Online:Alliance Points - The Unofficial Elder Scrolls Pages (UESP)
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Alliance Points are the currency used in Cyrodiil to purchase gear, siege weapons, repair kits and other items in the Alliance War. Points can be earned by killing other players, participating in the capture or defense of Keeps and Resources, recovering Elder Scrolls, and by completing certain PvP quests. Accumulation of Alliance Points goes towards your Alliance War rank, provides inspiration for the Alliance War skills, and determines your position on the campaign leaderboard. Also, the player gains 1 personal Skill Point for each rank gained in the Alliance War, up to the maximum of 50.
Contents
- 1 Earning Alliance Points
- 1.1 Alliance Points Boosts
- 2 Alliance War Ranks
- 3 Notes
- 4 Bugs
Earning Alliance Points[edit]
Participating in Player vs Player combat is one of the best sources of Alliance Points; but is naturally one of the hardest, since it pits players against other players. In addition, it can turn out to be an unreliable source, if enemy players cannot be found - or, indeed, if you tend to lose rather than win. Grouping with friendly players will cause points received to be distributed evenly, however the total amount of points per kill may decrease as the number of grouped players increases.[verification needed] Note that direct combat is not necessary to earn Alliance points, and that playing a support or healing role to allies gives just as many points as killing players.
Attacking or defending keeps and their resources automatically distributes a flat amount of Alliance Points to the victors. When attacking, the points are awarded the moment the keep is secured; while defending, points are awarded after combat dies down enough for the keep to be considered safe. Both keeps and resources have a "bonus pool" of Alliance Points, which is filled as players die during the battle. When the keep has been successfully taken or defended, these bonus points are also distributed among the victors.[1] Therefore, heavily contested keeps are more profitable than taking empty keeps.
Alliance Points can also be earned by participating in Battlegrounds matches. The amount you earn is dependent upon both one's team ranking at the end of the match, and one's own medal score.
Finally, repeatable quests handed out by faction notice boards and commanders award Alliance Points upon their conclusion. These include quests to kill opposing players, scouting keeps and resources, secure keeps and resources, and steal Elder Scrolls held by opposing factions. Only one of each type of quest can be given to a player at once, and each type of quest gives a different amount of points based on relative difficulty; with the least points given by scouting quests and the most by quests for the Elder Scrolls. Quests to take keeps, resources, and Elder Scrolls will not be given out if your alliance already controls all of the related objectives. In addition, participation in those objectives is mandatory to satisfy the quest - for instance, if a quest is taken to secure a keep, but the keep is then taken without your assistance, the quest will not register success. In order for such a quest to complete, either the objective must fall back into enemy hands to give another chance to succeed, or the quest must be abandoned.
The various repeatable daily quests in Cyrodiil's five minor towns - Bruma, Cheydinhal, Vlastarus, Cropsford and Chorrol (half of the Chorrol quests are given at nearby Weynon Priory) also give a few hundred Alliance Points each, which can add up if you succeed in doing all ten quests for the town that day: although if the town in question is under enemy control, the problem of actually getting close enough to speak to the quest giver to start or finish the quest without alerting the patrolling guards (or indeed any nearby enemy players) is left as an exercise for the reader. Cheydinhal and Chorrol are a little easier in this respect, since both towns are officially neutral in the war (although deep within a faction territory) and are patrolled by their own non-factional guards - although both players and guards of the controlling faction may pass through: the other three towns are in a state of open warfare, usually between the factions on whose borders they lie (if the third faction takes the town, it's either a quick smash-and-grab raid for a Conquest-board daily quest, or they dominate the entire board!), and in Bruma's case with an invasion of Dremora as well thanks to a Dolmen that has erupted in the town.
In addition, Alliance Points are frequently given out as Daily Rewards. These rewards will increase your alliance rank and skill lines just like those earned by participating in PVP, but only for the character that claims the rewards, so if you have multiple characters, be mindful of which one you use to claim Alliance point rewards.
Alliance Points Boosts[edit]
There are various methods to boost the number of Alliance Points earned. These buffs can stack.
- The Pelinal's Ferocity buff used to boost Alliance Points and Experience Points earned from player kills by 100%. It could be obtained by activating a Scroll of Pelinal's Ferocity or Basin of the Gore Virtuous during the Whitestrake's Mayhem event. Since 2023 this has changed: nowadays, the boost to XP and AP is simply a permanent passive boost during the event, which happens twice per year and usually lasts 11-12 days.
- The Blessing of War buff boosts Alliance Points earned by 20% in Cyrodiil. It can be obtained by killing any delve boss in Cyrodiil. It uses the following icon:

- A campaign may have a Low Population Bonus and Low Score Bonus for alliances that have fallen behind in the leaderboard. These bonuses double the amount of Alliance Points earned in that campaign. These two bonuses can be stacked.
- Other Alliance Point bonuses may be made available from time to time, as part of limited-time events or PvP live testing.
Colovian War Torte, Molten War Torte, and White-Gold War Torte can be eaten to boost the rate at which experience is earned towards Alliance Rank and the Assault and Support Alliance War skill lines, but these foods do not actually increase the number of Alliance Points you earn.
