)
    • MovieTrackingPlaneMarker(bpy_struct)
    • MovieTrackingPlaneMarkers(bpy_struct)
    • MovieTrackingPlaneTrack(bpy_struct)
    • MovieTrackingPlaneTracks(bpy_struct)
    • MovieTrackingReconstructedCameras(bpy_struct)
    • MovieTrackingReconstruction(bpy_struct)
    • MovieTrackingSettings(bpy_struct)
    • MovieTrackingStabilization(bpy_struct)
    • MovieTrackingTrack(bpy_struct)
    • MovieTrackingTracks(bpy_struct)
    • MulticamStrip(EffectStrip)
    • MultiplyStrip(EffectStrip)
    • MultiresModifier(Modifier)
    • MusgraveTexture(Texture)
    • NDOFMotionEventData(bpy_struct)
    • NODE_AST_compositor(AssetShelf)
    • NODE_FH_image_node(FileHandler)
    • NlaStrip(bpy_struct)
    • NlaStripFCurves(bpy_struct)
    • NlaStrips(bpy_struct)
    • NlaTrack(bpy_struct)
    • NlaTracks(bpy_struct)
    • Node(bpy_struct)
    • NodeClosureInput(NodeInternal)
    • NodeClosureInputItem(bpy_struct)
    • NodeClosureInputItems(bpy_struct)
    • NodeClosureOutput(NodeInternal)
    • NodeClosureOutputItem(bpy_struct)
    • NodeClosureOutputItems(bpy_struct)
    • NodeCombineBundle(NodeInternal)
    • NodeCombineBundleItem(bpy_struct)
    • NodeCombineBundleItems(bpy_struct)
    • NodeCompositorFileOutputItem(bpy_struct)
    • NodeCompositorFileOutputItems(bpy_struct)
    • NodeCustomGroup(Node)
    • NodeEnableOutput(NodeInternal)
    • NodeEnumItem(bpy_struct)
    • NodeEvaluateClosure(NodeInternal)
    • NodeEvaluateClosureInputItem(bpy_struct)
    • NodeEvaluateClosureInputItems(bpy_struct)
    • NodeEvaluateClosureOutputItem(bpy_struct)
    • NodeEvaluateClosureOutputItems(bpy_struct)
    • NodeFrame(NodeInternal)
    • NodeFunctionFormatStringItem(bpy_struct)
    • NodeFunctionFormatStringItems(bpy_struct)
    • NodeGeometryBakeItem(bpy_struct)
    • NodeGeometryBakeItems(bpy_struct)
    • NodeGeometryCaptureAttributeItem(bpy_struct)
    • NodeGeometryCaptureAttributeItems(bpy_struct)
    • NodeGeometryForeachGeometryElementGenerationItems(bpy_struct)
    • NodeGeometryForeachGeometryElementInputItems(bpy_struct)
    • NodeGeometryForeachGeometryElementMainItems(bpy_struct)
    • NodeGeometryRepeatOutputItems(bpy_struct)
    • NodeGeometrySimulationOutputItems(bpy_struct)
    • NodeGeometryViewerItem(bpy_struct)
    • NodeGeometryViewerItems(bpy_struct)
    • NodeGroup(NodeInternal)
    • NodeGroupInput(NodeInternal)
    • NodeGroupOutput(NodeInternal)
    • NodeIndexSwitchItems(bpy_struct)
    • NodeInputs(bpy_struct)
    • NodeInstanceHash(bpy_struct)
    • NodeInternal(Node)
    • NodeInternalSocketTemplate(bpy_struct)
    • NodeJoinBundle(NodeInternal)
    • NodeLink(bpy_struct)
    • NodeLinks(bpy_struct)
    • NodeMenuSwitchItems(bpy_struct)
    • NodeOutputs(bpy_struct)
    • NodeReroute(NodeInternal)
    • NodeSeparateBundle(NodeInternal)
    • NodeSeparateBundleItem(bpy_struct)
    • NodeSeparateBundleItems(bpy_struct)
    • NodeSocket(bpy_struct)
    • NodeSocketBool(NodeSocketStandard)
    • NodeSocketBundle(NodeSocketStandard)
    • NodeSocketClosure(NodeSocketStandard)
    • NodeSocketCollection(NodeSocketStandard)
    • NodeSocketColor(NodeSocketStandard)
    • NodeSocketFloat(NodeSocketStandard)
    • NodeSocketFloatAngle(NodeSocketStandard)
    • NodeSocketFloatColorTemperature(NodeSocketStandard)
    • NodeSocketFloatDistance(NodeSocketStandard)
    • NodeSocketFloatFactor(NodeSocketStandard)
    • NodeSocketFloatFrequency(NodeSocketStandard)
    • NodeSocketFloatPercentage(NodeSocketStandard)
    • NodeSocketFloatTime(NodeSocketStandard)
    • NodeSocketFloatTimeAbsolute(NodeSocketStandard)
    • NodeSocketFloatUnsigned(NodeSocketStandard)
    • NodeSocketFloatWavelength(NodeSocketStandard)
    • NodeSocketGeometry(NodeSocketStandard)
    • NodeSocketImage(NodeSocketStandard)
    • NodeSocketInt(NodeSocketStandard)
    • NodeSocketIntFactor(NodeSocketStandard)
    • NodeSocketIntPercentage(NodeSocketStandard)
    • NodeSocketIntUnsigned(NodeSocketStandard)
    • NodeSocketMaterial(NodeSocketStandard)
    • NodeSocketMatrix(NodeSocketStandard)
    • NodeSocketMenu(NodeSocketStandard)
    • NodeSocketObject(NodeSocketStandard)
    • NodeSocketRotation(NodeSocketStandard)
    • NodeSocketShader(NodeSocketStandard)
    • NodeSocketStandard(NodeSocket)
    • NodeSocketString(NodeSocketStandard)
    • NodeSocketStringFilePath(NodeSocketStandard)
    • NodeSocketTexture(NodeSocketStandard)
    • NodeSocketVector(NodeSocketStandard)
    • NodeSocketVector2D(NodeSocketStandard)
    • NodeSocketVector4D(NodeSocketStandard)
    • NodeSocketVectorAcceleration(NodeSocketStandard)
    • NodeSocketVectorAcceleration2D(NodeSocketStandard)
    • NodeSocketVectorAcceleration4D(NodeSocketStandard)
    • NodeSocketVectorDirection(NodeSocketStandard)
    • NodeSocketVectorDirection2D(NodeSocketStandard)
    • NodeSocketVectorDirection4D(NodeSocketStandard)
