Sizzlipede • Generation VIII Pokédex •

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Sizzlipede Pokédex Page for Sizzlipede

This is the Marriland Pokédex page for Sizzlipede, showing its information and moves in Pokémon Sword & Shield. Sizzlipede is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

  • Top Info
  • Moves
  • Stats
  • Location
  • Flavor
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Sizzlipede

Sizzlipede Sprite of Sizzlipede in Pokémon HOME

Sizzlipede's Type

FIREBUG

Sizzlipede's Pokédex #s

National # 850 Galar # 159 Armor # -- Crown # 99

Sizzlipede's Base Stats

HP: 50 Attack: 65 Defense: 45 Sp. Atk: 50 Sp. Def: 50 Speed: 45 Total: 305

Misc. Info

Height: 2'4" (0.7m) Weight: 2.2 lbs. (1 kg) Gender Ratio: Male 50%50% Female Egg Groups: Bug EXP At Lv. 100: 1,000,000 EV Yield: 1 Attack Base EXP: 61 Catch Rate: 190

Sizzlipede's Abilities

Here are what abilities Sizzlipede can possibly have, along with their effects. Flash Fire Sizzlipede is immune to Fire moves and increases the power of its Fire moves by 50% when hit by one and while active. White Smoke Prevents Sizzlipede's stats from being lowered by other Pokémon. Flame Body 30% chance of burning the attacker when Sizzlipede is damaged by a contact move. Speeds up egg hatching outside of battle.

Weaknesses & Resistances

Below is a list of what Sizzlipede's weakness and resistance is to various types. 4× ROCKWATER FLYING ½ ICE FIGHTING BUG STEEL FAIRY ¼ GRASS

Sizzlipede's Evolution Line

Below you'll find a list of all Pokémon Sizzlipede evolves from or into, along with its evolution method. Sizzlipede Sizzlipede starting form Centiskorch Centiskorch at level 28

Sizzlipede's Moves in Sword & Shield

Enable move tooltips? Below is a list of all of the moves that Sizzlipede can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Sizzlipede learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1 EmberHas a 10% chance to burn the target. FIRE SPECIAL 40 100% 25 One Target ?
1 SmokescreenLowers the target's Accuracy by one stage. NORMAL STATUS -- 100% 20 One Target ?
5 WrapTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. NORMAL PHYSICAL 15 90% 20 One Target ?
10 BiteHas a 30% chance of causing the target to flinch. DARK PHYSICAL 60 100% 25 One Target ?
15 Flame Wheel10% chance of burning the target. Thaws out instantly if Sizzlipede is frozen. FIRE PHYSICAL 60 100% 25 One Target ?
20 Bug BiteDoes double damage if the target has a Berry and then Sizzlipede consumes that Berry immediately. BUG PHYSICAL 60 100% 20 One Target ?
25 CoilRaises Sizzlipede's Attack, Defense, and accuracy by one stage. POISON STATUS -- -- 20 User ?
30 SlamDamages the target. NORMAL PHYSICAL 80 75% 20 One Target ?
35 Fire SpinTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. FIRE SPECIAL 35 85% 15 One Target ?
40 Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
45 Fire LashLowers the target's Defense by one stage. FIRE PHYSICAL 80 100% 15 One Target ?
50 LungeLowers the target's Attack by one stage. BUG PHYSICAL 80 100% 15 One Target ?
55 Burn UpRemoves Sizzlipede's Fire typing after using Burn Up. (This can result in the Pokémon having no type.) FIRE SPECIAL 130 100% 5 One Target ?

TM Moves

Here are all of the moves that Sizzlipede can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM13 Fire SpinTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn. FIRE SPECIAL 35 85% 15 One Target ?
TM21 RestSizzlipede restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
TM24 SnoreCan only be used while asleep. 30% chance of making the target flinch. NORMAL SPECIAL 50 100% 15 One Target ?
TM25 ProtectProtects Sizzlipede from attacks for a turn. Low chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM31 AttractInfatuates Pokémon of the opposite gender. NORMAL STATUS -- 100% 15 One Target ?
TM34 Sunny DayChanges the weather to sunny for 5 turns. FIRE STATUS -- -- 5 Entire Field ?
TM39 FacadeDoes double damage if Sizzlipede is poisoned, burned, or paralyzed. NORMAL PHYSICAL 70 100% 20 One Target ?
TM74 VenoshockDamage is doubled if the target is already poisoned. POISON SPECIAL 65 100% 10 One Target ?
TM76 RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward. NORMAL SPECIAL 60 100% 15 One Target ?
TM97 Brutal SwingDamages all nearby Pokémon. DARK PHYSICAL 60 100% 20 All But Self ?

