For Pokémon GO information on this species, see the game's section.
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This article is about the species. For a specific instance of this species, see Nosepass (disambiguation).
NosepassCompass Pokémon
ノズパスNosepass
#0299
Images on the Bulbagarden Archives
Type
Rock
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Abilities
Sturdy or Magnet Pull
Cacophony
Cacophony
Sand Force Hidden Ability
Cacophony Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male,50% female
Catch rate
255 (43.9%)
Breeding
Egg Group
Mineral
Hatch time
20 cycles
Height
3'03"
1.0 m
Nosepass
0'0"
0 m
{{{form2}}}
0'0"
0 m
{{{form3}}}
0'0"
0 m
{{{form4}}}
0'0"
0 m
{{{form5}}}
0'0"
0 m
{{{form6}}}
0'0"
0 m
{{{form7}}}
Weight
213.8 lbs.
97.0 kg
Nosepass
0 lbs.
0 kg
{{{form2}}}
0 lbs.
0 kg
{{{form3}}}
0 lbs.
0 kg
{{{form4}}}
0 lbs.
0 kg
{{{form5}}}
0 lbs.
0 kg
{{{form6}}}
0 lbs.
0 kg
{{{form7}}}
Mega Stone
[[|]]
[[|]]
Base experience yield
108Gen. III-IV
UnknownIV
75V+
Leveling rate
Medium Fast
EV yield
Total: 1
Nosepass
0HP
0Atk
1Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Shape
Footprint
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links
On Smogon Pokédex:
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX
Artwork on Bulbagarden Archives
Nosepass (Japanese: ノズパス Nosepass) is a Rock-type Pokémon introduced in Generation III.
It evolves into Probopass when leveled up in a special magnetic field or when exposed to a Thunder Stone.
(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)
Contents
1Biology
1.1Evolution
2Game data
2.1Pokédex entries
2.2Game locations
2.2.1In side games
2.3Held items
2.4Stats
2.4.1Base stats
2.4.2Pokéathlon stats
2.5Type effectiveness
2.6Learnset
2.6.1By leveling up
2.6.2By TM
2.6.3By breeding
2.6.4TCG-only moves
2.7Side game data
2.8Evolution data
2.9Sprites
3In animation
3.1Main series
3.1.1Major appearances
3.1.1.1Roxanne's Nosepass
3.1.1.2Other
3.1.2Minor appearances
3.1.3Pokédex entries
3.2Pokémon Omega Ruby and Alpha Sapphire Animated Trailer
3.2.1Roxanne's Nosepass
4In the manga
4.1Ash & Pikachu
4.2Pokémon Adventures
4.3Pokémon Ruby-Sapphire
5In the TCG
6Trivia
6.1Origin
6.1.1Name origin
7In other languages
8Related articles
9External links
Biology
Nosepass is a blue, angular, bipedal Pokémon that closely resembles a Moai. Its bright red, triangular nose is highly magnetic and slightly resembles a 3D arrow. This nose functions as an electromagnet and always points north. Nosepass's body is composed of a durable substance resembling volcanic rock. It has arms and legs without any visible joints and small, circular holes on the undersides. Its arms resemble compass needles. It has similar circular holes on the sides of its head. Its eyes, covered by dark, somewhat mask-like markings, have the appearance of being closed.
Nosepass cannot go near others, since it would repel them with its magnetic nose. Its magnetism becomes stronger in cold seasons. To protect itself when in danger, it raises its magnetism and draws iron objects to its body. This technique is also used to capture prey, though it can pull natural enemies close too. Because it always points north, Nosepass has historically been used as a compass for travelers. Nosepass only moves a little over 3/8 of an inch each year, but can quickly spin its body into the ground like a drill during emergency situations. It lives in caves. Metang are natural predators of Nosepass.
Evolution
Nosepass evolves into Probopass.
(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)
Unevolved
Nosepass Rock
→
First Evolution
Probopass Rock Steel
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation III.
