Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!
Pokédex Page for Sealeo
This is the Marriland Pokédex page for Sealeo, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.
To choose which version to view Sealeo's moves and location information from, please use the toggle below, or use the toggles further down in the page.
SwSh Mode BDSP Mode
Top Info
Moves
Stats
Location
Flavor
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Height: 3'7" (1.1m) Weight: 193.1 lbs. (87.6 kg) Gender Ratio: 50%50% Egg Groups: Water 1 / Field EXP At Lv. 100: 1,059,680 EV Yield: 2 HP Base EXP: 144 Catch Rate: 120 Base Happiness: 70
Sealeo's Abilities
Here are what abilities Sealeo can possibly have, along with their effects. Thick Fat Reduces the damage Sealeo takes from Fire- and Ice-type moves by 50%. Ice Body Heals 1/16 of the user's HP after each turn while the weather is hailing and prevents it from taking hail damage. Oblivious Sealeo cannot become infatuated and is not affected by Captivate or Taunt.
Weaknesses & Resistances
Below is a list of what Sealeo's weakness and resistance is to various types. 2× ELECTRICGRASSFIGHTINGROCK ½ WATER ¼ ICE
Sealeo's Evolution Line
Below you'll find a list of all Pokémon Sealeo evolves from or into, along with its evolution method. Spheal starting form Sealeo at level 32 Walrein at level 44
Sealeo's Moves in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Sealeo can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Sealeo learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
Evo.
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
1
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
1
RolloutLose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
30
90%
20
One Target
?
1
Defense CurlRaises Sealeo's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
--
--
40
User
?
1
GrowlLowers all nearby enemies' Attack by one stage.
NORMAL
--
100%
40
Nearby Enemies
?
1
Water GunDamages the target.
WATER
40
100%
25
One Target
?
12
Powder SnowHas a 10% chance to freeze all nearby enemies.
ICE
40
100%
25
Nearby Enemies
?
16
RestSealeo restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
20
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
24
BrineDoes double damage if the target's HP is 50% or less.
WATER
65
100%
10
One Target
?
28
Aurora Beam10% chance of lowering the target's Attack by one stage.
ICE
65
100%
20
One Target
?
35
EncoreForces the target to use its recent move for a few turns.
NORMAL
--
100%
5
One Target
?
40
Body SlamHas a 30% chance to paralyze the target.
NORMAL
85
100%
15
One Target
?
46
SurfDeals extra damage to targets using Dive.
WATER
90
100%
15
All But Self
?
52
BlizzardHas a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
110
70%
5
Nearby Enemies
?
58
HailChanges the weather to hail for 5 turns.
ICE
--
--
10
Entire Field
?
64
Sheer ColdKnocks out the target. Fails against higher-level Pokémon.
ICE
varies
30%
5
One Target
?
TM Moves
Here are all of the moves that Sealeo can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM21
RestSealeo restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM22
Rock SlideHas a 30% chance of causing all nearby enemies to flinch.
ROCK
75
90%
10
Nearby Enemies
?
TM24
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
TM25
ProtectProtects Sealeo from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM27
Icy Wind100% chance of lowering all nearby enemies' Speed by one stage.
ICE
55
95%
15
Nearby Enemies
?
TM31
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM33
Rain DanceChanges the weather to rainy for 5 turns.
WATER
--
--
5
Entire Field
?
TM35
HailChanges the weather to hail for 5 turns.
ICE
--
--
10
Entire Field
?
TM36
WhirlpoolTraps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
35
85%
15
One Target
?
TM39
FacadeDoes double damage if Sealeo is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM45
DiveCan't be hit on the first turn, attacks on the second turn.
WATER
80
100%
10
One Target
?
TM48
Rock Tomb100% chance of lowering the target's Speed by one stage.
ROCK
60
95%
15
One Target
?
TM51
Icicle SpearHits the target two to five times in a row.
ICE
25
100%
30
One Target
?
TM55
BrineDoes double damage if the target's HP is 50% or less.
WATER
65
100%
10
One Target
?
TM76
RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
60
100%
15
One Target
?
TM81
Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
60
100%
20
All But Self
?
TR Moves
Here are all of the moves that Sealeo can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR
Move
Type
Category
Power
Acc.%
PP
Target
Info
TR01
Body SlamHas a 30% chance to paralyze the target.
NORMAL
85
100%
15
One Target
?
TR04
SurfDeals extra damage to targets using Dive.
WATER
90
100%
15
All But Self
?
TR05
Ice BeamHas a 10% chance to freeze the target.
