Magic Missile | D&D 5th Edition On Roll20 Compendium

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  3. Magic Missile
↓ Attributes Magic Missile Source: Free Basic Rules (2024) Free Basic Rules (2014) Ready to play? Build unlimited D&D characters Create Now

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Classes: Sorcerer, Wizard

You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4+1 force damage to its target. The darts all strike simultaneously and you can direct them to hit one creature or several.At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot above 1st.

Show Attribute List Attributes Casting Time 1 action Classes Sorcerer, Wizard, Spellblade Components V S Damage 1d4+1 Damage Type Force Duration Instantaneous Higher Spell Slot Desc When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot above 1st. Level 1 Name Magic Missile Range 120 feet School Evocation Spell Attack None Target A creature of your choice that you can see within range filter-Casting Time Action filter-Components Verbal, Somatic filter-Concentration No filter-Duration Instantaneous filter-Level 1 filter-Range Far (more than 60 feet) filter-Ritual No filter-Tags Inflict Damage, Force Damage filter-Upcast Yes View All Spells » Delete This Page « search Spells list Flag This Page Advertisement Create a free account

Tag » How Do You Spell Missile