    • NodeSocketVectorEuler(NodeSocketStandard)
    • NodeSocketVectorEuler2D(NodeSocketStandard)
    • NodeSocketVectorEuler4D(NodeSocketStandard)
    • NodeSocketVectorFactor(NodeSocketStandard)
    • NodeSocketVectorFactor2D(NodeSocketStandard)
    • NodeSocketVectorFactor4D(NodeSocketStandard)
    • NodeSocketVectorPercentage(NodeSocketStandard)
    • NodeSocketVectorPercentage2D(NodeSocketStandard)
    • NodeSocketVectorPercentage4D(NodeSocketStandard)
    • NodeSocketVectorTranslation(NodeSocketStandard)
    • NodeSocketVectorTranslation2D(NodeSocketStandard)
    • NodeSocketVectorTranslation4D(NodeSocketStandard)
    • NodeSocketVectorVelocity(NodeSocketStandard)
    • NodeSocketVectorVelocity2D(NodeSocketStandard)
    • NodeSocketVectorVelocity4D(NodeSocketStandard)
    • NodeSocketVectorXYZ(NodeSocketStandard)
    • NodeSocketVectorXYZ2D(NodeSocketStandard)
    • NodeSocketVectorXYZ4D(NodeSocketStandard)
    • NodeSocketVirtual(NodeSocketStandard)
    • NodeTree(ID)
    • NodeTreeInterface(bpy_struct)
    • NodeTreeInterfaceItem(bpy_struct)
    • NodeTreeInterfacePanel(NodeTreeInterfaceItem)
    • NodeTreeInterfaceSocket(NodeTreeInterfaceItem)
    • NodeTreeInterfaceSocketBool(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketBundle(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketClosure(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketCollection(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketColor(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloat(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatAngle(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatColorTemperature(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatDistance(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatFactor(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatFrequency(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatPercentage(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatTime(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatTimeAbsolute(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatUnsigned(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketFloatWavelength(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketGeometry(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketImage(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketInt(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketIntFactor(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketIntPercentage(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketIntUnsigned(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketMaterial(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketMatrix(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketMenu(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketObject(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketRotation(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketShader(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketString(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketStringFilePath(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketTexture(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVector(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVector2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVector4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorAcceleration(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorAcceleration2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorAcceleration4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorDirection(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorDirection2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorDirection4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorEuler(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorEuler2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorEuler4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorFactor(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorFactor2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorFactor4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorPercentage(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorPercentage2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorPercentage4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorTranslation(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorTranslation2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorTranslation4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorVelocity(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorVelocity2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorVelocity4D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorXYZ(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorXYZ2D(NodeTreeInterfaceSocket)