Alliance War Ranks[edit]
| Rank | Name | Grade | AP toNext Rank | Total APfor Rank | Skill Lines | Armor Dye | Furnishings |
|---|---|---|---|---|---|---|---|
| 0 | N/A | 700 | 0 | Assault and Support Rank 1Unlocked on entering Cyrodiil | |||
| 1 | Grade 1 | 900 | 700 | Assault and Support Rank 2Unlocked at 700 | |||
| 2 | Grade 2 | 6,400 | 1,600 | ||||
| 3 | Grade 1 | 14,400 | 8,000 | Assault and Support Rank 3Unlocked at 8,000 | |||
| 4 | Grade 2 | 25,600 | 22,400 | Assault and Support Rank 4Unlocked at 38,000 | |||
| 5 | Grade 1 | 40,000 | 48,000 | ||||
| 6 | Grade 2 | 57,600 | 88,000 | Assault and Support Rank 5Unlocked at 98,000 | |||
| 7 | Grade 1 | 78,400 | 145,600 | Assault and Support Rank 6Unlocked at 188,000 | |||
| 8 | Grade 2 | 102,400 | 224,000 | Assault and Support Rank 7Unlocked at 308,000 | |||
| 9 | Grade 1 | 129,600 | 326,400 | ||||
| 10 | Grade 2 | 160,000 | 456,000 | Assault and Support Rank 8Unlocked at 488,000 | |||
| 11 | Grade 1 | 193,600 | 616,000 | Assault and Support Rank 9Unlocked at 758,000 | |||
| 12 | Grade 2 | 230,400 | 809,600 | ||||
| 13 | Grade 1 | 270,400 | 1,040,000 | Assault and Support Rank 10Unlocked at 1,158,000 | |||
| 14 | Grade 2 | 313,600 | 1,310,400 | ||||
| 15 | Grade 1 | 360,000 | 1,624,000 | Surplus Flaming Oil (page)(10,000 | |||
| 16 | Grade 2 | 409,600 | 1,984,000 | ||||
| 17 | Grade 1 | 462,400 | 2,393,600 | ||||
| 18 | Grade 2 | 518,400 | 2,856,000 | ||||
| 19 | Grade 1 | 577,600 | 3,374,400 | ||||
| 20 | Grade 2 | 640,000 | 3,952,000 | ||||
| 21 | Grade 1 | 705,600 | 4,592,000 | ||||
| 22 | Grade 2 | 774,400 | 5,297,600 | ||||
| 23 | Grade 1 | 846,400 | 6,072,000 | ||||
| 24 | Grade 2 | 921,600 | 6,918,400 | ||||
| 25 | Grade 1 | 1,000,000 | 7,840,000 | ||||
| 26 | Grade 2 | 1,081,600 | 8,840,000 | ||||
| 27 | Grade 1 | 1,166,400 | 9,921,600 | ||||
| 28 | Grade 2 | 1,254,400 | 11,088,000 | ||||
| 29 | Grade 1 | 1,345,600 | 12,342,400 | ||||
| 30 | Grade 2 | 1,440,000 | 13,688,000 | ||||
| 31 | Grade 1 | 1,537,600 | 15,128,000 | ||||
| 32 | Grade 2 | 1,638,400 | 16,665,600 | ||||
| 33 | Grade 1 | 1,742,400 | 18,304,000 | ||||
| 34 | Grade 2 | 1,849,600 | 20,044,600 | ||||
| 35 | Grade 1 | 1,960,000 | 21,896,000 | ||||
| 36 | Grade 2 | 2,073,600 | 23,856,000 | ||||
| 37 | Grade 1 | 2,190,400 | 25,929,600 | ||||
| 38 | Grade 2 | 2,310,400 | 28,120,000 | ||||
| 39 | Grade 1 | 2,433,600 | 30,430,400 | ||||
| 40 | Grade 2 | 2,560,000 | 32,864,000 | ||||
| 41 | Grade 1 | 2,689,600 | 35,424,000 | ||||
| 42 | Grade 2 | 2,822,400 | 38,113,600 | ||||
| 43 | Grade 1 | 2,958,400 | 40,936,000 | ||||
| 44 | Grade 2 | 3,097,600 | 43,894,400 | ||||
| 45 | Grade 1 | 3,240,000 | 46,992,000 | ||||
| 46 | Grade 2 | 3,385,600 | 50,232,000 | ||||
| 47 | Grade 1 | 3,534,400 | 53,617,600 | Disconnected Transitus Shrine (page)(100,000 | |||
| 48 | Grade 2 | 3,686,400 | 57,152,000 | ||||
| 49 | Grade 1 | 3,841,600 | 60,838,400 | Decoy Elder Scroll (page)(200,000 | |||
| 50 | Grade 2 | — | 64,680,000 | ||||
| — | Emperor | — | — | — | — | Throne of Cyrodiil (page)(250,000 |
- ^ Alliance War Faq-Elder Scrolls Online Forums
Notes[edit]
- In appearance, Alliance Points resemble the rhombus-shaped Chim-el Adabal, and are stamped with the Imperial dragon.
Bugs[edit]
- When Update 13 was released, Decoy Elder Scrolls were unbound. These versions can be sold to players who have not achieved the rank of Grand Overlord. This was quickly hotfixed, so all new Decoy Elder Scrolls are now bound on pickup.
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