Generation III
Hoenn #060
Kanto #—
Ruby
Nosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
Sapphire
Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
Emerald
Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
FireRed
Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
LeafGreen
Generation IV
Sinnoh Pt : #155
Johto #—
Diamond
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Pearl
Platinum
When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
HeartGold
If two of these meet, they cannot get too close because their noses repel each other.
SoulSilver
Generation V
Unova B2 W2 : #164
Black
When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
White
Black 2
Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
White 2
Generation VI
KalosCoastal #093
Hoenn #061
X
Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
Y
Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
Omega Ruby
Nosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
Alpha Sapphire
Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
Generation VII
Alola S M : #198
Alola US UM : #254
Kanto #—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!.
Sun
The magnet in Nosepass's nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
Moon
It uses powerful magnetism to drag its prey toward it. It's also been known to pull in metal, which it collects and uses to protect itself.
Ultra Sun
It moves less than an inch a year, but when it's in a jam, it will spin and drill down into the ground in a split second.
Ultra Moon
It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.
Generation VIII
Galar #—
Sinnoh #—
Hisui #190
This Pokémon has no Pokédex entries in Sword and Shield.
Brilliant Diamond
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Shining Pearl
Legends: Arceus
Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.
Generation IX
Paldea #—
Kitakami #107
Blueberry #—
Lumiose #—
This Pokémon has no Pokédex entries in Legends: Z-A.
Scarlet
The magnet in Nosepass's nose provides an unerring compass, making this Pokémon an excellent partner for Trainers going on a journey.
Violet
When endangered, it may protect itself by increasing its magnetism and drawing nearby iron objects to its body.
Nosepass in the Alola Pokédex
Nosepass in the Kitakami Pokédex
Game locations
This Pokémon was unavailable prior to Generation III.
Frosty Forest (4F-9F), Desert Region (1F-6F), Fantasy Strait (22F-24F)Fainted Pokémon: Lapis Cave, Silver Trench
Cross-Generation
Shuffle
Roseus Center: Stage 272
Masters EX
Sync pair scout: Roxanne & Nosepass
Held items
Games
Held items
Diamond
Pearl
Hard Stone (5%)
Platinum
HeartGold
SoulSilver
Black 2
White 2
X
Y
Omega Ruby
Alpha Sapphire
Sun
Moon
Magnet (5%)
Ultra Sun
Ultra Moon
Brilliant Diamond
Shining Pearl
Legends: Arceus
Normal Iron Chunk (30%) Ball of Mud (15%) Grit items by level Alpha Exp. Candy S (100%) Seed of Mastery (10%) Grit items by level
Stats
Base stats
Stat
Range
At Lv. 50
At Lv. 100
HP:30
90 - 137
170 - 264
Attack:45
45 - 106
85 - 207
Defense:135
126 - 205
247 - 405
Sp. Atk:45
45 - 106
85 - 207
Sp. Def:90
85 - 156
166 - 306
Speed:30
31 - 90
58 - 174
Total:375
Other Pokémon with this total
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Pokéathlon stats
Speed
1/2
★☆
Power
3/4
★★★☆
Skill
2/3
★★☆
Stamina
4/5
★★★★☆
Jump
2/3
★★☆
Total
12/17
★★☆
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
Damagednormally by:
Normal
½×
Fighting
2×
Flying
½×
Poison
½×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
2×
Fire
½×
Water
2×
Grass
2×
Electric
1×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Weak to:
Normal
½×
Fighting
2×
Flying
½×
Poison
½×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
2×
Fire
½×
Water
2×
Grass
2×
Electric
1×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Immune to:
Normal
½×
Fighting
2×
Flying
½×
Poison
½×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
2×
Fire
½×
Water
2×
Grass
2×
Electric
1×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Resistant to:
Normal
½×
Fighting
2×
Flying
½×
Poison
½×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
2×
Fire
½×
Water
2×
Grass
2×
Electric
1×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Learnset
Nosepass is available in Scarlet and Violet Version 2.0.1+.
By leveling up
Generation IX
Other generations:
III - IV - V - VI - VII - VIII
Level
Move
Type
Cat.
Pwr.