    • NodeTreeInterfaceSocketVectorXYZ4D(NodeTreeInterfaceSocket)
    • NodeTreePath(bpy_struct)
    • Nodes(bpy_struct)
    • NodesModifier(Modifier)
    • NodesModifierBake(bpy_struct)
    • NodesModifierBakeDataBlocks(bpy_struct)
    • NodesModifierBakes(bpy_struct)
    • NodesModifierDataBlock(bpy_struct)
    • NodesModifierPanel(bpy_struct)
    • NodesModifierPanels(bpy_struct)
    • NodesModifierWarning(bpy_struct)
    • NoiseTexture(Texture)
    • NormalEditModifier(Modifier)
    • Object(ID)
    • ObjectBase(bpy_struct)
    • ObjectConstraints(bpy_struct)
    • ObjectDisplay(bpy_struct)
    • ObjectLightLinking(bpy_struct)
    • ObjectLineArt(bpy_struct)
    • ObjectModifiers(bpy_struct)
    • ObjectShaderFx(bpy_struct)
    • ObjectSolverConstraint(Constraint)
    • OceanModifier(Modifier)
    • Operator(bpy_struct)
    • OperatorFileListElement(PropertyGroup)
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    • OperatorMousePath(PropertyGroup)
    • OperatorOptions(bpy_struct)
    • OperatorProperties(bpy_struct)
    • OperatorStrokeElement(PropertyGroup)
    • PARTICLE_UL_particle_systems(UIList)
    • PHYSICS_UL_dynapaint_surfaces(UIList)
    • POINTCLOUD_UL_attributes(UIList)
    • POSE_UL_selection_set(UIList)
    • PackedFile(bpy_struct)
    • Paint(bpy_struct)
    • PaintCurve(ID)
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    • Palette(ID)
    • PaletteColor(bpy_struct)
    • PaletteColors(bpy_struct)
    • Panel(bpy_struct)
    • Particle(bpy_struct)
    • ParticleBrush(bpy_struct)
    • ParticleDupliWeight(bpy_struct)
    • ParticleEdit(bpy_struct)
    • ParticleHairKey(bpy_struct)
    • ParticleInstanceModifier(Modifier)
    • ParticleKey(bpy_struct)
    • ParticleSettings(ID)
    • ParticleSettingsTextureSlot(TextureSlot)
    • ParticleSettingsTextureSlots(bpy_struct)
    • ParticleSystem(bpy_struct)
    • ParticleSystemModifier(Modifier)
    • ParticleSystems(bpy_struct)
    • ParticleTarget(bpy_struct)
    • PathCompare(bpy_struct)
    • PathCompareCollection(bpy_struct)
    • PivotConstraint(Constraint)
    • Point(bpy_struct)
    • PointCache(bpy_struct)
    • PointCacheItem(bpy_struct)
    • PointCaches(bpy_struct)
    • PointCloud(ID)
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    • PointerProperty(Property)
    • Pose(bpy_struct)
    • PoseBone(bpy_struct)
    • PoseBoneConstraints(bpy_struct)
    • Preferences(bpy_struct)
    • PreferencesApps(bpy_struct)
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    • PreferencesExperimental(bpy_struct)
    • PreferencesExtensions(bpy_struct)
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    • PreferencesView(bpy_struct)
    • PrimitiveBoolean(bpy_struct)
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    • Property(bpy_struct)
    • PropertyGroup(bpy_struct)
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    • QuaternionAttribute(Attribute)
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    • RENDER_UL_renderviews(UIList)
    • RaytraceEEVEE(bpy_struct)
    • ReadOnlyInteger(bpy_struct)
    • Region(bpy_struct)
    • RegionView3D(bpy_struct)
    • RemeshModifier(Modifier)
    • RenderEngine(bpy_struct)
    • RenderLayer(bpy_struct)
    • RenderPass(bpy_struct)
    • RenderPasses(bpy_struct)
    • RenderResult(bpy_struct)
    • RenderSettings(bpy_struct)
    • RenderSlot(bpy_struct)
    • RenderSlots(bpy_struct)
    • RenderView(bpy_struct)
    • RenderViews(bpy_struct)
    • RepeatItem(bpy_struct)
    • RepeatZoneViewerPathElem(ViewerPathElem)
    • RetimingKey(bpy_struct)
    • RetimingKeys(bpy_struct)
    • RigidBodyConstraint(bpy_struct)
    • RigidBodyObject(bpy_struct)
    • RigidBodyWorld(bpy_struct)
    • SCENE_UL_gltf2_filter_action(UIList)
    • SCENE_UL_keying_set_paths(UIList)
    • SEQUENCER_FH_image_strip(FileHandler)
    • SEQUENCER_FH_movie_strip(FileHandler)
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    • SPHFluidSettings(bpy_struct)
    • Scene(ID)
    • SceneDisplay(bpy_struct)
    • SceneEEVEE(bpy_struct)
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    • SceneObjects(bpy_struct)
    • SceneRenderView(bpy_struct)
    • SceneStrip(Strip)
    • Scopes(bpy_struct)
    • Screen(ID)
    • ScrewModifier(Modifier)
    • ScriptDirectory(bpy_struct)
    • ScriptDirectoryCollection(bpy_struct)
    • Sculpt(Paint)
    • SelectedUvElement(PropertyGroup)
    • SequenceEditor(bpy_struct)
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    • SequencerCacheOverlay(bpy_struct)
    • SequencerCompositorModifierData(StripModifier)
    • SequencerPreviewOverlay(bpy_struct)
    • SequencerTimelineOverlay(bpy_struct)
    • SequencerTonemapModifierData(StripModifier)
    • SequencerToolSettings(bpy_struct)
    • ShaderFx(bpy_struct)
    • ShaderFxBlur(ShaderFx)
    • ShaderFxColorize(ShaderFx)
    • ShaderFxFlip(ShaderFx)
    • ShaderFxGlow(ShaderFx)
