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Maxing IK Barb killing speed?
  • Thread starter Thread starter Guest
  • Start date Start date Apr 15, 2005
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Guest

Guest
Archived from groups: alt.games.diablo2 (More info?) Hello, I'm building an IK Barb, and he's now about level 77, wearing the complete set. Killing speed is nice, very nice, and I think he can finish the game solo, though I still have to do that. My plans for him after that is to make him my 'minimum-MF' plain item finder. For that, I want him to have as little MF as possible, but I want to maximize his killing speed. So PTopazes are out of the questions. :) I also don't want to turn him into a Gold Finder, so no Lems too... I already socketed the IK Maul with 2 x Shael, but what should I put in the helmet (2 sockets) and armour (1 socket) in order to further improve his killing speed? Enhanced damage by % jewels? +min/+max jewels? Is there another IAS breakpoint I could reach when putting in 3 x 15%IAS + second mod jewels in those slots? What other equipment (IK leaves only 2 x ring + 1 x amulet) should I wear to further improve killing speed? Currently using Carrion Wind, rare LL/ar/etc ring and a Highlords Wrath amulet. Regards, Patrick. G

Guest

Guest
Archived from groups: alt.games.diablo2 (More info?) Hi, Patrick Vervoorn <[email protected]> wrote in news:[email protected]: > > Hello, > > I'm building an IK Barb, and he's now about level 77, wearing the > complete set. Killing speed is nice, very nice, and I think he can > finish the game solo, though I still have to do that. > > My plans for him after that is to make him my 'minimum-MF' plain item > finder. For that, I want him to have as little MF as possible, but I > want to maximize his killing speed. So PTopazes are out of the > questions. :) might merc with Reaper's Toll, Delirium helmet and Duress armor would be a nice companion. Monsters are cursed or Decrep'ed most of the time. With Whirlwind attack, the IAS breakpoint is 70% for 6.2 attacks per second. So beyond 2 SHAEL in the IK maul you won't need anything else. Lots of Crushing Blow would be nice. Crafted blood gloves (10%) + Goblin Toe (25%) and Duress armor (15%) give a nice 50% CB. Obedience Thresher on switch for the level 21 Enchant - +200%AR for 10 minutes is a real gift. Just hit some low-level monsters on the head and you're set. You could also use this nice weapon against bosses - 40%CB and very good damage. Regards, Oliver G

Guest

Guest
Archived from groups: alt.games.diablo2 (More info?) In article <[email protected]>, Oliver Wenzel <[email protected]> wrote: >Hi, > >Patrick Vervoorn <[email protected]> wrote in >news:[email protected]: >> >> Hello, >> >> I'm building an IK Barb, and he's now about level 77, wearing the >> complete set. Killing speed is nice, very nice, and I think he can >> finish the game solo, though I still have to do that. >> >> My plans for him after that is to make him my 'minimum-MF' plain item >> finder. For that, I want him to have as little MF as possible, but I >> want to maximize his killing speed. So PTopazes are out of the >> questions. :) > >might merc with Reaper's Toll, Delirium helmet and Duress armor would be >a nice companion. Monsters are cursed or Decrep'ed most of the time. Got a Might merc, with Reaper's Toll is already accompanying him. No plans for a delirium hat, but I'd like to give him a Guillaume's Face. Duress armour is planned, but I'm currently trying to get some nice ethereal 3 socket armours through the trade forum. >With Whirlwind attack, the IAS breakpoint is 70% for 6.2 attacks per >second. So beyond 2 SHAEL in the IK maul you won't need anything else. Hmmm, OK, so I don't have to look for more IAS. That makes it a bit easier. >Lots of Crushing Blow would be nice. Crafted blood gloves (10%) + Goblin >Toe (25%) and Duress armor (15%) give a nice 50% CB. Well, nice idea, but I want to wear the complete IK Set, so that leaves the items you mention out.. 😉 >Obedience Thresher on switch for the level 21 Enchant - +200%AR for 10 >minutes is a real gift. Just hit some low-level monsters on the head and >you're set. You could also use this nice weapon against bosses - 40%CB >and very good damage. Still trying to get a 5 socket ethereal elite polearm for obedience (on a merc). Would that help that much? The IK Barb as is hits almost anything immediately. No idea how he will fare in Act 5, but I also haven't maxed Mace Mastery yet, and that adds plenty more AR bonus. But I'll keep this in mind.... Regards, Patrick. G