Acc.
PP
011
Tackle
Normal
Physical
04040
100100%
35
044
Harden
Normal
Status
0000—
00——%
30
077
Block
Normal
Status
0000—
00——%
5
1010
Rock Throw
Rock
Physical
05050
09090%
15
1313
Thunder Wave
Electric
Status
0000—
09090%
20
1616
Rest
Psychic
Status
0000—
00——%
5
1919
Spark
Electric
Physical
06565
100100%
20
2222
Rock Slide
Rock
Physical
07575
09090%
10
2525
Power Gem
Rock
Special
08080
100100%
20
2828
Rock Blast
Rock
Physical
02525
09090%
10
3131
Discharge
Electric
Special
08080
100100%
15
3434
Sandstorm
Rock
Status
0000—
00——%
10
3737
Earth Power
Ground
Special
09090
100100%
10
4040
Stone Edge
Rock
Physical
100100
08080%
5
4343
Lock-On
Normal
Status
0000—
00——%
5
4343
Zap Cannon
Electric
Special
120120
05050%
5
Bold indicates a move that gets STAB when used by Nosepass
Italic indicates a move that gets STAB only when used by an Evolution of Nosepass
Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation IX
Other generations:
III - IV - V - VI - VII - VIII
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM001
TM001
Take Down
Normal
Physical
09090
085}}85%
20
TM007
TM007
Protect
Normal
Status
0000—
00—}}—%
10
TM025
TM025
Facade
Normal
Physical
07070
100}}100%
20
TM028
TM028
Bulldoze
Ground
Physical
06060
100}}100%
20
TM036
TM036
Rock Tomb
Rock
Physical
06060
095}}95%
15
TM047
TM047
Endure
Normal
Status
0000—
00—}}—%
10
TM048
TM048
Volt Switch
Electric
Special
07070
100}}100%
20
TM049
TM049
Sunny Day
Fire
Status
0000—
00—}}—%
5
TM051
TM051
Sandstorm
Rock
Status
0000—
00—}}—%
10
TM066
TM066
Body Slam
Normal
Physical
08585
100}}100%
15
TM067
TM067
Fire Punch
Fire
Physical
07575
100}}100%
15
TM068
TM068
Thunder Punch
Electric
Physical
07575
100}}100%
15
TM069
TM069
Ice Punch
Ice
Physical
07575
100}}100%
15
TM070
TM070
Sleep Talk
Normal
Status
0000—
00—}}—%
10
TM076
TM076
Rock Blast
Rock
Physical
02525
090}}90%
10
TM079
TM079
Dazzling Gleam
Fairy
Special
08080
100}}100%
10
TM082
TM082
Thunder Wave
Electric
Status
0000—
090}}90%
20
TM084
TM084
Stomping Tantrum
Ground
Physical
07575
100}}100%
10
TM085
TM085
Rest
Psychic
Status
0000—
00—}}—%
5
TM086
TM086
Rock Slide
Rock
Physical
07575
090}}90%
10
TM087
TM087
Taunt
Dark
Status
0000—
100}}100%
20
TM089
TM089
Body Press
Fighting
Physical
08080
100}}100%
10
TM093
TM093
Flash Cannon
Steel
Special
08080
100}}100%
10
TM101
TM101
Power Gem
Rock
Special
08080
100}}100%
20
TM103
TM103
Substitute
Normal
Status
0000—
00—}}—%
10
TM104
TM104
Iron Defense
Steel
Status
0000—
00—}}—%
15
TM116
TM116
Stealth Rock
Rock
Status
0000—
00—}}—%
20
TM121
TM121
Heavy Slam
Steel
Physical
0000—
100}}100%
10
TM126
TM126
Thunderbolt
Electric
Special
09090
100}}100%
15
TM130
TM130
Helping Hand
Normal
Status
0000—
00—}}—%
20
TM133
TM133
Earth Power
Ground
Special
09090
100}}100%
10
TM149
TM149
Earthquake
Ground
Physical
100100
100}}100%
10
TM150
TM150
Stone Edge
Rock
Physical
100100
080}}80%
5
TM166
TM166
Thunder
Electric
Special
110110
070}}70%
10
TM170
TM170
Steel Beam
Steel
Special
140140
095}}95%
5
TM171
TM171
Tera Blast
Normal
Special
08080
100}}100%
10
TM176
TM176
Sand Tomb
Ground
Physical
03535
085}}85%
15
TM178
TM178
Gravity
Psychic
Status
