Scrying | D&D 5th Edition On Roll20 Compendium
Maybe your like
Skip to Main Content Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences here.
D&D 5th Edition
On a successful save, the target isn't affected, and you can't use this spell against it again for 24 hours.On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist.Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn't move. Show Attribute List Attributes Casting Time 10 minutes Classes Bard, Cleric, Druid, Warlock, Wizard, Occultist, Spellblade Components V S M Concentration Yes Duration Up to 10 minutes Level 5 Material A focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water Name Scrying Range Self School Divination Spell Attack None Target A particular creature you choose that is on the same place of existence as you filter-Casting Time 10 min filter-Components Verbal, Somatic, Material (Cost) filter-Concentration Yes filter-Duration 10 min filter-Level 5 filter-Range Self filter-Ritual No filter-Tags Wisdom Save, Utility filter-Upcast No View All Spells » Delete This Page « search Spells list Flag This Page Advertisement
Cookie Preferences
Accept cookies We use Cookies to help personalize and improve Roll20. For more information on our use of non-essential Cookies, visit our Privacy Policy here.Play Now
Join a Game
Shop
Tools
Characters
Compendium
Community
Sign In
Compendium
Type to search for a spell, item, class — anything!
Searches must be at least 2 characters. *« search Spells list
- Home dnd5e
- Spells
- Scrying
Edit Page Content
You can see and hear a particular creature you choose that is on the same plane of existence as you. The target must make a Wisdom saving throw, which is modified by how well you know the target and the sort of physical connection you have to it. If a target knows you're casting this spell, it can fail the saving throw voluntarily if it wants to be observed.| Knowledge | Save Modifier |
|---|---|
| Secondhand (you have heard of the target) | +5 |
| Firsthand (you have met the target) | +0 |
| Familiar (you know the target well) | -5 |
| Connection | Save Modifier |
|---|---|
| Likeness or picture | -2 |
| Possession or garment | -4 |
| Body part, lock of hair, bit of nail, or the like | -10 |
Tag » How To Stop Scrying 5e
-
Scrying - Realm Of Adventure Wiki - Fandom
-
Scrying Assistance/defence - Rules & Game Mechanics - D&D Beyond
-
Help To Prevent Scrying : R/DnD - Reddit
-
Dnd 5e - We Know Someone Is Scrying On Us. Is There Anything We ...
-
Amulet Of Proof Against Detection And Location | D&D 5th Edition On ...
-
Different Ways To Protect Yourself From Scrying? | EN World
-
Protection From Scrying: Creative Solutions? - Dragonsfoot
-
Anti-Scrying Measures? - Giant In The Playground Forums
-
What Can You Do To A Scrying Sensor In D&D 5th Edition? - Quora
-
Everything You Need To Know About Scrying 5e - Writfy
-
How To Handle Spells That Can Derail Your D&D Game
-
How To Prevent Scrying. - - Forums: Advice
-
Detect Scrying - D20PFSRD
-
Scrying 5e Spell Guide: Full User Guide And Examples