Non-Legendary Augmentation Guide - Fable - Steam Community
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Non-Legendary Augmentation Guide By ItsDaKoolaidDude Essentially this is a guide that can help you make non-legendary weapons augmented to where it's capable of doing more damage than the Solus Greatsword itself.
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ItsDaKoolaidDude In-GameStellaris Category: Crafting, Gameplay Basics, Modding or Configuration, Secrets, Walkthroughs, Weapons Posted Updated 13 Nov, 2016 @ 5:53pm 13 Nov, 2020 @ 5:11pm
Guide Index
Overview
Introduction
Augmentations and their Effects
The "Legendaries"
Lets get customizing!
Comments Introduction Generally, the purpose of this guide is telling you about the possibilities that augmentations can provide. By augmenting your weapons, you can legitimately do more damage more than just getting the Solus Greatsword and wailing away at whatever moves. This guide can show you how to put augmentations to use.Credit is where credit due: A big thank you to S. Keating allowing me to post this with his permission.This guide might have spoilers, doe.Now weapons, especially at the Master level, are pretty expensive, not even starting on the rare augmentations we dig and hunt for (and occasionally money grind). As such, you will want to find a way to raise money quickly and easily. One way is the betting games that are out and about in Albion. Card Pairs in the Bowerstone tavern, for a decent example. Betting 1000 gold each game, listening to music to pass the time, it takes time, but it can be done. Another way is doing the Sell/Buy exploit with gems like Emeralds in Oakvale. Again, its gonna take time, so resorting to the exploits are the quickest (but dirtiest) way to get through the price tags.Sometimes to put these weapons to their greatest use, you may have to put up with a bit of mild to flat-out cheating, mostly getting things that usually wouldn't be available via storyline. Some of us like having Solus Greatsword right after the Wasp Queen quest. Similar feelings for getting the Katana Hiryu, a Mana augmentation, twenty (20!) Silver Keys, and most of the chests those keys unlock. Do note that the infamous Spade trick was removed from the Lost Chapters, and more than likely, you have bought the DLC.All research for this guide was performed on Fable, not the Lost Chapters.However, most of the information contained still pertains to TLC, so it's not likely much of a problem. Augmentations and their Effects The five damaging Augmentations are listed below. The effect each has on each type of creature is given, by multiplication of base damage.Out and about in Albion, and as we've all discovered, theres a lot of different creatures. And it seems that all of these creatures take damage in the same way; or rather, sharing the same defense and the same weaknesses. The only thing that makes one creature "stronger" or "more durable" than each other is health.Augmentations of the same type can be "stacked" to provide a greater effect. For example, placing two Silver augmentations on a weapon yields power x2.25 (that's 1.5 * 1.5) greater than normal against Balverines. This is the essential strategy for building powerful weapons.I do recommend looking at Jaxx4059's Weapon FAQ for the locations for all these augmentations, and more.So let's get started.
ItsDaKoolaidDude [author] 1 Feb, 2018 @ 11:33am You're most welcome!
Burvjradzite 29 Jan, 2018 @ 4:00am Actually a first usefull guide for this game. Thanks
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Overview
Introduction
Augmentations and their Effects
The "Legendaries"
Lets get customizing!
