Splashing/Guide - OSRS Wiki

This article details how to splash. Splashing is the act of training magic by casting combat spells against an enemy while having too low magic accuracy to be able to actually hit. Although no damage is dealt, each Magic combat spell will still give the player a constant base amount of experience.

Despite the enemy remaining alive indefinitely, after 20 minutes the player will stop auto-retaliating. As a consequence, timely interaction with the game is needed to not be logged out due to inactivity.

Contents

  • 1 Equipment
  • 2 Splashing rates by spell
    • 2.1 Standard Spellbook
    • 2.2 Ancient Magicks
    • 2.3 Arceuus spellbook
  • 3 30 to 99 strategies
  • 4 Locations
  • 5 References

Equipment

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  • It is necessary to wear items negating Magic Attack bonus to -64 or lower.
  • A Magic Attack bonus of -63 (or higher) provides the chance of dealing damage of 1 Hitpoint or more.
Free-to-play Members
Attack bonusStab: +0Slash: +0Crush: +0Magic: -81Range: -24Defence bonusStab: +34Slash: +37Crush: +29Magic: -10Range: +31Other bonusesMelee strength: +0Ranged strength: +0Magic damage: -80Prayer: +0 29.8 kgItems KEPT if not SKULLED:
  • Kept-on-death value: 46,142
  • Kept-on-death value: 44,478
  • Kept-on-death value: 15,801
Items KEPT if using PROTECT ITEM:
  • Kept-on-death value: 15,173
Items sent to your GRAVESTONE or LOST to the player who killed you:
  • Kept-on-death value: 10,575
  • Kept-on-death value: 1,384
  • Kept-on-death value: 30
  • Kept-on-death value: 1
Data in this list is based purely on exchange or item value. See Items Kept on Death for info. The interface and items kept on death may vary in-game; general disclaimers apply.
Attack bonusStab: +0Slash: -1Crush: +7Magic: -83Range: -24Defence bonusStab: +212Slash: +215Crush: +197Magic: +4Range: +206Other bonusesMelee strength: +4Ranged strength: +0Magic damage: -80Prayer: +0 32.8 kgItems KEPT if not SKULLED:
  • Kept-on-death value: 38,702
  • Kept-on-death value: 38,096
  • Kept-on-death value: 32,350
Items KEPT if using PROTECT ITEM:
  • Kept-on-death value: 20,881
Items sent to your GRAVESTONE or LOST to the player who killed you:
  • Kept-on-death value: 15,801
  • Kept-on-death value: 14,787
  • Kept-on-death value: 1,869
  • Kept-on-death value: 338
Data in this list is based purely on exchange or item value. See Items Kept on Death for info. The interface and items kept on death may vary in-game; general disclaimers apply.

For free-to-play players:

  • A full plate armour set consists of any full helm, platebody, platelegs/plateskirt, and kiteshield. Platelegs and plateskirts confer the same bonuses.
    • Plate armour of any metal can be substituted for another, e.g. a Bronze platebody and a Rune platebody both have a -30 Magic attack bonus.
  • Green d'hide vambraces or Gilded d'hide vambraces require Level 40 Ranged to equip.
  • Fancy or fighting boots can be substituted with Decorative boots.
  • Any elemental staff to reduce runes needed and to enable autocast. Note that elemental staves have a +10 Magic attack bonus.
    • The elemental staff can be swapped for a Cursed goblin staff (obtained from Diango in Draynor). This precludes the rune savings of an elemental staff, but achieves -68 Magic attack without the need to equip Green d'hide vambraces.
      • Alternatively, a Cursed amulet of magic can be worn. This item allows an elemental staff to be used for splashing in Castle Wars, if the player wears full splashing gear (Platebody, legs, Stronghold Boots, d'hide vambraces and a kiteshield) to achieve -64 Magic attack bonus.

For members:

  • The mixed hide cape offers -15 magic attack, requiring only 60 Ranged and 50 Defence to equip.
  • Any blessed d'hide boots, snakeskin boots (pictured), or mixed hide boots can be used for a -10 Magic attack bonus. Snakeskin boots have the lowest requirements of the three, at only 30 Ranged and 30 Defence to equip.