    • ShaderFxPixel(ShaderFx)
    • ShaderFxRim(ShaderFx)
    • ShaderFxShadow(ShaderFx)
    • ShaderFxSwirl(ShaderFx)
    • ShaderFxWave(ShaderFx)
    • ShaderNode(NodeInternal)
    • ShaderNodeAddShader(ShaderNode)
    • ShaderNodeAmbientOcclusion(ShaderNode)
    • ShaderNodeAttribute(ShaderNode)
    • ShaderNodeBackground(ShaderNode)
    • ShaderNodeBevel(ShaderNode)
    • ShaderNodeBlackbody(ShaderNode)
    • ShaderNodeBrightContrast(ShaderNode)
    • ShaderNodeBsdfAnisotropic(ShaderNode)
    • ShaderNodeBsdfDiffuse(ShaderNode)
    • ShaderNodeBsdfGlass(ShaderNode)
    • ShaderNodeBsdfHair(ShaderNode)
    • ShaderNodeBsdfHairPrincipled(ShaderNode)
    • ShaderNodeBsdfMetallic(ShaderNode)
    • ShaderNodeBsdfPrincipled(ShaderNode)
    • ShaderNodeBsdfRayPortal(ShaderNode)
    • ShaderNodeBsdfRefraction(ShaderNode)
    • ShaderNodeBsdfSheen(ShaderNode)
    • ShaderNodeBsdfToon(ShaderNode)
    • ShaderNodeBsdfTranslucent(ShaderNode)
    • ShaderNodeBsdfTransparent(ShaderNode)
    • ShaderNodeBump(ShaderNode)
    • ShaderNodeCameraData(ShaderNode)
    • ShaderNodeClamp(ShaderNode)
    • ShaderNodeCombineColor(ShaderNode)
    • ShaderNodeCombineXYZ(ShaderNode)
    • ShaderNodeCustomGroup(ShaderNode)
    • ShaderNodeDisplacement(ShaderNode)
    • ShaderNodeEeveeSpecular(ShaderNode)
    • ShaderNodeEmission(ShaderNode)
    • ShaderNodeFloatCurve(ShaderNode)
    • ShaderNodeFresnel(ShaderNode)
    • ShaderNodeGamma(ShaderNode)
    • ShaderNodeGroup(ShaderNode)
    • ShaderNodeHairInfo(ShaderNode)
    • ShaderNodeHoldout(ShaderNode)
    • ShaderNodeHueSaturation(ShaderNode)
    • ShaderNodeInvert(ShaderNode)
    • ShaderNodeLayerWeight(ShaderNode)
    • ShaderNodeLightFalloff(ShaderNode)
    • ShaderNodeLightPath(ShaderNode)
    • ShaderNodeMapRange(ShaderNode)
    • ShaderNodeMapping(ShaderNode)
    • ShaderNodeMath(ShaderNode)
    • ShaderNodeMix(ShaderNode)
    • ShaderNodeMixRGB(ShaderNode)
    • ShaderNodeMixShader(ShaderNode)
    • ShaderNodeNewGeometry(ShaderNode)
    • ShaderNodeNormal(ShaderNode)
    • ShaderNodeNormalMap(ShaderNode)
    • ShaderNodeObjectInfo(ShaderNode)
    • ShaderNodeOutputAOV(ShaderNode)
    • ShaderNodeOutputLight(ShaderNode)
    • ShaderNodeOutputLineStyle(ShaderNode)
    • ShaderNodeOutputMaterial(ShaderNode)
    • ShaderNodeOutputWorld(ShaderNode)
    • ShaderNodeParticleInfo(ShaderNode)
    • ShaderNodePointInfo(ShaderNode)
    • ShaderNodeRGB(ShaderNode)
    • ShaderNodeRGBCurve(ShaderNode)
    • ShaderNodeRGBToBW(ShaderNode)
    • ShaderNodeRadialTiling(ShaderNode)
    • ShaderNodeScript(ShaderNode)
    • ShaderNodeSeparateColor(ShaderNode)
    • ShaderNodeSeparateXYZ(ShaderNode)
    • ShaderNodeShaderToRGB(ShaderNode)
    • ShaderNodeSqueeze(ShaderNode)
    • ShaderNodeSubsurfaceScattering(ShaderNode)
    • ShaderNodeTangent(ShaderNode)
    • ShaderNodeTexBrick(ShaderNode)
    • ShaderNodeTexChecker(ShaderNode)
    • ShaderNodeTexCoord(ShaderNode)
    • ShaderNodeTexEnvironment(ShaderNode)
    • ShaderNodeTexGabor(ShaderNode)
    • ShaderNodeTexGradient(ShaderNode)
    • ShaderNodeTexIES(ShaderNode)
    • ShaderNodeTexImage(ShaderNode)
    • ShaderNodeTexMagic(ShaderNode)
    • ShaderNodeTexNoise(ShaderNode)
    • ShaderNodeTexSky(ShaderNode)
    • ShaderNodeTexVoronoi(ShaderNode)
    • ShaderNodeTexWave(ShaderNode)
    • ShaderNodeTexWhiteNoise(ShaderNode)
    • ShaderNodeTree(NodeTree)
    • ShaderNodeUVAlongStroke(ShaderNode)
    • ShaderNodeUVMap(ShaderNode)
    • ShaderNodeValToRGB(ShaderNode)
    • ShaderNodeValue(ShaderNode)
    • ShaderNodeVectorCurve(ShaderNode)
    • ShaderNodeVectorDisplacement(ShaderNode)
    • ShaderNodeVectorMath(ShaderNode)
    • ShaderNodeVectorRotate(ShaderNode)
    • ShaderNodeVectorTransform(ShaderNode)
    • ShaderNodeVertexColor(ShaderNode)
    • ShaderNodeVolumeAbsorption(ShaderNode)
    • ShaderNodeVolumeCoefficients(ShaderNode)
    • ShaderNodeVolumeInfo(ShaderNode)
    • ShaderNodeVolumePrincipled(ShaderNode)
    • ShaderNodeVolumeScatter(ShaderNode)
    • ShaderNodeWavelength(ShaderNode)
    • ShaderNodeWireframe(ShaderNode)
    • ShapeKey(bpy_struct)
    • ShapeKeyBezierPoint(bpy_struct)
    • ShapeKeyCurvePoint(bpy_struct)
    • ShapeKeyPoint(bpy_struct)
    • Short2Attribute(Attribute)
    • Short2AttributeValue(bpy_struct)
    • ShrinkwrapConstraint(Constraint)
    • ShrinkwrapModifier(Modifier)
    • SimpleDeformModifier(Modifier)
    • SimulationStateItem(bpy_struct)
    • SimulationZoneViewerPathElem(ViewerPathElem)
    • SkinModifier(Modifier)
    • SmoothModifier(Modifier)
    • SoftBodyModifier(Modifier)
    • SoftBodySettings(bpy_struct)
    • SolidifyModifier(Modifier)
    • Sound(ID)
    • SoundEqualizerModifier(StripModifier)
    • SoundStrip(Strip)
    • Space(bpy_struct)
    • SpaceClipEditor(Space)
    • SpaceClipOverlay(bpy_struct)
    • SpaceConsole(Space)
