My Strategy Guide To Five Nights At Freddy's 4 (Beat All Nights Easy ...
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My Strategy Guide to Five Nights at Freddy's 4 (Beat All Nights Easy! + Plushtrap!) By james I created this guide because I had been helped when I needed help. I also wanted to help others who I could see needed it. To further spread the popularity, favorite, share, and like this guide so I can help more people. Thank you.
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james Online Category: Maps or Levels, WalkthroughsLanguages: English Posted Updated 24 Jul, 2015 @ 8:54pm 1 Sep, 2015 @ 4:45am
Guide Index
Overview
Night 1
Night 2
Night 3
Night 4
Night 5
Night 6
Night 7
Night 8
Fun with Plushtrap
Conclusion
Comments Night 1 Night 1So, this is where we start. There isn't much that happens on this night, however I do advise a basic strategy to build upon as we progress. The basic strategy is:Go to the left door. Wait 3-4 seconds while listening to breathing. IF you hear breathing, use the Shift key to keep the door closed. Keep it closed until you hear about 1-3 seconds of footsteps. Then open the door and follow the following instructions.IF you DO NOT hear breathing, flash the flashlight 4 times. If you see someone at the end of the hall, hold your flashlight for 5-7 seconds. Next, you will proceed to check the right door and use this strategy on that door. Lastly, check behind you for Freddy's minions. Use and hold the flashlight until all of the minions have retreated. Repeat this strategy until the night is over. It may take a few tries, but this should work once you have gotten the hang of it. Night 2 Night 2Now, it gets a bit harder as mid-game instances are introduced. Specifically Foxy. Just use the normal strategy, as usual. Foxy most likely won't be seen here. However, there is a chance he will appear. So let's go over it now and get it out of the way. If you see the closet door slightly move, Foxy has entered your closet. Immediately run to the closet and use the flashlight. If his head is sticking out, immediately shut it. Wait 6-7 seconds then check again. If he has not yet retreated to a lower state (i.e. body, plushie, etc.), shut the door again and wait another 1-3 seconds. He should have retreated to a lower state by now. Now, here's where it gets tricky: What you do next depends on when this happened. If he appeared in the closet after the RIGHT DOOR, follow the steps above, then check the left door as usual. Then check behind you for Freddy's minions, and immediately use the right door as normal. Then check the closet again following the same steps. After, just repeat these same steps. However, if Foxy appeared after the left door, you will need to first check the closet like we said, then check behind you. Check the right door, and then check the closet. Notice how we just reached the same pattern we did with the first right door. Now, this may seem overwhelming, and it should. Why? Because night 2 usually doesn't focus that much on Foxy. However, if Foxy comes, here is what you should do. This technique can be used on nights 3 and 4 also. Night 3 Night 3Night 3 is pretty much the same as before, just more difficult. I would go on about how hard it is, but it all routes to Foxy. I already explained Foxy, so not much changes here. Just continue to use the same strategy and you will make it through after a few tries. Night 4 Night 4Pretty much the same deal as with night 3. I would just like to give a reminder to 'watch your keys'. There were two things that were preventing me from going on; Foxy, and key mess-ups. Often I would press 'Ctrl' rather then 'Shift' causing me to use a flashlight rather than close the door. Just keep on trying, and don't give up. Night 5 Night 5Night 5 changes the game mechanics completely. No one comes out except Nightmare Fredbear. Here's the strategy for surviving this night:Go to the left door, and use your flashlight once. If Fredbear is there, immediately close the door and hold it closed until you hear him walk away. Then, do the same for the left door. If you hear laughing, there's a few things you can do, but it depends on what happened. If you heard him walk fully to the other door then laugh, check the door first. If you didn't, this is what you do. First go over to the closet. If his face appears, close the door and wait to hear walking. If he wasn't in the closet, go check behind you. Hold the flashlight until his head goes away. If you don't see him in either of these areas after laughing, just keep checking the doors. Repeat this strategy and you should win in a couple of tries. I highly recommend using headphones for this night. Really any night. Not only will surround sound help you identify where he is going, but you can also better hear other sounds such as laughing.