Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!
Pokédex Page for Steenee
This is the Marriland Pokédex page for Steenee, showing its information and moves in Pokémon Sword & Shield. Steenee is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.
Top Info
Moves
Stats
Location
Flavor
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Height: 2'4" (0.7m) Weight: 18.1 lbs. (8.2 kg) Gender Ratio: 0%100% Egg Groups: Grass EXP At Lv. 100: 1,059,680 EV Yield: 2 Speed Base EXP: 102 Catch Rate: 120 Base Happiness: 70
Steenee's Abilities
Here are what abilities Steenee can possibly have, along with their effects. Leaf Guard Protects Steenee from major status conditions while the weather is sunny. Oblivious Steenee cannot become infatuated and is not affected by Captivate or Taunt. Sweet Veil Prevents Steenee and its allies from falling asleep.
Weaknesses & Resistances
Below is a list of what Steenee's weakness and resistance is to various types. 2× FIREICEPOISONFLYINGBUG ½ WATERELECTRICGRASSGROUND
Steenee's Evolution Line
Below you'll find a list of all Pokémon Steenee evolves from or into, along with its evolution method. Bounsweet starting form Steenee at level 18 Tsareena level up w/ Stomp known
Steenee's Moves in Sword & Shield
Enable move tooltips? Below is a list of all of the moves that Steenee can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Steenee learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
FlailDoes more damage when Steenee's HP is low.
NORMAL
varies
100%
15
One Target
?
1
SplashDoes nothing.
NORMAL
--
--
40
User
?
1
Play NiceLowers the target's Attack by one stage. Ignores Protect/Detect/etc.
NORMAL
--
--
20
One Target
?
1
Rapid SpinDoes damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
50
100%
40
One Target
?
1
Razor LeafHas a higher critical hit rate. (+1 stage.)
GRASS
55
95%
25
Nearby Enemies
?
16
Sweet ScentLowers all nearby enemies' Evasion by one stage.
NORMAL
--
100%
20
Nearby Enemies
?
22
Magical LeafDoesn't miss the target.
GRASS
60
--
20
One Target
?
28
Stomp30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
65
100%
20
One Target
?
34
Teeter DanceConfuses all other Pokémon on the field.
NORMAL
--
100%
20
All But Self
?
40
Aromatic MistRaises an ally's Special Defense by one stage.
FAIRY
--
--
20
Ally
?
46
AromatherapyHeals all major status conditions for your entire party.
GRASS
--
--
5
All Allies
?
52
Leaf StormLowers Steenee's Special Attack by two stages.
GRASS
130
90%
5
One Target
?
TM Moves
Here are all of the moves that Steenee can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM10
Magical LeafDoesn't miss the target.
GRASS
60
--
20
One Target
?
TM11
Solar BeamCharges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
120
100%
10
One Target
?
TM17
Light ScreenReduces damage from Special-based moves for 5 turns.
PSYCHIC
--
--
30
User's Field
?
TM18
ReflectReduces damage from Physical-based moves for 5 turns.
PSYCHIC
--
--
20
User's Field
?
TM19
SafeguardProtects your team from status conditions for the next 5 turns.
NORMAL
--
--
25
User's Field
?
TM21
RestSteenee restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM24
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
TM25
ProtectProtects Steenee from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM28
Giga DrainHeals Steenee by half the damage dealt.
GRASS
75
100%
10
One Target
?
TM29
CharmLowers the target's Attack by two stages.
FAIRY
--
100%
20
One Target
?
TM31
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM34
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM39
FacadeDoes double damage if Steenee is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM41
Helping HandIncreases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
--
--
20
Ally
?
TM52
BounceCan't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
85
85%
5
One Target
?
TM57
PaybackDoes double damage if Steenee attacks after the target.
DARK
50
100%
10
One Target
?
TM59
FlingThrows Steenee's held item. Type and power depend on the item.
DARK
varies
100%
10
One Target
?
TM75
Low SweepLowers the target's Speed by one stage.
FIGHTING
65
100%
20
One Target
?
TM76
RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
60
100%
15
One Target
?
TM87
Draining KissHeals Steenee by 75% of the damage dealt to the target.
FAIRY
50
100%
10
One Target
?
TR Moves
Here are all of the moves that Steenee can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR
Move
Type
Category
Power
Acc.%
PP
Target
Info
TR20
SubstituteCosts 25% of Steenee's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TR26
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TR27
Sleep TalkCan only be used while asleep. Uses one of Steenee's moves at random.
NORMAL
--
--
10
User
?
TR59
Seed BombDamages the target.
GRASS
80
100%
15
One Target
?
TR65
Energy Ball10% chance of lowering the target's Sp. Def by one stage.
GRASS
90
100%
10
One Target
?
TR69
Zen HeadbuttHas a 20% chance of causing the target to flinch.
PSYCHIC
80
90%
15
One Target
?
TR71
Leaf StormLowers Steenee's Special Attack by two stages.
GRASS
130
90%
5
One Target
?
TR77
Grass KnotDoes more damage depending on how heavy the target is.
GRASS
varies
100%
20
One Target
?
TR90
Play Rough10% chance of lowering the target's Attack by one stage.
FAIRY
90
90%
10
One Target
?
TR92
Dazzling GleamDamages all nearby enemies.
FAIRY
80
100%
10
Nearby Enemies
?
Egg Moves
Here are all of the moves that Steenee can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Steenee.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
SynthesisHeals 1/2 of Steenee's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
--
--
5
User
?
EGG
AcupressureRaises a random stat (including Accuracy and Evasion) by two stages.
NORMAL
--
--
30
User or Ally
?
EGG
EndeavorDoes damage to set the target's HP equal to Steenee's. Fails if Steenee has more HP.
NORMAL
varies
100%
5
One Target
?
Move Tutor Moves
Here are all of the moves that Steenee can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move
Type
Category
Power
Acc.%
PP
Target
Info
TUTOR
Grassy GlideIf Grassy Terrain is active, Grassy Glide has +1 priority.
GRASS
70
100%
20
One Target
?
TUTOR
Triple AxelHits up to three times in a row, with 20, 40, and 60 power. Each hit is affected by accuracy and evasion, and the move ends if it misses a hit.
ICE
20
90%
10
One Target
?
Steenee's Detailed Stats
Below you'll find a more detailed table containing Steenee's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Steenee's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Steenee is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
If you're looking for where to find Steenee, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Steenee in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Steenee in the Wild
Axew's Eye
Random Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
10%
--
--
--
--
--
--
--
--
Lv. 35-40
Getting Steenee By Evolution
Evolves from Bounsweet at level 18.
Pokédex Entries for Steenee
Generation 8 Pokédex Entries
Sword As it twirls like a dancer, a sweet smell spreads out around it. Anyone who inhales the scent will feel a surge of happiness. Shield Any Corvisquire that pecks at this Pokémon will be greeted with a smack from its sepals followed by a sharp kick.
Generation 7 Pokédex Entries
Sun The sepals on its head developed to protect its body. These are quite hard, so even if pecked by bird Pokémon, this Pokémon is totally fine. Moon This Pokémon is always bouncing around energetically. Other Pokémon are attracted by its lively appearance and pleasant aroma. Ultra Sun It's protected by its hard sepals, so it plays with bird Pokémon without worry. They peck it relentlessly, but it doesn't care. Ultra Moon It bounces around, swinging the sepals on its head with abandon. They're quite painful when they smack you!