Comments Introduction Generally, the purpose of this guide is telling you about the possibilities that augmentations can provide. By augmenting your weapons, you can legitimately do more damage more than just getting the Solus Greatsword and wailing away at whatever moves. This guide can show you how to put augmentations to use.Credit is where credit due: A big thank you to S. Keating allowing me to post this with his permission.This guide might have spoilers, doe.Now weapons, especially at the Master level, are pretty expensive, not even starting on the rare augmentations we dig and hunt for (and occasionally money grind). As such, you will want to find a way to raise money quickly and easily. One way is the betting games that are out and about in Albion. Card Pairs in the Bowerstone tavern, for a decent example. Betting 1000 gold each game, listening to music to pass the time, it takes time, but it can be done. Another way is doing the Sell/Buy exploit with gems like Emeralds in Oakvale. Again, its gonna take time, so resorting to the exploits are the quickest (but dirtiest) way to get through the price tags.Sometimes to put these weapons to their greatest use, you may have to put up with a bit of mild to flat-out cheating, mostly getting things that usually wouldn't be available via storyline. Some of us like having Solus Greatsword right after the Wasp Queen quest. Similar feelings for getting the Katana Hiryu, a Mana augmentation, twenty (20!) Silver Keys, and most of the chests those keys unlock. Do note that the infamous Spade trick was removed from the Lost Chapters, and more than likely, you have bought the DLC.All research for this guide was performed on Fable, not the Lost Chapters.However, most of the information contained still pertains to TLC, so it's not likely much of a problem. Augmentations and their Effects The five damaging Augmentations are listed below. The effect each has on each type of creature is given, by multiplication of base damage.Out and about in Albion, and as we've all discovered, theres a lot of different creatures. And it seems that all of these creatures take damage in the same way; or rather, sharing the same defense and the same weaknesses. The only thing that makes one creature "stronger" or "more durable" than each other is health.Augmentations of the same type can be "stacked" to provide a greater effect. For example, placing two Silver augmentations on a weapon yields power x2.25 (that's 1.5 * 1.5) greater than normal against Balverines. This is the essential strategy for building powerful weapons.I do recommend looking at Jaxx4059's Weapon FAQ for the locations for all these augmentations, and more.So let's get started.- Flame Augmentation v. Nymph x1.1 v. Hobbe x1.25 v. Ice Troll x1.25
- Lightning Augmentation v. Earth Troll x1.1 v. Hobbe x1.25
- Silver Augmentation v. Undead x1.25 v. Balverine x1.5
- Piercing Augmentation v. Earth Troll x1.1 v. Rock Troll x1.25 v. Ice Troll x1.25 v. Minion x1.25
- Sharpening Augmentation Damage increase x1.1
- The Harbinger [198]: Sharpening, Piercing. Sharpened [218] v. Earth Troll [240] v. Rock Troll [272] v. Ice Troll [272] v. Minion [272]
- The Katana Hiryu [215]: Sharpening, Flame. Sharpened [237] v. Nymph [261] v. Hobbe [296] v. Ice Troll [296]
- The Cutlass Bluetane [165]: Lightning. v. Hobbe [206] v. Earth Troll [181]
- Ronok The Axe [165]: Sharpening, Silver. Sharpened [182] v. Undead [227] v. Balverine [272]
- Dollmasters Mace [135]: Mana. Mana
- Wellow's Pickhammer [120]: Piercing x2. v. Earth Troll [145] v. Rock Troll [188] v. Ice Troll [188] v. Minion [188]
- Murren Greathammer [270]*: Experience, Piercing. Experience v. Earth Troll [297] v. Rock Troll [338] v. Ice Troll [338] v. Minion [338]
- Murren Greataxe [240]*: Piercing. v. Earth Troll [264] v. Rock Troll [300] v. Ice Troll [300] v. Minion [300]
- Solus Greatsword [314]*: Sharpening, Health, Flame. Sharpened [346] Health v. Nymph [381] v. Hobbe [432] v. Ice Troll [432]
- The Sentinus [255]: Piercing, Silver. v. Earth Troll [281] v. Rock Troll [319] v. Ice Troll [319] v. Minion [319] v. Undead [319] v. Balverine [383]
- Skorm's Longbow [264]: Sharpening, Lightning. Sharpened [290] v. Earth Troll [319] v. Hobbe [363]
- Arken's Crossbow [220]: Piercing, Flame, Silver. v. Nymph [242] v. Earth Troll [242] v. Rock Troll [275] v. Ice Troll [275] v. Minion [275] v. Hobbe [275] v. Undead [275] v. Balvarine [330]
- Sword of Aeons [550]*: Sharpening, Health, Mana, Experience. Sharpened [605] Health Mana Experience
- Murren Greathammer TLC [270]: Piercing. v. Earth Troll [297] v. Rock Troll [338] v. Ice Troll [338] v. Minion [338]
- Murren Greataxe TLC [240]: Sharpening. Sharpened [264]
- Solus Greatsword TLC [314]: Sharpening, Flame, Empty Slot. Sharpened [346] v. Nymph [381] v. Hobbe [432]
- Sword of Aeons TLC [230]: Health, Mana, Experience. Health Mana Experience
- Avo's Tear TLC [230]: Health, Mana, Experience. Health Mana Experience
- The Avenger TLC [180]: Lightning, Flame. v. Nymph [198] v. Hobbe [281]
- Orkon's Club TLC [140]
- The Bereaver TLC [285]: Health, Empty Slot x2. Health
- The Katana Hiryu [237] v. Hobbe [296]
- Master Longsword [135] [180] [264] [456] Silver x3 v. Undead [264] v. Balverine [456]
- Master Katana [147] [196] [287] [496] Piercing x3 v. Earth Troll [196] v. Rock Troll [287] v. Minion [287]
- Master Longbow [180] [240] [352] [608] Health Health Experience
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