0000—
00—}}—%
5
TM179
TM179
Smack Down
Rock
Physical
05050
100}}100%
15
TM186
TM186
High Horsepower
Ground
Physical
09595
095}}95%
10
TM202
TM202
Pain Split
Normal
Status
0000—
00—}}—%
20
TM204
TM204
Double-Edge
Normal
Physical
120120
100}}100%
15
TM220
TM220
Meteor Beam
Rock
Special
120120
090}}90%
10
TM224
TM224
Curse
Ghost
Status
0000—
00—}}—%
10
Bold indicates a move that gets STAB when used by Nosepass
Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Nosepass
Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation IX
Other generations:
III - IV - V - VI - VII - VIII
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Double-Edge
Normal
Physical
120
100%
15
Head Smash
Rock
Physical
150
80%
5
Rollout
Rock
Physical
30
90%
20
Wide Guard
Rock
Status
—
—%
10
Moves marked with an asterisk (*) must be chain bred onto Nosepass
Bold indicates a move that gets STAB when used by Nosepass
Italic indicates a move that gets STAB only when used by an Evolution of Nosepass
Click on the generation numbers at the top to see Egg moves from other generations
TCG-only moves
Move
Card
Sharpen
Nosepass (Legends Awakened 109)Nosepass (EX Deoxys 42)
Supersonic
Nosepass (EX Holon Phantoms 25)
Side game data
Pokémon Pinball RS
Acquisition: Catch
Pokémon Trozei!
Rarity: Common
Pokémon Mystery DungeonRed Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.4%
Friend Area: Echo Cave
Phrases
51%-100% HP
This nose is a magnet!
26%-50% HP
Hmm... I think my health has fallen to about halfway.
1%-25% HP
I can't take much more... Even my nose is losing magnetism...
Level up
OK! I went up a level! I can pinpoint north now!
Pokémon Mystery DungeonExplorers of Time, Explorers of Darkness, and Explorers of Sky
Body size: 1
Recruit rate: 6.4%
IQ group: E
Pokémon Super Mystery Dungeon
Body size: Standard (1 tile) How to Recruit: Talk to in Sahra Town Connected to: Dwebble, Crustle, Spewpa Connection Orb Set: 3
Phrases
Normal
Let's get on with it. I don't mind making money during one of these adventures.
Low HP (< 50%)
Argh... It's almost more than I can take...
Pokémon Ranger: Shadows of Almia
Group:
Rock
Poké Assist:
Rock
Field move:
(Crush ×2)
Browser entry R-044
It hurls stones to attack.
Pokémon Rumble Blast
Attack
●
Defense
●●●●●
Speed
●●●
Pokémon Rumble Rush
Walking Speed: 1.58 seconds
Base HP: 41
Base Attack: 71
Base Defense: 61
Base Speed: 60
Pokémon Battle Trozei
Rock
Attack Power:
★★★★★
Pokémon Shuffle
Rock
Attack Power: 50 - 100
5
#406
Block Smash
Clears one unbreakable-block disruption without fail.
Pokémon GO
Base HP: 102
Base Attack: 82
Base Defense: 215
Egg Distance: N/A
Buddy Distance: 3 km
Evolution Requirement: 50 +
Fast Attacks: Rock Throw, Spark
Charged Attacks: Rock Blast, Rock Slide, Thunderbolt, Frustration, Return
Evolution data
Nosepass evolves into Probopass when leveled up in a special magnetic field. Nosepass cannot evolve into Probopass in Pokémon HeartGold and SoulSilver, due to there being no area in Kanto or Johto with a special magnetic field. From Pokémon Legends: Arceus onwards, Nosepass is also able to evolve into Probopass when exposed to a Thunder Stone.