    • SpaceDopeSheetEditor(Space)
    • SpaceDopeSheetOverlay(bpy_struct)
    • SpaceFileBrowser(Space)
    • SpaceGraphEditor(Space)
    • SpaceImageEditor(Space)
    • SpaceImageOverlay(bpy_struct)
    • SpaceInfo(Space)
    • SpaceNLA(Space)
    • SpaceNodeEditor(Space)
    • SpaceNodeEditorPath(bpy_struct)
    • SpaceNodeOverlay(bpy_struct)
    • SpaceOutliner(Space)
    • SpacePreferences(Space)
    • SpaceProperties(Space)
    • SpaceSequenceEditor(Space)
    • SpaceSpreadsheet(Space)
    • SpaceTextEditor(Space)
    • SpaceUVEditor(bpy_struct)
    • SpaceView3D(Space)
    • Speaker(ID)
    • SpeedControlStrip(EffectStrip)
    • Spline(bpy_struct)
    • SplineBezierPoints(bpy_struct)
    • SplineIKConstraint(Constraint)
    • SplinePoint(bpy_struct)
    • SplinePoints(bpy_struct)
    • SpotLight(Light)
    • SpreadsheetColumn(bpy_struct)
    • SpreadsheetColumnID(bpy_struct)
    • SpreadsheetRowFilter(bpy_struct)
    • SpreadsheetTable(bpy_struct)
    • SpreadsheetTableID(bpy_struct)
    • SpreadsheetTableIDGeometry(SpreadsheetTableID)
    • SpreadsheetTables(bpy_struct)
    • Stereo3dDisplay(bpy_struct)
    • Stereo3dFormat(bpy_struct)
    • StretchToConstraint(Constraint)
    • StringAttribute(Attribute)
    • StringAttributeValue(bpy_struct)
    • StringProperty(Property)
    • Strip(bpy_struct)
    • StripColorBalance(StripColorBalanceData)
    • StripColorBalanceData(bpy_struct)
    • StripCrop(bpy_struct)
    • StripElement(bpy_struct)
    • StripElements(bpy_struct)
    • StripModifier(bpy_struct)
    • StripModifiers(bpy_struct)
    • StripProxy(bpy_struct)
    • StripTransform(bpy_struct)
    • StripsMeta(bpy_struct)
    • StripsTopLevel(bpy_struct)
    • Struct(bpy_struct)
    • StucciTexture(Texture)
    • StudioLight(bpy_struct)
    • StudioLights(bpy_struct)
    • SubsurfModifier(Modifier)
    • SubtractStrip(EffectStrip)
    • SunLight(Light)
    • SurfaceCurve(Curve)
    • SurfaceDeformModifier(Modifier)
    • SurfaceModifier(Modifier)
    • TEXTURE_UL_texpaintslots(UIList)
    • TEXTURE_UL_texslots(UIList)
    • TexMapping(bpy_struct)
    • TexPaintSlot(bpy_struct)
    • Text(ID)
    • TextBox(bpy_struct)
    • TextCharacterFormat(bpy_struct)
    • TextCurve(Curve)
    • TextLine(bpy_struct)
    • TextStrip(EffectStrip)
    • Texture(ID)
    • TextureNode(NodeInternal)
    • TextureNodeAt(TextureNode)
    • TextureNodeBricks(TextureNode)
    • TextureNodeChecker(TextureNode)
    • TextureNodeCombineColor(TextureNode)
    • TextureNodeCompose(TextureNode)
    • TextureNodeCoordinates(TextureNode)
    • TextureNodeCurveRGB(TextureNode)
    • TextureNodeCurveTime(TextureNode)
    • TextureNodeDecompose(TextureNode)
    • TextureNodeDistance(TextureNode)
    • TextureNodeGroup(TextureNode)
    • TextureNodeHueSaturation(TextureNode)
    • TextureNodeImage(TextureNode)
    • TextureNodeInvert(TextureNode)
    • TextureNodeMath(TextureNode)
    • TextureNodeMixRGB(TextureNode)
    • TextureNodeOutput(TextureNode)
    • TextureNodeRGBToBW(TextureNode)
    • TextureNodeRotate(TextureNode)
    • TextureNodeScale(TextureNode)
    • TextureNodeSeparateColor(TextureNode)
    • TextureNodeTexBlend(TextureNode)
    • TextureNodeTexClouds(TextureNode)
    • TextureNodeTexDistNoise(TextureNode)
    • TextureNodeTexMagic(TextureNode)
    • TextureNodeTexMarble(TextureNode)
    • TextureNodeTexMusgrave(TextureNode)
    • TextureNodeTexNoise(TextureNode)
    • TextureNodeTexStucci(TextureNode)
    • TextureNodeTexVoronoi(TextureNode)
    • TextureNodeTexWood(TextureNode)
    • TextureNodeTexture(TextureNode)
    • TextureNodeTranslate(TextureNode)
    • TextureNodeTree(NodeTree)
    • TextureNodeValToNor(TextureNode)
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    • TextureNodeViewer(TextureNode)
    • TextureSlot(bpy_struct)
    • Theme(bpy_struct)
    • ThemeBoneColorSet(bpy_struct)
    • ThemeClipEditor(bpy_struct)
    • ThemeCollectionColor(bpy_struct)
    • ThemeCommon(bpy_struct)
    • ThemeCommonAnim(bpy_struct)
    • ThemeCommonCurves(bpy_struct)
    • ThemeConsole(bpy_struct)
    • ThemeDopeSheet(bpy_struct)
    • ThemeFileBrowser(bpy_struct)
    • ThemeFontStyle(bpy_struct)
    • ThemeGradientColors(bpy_struct)
    • ThemeGraphEditor(bpy_struct)
    • ThemeImageEditor(bpy_struct)
    • ThemeInfo(bpy_struct)
    • ThemeNLAEditor(bpy_struct)
    • ThemeNodeEditor(bpy_struct)
    • ThemeOutliner(bpy_struct)
    • ThemePreferences(bpy_struct)
    • ThemeProperties(bpy_struct)
    • ThemeRegions(bpy_struct)
    • ThemeRegionsAssetShelf(bpy_struct)
    • ThemeRegionsChannels(bpy_struct)
    • ThemeRegionsScrubbing(bpy_struct)
    • ThemeRegionsSidebars(bpy_struct)
    • ThemeSequenceEditor(bpy_struct)
    • ThemeSpaceGeneric(bpy_struct)
    • ThemeSpaceGradient(bpy_struct)
    • ThemeSpreadsheet(bpy_struct)
    • ThemeStatusBar(bpy_struct)