Guest

Guest
Archived from groups: alt.games.diablo2 (More info?) In article <[email protected]>, Patrick Vervoorn <[email protected]> wrote: > >Hello, > >I'm building an IK Barb, and he's now about level 77, wearing the complete >set. Killing speed is nice, very nice, and I think he can finish the game >solo, though I still have to do that. > >My plans for him after that is to make him my 'minimum-MF' plain item >finder. For that, I want him to have as little MF as possible, but I want >to maximize his killing speed. So PTopazes are out of the questions. :) > >I also don't want to turn him into a Gold Finder, so no Lems too... > >I already socketed the IK Maul with 2 x Shael, but what should I put in >the helmet (2 sockets) and armour (1 socket) in order to further improve >his killing speed? > >Enhanced damage by % jewels? +min/+max jewels? Is there another IAS >breakpoint I could reach when putting in 3 x 15%IAS + second mod jewels in >those slots? > >What other equipment (IK leaves only 2 x ring + 1 x amulet) should I wear >to further improve killing speed? Currently using Carrion Wind, rare >LL/ar/etc ring and a Highlords Wrath amulet. Well, responses to the above has been a bit 'low' to say the least. Anyone else have an opinion? What would be the best runes/jewels to socket the remaining slots in the IK helmet/armour with? The Barb's main attack is WW, and when looking at the weapon-speed calculator, and it seems the breakpoints for an Ogre Maul are: 0 - 6 - 16 - 37 - 69 With two Shaels, I'm at 80% IAS on the weapon. However, it seems with two 15% IAS jewels (and of course a nice secondary mod), I will also reach this final WW breakpoint. Am I correct? The IAS breakpoints for the plain IK Maul with Concentrate (my backup skill) look like: 0 - 14 - 35 - 69 - 123 - 240 So with those same 2 IAS/2nd mod jewels, it looks like I'm also hitting the 12fpa mark. 11fpa seems reachable, with effort, but not worth it? Am I again correct? So, I suppose 15%IAS/xx%dmg jewels are the best for the IK Maul. But what would I put in the armour? I understaand xx% dmg words less good on hat/armor, so would I be helped more there with +max and/or +min damage jewels? What type? Keep in mind, I'm aiming for a max offensive power Barb. Regards, Patrick. G

Guest

Guest
Archived from groups: alt.games.diablo2 (More info?) Hi, Patrick Vervoorn <[email protected]> wrote in news:[email protected]: > In article <[email protected]>, > Patrick Vervoorn <[email protected]> wrote: > > The Barb's main attack is WW, and when looking at the weapon-speed > calculator, and it seems the breakpoints for an Ogre Maul are: > > 0 - 6 - 16 - 37 - 69 > > With two Shaels, I'm at 80% IAS on the weapon. However, it seems with > two 15% IAS jewels (and of course a nice secondary mod), I will also > reach this final WW breakpoint. Am I correct? > yep. > The IAS breakpoints for the plain IK Maul with Concentrate (my backup > skill) look like: > > 0 - 14 - 35 - 69 - 123 - 240 > > So with those same 2 IAS/2nd mod jewels, it looks like I'm also > hitting the 12fpa mark. 11fpa seems reachable, with effort, but not > worth it? > > Am I again correct? Well, I played around with the speed calculator, and it looks like you'll need those 70%IAS on the weapon and another 40%IAS off-weapon to hit 12 fpa. This doesn't make too much sense, perhaps it's a bug? OTOH, as Conc would only be a backup attack, I wouldn't bother too much with breakpoints there. > But what would I put in the armour? I understaand xx% dmg words less > good on hat/armor, so would I be helped more there with +max and/or > +min damage jewels? What type? With level 20 WW + level 20 Mastery and Level 20 Might aura you'd be getting 450%ED already. So, assume you'd do 100 max damage: 100 max * 450%ED = 550 max 100 max * 510%ED = 610 max 120 max * 450%ED = 660 max So, +20 max damage beats 2 30%ED jewel hands down. If I can make the space in my stash, I always carry some damage/AR/life charms.. But perhaps some cold damage jewels and charms could freeze the monsters in place for a few seconds? Easy kills? Regards, Oliver You must log in or register to reply here. Share: Facebook X Bluesky LinkedIn Reddit Tumblr WhatsApp Email Share Link

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