Set Game Mode - Microsoft MakeCode For Minecraft
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MakeCode About FAQ Projects GitHub Examples Super Powers Mega Jump Flower trail Super Digger Yellow brick road Game Over Agent Agent Dig Agent Tower Agent Checkers Agent Wanderer Agent Pyramid Hilbert Fractals Mobs Chicken Rain Zombie Pig Cats vs Dogs Rabbit Invasion Bouncing Pigs Bat Cave Terraforming 1000 TNT Wipe Out Lava Tower Earthquake Pitfall Grid world Lorenz Attractor Mini Games Spleef Leap of Faith Gold Stairs TNT Spleef Gladiator Ice Age Builder Builder Wall 3D Axis Compass Build a House TNT Cannon Courses CS Intro About Lessons Blocks Minecraft Authors Events Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Activity 4 Project Coordinates Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Project Variables Overview Unplugged Activity 1 Activity 2 Activity 3 Activity 4 Project Iteration Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Activity 4 Project Conditionals Overview Unplugged Activity 1 Activity 2 Activity 3 Activity 4 Project Functions Overview Unplugged Activity 1 Activity 2 Activity 3 Project Arrays Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Project Artificial Intelligence Overview Unplugged Activity 1 Activity 2 Activity 3 Project Final Project Review Guide Project Reference Player Blocks Mobs Agent Builder Gameplay Positions Shapes Blocks On Start Loops repeat for while for of Logic if Boolean Variables assign change var var Math JavaScript blocks Custom blocks Python Calling Sequencing Variables Operators Statements Functions Classes JavaScript Calling Sequencing Variables Operators Statements Functions Types Classes Interfaces Generics Types Number String Boolean Array Function Get setup Blocks Gallery Miscellaneous About Support Translate Sharing projects Offline support Save Reset Beta version Home page content Developers Command Line Interface Visual Studio Code support Blocks Embed Tutorials Chicken rain Agent Moves Agent Build Agent Wall Mega Jump Walk On Water Flower Trail Positions Super Digger Billboard Compass Rose Fast Forward Spleef Leap of faith Gold Stairs Lava Tower Rainbow Beacon Colorful Rainbow Sand Storm Aquarium Leaping Salmon Python Tutorials Chicken rain Agent Moves Agent Build Mega Jump Flower Trail Super Digger Billboard Compass Rose Fast Forward Spleef Leap of faith Gold Stairs Lava Tower Sand Storm Aquarium Leaping Salmon Using Extensions Castle Builder Roller Coaster Pixel Art Builder Lessons Area AI - Part 1 AI - Part 2 Ratio Volcanoes - Part 1 Volcanoes - Part 2 Storyline Story ending Cubic units Gold mine DocsReferenceGameplay set Game Mode
MakeCode About FAQ Projects GitHub Examples Super Powers Mega Jump Flower trail Super Digger Yellow brick road Game Over Agent Agent Dig Agent Tower Agent Checkers Agent Wanderer Agent Pyramid Hilbert Fractals Mobs Chicken Rain Zombie Pig Cats vs Dogs Rabbit Invasion Bouncing Pigs Bat Cave Terraforming 1000 TNT Wipe Out Lava Tower Earthquake Pitfall Grid world Lorenz Attractor Mini Games Spleef Leap of Faith Gold Stairs TNT Spleef Gladiator Ice Age Builder Builder Wall 3D Axis Compass Build a House TNT Cannon Courses CS Intro About Lessons Blocks Minecraft Authors Events Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Activity 4 Project Coordinates Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Project Variables Overview Unplugged Activity 1 Activity 2 Activity 3 Activity 4 Project Iteration Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Activity 4 Project Conditionals Overview Unplugged Activity 1 Activity 2 Activity 3 Activity 4 Project Functions Overview Unplugged Activity 1 Activity 2 Activity 3 Project Arrays Overview Unplugged 1 Unplugged 2 Activity 1 Activity 2 Activity 3 Project Artificial Intelligence Overview Unplugged Activity 1 Activity 2 Activity 3 Project Final Project Review Guide Project Reference Player Blocks Mobs Agent Builder Gameplay Positions Shapes Blocks On Start Loops repeat for while for of Logic if Boolean Variables assign change var var Math JavaScript blocks Custom blocks Python Calling Sequencing Variables Operators Statements Functions Classes JavaScript Calling Sequencing Variables Operators Statements Functions Types Classes Interfaces Generics Types Number String Boolean Array Function Get setup Blocks Gallery Miscellaneous About Support Translate Sharing projects Offline support Save Reset Beta version Home page content Developers Command Line Interface Visual Studio Code support Blocks Embed Tutorials Chicken rain Agent Moves Agent Build Agent Wall Mega Jump Walk On Water Flower Trail Positions Super Digger Billboard Compass Rose Fast Forward Spleef Leap of faith Gold Stairs Lava Tower Rainbow Beacon Colorful Rainbow Sand Storm Aquarium Leaping Salmon Python Tutorials Chicken rain Agent Moves Agent Build Mega Jump Flower Trail Super Digger Billboard Compass Rose Fast Forward Spleef Leap of faith Gold Stairs Lava Tower Sand Storm Aquarium Leaping Salmon Using Extensions Castle Builder Roller Coaster Pixel Art Builder Lessons Area AI - Part 1 AI - Part 2 Ratio Volcanoes - Part 1 Volcanoes - Part 2 Storyline Story ending Cubic units Gold mine DocsReferenceGameplay set Game ModeChange the game mode for the players you choose.
gameplay.setGameMode( SURVIVAL, mobs.target(LOCAL_PLAYER) );Parameters
- mode: the new game mode, like: SURVIVAL,
- survival: This is the default Minecraft playing mode. Players have to gather the materials they want to craft or place. The player’s health, hunger, experience and oxygen are enabled. Tools and equipment durability is enabled. In this mode, the player can die and will return to the spawn point if they do.
- creative: Players can get an unlimited amount of blocks or items in the game. Players can fly around in the world and destroy blocks instantly. This mode is meant for players that want to spend time building things.
- adventure: Kind of the same as survival mode, but it has more restrictions on placing certain blocks and destroying blocks in the game world. This mode is meant for playing in worlds where the players must solve puzzles or complete challenges.
- player: a selector for the players you’re changing the game mode for
Example
Change the game mode to creative for all the players who are playing in survival mode.
gameplay.setGameMode( CREATIVE, mobs.playersInGameMode(SURVIVAL) );Edit this page on GitHub Edit template of this page on GitHub Edit template of this page on GitHub
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