    • ThemeStripColor(bpy_struct)
    • ThemeStyle(bpy_struct)
    • ThemeTextEditor(bpy_struct)
    • ThemeTopBar(bpy_struct)
    • ThemeUserInterface(bpy_struct)
    • ThemeView3D(bpy_struct)
    • ThemeWidgetColors(bpy_struct)
    • ThemeWidgetStateColors(bpy_struct)
    • TimelineMarker(bpy_struct)
    • TimelineMarkers(bpy_struct)
    • Timer(bpy_struct)
    • ToolSettings(bpy_struct)
    • TrackToConstraint(Constraint)
    • TransformCacheConstraint(Constraint)
    • TransformConstraint(Constraint)
    • TransformOrientation(bpy_struct)
    • TransformOrientationSlot(bpy_struct)
    • TriangulateModifier(Modifier)
    • UDIMTile(bpy_struct)
    • UDIMTiles(bpy_struct)
    • UILayout(bpy_struct)
    • UIList(bpy_struct)
    • UIPieMenu(bpy_struct)
    • UIPopover(bpy_struct)
    • UIPopupMenu(bpy_struct)
    • UI_UL_list(UIList)
    • USDHook(bpy_struct)
    • USERPREF_UL_asset_libraries(UIList)
    • USERPREF_UL_extension_repos(UIList)
    • UVLoopLayers(bpy_struct)
    • UVProjectModifier(Modifier)
    • UVProjector(bpy_struct)
    • UVWarpModifier(Modifier)
    • UnifiedPaintSettings(bpy_struct)
    • UnitSettings(bpy_struct)
    • UnknownType(bpy_struct)
    • UserAssetLibrary(bpy_struct)
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    • UserSolidLight(bpy_struct)
    • UvSculpt(bpy_struct)
    • VIEW3D_AST_brush_gpencil_paint(AssetShelf)
    • VIEW3D_AST_brush_gpencil_sculpt(AssetShelf)
    • VIEW3D_AST_brush_gpencil_vertex(AssetShelf)
    • VIEW3D_AST_brush_gpencil_weight(AssetShelf)
    • VIEW3D_AST_brush_sculpt(AssetShelf)
    • VIEW3D_AST_brush_sculpt_curves(AssetShelf)
    • VIEW3D_AST_brush_texture_paint(AssetShelf)
    • VIEW3D_AST_brush_vertex_paint(AssetShelf)
    • VIEW3D_AST_brush_weight_paint(AssetShelf)
    • VIEW3D_AST_pose_library(AssetShelf)
    • VIEW3D_FH_camera_background_image(FileHandler)
    • VIEW3D_FH_empty_image(FileHandler)
    • VIEW3D_FH_vdb_volume(FileHandler)
    • VIEWLAYER_UL_aov(UIList)
    • VIEWLAYER_UL_linesets(UIList)
    • VOLUME_UL_grids(UIList)
    • VectorFont(ID)
    • VertexGroup(bpy_struct)
    • VertexGroupElement(bpy_struct)
    • VertexGroups(bpy_struct)
    • VertexPaint(Paint)
    • VertexWeightEditModifier(Modifier)
    • VertexWeightMixModifier(Modifier)
    • VertexWeightProximityModifier(Modifier)
    • View2D(bpy_struct)
    • View3DCursor(bpy_struct)
    • View3DOverlay(bpy_struct)
    • View3DShading(bpy_struct)
    • ViewLayer(bpy_struct)
    • ViewLayerEEVEE(bpy_struct)
    • ViewLayers(bpy_struct)
    • ViewerNodeViewerPathElem(ViewerPathElem)
    • ViewerPath(bpy_struct)
    • ViewerPathElem(bpy_struct)
    • Volume(ID)
    • VolumeDisplaceModifier(Modifier)
    • VolumeDisplay(bpy_struct)
    • VolumeGrid(bpy_struct)
    • VolumeGrids(bpy_struct)
    • VolumeRender(bpy_struct)
    • VolumeToMeshModifier(Modifier)
    • VoronoiTexture(Texture)
    • WORKSPACE_UL_addons_items(UIList)
    • WalkNavigation(bpy_struct)
    • WarpModifier(Modifier)
    • WaveModifier(Modifier)
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    • WhiteBalanceModifier(StripModifier)
    • Window(bpy_struct)
    • WindowManager(ID)
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    • WoodTexture(Texture)
    • WorkSpace(ID)
    • WorkSpaceTool(bpy_struct)
    • World(ID)
    • WorldLighting(bpy_struct)
    • WorldMistSettings(bpy_struct)
    • XrActionMap(bpy_struct)
    • XrActionMapBinding(bpy_struct)
    • XrActionMapBindings(bpy_struct)
    • XrActionMapItem(bpy_struct)
    • XrActionMapItems(bpy_struct)
    • XrActionMaps(bpy_struct)
    • XrComponentPath(bpy_struct)
    • XrComponentPaths(bpy_struct)
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    • XrNavigation(bpy_struct)
    • XrSessionSettings(bpy_struct)
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    • XrUserPaths(bpy_struct)
    • bpy_prop_collection
    • bpy_prop_collection_idprop
    • bpy_struct
    • wmOwnerID(bpy_struct)
    • wmOwnerIDs(bpy_struct)
    • wmTools(bpy_struct)
    • Shared Enum TypesToggle navigation of Shared Enum Types
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Back to top Toggle Light / Dark / Auto color theme Toggle table of contents sidebar Import Scene Operators¶ bpy.ops.import_scene.fbx(*, filepath='', directory='', filter_glob='*.fbx', files=None, ui_tab='MAIN', use_manual_orientation=False, global_scale=1.0, bake_space_transform=False, use_custom_normals=True, colors_type='SRGB', use_image_search=True, use_alpha_decals=False, decal_offset=0.0, use_anim=True, anim_offset=1.0, use_subsurf=False, use_custom_props=True, use_custom_props_enum_as_string=True, ignore_leaf_bones=False, force_connect_children=False, automatic_bone_orientation=False, primary_bone_axis='Y', secondary_bone_axis='X', use_prepost_rot=True, mtl_name_collision_mode='MAKE_UNIQUE', axis_forward='-Z', axis_up='Y')

