[REQUEST] Deltarune Chapter 2 - FearLess Cheat Engine
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rudebuster What is cheating?
Posts: 4 Joined: Sat Sep 18, 2021 2:54 am Reputation: 4
[REQUEST] Deltarune Chapter 2
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Post by rudebuster » Sat Sep 18, 2021 10:05 pm
Game Name: DELTARUNE (Chapter 1 & 2 DEMO) Game Engine: GameMaker Game Version: ??? Options Required: Infinite health/health is able to be manually increased. Steam Website: [Link] Other Info: A table for Chapter 1 has been released, but it no longer works with Chapter 2 and OP has stated that they will not be making an updated table. The game is free to download and play. I've had no luck successfully finding and changing health values. Any help is super appreciated. Top kokitree Noobzor
Posts: 7 Joined: Sat Sep 18, 2021 9:32 pm Reputation: 1 Re: [REQUEST] Deltarune Chapter 2
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Post by kokitree » Sat Sep 18, 2021 10:31 pm
i made a table is only for hp and dark dollars thoug, i made it today because i got bored of not having a cheat table and just made it Top kokitree Noobzor
Posts: 7 Joined: Sat Sep 18, 2021 9:32 pm Reputation: 1 Re: [REQUEST] Deltarune Chapter 2
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Post by kokitree » Sat Sep 18, 2021 10:33 pm
this is the table that i make.. im kinda of new to making table for games other than rpg makers ones Attachments DELTARUNE2 table (only hp and dark dollars).CT (1.07 KiB) Downloaded 2112 times Top
Posts: 322 Joined: Wed Jun 28, 2017 7:21 pm Reputation: 48 Re: [REQUEST] Deltarune Chapter 2
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Post by ashuraman » Sun Sep 19, 2021 12:51 am
kokitree wrote: ↑Sat Sep 18, 2021 10:33 pm this is the table that i make.. im kinda of new to making table for games other than rpg makers onesTable's not working. I assume the game uses dynamic addresses and not static ones so everytime you load it's a different address. Top
Posts: 5 Joined: Wed Jul 14, 2021 7:49 pm Reputation: 1 Re: [REQUEST] Deltarune Chapter 2
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Post by Kaisa » Sun Sep 19, 2021 5:42 am
kokitree wrote: ↑Sat Sep 18, 2021 10:33 pm this is the table that i make.. im kinda of new to making table for games other than rpg makers onesI think you forgotten to pointer scan them first -_- Top wishmaker11 What is cheating?
Posts: 1 Joined: Sun Sep 19, 2021 5:42 pm Reputation: 0 Re: [REQUEST] Deltarune Chapter 2
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Post by wishmaker11 » Sun Sep 19, 2021 5:43 pm
The table found here [Link] should do the trick. Top dusktildawn Noobzor
Posts: 10 Joined: Mon Jul 23, 2018 12:07 am Reputation: 0 Re: [REQUEST] Deltarune Chapter 2
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Post by dusktildawn » Sun Sep 19, 2021 5:54 pm
really really could use a table! that one up there seems.. complicated. Top Pleummy2007 What is cheating?
Posts: 1 Joined: Tue Sep 21, 2021 5:46 am Reputation: 0 Re: [REQUEST] Deltarune Chapter 2
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Post by Pleummy2007 » Tue Sep 21, 2021 5:59 am
istg i really need this Top
Posts: 226 Joined: Sat Mar 03, 2018 7:31 am Reputation: 180 Re: [REQUEST] Deltarune Chapter 2
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Post by ApeDemon66 » Thu Sep 23, 2021 2:17 pm
Try this table I made: Old Table DELTARUNE.CT (100.97 KiB) Downloaded 387 times It's got some useful stuff. Edit: Check more recent table. Last edited by ApeDemon66 on Mon Sep 27, 2021 9:21 am, edited 1 time in total. Top vcgamer Noobzor
Posts: 5 Joined: Wed May 17, 2017 1:48 am Reputation: 0 Re: [REQUEST] Deltarune Chapter 2
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Post by vcgamer » Fri Sep 24, 2021 10:47 pm
Geo wrote: ↑Thu Sep 23, 2021 2:17 pm Try this table I made: DELTARUNE.CT It's got some useful stuff.new update killed weapon and armor sections , equiped weapon also dont work but equiped armors are changeable still , tp value also not working Top
Posts: 226 Joined: Sat Mar 03, 2018 7:31 am Reputation: 180 Re: [REQUEST] Deltarune Chapter 2
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Post by ApeDemon66 » Mon Sep 27, 2021 9:15 am