*Disclaimer* This strategy was created by TacoWolf115 (now Roy) and slightly modified by me. I would just like you to thank them or feel somewhat grateful for the effort they put in to this strategy. Night 6 Night 6Night 6 is just like nights 3-4. However, at 4 AM, Fredbear comes out instead, while everyone else leaves. So once it's 4 AM start using the same strategy we did on night 5. Night 7 Night 7Night 7 or "Nightmare" is a night you unlock after beating night 6. It is located on the extras menu. It's basically just night 6 except a whole lot harder. Also, Fredbear gets replaced with Nightmare. That means that at 4 AM instead of Fredbear, there's Nightmare. He follows the same strategy as Fredbear, except quicker and more aggressive. For this night, just use the same strategy as you did for night 6, and a few tries should do it. Night 8 Night 8Night 8, or 20/20/20/20 mode, is the last night in the game. To unlock this night, you need to beat night 7 and type in "20202020" at the extras menu. "Nightmare" should change to "20/20/20/20". Night 8 is the same as night 7, except a bit more difficult. As the title would suggest, all animatronics are put on their max AI. Nightmare does come out again at 4 AM, like night 7. Fun with Plushtrap Fun with PlushtrapThis is a mini game that appears after every night. If you use your flashlight correctly, Plushtrap will land on the 'X' at the bottom of the floor. There are two ways to lose this. You may either run out of time, or Plushtrap gets to far and jumpscares you. Your flashlight holds him back, but you want him to come forward. However, if he gets too far, he will jumpscare you. Upon correct completion, you will be rewarded a two hour skip on the next round. This skip only lasts one time, so make it valuable. Once the next night starts, you will be at the time '2 AM'. Now let's get to the strategy. Wait until you hear running. Flash the flashlight once every time. Just keep doing that until Plushtrap reaches the X. If you feel like or saw him close to the X, you can use the flashlight before listening to him running. Conclusion ConclusionThis was a guide created with my knowledge of the game and my desire to help other players. I see them make mistakes, and I want to supply them with a walkthrough. That is why I created this guide. It creates a pure strategy that can help you win. I hope this guide helped you, thank you for reading. 155 Comments < >
NOVBAT 4 Jan @ 6:32pm sooo for night 2 + 3 + 4 check left door, closet, right door, bed, repeat?
SGT NUGG1ES 4 Jan @ 7:08am yeah its not a good idea to be a noob playing night 2 at 1 am irl was pretty scary. great tips will try out next time
TheLionGamer 26 Oct, 2025 @ 2:28am ttyyyyy
TurboGoose 17 Oct, 2025 @ 5:07pm Extra Challenge: Beat 20/20/20/20 mode at 3AM while 2 new animatronics, Mum and Dad, are sleeping.
heamo.warrior 1 Aug, 2025 @ 11:17pm I maybe sharted my pants yesterday because of Bonnie and cox—y otherwise good guid
Pothepanda 23 Mar, 2025 @ 11:02pm help
a.wells2006 30 Jun, 2024 @ 5:02am this was helpful! thank you!
vaint 20 May, 2024 @ 5:19am fyi in the plushtrap minigame you should wait and don't use the flashlight he will sprint 2 times and after that he will walk once you hear his walking sfx use the flashlight and stop him at the x mark. this works every time. 2 sprint 1 walk
Randomonus 17 Feb, 2024 @ 9:54am fredbear never laughed and just killed me (i have volume at 60%)
Billy 7 Jan, 2024 @ 6:15am my ADHD keeps making me forget all these tips T_T < >
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Overview
Night 1
Night 2
Night 3
Night 4
Night 5
Night 6
Night 7
Night 8
Fun with Plushtrap
Conclusion
Comments Night 1 Night 1So, this is where we start. There isn't much that happens on this night, however I do advise a basic strategy to build upon as we progress. The basic strategy is:Go to the left door. Wait 3-4 seconds while listening to breathing. IF you hear breathing, use the Shift key to keep the door closed. Keep it closed until you hear about 1-3 seconds of footsteps. Then open the door and follow the following instructions.IF you DO NOT hear breathing, flash the flashlight 4 times. If you see someone at the end of the hall, hold your flashlight for 5-7 seconds. Next, you will proceed to check the right door and use this strategy on that door. Lastly, check behind you for Freddy's minions. Use and hold the flashlight until all of the minions have retreated. Repeat this strategy until the night is over. It may take a few tries, but this should work once you have gotten the hang of it. Night 2 Night 2Now, it gets a bit harder as mid-game instances are introduced. Specifically Foxy. Just use the normal strategy, as usual. Foxy most likely won't be seen here. However, there is a chance he will appear. So let's go over it now and get it out of the way. If you see the closet door slightly move, Foxy has entered your closet. Immediately run to the closet and use the flashlight. If his head is sticking out, immediately shut it. Wait 6-7 seconds then check again. If he has not yet retreated to a lower state (i.e. body, plushie, etc.), shut the door again and wait another 1-3 seconds. He should have retreated to a lower state by now. Now, here's where it gets tricky: What you do next depends on when this happened. If he appeared in the closet after the RIGHT DOOR, follow the steps above, then check