Unevolved
Nosepass Rock
+ Level upin areas with aspecial magnetic field→Thunder Stone LA onwards→
First Evolution
Probopass Rock Steel
Sprites
This Pokémon was unavailable prior to Generation III.
Generation III
Ruby
Sapphire
Emerald
FireRed
LeafGreen
Front
Back
Front
Back
Front
Back
Generation IV
Diamond
Pearl
Platinum
HeartGold
SoulSilver
Front
Back
Front
Back
Front
Back
Generation V
Black
White
Black 2
White 2
Front
Back
Front
Back
Generation VI
X
Y
Omega Ruby
Alpha Sapphire
Front
Back
Front
Back
Generation VII
Sun
Moon
Ultra Sun
Ultra Moon
Front
Back
Front
Back
Generation VIII
Legends: Arceus
Cross-Generation
HOME
For other sprites and images, please see Nosepass images on the Bulbagarden Archives.
In animation
Main series
Nosepass in Pokémon Horizons: The Series
Major appearances
Roxanne's Nosepass
Nosepass debuted in A Winner By a Nosepass, under the ownership of Roxanne. It was used in her Gym battle against Ash, where it was eventually defeated by Pikachu's Iron Tail.
Other
In Aipom and Circumstance, Hank used a Nosepass to track down Ash's missing Aipom. It then participated in the fight against Team Rocket.
In Nosing 'Round the Mountain!, Alan used a Nosepass against Ash at Mount Coronet, which caused it to evolve into a Probopass.
In the original timeline of Arceus and the Jewel of Life, four Nosepass were used by Damos, who was under Hypnosis, to attack Arceus with Shock Wave. When Ash and his friends traveled to the past to prevent this, Marcus, the one responsible for hypnotizing Damos, managed to use the Nosepass again to attack Arceus.
A Nosepass first appeared in The Pendant That Starts It All (Part Two), onboard the Brave Olivine. It is often seen in the Captain's deck, acting as the airship's compass.
Minor appearances
A Nosepass appeared in the opening sequence of Destiny Deoxys.
A Nosepass appeared in the opening sequence of Lucario and the Mystery of Mew.
In Battling The Generation Gap!, a Coordinator's Nosepass competed in the Performance Stage of the Celestic Contest.
Multiple Nosepass appeared in Cheers on Castaways Isle!.
In League Unleashed!, a Trainer's Nosepass competed in the Lily of the Valley Conference but was defeated by Barry's Empoleon.
A Student's Nosepass appeared in HZ101.
Pokédex entries
Episode
Pokémon
Source
Entry
AG016
Nosepass
Ash's Pokédex
Nosepass, the Compass Pokémon. Nosepass has a nose that functions as an electromagnet and determines location by moving its nose about.
Episode
Pokémon
Source
Entry
AG183
Nosepass
Ash's Pokédex
Nosepass, the Compass Pokémon. Its nose can point to the north like a compass needle. Travelers can use Nosepass to check directions.
Pokémon Omega Ruby and Alpha Sapphire Animated Trailer
Roxanne's Nosepass
Nosepass in the animated trailer
In the Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer, Roxanne's Nosepass battled May's Mudkip.
In the manga
Nosepass in Pokémon Adventures
Ash & Pikachu
Main article: Roxanne's Nosepass
Similar to the animated series, Roxanne used a Nosepass during her Gym battle against Ash.
Pokémon Adventures
Main article: Roxanne's Nosepass
In Pokémon Adventures, Roxanne's main Pokémon is a Nosepass. It first appeared in Blowing Past Nosepass I. During her battle against Sapphire, she used Nosepass's Magnet Pull so that her Aron cannot be switched. She saves its Poké Ball inside a hollowed-out book. Later when fighting against Team Magma in Lilycove City, Nosepass uses its Block attack to stop Groudon from moving. Unfortunately, Roxanne allows Team Magma to knock Nosepass out to protect some civilians.