Splashing rates by spell

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Standard Spellbook

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Lvl Icon Name Runes Base XP/cast XP/h [a] XP/h (Harmonised nightmare staff) [b] Raw Cost/cast [c] Cost/cast (basic elemental staff) [d] Cost/h (basic elemental staff) [d] GP/XP (basic elemental staff) [d] Cost/cast (combination elemental staff) [e] Cost/h (combination elemental staff) [e] GP/XP (combination elemental staff) [e]
1
Wind Strike 1Air 1Mind 5.5 6,600 8,250 8 3 3,600 0.55 3 3,600 0.55
5
Water Strike 1Air 1Water 1Mind 7.5 9,000 11,250 13 8 9,600 1.07 3 3,600 0.40
9
Earth Strike 1Air 2Earth 1Mind 9.5 11,400 14,250 18 8 9,600 0.84 3 3,600 0.32
13
Fire Strike 2Air 3Fire 1Mind 11.5 13,800 17,250 28 13 15,600 1.13 3 3,600 0.26
17
Wind Bolt 2Air 1Chaos 13.5 16,200 20,250 95 85 102,000 6.30 85 102,000 6.30
23
Water Bolt 2Air 2Water 1Chaos 16.5 19,800 24,750 105 95 114,000 5.76 85 102,000 5.15
29
Earth Bolt 2Air 3Earth 1Chaos 19.5 23,400 29,250 110 95 114,000 4.87 85 102,000 4.36
35
Fire Bolt 3Air 4Fire 1Chaos 22.5 27,000 33,750 120 100 120,000 4.44 85 102,000 3.78
41
Wind Blast 3Air 1Death 25.5 30,600 38,250 194 179 214,800 7.02 179 214,800 7.02
47
Water Blast 3Air 3Water 1Death 28.5 34,200 42,750 209 194 232,800 6.81 179 214,800 6.28
53
Earth Blast 3Air 4Earth 1Death 31.5 37,800 47,250 214 194 232,800 6.16 179 214,800 5.68
59
Fire Blast 4Air 5Fire 1Death 34.5 41,400 51,750 224 199 238,800 5.77 179 214,800 5.19
62
Wind Wave 5Air 1Blood 36 43,200 54,000 265 240 288,000 6.67 240 288,000 6.67
65
Water Wave 5Air 7Water 1Blood 37.5 45,000 56,250 300 265 318,000 7.07 240 288,000 6.40
70
Earth Wave 5Air 7Earth 1Blood 40 48,000 60,000 300 265 318,000 6.63 240 288,000 6.00
75
Fire Wave 5Air 7Fire 1Blood 42.5 51,000 63,750 300 265 318,000 6.24 240 288,000 5.65
81
Wind Surge 7Air 1Wrath 44.5 53,400 66,750 333 298 357,600 7.01 298 357,600 7.01
85
Water Surge 7Air 10Water 1Wrath 46.5 55,800 69,750 383 333 399,600 7.16 298 357,600 6.41
90
Earth Surge 7Air 10Earth 1Wrath 48.5 58,200 72,750 383 333 399,600 6.87 298 357,600 6.14
95
Fire Surge 7Air 10Fire 1Wrath 50.5 60,600 75,750 383 333 399,600 6.59 298 357,600 5.90
  1. ^ Each game tick is 0.6s, a magic combat spell takes 5 ticks, so in 1 hour a player can cast (splash) 1,200 combat spells.
  2. ^ Using a harmonised nightmare staff (241,506,550), which autocasts with a speed of 4 ticks.
  3. ^ Raw cost assumes that all runes needed are bought.
  4. ^ 4.0 4.1 4.2 Cost assumes that the basic elemental staff is used for the core elemental runes and Air air runes are also used for non-Wind spells (no requirements to wield).
  5. ^ 5.0 5.1 5.2 Cost assumes that mist battlestaff (83,801), dust battlestaff (10,561), smoke battlestaff (2,636,924) or their mystic variants are used for Water, Earth, Fire spells respectively to completely cover the core elemental runes. (This requires at least Magic 30 Magic which is quickly obtained).