TR Moves

Here are all of the moves that Sizzlipede can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR18 Leech LifeHeals Sizzlipede by half the damage dealt. BUG PHYSICAL 80 100% 10 One Target ?
TR20 SubstituteCosts 25% of Sizzlipede's max HP. Sets up a Substitute to block effects and damage. NORMAL STATUS -- -- 10 User ?
TR26 EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TR27 Sleep TalkCan only be used while asleep. Uses one of Sizzlipede's moves at random. NORMAL STATUS -- -- 10 User ?
TR32 Crunch20% chance of lowering the target's Defense by one stage. DARK PHYSICAL 80 100% 15 One Target ?
TR36 Heat WaveHas a 10% chance to burn all nearby enemies. FIRE SPECIAL 95 90% 10 Nearby Enemies ?
TR61 Bug Buzz10% chance of lowering the target's Sp. Def by one stage. BUG SPECIAL 90 100% 10 One Target ?
TR72 Power WhipDamages the target. GRASS PHYSICAL 120 85% 10 One Target ?
TR84 ScaldHas a 30% chance to burn the target. WATER SPECIAL 80 100% 15 One Target ?
TR88 Heat CrashPower ranges from 40–120 based on Sizzlipede's weight vs. the target's weight. FIRE PHYSICAL varies 100% 10 One Target ?

Egg Moves

Here are all of the moves that Sizzlipede can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Sizzlipede.
Move Type Category Power Acc.% PP Target Info
EGG Knock OffDouble damage if the target has a held item and knocks it off. DARK PHYSICAL 65 100% 20 One Target ?
EGG Struggle Bug100% chance of lowering all nearby enemies' Sp. Atk by one stage. BUG SPECIAL 50 100% 20 Nearby Enemies ?
EGG RolloutLose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand. ROCK PHYSICAL 30 90% 20 One Target ?
EGG Defense CurlRaises Sizzlipede's Defense by one stage. Rollout and Ice Ball do double damage. NORMAL STATUS -- -- 40 User ?

Move Tutor Moves

Here are all of the moves that Sizzlipede can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR Scorching SandsHas a 30% chance to burn the target. GROUND SPECIAL 70 100% 10 One Target ?
TUTOR Skitter Smack100% chance of lowering the target's Sp. Atk by one stage. BUG PHYSICAL 70 90% 10 One Target ?

Sizzlipede's Detailed Stats

Below you'll find a more detailed table containing Sizzlipede's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Sizzlipede's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Sizzlipede is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats atlevel 100 0 EVs 252+ EVs Base Stat
Min Max Min Max
HP 210 241 273 304 50
Attack 135 166 198 229 65
Defense 95 126 158 189 45
Sp. Atk 105 136 168 199 50
Sp. Def 105 136 168 199 50
Speed 95 126 158 189 45
Total (No Nature) Lonely (-Def) Adamant (-SAt) Naughty (-SDf) Brave (-Spd) Bold (-Atk) Impish (-SAt) Lax (-SDf) Relaxed (-Spd) Modest (-Atk) Mild (-Def) Rash (-SDf) Quiet (-Spd) Calm (-Atk) Gentle (-Def) Careful (-SAt) Sassy (-Spd) Timid (-Atk) Hasty (-Def) Jolly (-SAt) Naive (-SDf) Hardy Docile Bashful Quirky Serious (Not Dynamaxed) Lv. 10 (Max) --- Lv. 0 Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 305

Where to Find Sizzlipede in Sword & Shield

If you're looking for where to find Sizzlipede, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Sizzlipede in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Sizzlipede in the Wild

Galar Route 3

Random Encounters
Any Weather
1% Lv. 8-13

Giant's Foot

Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
25% -- -- -- 20% -- -- -- --
Lv. 60-65 Lv. 60-65

Pokédex Entries for Sizzlipede

Generation 8 Pokédex Entries

Sword It stores flammable gas in its body and uses it to generate heat. The yellow sections on its belly get particularly hot. Shield It wraps prey up with its heated body, cooking them in its coils. Once they're well-done, it will voraciously nibble them down to the last morsel.

Tag » What Level Does Sizzlipede Evolve