the left door as usual. Then check behind you for Freddy's minions, and immediately use the right door as normal. Then check the closet again following the same steps. After, just repeat these same steps. However, if Foxy appeared after the left door, you will need to first check the closet like we said, then check behind you. Check the right door, and then check the closet. Notice how we just reached the same pattern we did with the first right door. Now, this may seem overwhelming, and it should. Why? Because night 2 usually doesn't focus that much on Foxy. However, if Foxy comes, here is what you should do. This technique can be used on nights 3 and 4 also. Night 3 Night 3Night 3 is pretty much the same as before, just more difficult. I would go on about how hard it is, but it all routes to Foxy. I already explained Foxy, so not much changes here. Just continue to use the same strategy and you will make it through after a few tries. Night 4 Night 4Pretty much the same deal as with night 3. I would just like to give a reminder to 'watch your keys'. There were two things that were preventing me from going on; Foxy, and key mess-ups. Often I would press 'Ctrl' rather then 'Shift' causing me to use a flashlight rather than close the door. Just keep on trying, and don't give up. Night 5 Night 5Night 5 changes the game mechanics completely. No one comes out except Nightmare Fredbear. Here's the strategy for surviving this night:Go to the left door, and use your flashlight once. If Fredbear is there, immediately close the door and hold it closed until you hear him walk away. Then, do the same for the left door. If you hear laughing, there's a few things you can do, but it depends on what happened. If you heard him walk fully to the other door then laugh, check the door first. If you didn't, this is what you do. First go over to the closet. If his face appears, close the door and wait to hear walking. If he wasn't in the closet, go check behind you. Hold the flashlight until his head goes away. If you don't see him in either of these areas after laughing, just keep checking the doors. Repeat this strategy and you should win in a couple of tries. I highly recommend using headphones for this night. Really any night. Not only will surround sound help you identify where he is going, but you can also better hear other sounds such as laughing.*Disclaimer* This strategy was created by TacoWolf115 (now Roy) and slightly modified by me. I would just like you to thank them or feel somewhat grateful for the effort they put in to this strategy. Night 6 Night 6Night 6 is just like nights 3-4. However, at 4 AM, Fredbear comes out instead, while everyone else leaves. So once it's 4 AM start using the same strategy we did on night 5. Night 7 Night 7Night 7 or "Nightmare" is a night you unlock after beating night 6. It is located on the extras menu. It's basically just night 6 except a whole lot harder. Also, Fredbear gets replaced with Nightmare. That means that at 4 AM instead of Fredbear, there's Nightmare. He follows the same strategy as Fredbear, except quicker and more aggressive. For this night, just use the same strategy as you did for night 6, and a few tries should do it. Night 8 Night 8Night 8, or 20/20/20/20 mode, is the last night in the game. To unlock this night, you need to beat night 7 and type in "20202020" at the extras menu. "Nightmare" should change to "20/20/20/20". Night 8 is the same as night 7, except a bit more difficult. As the title would suggest, all animatronics are put on their max AI. Nightmare does come out again at 4 AM, like night 7. Fun with Plushtrap Fun with PlushtrapThis is a mini game that appears after every night. If you use your flashlight correctly, Plushtrap will land on the 'X' at the bottom of the floor. There are two ways to lose this. You may either run out of time, or Plushtrap gets to far and jumpscares you. Your flashlight holds him back, but you want him to come forward. However, if he gets too far, he will jumpscare you. Upon correct completion, you will be rewarded a two hour skip on the next round. This skip only lasts one time, so make it valuable. Once the next night starts, you will be at the time '2 AM'. Now let's get to the strategy. Wait until you hear running. Flash the flashlight once every time. Just keep doing that until Plushtrap reaches the X. If you feel like or saw him close to the X, you can use the flashlight before listening to him running. Conclusion ConclusionThis was a guide created with my knowledge of the game and my desire to help other players. I see them make mistakes, and I want to supply them with a walkthrough. That is why I created this guide. It creates a pure strategy that can help you win. I hope this guide helped you, thank you for reading. 155 Comments < >
SGT NUGG1ES 4 Jan @ 7:08am yeah its not a good idea to be a noob playing night 2 at 1 am irl was pretty scary. great tips will try out next time
heamo.warrior 1 Aug, 2025 @ 11:17pm I maybe sharted my pants yesterday because of Bonnie and cox—y otherwise good guid
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