Ancient Magicks

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Lvl Icon Name Runes Base XP/cast Raw cost/cast [a] Cost/cast [b] XP/h [c] Cost/h [b] GP/XP [b] GP/XP [d]
50
Smoke Rush 1Air 1Fire 2Chaos 2Death 30 548 548 36,000 657,600 18.27
52
Shadow Rush 1Air 2Chaos 2Death 1Soul 31 941 941 37,200 1,129,200 30.35
56
Blood Rush 1Blood 2Chaos 2Death 33 768 768 39,600 921,600 23.27
58
Ice Rush 2Water 2Chaos 2Death 34 538 528 40,800 633,600 15.53 7.82
62
Smoke Burst 2Air 2Fire 4Chaos 2Death 36 733 733 43,200 879,600 20.36
64
Shadow Burst 1Air 4Chaos 2Death 2Soul 37 1,509 1,509 44,400 1,810,800 40.78
68
Blood Burst 2Blood 4Chaos 2Death 39 1,178 1,178 46,800 1,413,600 30.21
70
Ice Burst 4Water 4Chaos 2Death 40 718 698 48,000 837,600 17.45 6.65
74
Smoke Blitz 2Air 2Fire 2Blood 2Death 42 873 873 50,400 1,047,600 20.79
76
Shadow Blitz 2Air 2Blood 2Death 2Soul 43 1,659 1,659 51,600 1,990,800 38.58
80
Blood Blitz 4Blood 2Death 45 1,318 1,318 54,000 1,581,600 29.29
82
Ice Blitz 3Water 2Blood 2Death 46 853 838 55,200 1,005,600 18.22 5.78
86
Smoke Barrage 4Air 4Fire 2Blood 4Death 48 1,261 1,261 57,600 1,513,200 26.27
88
Shadow Barrage 4Air 2Blood 4Death 3Soul 49 2,435 2,435 58,800 2,922,000 49.69
92
Blood Barrage 4Blood 4Death 1Soul 51 2,074 2,074 61,200 2,488,800 40.67
94
Ice Barrage 6Water 2Blood 4Death 52 1,226 1,196 62,400 1,435,200 23.00 5.12
  1. ^ Raw cost assumes that all runes needed are bought.
  2. ^ 2.0 2.1 2.2 Cost assumes that a kodai wand (86,102,796) is used, which supplies infinite water runes. Elemental staves cannot be used as they do not provide auto-cast for ancient spells.
  3. ^ Each game tick is 0.6s, a magic combat spell takes 5 ticks, so in 1 hour a player can cast ("splash") 1,200 combat spells.
  4. ^ Assumes the price of blighted ancient ice sacks (266), use of which is restricted to certain areas or worlds.

Arceuus spellbook

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The demonbane spells of the Arceuus spellbook can only be cast on demonic monsters. Magic attack bonus needs to be -64 or lower to always splash, and equipping a tome of fire or skull sceptre will make that more difficult to reach while saving runes. Weaker demonic monsters such as icefiends and pyrefiends are ideal given their low stats, however armour will need to maximise Magical melee while keeping Magic accuracy low enough to splash. Players can also reanimate an Ensouled imp head to splash at the Dark Altar to take less damage. Unlike regular imps, reanimated ones will not teleport away.

Lvl Icon Name Runes Base XP/cast XP/h [a] Raw cost/cast [b] Cost/cast (Tome of Fire) [c] Raw Cost/h [b] Cost/h (Tome of Fire) [c] GP/XP [b] GP/XP (Tome of Fire) [c]
35
Ghostly Grasp 4Air 1Chaos 22.5 27,000 105 N/A 126,000 N/A 4.67 N/A
44
Inferior Demonbane 3Fire 1Chaos 27 32,400 105 85 126,000 102,000 3.89 3.15
56
Skeletal Grasp [d] 8Earth 1Death 33 39,600 219 N/A 262,800 N/A 6.03 N/A
62
Superior Demonbane [d] 5Fire 1Soul 36 43,200 438 398 525,600 477,600 12.17 11.06
79
Undead Grasp [d] 12Fire 1Blood 46.5 55,800 300 240 360,000 288,000 6.45 5.16
82
Dark Demonbane [d] 7Fire 2Soul 43.5 52,200 856 796 1,027,200 955,200 19.68 18.30
  1. ^ Each game tick is 0.6s, a magic combat spell takes 5 ticks, so in 1 hour a player can cast (splash) 1,200 combat spells.
  2. ^ 2.0 2.1 2.2 Includes the cost of fire runes.
  3. ^ 3.0 3.1 3.2 The tome of fire does not consume pages when autocasting Arceuus Spells. Therefore, the cost of burnt pages is ignored.
  4. ^ 4.0 4.1 4.2 4.3 Requires completion of the quest A Kingdom Divided.

30 to 99 strategies

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Total experience required: 13,021,068 Magic experience.