ICE
90
100%
10
One Target
?
TR06
BlizzardHas a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
110
70%
5
Nearby Enemies
?
TR10
EarthquakeDoes double damage against targets using Dig.
GROUND
100
100%
10
All But Self
?
TR16
WaterfallHas a 20% chance of causing the target to flinch.
WATER
80
100%
15
One Target
?
TR20
SubstituteCosts 25% of Sealeo's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TR26
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TR27
Sleep TalkCan only be used while asleep. Uses one of Sealeo's moves at random.
NORMAL
--
--
10
User
?
TR30
EncoreForces the target to use its recent move for a few turns.
NORMAL
--
100%
5
One Target
?
TR31
Iron Tail30% chance of lowering the target's Defense by one stage.
STEEL
100
75%
15
One Target
?
Egg Moves
Here are all of the moves that Sealeo can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Sealeo.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
CurseRaises Sealeo's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
--
--
10
Counter
?
EGG
FissureKnocks out the target. Fails against higher-level Pokémon.
GROUND
varies
30%
5
One Target
?
EGG
StockpileRaises Sealeo's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3.
NORMAL
--
--
20
User
?
EGG
SwallowHeals HP based on the Stockpile counter, then resets it to 0.
NORMAL
--
--
10
User
?
EGG
Spit UpHits for 100 power for each Stockpile counter. Resets Stockpile counter to 0.
NORMAL
varies
100%
10
One Target
?
EGG
Water PulseHas a 20% chance of confusing the target.
WATER
60
100%
20
One Target
?
EGG
YawnMakes the target fall asleep at the end of the next turn.
NORMAL
--
--
10
One Target
?
EGG
Aqua RingRestores 1/16 the user's max HP between turns.
WATER
--
--
20
User
?
EGG
Belly DrumUses 50% of Sealeo's max HP to raise its Attack modifier to +6.
NORMAL
--
--
10
User
?
Move Tutor Moves
Here are all of the moves that Sealeo can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move
Type
Category
Power
Acc.%
PP
Target
Info
TUTOR
Steel RollerSteel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed.
STEEL
130
100%
5
One Target
?
Level Up Moves
Here are all of the moves Sealeo learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
Evo.
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
1
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
1
RolloutLose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
30
90%
20
One Target
?
1
Defense CurlRaises Sealeo's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
--
--
40
User
?
1
GrowlLowers all nearby enemies' Attack by one stage.
NORMAL
--
100%
40
Nearby Enemies
?
1
Water GunDamages the target.
WATER
40
100%
25
One Target
?
12
Powder SnowHas a 10% chance to freeze all nearby enemies.
ICE
40
100%
25
Nearby Enemies
?
16
RestSealeo restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
20
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
24
BrineDoes double damage if the target's HP is 50% or less.
WATER
65
100%
10
One Target
?
28
Aurora Beam10% chance of lowering the target's Attack by one stage.
ICE
65
100%
20
One Target
?
35
EncoreForces the target to use its recent move for a few turns.
NORMAL
--
100%
5
One Target
?
40
Body SlamHas a 30% chance to paralyze the target.
NORMAL
85
100%
15
One Target
?
46
SurfDeals extra damage to targets using Dive.
WATER
90
100%
15
All But Self
?
52
BlizzardHas a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
110
70%
5
Nearby Enemies
?
58
HailChanges the weather to hail for 5 turns.
ICE
--
--
10
Entire Field
?
64
Sheer ColdKnocks out the target. Fails against higher-level Pokémon.
ICE
varies
30%
5
One Target
?
TM Moves
Here are all of the moves that Sealeo can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM03
Water PulseHas a 20% chance of confusing the target.
WATER
60
100%
20
One Target
?
TM05
RoarForces the foe to switch out, or ends wild battles.
NORMAL
--
--
20
One Target
?
TM07
HailChanges the weather to hail for 5 turns.
ICE
--
--
10
Entire Field
?
TM13
Ice BeamHas a 10% chance to freeze the target.
ICE
90
100%
10
One Target
?
TM14
BlizzardHas a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
110
70%
5
Nearby Enemies
?
TM17
ProtectProtects Sealeo from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM18
Rain DanceChanges the weather to rainy for 5 turns.
WATER
--
--
5
Entire Field
?
TM23
Iron Tail30% chance of lowering the target's Defense by one stage.
STEEL
100
75%
15
One Target
?
TM26
EarthquakeDoes double damage against targets using Dig.
GROUND
100
100%
10
All But Self
?
TM32
Double TeamRaises Sealeo's Evasion by one stage.