vcgamer wrote: ↑Fri Sep 24, 2021 10:47 pm new update killed ...Took me a bit to figure it out, but I have it following the logic of the game engine and, although it's very messy on the inside, it looks very close to update-proof. Only tested it with version 1.02 and 1.06 so ya never know what might change in the future. Try this: Old Table DELTARUNE.zip Password: geoCompressed with 7-Zip-zstd (6.09 KiB) Downloaded 248 times I wouldn't recommend reusing any of my code for other game maker games as I would assume I designed it very circumstantially, but let's hope it keeps working for any other version of this game. Edit: But wait, there's more! I cleaned my code a little, still could be better. Due to the way I've written it, I found a few more things I wouldn't have normally found or bothered with scanning such as the currently used heroes and their spells. Also, from more experimenting, I noticed, for some enemy values, you'll need to run the Setup script again, if you already did before entering a battle, for it to be accurate. Old Table Here's the table: DELTARUNE.zip Password: geoCompressed with 7-Zip-zstd (7.35 KiB) Downloaded 346 times Here's a picture of what it could do:
Posts: 18 Joined: Tue Nov 10, 2020 2:02 am Reputation: 1 Re: [REQUEST] Deltarune Chapter 2
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Post by alvaro222 » Tue Sep 28, 2021 1:13 pm
Geo wrote: ↑Mon Sep 27, 2021 9:15 amLast edited by alvaro222 on Mon Oct 04, 2021 2:50 am, edited 1 time in total. Top alvaro222 Novice Cheatervcgamer wrote: ↑Fri Sep 24, 2021 10:47 pm new update killed ...] Damn friend, you've been working a lot on this table, it looks great, I don't know how you made the maximum HP to be modifiable again but I appreciate your work
Posts: 18 Joined: Tue Nov 10, 2020 2:02 am Reputation: 1 Re: [REQUEST] Deltarune Chapter 2
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Post by alvaro222 » Fri Oct 01, 2021 6:35 pm
Geo wrote: ↑Mon Sep 27, 2021 9:15 amLast edited by alvaro222 on Mon Oct 04, 2021 2:50 am, edited 1 time in total. Topvcgamer wrote: ↑Fri Sep 24, 2021 10:47 pm new update killed ...Is there any way to add status modifiers to the game?
Posts: 226 Joined: Sat Mar 03, 2018 7:31 am Reputation: 180 Re: [REQUEST] Deltarune Chapter 2
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Post by ApeDemon66 » Sun Oct 03, 2021 8:57 pm
alvaro222 wrote: ↑Fri Oct 01, 2021 6:35 pm Is there any way to add status modifiers to the game?Well I wouldn't know too much about what exists in the game. If you're referring to them being tired, I just recently added it in the table here. Also, when you reply to me, or anyone, you can edit the quote text from the post your replying to. You kept it all there and it makes this forum topic bloated. If possible, can you edit your post and trim it down? If the reply was to get my attention, just delete all text inside the quote. So... update time! My last few tables, in retrospect, are garbage. I've written and polished my code to read through the VMBuffers much more accurately and followed how it pushes, pops, and navigates its unique stack for each CCode. Also fixed a few things so it adjusts to Chapter 1 and 2 accordingly. Along with that I added two threads in the background to run so it can automatically update the offsets/addresses. I also added the distinction for objects' local variables. I've only experimented with it, but found the main character's, Kris', movement speed so... pretty cool. Something important to note is you, generally, shouldn't freeze the address items' values in Cheat Engine because the very frequent changing of offsets and addresses may cause the address to be a random one that exists and you could, easily, overwrite an important pointer, causing a null pointer exception, crashing the game. Also added a few other global variables I found. Here's the table: DELTARUNE.zip Password: geoCompressed with 7-Zip-zstd (11.35 KiB) Downloaded 1251 times Edit: Oh. GameMaker's object variables are instance, not local, variables. I'll get'em next time. Top alvaro222 Novice Cheater
Posts: 18 Joined: Tue Nov 10, 2020 2:02 am Reputation: 1 Re: [REQUEST] Deltarune Chapter 2
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Post by alvaro222 » Mon Oct 04, 2021 2:52 am
Geo wrote: ↑Sun Oct 03, 2021 8:57 pm Oh sorry lol, I didn't know about the possibility of editing the person's text, fixedTop Post Reply
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Tag » What Engine Was Deltarune Made In
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