Strategy # of splashes Time (hr) Cost - Combination Staff Cost - Elemental Staff (F2P)
2,367,467 1,973.0 7,102,400.73 7,102,400.73
1,736,143 1,446.9 5,208,427.20 13,889,139.20
1,370,639 1,142.3 4,111,916.21 10,965,109.89
1,132,267 943.6 3,396,800.35 14,719,468.17
579,314 482.8 49,141,077.76 57,824,652.66
381,648 318.1 67,178,136.41 74,749,837.83
317,135 264.3 72,601,254.38 Members Only Spells
301,246 251.1 73,683,731.15 Members Only Spells

Locations

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If the monster you are splashing on can attack you, make sure that your defensive bonuses are sufficiently high so it won't slowly kill you over time. Commonly used monsters are rats, seagulls, and spiders, though rats in member's worlds can be killed by cats.

Popular locations include the seagulls in Port Sarim and Port Piscarilius. The chickens near Captain Barnaby may also be a good choice, as they are close to a bank and usually not too crowded.

Players may also elect to check the bestiary to find a suitable creature & location themselves.

Map provided by Jagex, outlining where users will gain no Magic experience if splashing.

The only exception is the area in and surrounding Lumbridge, including the castle basement. Here, spells yield no experience for casting if a player's magic accuracy is too low to deal damage. This was done because the large amount of players splashing on rats looked odd to new players.[1]