In Passing by Probopass and Maneuvering around Magnezone, Cyrus attacks Diamond, Pearl, and Platinum with a Nosepass and Magneton at Mt. Coronet. Due to Mt. Coronet's magnetic field, the Pokémon quickly evolve into Probopass and Magnezone, respectively.
Pokémon Ruby-Sapphire
Main article: Roxanne's Nosepass
Roxanne's main Pokémon is Nosepass, as seen in Clefairy's Training Camp!!.
In the TCG
Main article: Nosepass (TCG)
Trivia
Nosepass is the only Pokémon with a base stat total of 375.
It is also the only Pokémon that can have Magnet Pull as its Ability, yet is not Electric-type or Steel-type.
It is also the only non-Electric-type Pokémon that evolves via a Thunder Stone, but does not gain the Electric typing.
In Pokémon HeartGold and SoulSilver, Nosepass is programmed to be able to learn Head Smash through breeding, but no other Pokémon in the Mineral Group can legitimately learn it to pass down as an Egg Move in those games. It was removed from Nosepass's Egg Move list in Generation V, but in more recent games, some Pokémon in the Mineral Egg Group have become able to pass it down. It regained the Egg Move in Generation IX.
Due to the censor that prevents Pokémon with offensive nicknames being traded on the GTS, an English language Nosepass cannot be traded on the GTS without a nickname in Pokémon Black and White.
When wild Nosepass appear as a symbol encounter, they always face north if not disturbed.
This behavior first appeared in Pokémon GO, in which its model will always face north when displayed on the overworld map. Normally, when a player enters then exits an encounter with a wild Pokémon, that Pokémon's model will turn facing the player. However, in Nosepass's case, it will turn back to face north after a few seconds.
Unlike Magneton, which also evolves in a special magnetic field, Nosepass cannot additionally evolve by using a Thunder Stone in Pokémon Brilliant Diamond and Shining Pearl, most likely due to not being in Pokémon Sword and Shield.
It can do so, however, from Pokémon Legends: Arceus onward, making it the only Pokémon that doesn't evolve into an Electric-type after using the Thunder Stone.
Excluding Legendary and Mythical Pokémon that gain the Steel typing through items or Abilities, and Mew, that can learn all TMs, Nosepass is the only non-Steel-type Pokémon that can learn Steel Beam.
However, it does gain the Steel type upon evolving into Probopass.
Origin
BulbanewsBulbanews has an article related to this subject: On the Origin of Species: Nosepass and Probopass
Nosepass appears to based on the Moai statues of Easter Island, as well as a compass.
Its nasal compass may be based on the expression "follow one's nose", meaning "to trust to one's instincts". Alternatively, it may be a pun on the English words "nose" (Japanese: ノーズ nōzu) and "north" (Japanese: ノース nōsu). It could also be based on the ethmoid bone that is located between the nasal cavity and the brain, and is known to give some species their sense of direction via magnetoreception.
Name origin
Nosepass may be a combination of nose or a corruption of north and compass. NOSE is also a mnemonic for the cardinal directions in French (nord, ouest, sud, est).
In other languages
Language
Title
Meaning
Japanese
ノズパス Nosepass
From ノーズ nōzu, ノース nōsu, and compass
French
Tarinor
From tarin and nord
Spanish
Nosepass
Same as English/Japanese name
German
Nasgnet
From Nase and Magnet
Italian
Nosepass
Same as English/Japanese name
Korean
코코파스 Kokopas
From 코 ko and compass
Mandarin Chinese
朝北鼻 Cháoběibí
From 朝北 cháoběi and 鼻 bí
Cantonese Chinese
朝北鼻 Chìuhbākbeih
From 朝北 chìuhbāk and 鼻 beih
More languages
Hebrew
נוזפאס Nozpass
Transcription of English name
Hindi
मैगनाक Magnaak
From magnet and नाक naak
Russian
Ноузпасс Nouzpass
Transcription of English name
Thai
โนซพาส Nosphat
Transcription of Japanese name
Related articles
Roxanne's Nosepass
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.