NORMAL
--
--
15
User
?
TM39
Rock Tomb100% chance of lowering the target's Speed by one stage.
ROCK
60
95%
15
One Target
?
TM42
FacadeDoes double damage if Sealeo is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM44
RestSealeo restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM45
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM55
BrineDoes double damage if the target's HP is 50% or less.
WATER
65
100%
10
One Target
?
TM58
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM80
Rock SlideHas a 30% chance of causing all nearby enemies to flinch.
ROCK
75
90%
10
Nearby Enemies
?
TM82
Sleep TalkCan only be used while asleep. Uses one of Sealeo's moves at random.
NORMAL
--
--
10
User
?
TM83
Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
60
100%
20
All But Self
?
TM87
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
TM90
SubstituteCosts 25% of Sealeo's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TM95
SurfDeals extra damage to targets using Dive.
WATER
90
100%
15
All But Self
?
TM96
StrengthDamages the target.
NORMAL
80
100%
15
One Target
?
TM98
Rock Smash50% chance of lowering the target's Defense by one stage.
FIGHTING
40
100%
15
One Target
?
TM99
WaterfallHas a 20% chance of causing the target to flinch.
WATER
80
100%
15
One Target
?
Egg Moves
Here are all of the moves that Sealeo can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Sealeo.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
CurseRaises Sealeo's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
--
--
10
Counter
?
EGG
FissureKnocks out the target. Fails against higher-level Pokémon.
GROUND
varies
30%
5
One Target
?
EGG
StockpileRaises Sealeo's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3.
NORMAL
--
--
20
User
?
EGG
SwallowHeals HP based on the Stockpile counter, then resets it to 0.
NORMAL
--
--
10
User
?
EGG
Spit UpHits for 100 power for each Stockpile counter. Resets Stockpile counter to 0.
NORMAL
varies
100%
10
One Target
?
EGG
YawnMakes the target fall asleep at the end of the next turn.
NORMAL
--
--
10
One Target
?
EGG
Aqua RingRestores 1/16 the user's max HP between turns.
WATER
--
--
20
User
?
EGG
Belly DrumUses 50% of Sealeo's max HP to raise its Attack modifier to +6.
NORMAL
--
--
10
User
?
EGG
RolloutLose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
30
90%
20
One Target
?
Sealeo's Detailed Stats
Below you'll find a more detailed table containing Sealeo's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Sealeo's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Sealeo is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Where to Find Sealeo in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode If you're looking for where to find Sealeo, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Sealeo in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Special Ways to Get Sealeo
Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.
Getting Sealeo By Evolution
Evolves from Spheal at level 32. Location information on where to find Sealeo in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Sealeo
Generation 8 Pokédex Entries
Sword Sealeo live on top of drift ice. They go swimming when they're on the hunt, seeking out their prey by scent. Shield This Pokémon has a habit of spinning round things on its nose, whether those things are Poké Balls or Spheal.
Generation 6 Pokédex Entries
X It has a very sensitive nose. It touches new things with its nose to examine them. Y Be it Spheal or Poké Ball, it will spin any round object on its nose with the greatest of ease. Omega Ruby Sealeo has the habit of always juggling on the tip of its nose anything it sees for the first time. This Pokémon occasionally entertains itself by balancing and rolling a Spheal on its nose. Alpha Sapphire Sealeo often balances and rolls things on the tip of its nose. While the Pokémon is rolling something, it checks the object's aroma and texture to determine whether it likes the object or not.
Generation 5 Pokédex Entries
BlackWhite It habitually spins things on its nose. By doing so, it learns textures and odors. Black 2White 2 Be it Spheal or Poké Ball, it will spin any round object on its nose with the greatest of ease.
Generation 4 Pokédex Entries
DiamondPearlPlatinum It habitually spins things on its nose. By doing so, it learns textures and odors. HeartGoldSoulSilver It has a very sensitive nose. It touches new things with its nose to examine them.
Generation 3 Pokédex Entries
Ruby SEALEO has the habit of always juggling on the tip of its nose anything it sees for the first time. This POKéMON occasionally entertains itself by balancing and rolling a SPHEAL on its nose. Sapphire SEALEO often balances and rolls things on the tip of its nose. While the POKéMON is rolling something, it checks the object's aroma and texture to determine whether it likes the object or not. Emerald SEALEO live in herds on ice floes. Using its powerful flippers, it shatters ice. It dives into the sea to hunt prey five times a day. FireRedLeafGreen It touches new things with its nose to test for smell and feel. It plays by spinning SPHEAL on its nose.