Load a FBX file

Parameters:
  • filepath (string, (optional, never None)) – File Path, Filepath used for importing the file

  • directory (string, (optional, never None)) – directory

  • filter_glob (string, (optional, never None)) – filter_glob

  • files (bpy_prop_collection of OperatorFileListElement, (optional)) – File Path

  • ui_tab (enum in ['MAIN', 'ARMATURE'], (optional)) –

    ui_tab, Import options categories

    • MAIN Main – Main basic settings.

    • ARMATURE Armatures – Armature-related settings.

  • use_manual_orientation (boolean, (optional)) – Manual Orientation, Specify orientation and scale, instead of using embedded data in FBX file

  • global_scale (float in [0.001, 1000], (optional)) – Scale

  • bake_space_transform (boolean, (optional)) – Apply Transform, Bake space transform into object data, avoids getting unwanted rotations to objects when target space is not aligned with Blender’s space (WARNING! experimental option, use at own risk, known to be broken with armatures/animations)

  • use_custom_normals (boolean, (optional)) – Custom Normals, Import custom normals, if available (otherwise Blender will recompute them)

  • colors_type (enum in ['NONE', 'SRGB', 'LINEAR'], (optional)) –

    Vertex Colors, Import vertex color attributes

    • NONE None – Do not import color attributes.

    • SRGB sRGB – Expect file colors in sRGB color space.

    • LINEAR Linear – Expect file colors in linear color space.

  • use_image_search (boolean, (optional)) – Image Search, Search subdirs for any associated images (WARNING: may be slow)

  • use_alpha_decals (boolean, (optional)) – Alpha Decals, Treat materials with alpha as decals (no shadow casting)

  • decal_offset (float in [0, 1], (optional)) – Decal Offset, Displace geometry of alpha meshes

  • use_anim (boolean, (optional)) – Import Animation, Import FBX animation

  • anim_offset (float in [-inf, inf], (optional)) – Animation Offset, Offset to apply to animation during import, in frames

  • use_subsurf (boolean, (optional)) – Subdivision Data, Import FBX subdivision information as subdivision surface modifiers

  • use_custom_props (boolean, (optional)) – Custom Properties, Import user properties as custom properties

  • use_custom_props_enum_as_string (boolean, (optional)) – Import Enums As Strings, Store enumeration values as strings

  • ignore_leaf_bones (boolean, (optional)) – Ignore Leaf Bones, Ignore the last bone at the end of each chain (used to mark the length of the previous bone)