Location Levels Members Spawns Map League region
House west of the Grand Exchange1Free-to-play3Show mapMisthalin Misthalin
South of Slepe1Members9Show mapMorytania Morytania
Lovakengj1Members19Show mapKourend Kourend
Ruins (east)1Free-to-play3Show mapWilderness Wilderness
Ferox Enclave1Free-to-play9Show mapWilderness Wilderness
Port Piscarilius1Members24Show mapKourend Kourend
House west of McGrubor's Wood1Members3Show mapKandarin Kandarin
Port Sarim jail1Free-to-play5Show mapAsgarnia Asgarnia
Draynor Village1Free-to-play2Show mapMisthalin Misthalin
South-east of Mount Quidamortem1Members18Show mapKourend Kourend
Farm south of Falador1Free-to-play2Show mapAsgarnia Asgarnia
South-east of the Farming Guild1Members2Show mapKourend Kourend
Arceuus1Members1Show mapKourend Kourend
North of the Chaos Temple (Wilderness)1Free-to-play6Show mapWilderness Wilderness
Gertrude's House1Free-to-play1Show mapMisthalin Misthalin
Fire Altar1Free-to-play1Show mapDesert Desert
Port Phasmatys1Members2Show mapMorytania Morytania
South of Kourend Castle1Members4Show mapKourend Kourend
Mos Le'Harmless1Members2Show mapMorytania Morytania
Lunar Isle Ship1Members2Show mapFremennik Fremennik
Rimmington1Free-to-play4Show mapAsgarnia Asgarnia
Burgh De Rott1Members13Show mapMorytania Morytania
Brimhaven1Members2Show mapKaramja Karamja
West Ruins1Free-to-play16Show mapWilderness Wilderness
Sinclair Mansion1Members5Show mapKandarin Kandarin
Lunar Isle1Members1Show mapFremennik Fremennik
South of the Farming Guild1Members5Show mapKourend Kourend
Draynor Manor1Free-to-play2Show mapMisthalin Misthalin
North-west of Hosidius Town Square1Members4Show mapKourend Kourend
Melzar's Maze1Free-to-play5Show mapAsgarnia Asgarnia
South of Gu'Tanoth1Members3Show mapKandarin Kandarin
Fishing Guild1Members1Show mapKandarin Kandarin
Gnome maze1Members9Show mapKandarin Kandarin
Varrock1Free-to-play1Show mapMisthalin Misthalin
West Ardougne1Members74Show mapKandarin Kandarin
Port Phasmatys Ship1Members1Show mapMorytania Morytania
Port Piscarilius (1st Floor Buildings)1Members5Show mapKourend Kourend
Lunar Isle Dock1Members1Show mapFremennik Fremennik
Melzar's Maze (1st Floor)1Free-to-play2Show mapAsgarnia Asgarnia
Mos Le'Harmless Ship1Members1Show mapMorytania Morytania
Port Piscarilius (2nd Floor Buildings)1Members3Show mapKourend Kourend
Melzar's Maze (2nd Floor)1Free-to-play2Show mapAsgarnia Asgarnia
Ardougne Sewers1Members23Show mapKandarin Kandarin
Goblin Cave1Members19Show mapKandarin Kandarin
Clock Tower Basement1Members26Show mapKandarin Kandarin
Rat Pits1Members3Show mapN/A
Melzar's Maze Basement1Free-to-play3Show mapAsgarnia Asgarnia
Dwarven Mines1Free-to-play4Show mapAsgarnia Asgarnia
Crandor and Karamja Dungeon1Free-to-play2Show mapKaramja Karamja
Draynor Sewers1Free-to-play10Show mapMisthalin Misthalin
Varrock Sewers1Free-to-play29Show mapMisthalin Misthalin
Draynor Manor Basement1Free-to-play9Show mapMisthalin Misthalin
Edgeville Dungeon1Free-to-play2Show mapMisthalin Misthalin
Sisterhood Sanctuary1Members6Show mapMorytania Morytania
Stronghold of Security: Catacomb of Famine1Free-to-play60Show mapMisthalin Misthalin
Stronghold of Security: Vault of War1Free-to-play56Show mapMisthalin Misthalin
Grand Tree Mine1Members21Show mapKandarin Kandarin
Taverley Dungeon1Members4Show mapAsgarnia Asgarnia
The Warrens1Members16Show mapKourend Kourend
Abandoned Mine (Level 2)1Members9Show mapMorytania Morytania
Abandoned Mine (Level 4)1Members3Show mapMorytania Morytania
Keldagrim Rat Pits1Members8Show mapN/A
King's Ransom jail1Members4Show mapKandarin Kandarin
Meiyerditch Laboratories1Members6Show mapMorytania Morytania
The Hollows1Members17Show mapMorytania Morytania
Meiyerditch Hideout (Myreque Hideout)1Members2Show mapMorytania Morytania
Observatory Dungeon1Members4Show mapKandarin Kandarin
Rashiliyia's Tomb1Members3Show mapKaramja Karamja
Shadow Dungeon1Members12Show mapKandarin Kandarin
Skavid Caves1Members18Show mapKandarin Kandarin
Underground Pass (Level 2)1Members27Show mapTirannwn Tirannwn
Waterfall Dungeon1Members9Show mapKandarin Kandarin
Cabin Fever Boats1Members6Show mapMorytania Morytania
Cabin Fever Boats, 1st floor[UK]2nd floor[US]1Members3Show mapMorytania Morytania
Waterfall Dungeon (Flooded during quest)1Members1Show mapKandarin Kandarin
Isle of Souls1Members4Show mapMisthalin Misthalin
Corsair Cove2, 3Free-to-play9Show mapKandarin Kandarin
Port Sarim2, 3Free-to-play10Show mapAsgarnia Asgarnia
Port Piscarilius2, 3Members7Show mapKourend Kourend
Icyene Graveyard3Members1Show mapMorytania Morytania
Ruins of Unkah3Members5Show mapDesert Desert
Hosidius1Members6Show mapKourend Kourend
Lovakengj1Members41Show mapKourend Kourend
Arceuus, outside the Tower of Magic1Members8Show mapKourend Kourend
Port Piscarilius1Members10Show mapKourend Kourend
Varrock1Free-to-play1Show mapMisthalin Misthalin
Al Kharid1Free-to-play3Show mapDesert Desert
East of Yanille1Members2Show mapKandarin Kandarin
Ruins (west), in the Wilderness1Free-to-play6Show mapWilderness Wilderness
Wilderness spider nest holding a Sapphire spawn1Free-to-play17Show mapWilderness Wilderness
Gnome Maze1Members9Show mapKandarin Kandarin
Melzar's Maze, Basement Floor1Free-to-play3Show mapAsgarnia Asgarnia
Varrock Sewers1Free-to-play9Show mapMisthalin Misthalin
Draynor Manor, Basement1Free-to-play4Show mapMisthalin Misthalin
Sisterhood Sanctuary1Members11Show mapMorytania Morytania
Stronghold of Security, Pit of Pestilence (level 3)51, 24Free-to-play35Show mapMisthalin Misthalin
Taverley Dungeon1Members3Show mapAsgarnia Asgarnia
Ogre Enclave1Members10Show mapKandarin Kandarin
Underground Pass1Members49Show mapTirannwn Tirannwn
Underground Pass (During Song of the Elves)1Members49Show mapN/A
Rashiliyia's Tomb1Members1Show mapKaramja Karamja
Isle of Souls - Crumbling Tower basement1Members3Show mapMisthalin Misthalin

References

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  1. ^ "Last Man Standing Beta and Splashing Restrictions". Old School RuneScape News. Jagex. 11 July 2019. Archived from the original.

Tag » How Many Splashes Per Hour Osrs