  • force_connect_children (boolean, (optional)) – Force Connect Children, Force connection of children bones to their parent, even if their computed head/tail positions do not match (can be useful with pure-joints-type armatures)

  • automatic_bone_orientation (boolean, (optional)) – Automatic Bone Orientation, Try to align the major bone axis with the bone children

  • primary_bone_axis (enum in ['X', 'Y', 'Z', '-X', '-Y', '-Z'], (optional)) – Primary Bone Axis

  • secondary_bone_axis (enum in ['X', 'Y', 'Z', '-X', '-Y', '-Z'], (optional)) – Secondary Bone Axis

  • use_prepost_rot (boolean, (optional)) – Use Pre/Post Rotation, Use pre/post rotation from FBX transform (you may have to disable that in some cases)

  • mtl_name_collision_mode (enum in ['MAKE_UNIQUE', 'REFERENCE_EXISTING'], (optional)) –

    Material Name Collision, Behavior when the name of an imported material conflicts with an existing material

    • MAKE_UNIQUE Make Unique – Import each FBX material as a unique Blender material.

    • REFERENCE_EXISTING Reference Existing – If a material with the same name already exists, reference that instead of importing.

  • axis_forward (enum in ['X', 'Y', 'Z', '-X', '-Y', '-Z'], (optional)) – Forward

  • axis_up (enum in ['X', 'Y', 'Z', '-X', '-Y', '-Z'], (optional)) – Up

File:

addons_core/io_scene_fbx/__init__.py:222

bpy.ops.import_scene.gltf(*, filepath='', export_import_convert_lighting_mode='SPEC', filter_glob='*.glb;*.gltf', directory='', files=None, loglevel=0, import_pack_images=True, merge_vertices=False, import_shading='NORMALS', bone_heuristic='BLENDER', disable_bone_shape=False, bone_shape_scale_factor=1.0, guess_original_bind_pose=True, import_webp_texture=False, import_unused_materials=False, import_select_created_objects=True, import_scene_extras=True, import_scene_as_collection=True, import_merge_material_slots=True)

Load a glTF 2.0 file

Parameters:
  • filepath (string, (optional, never None)) – File Path, Filepath used for importing the file

  • export_import_convert_lighting_mode (enum in ['SPEC', 'COMPAT', 'RAW'], (optional)) –

    Lighting Mode, Optional backwards compatibility for non-standard render engines. Applies to lights

    • SPEC Standard – Physically-based glTF lighting units (cd, lx, nt).

    • COMPAT Unitless – Non-physical, unitless lighting. Useful when exposure controls are not available.

    • RAW Raw (Deprecated) – Blender lighting strengths with no conversion.

  • filter_glob (string, (optional, never None)) – filter_glob

  • directory (string, (optional, never None)) – directory

  • files (bpy_prop_collection of OperatorFileListElement, (optional)) – File Path

  • loglevel (int in [-inf, inf], (optional)) – Log Level, Log Level

  • import_pack_images (boolean, (optional)) – Pack Images, Pack all images into .blend file

  • merge_vertices (boolean, (optional)) – Merge Vertices, The glTF format requires discontinuous normals, UVs, and other vertex attributes to be stored as separate vertices, as required for rendering on typical graphics hardware. This option attempts to combine co-located vertices where possible. Currently cannot combine verts with different normals

  • import_shading (enum in ['NORMALS', 'FLAT', 'SMOOTH'], (optional)) – Shading, How normals are computed during import

  • bone_heuristic (enum in ['BLENDER', 'TEMPERANCE', 'FORTUNE'], (optional)) –

    Bone Dir, Heuristic for placing bones. Tries to make bones pretty

    • BLENDER Blender (best for import/export round trip) – Good for re-importing glTFs exported from Blender, and re-exporting glTFs to glTFs after Blender editing. Bone tips are placed on their local +Y axis (in glTF space).

    • TEMPERANCE Temperance (average) – Decent all-around strategy. A bone with one child has its tip placed on the local axis closest to its child.

    • FORTUNE Fortune (may look better, less accurate) – Might look better than Temperance, but also might have errors. A bone with one child has its tip placed at its child’s root. Non-uniform scalings may get messed up though, so beware.

  • disable_bone_shape (boolean, (optional)) – Disable Bone Shape, Do not create bone shapes

  • bone_shape_scale_factor (float in [-inf, inf], (optional)) – Bone Shape Scale, Scale factor for bone shapes

  • guess_original_bind_pose (boolean, (optional)) – Guess Original Bind Pose, Try to guess the original bind pose for skinned meshes from the inverse bind matrices. When off, use default/rest pose as bind pose

  • import_webp_texture (boolean, (optional)) – Import WebP Textures, If a texture exists in WebP format, loads the WebP texture instead of the fallback PNG/JPEG one

  • import_unused_materials (boolean, (optional)) – Import Unused Materials & Images, Import materials & Images not assigned to any mesh

  • import_select_created_objects (boolean, (optional)) – Select Imported Objects, Select created objects at the end of the import

  • import_scene_extras (boolean, (optional)) – Import Scene Extras, Import scene extras as custom properties. Existing custom properties will be overwritten

  • import_scene_as_collection (boolean, (optional)) – Import Scene as Collection, Import the scene as a collection

  • import_merge_material_slots (boolean, (optional)) – Merge Material Slot when possible, Merge material slots when possible

File:

addons_core/io_scene_gltf2/__init__.py:2012

On this page
  • Import Scene Operators
    • fbx()
    • gltf()

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