Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!
Pokédex Page for Stunky
This is the Marriland Pokédex page for Stunky, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.
To choose which version to view Stunky's moves and location information from, please use the toggle below, or use the toggles further down in the page.
SwSh Mode BDSP Mode
Top Info
Moves
Stats
Location
Flavor
Search Type in a Pokémon's name above and submit it to search for the Pokémon. Autocomplete suggestions will appear to make sure you spelled the Pokémon's name correctly. Need more POWER? Check out the Advanced Search by pressing the Advanced button! Close Advanced
Height: 1'4" (0.4m) Weight: 42.3 lbs. (19.2 kg) Gender Ratio: 50%50% Egg Groups: Field EXP At Lv. 100: 1,000,000 EV Yield: 1 Speed Base EXP: 66 Catch Rate: 225 Base Happiness: 70
Stunky's Abilities
Here are what abilities Stunky can possibly have, along with their effects. Stench Stunky has a 10% chance of making the target flinch with it hit. This does not affect moves that already cause flinching. Aftermath When Stunky is knocked out by a contact move, the attacker takes 1/4 its max HP in damage. Keen Eye Protects Stunky from having its accuracy lowered and ignores evasion on any Pokémon Stunky targets.
Weaknesses & Resistances
Below is a list of what Stunky's weakness and resistance is to various types. 2× GROUND ½ GRASSPOISONGHOSTDARK immune PSYCHIC
Stunky's Evolution Line
Below you'll find a list of all Pokémon Stunky evolves from or into, along with its evolution method. Stunky starting form Skuntank at level 34
Stunky's Moves in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Stunky can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Stunky learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
Poison GasPoisons all nearby enemies.
POISON
--
90%
40
Nearby Enemies
?
1
ScratchDamages the target.
NORMAL
40
100%
35
One Target
?
3
FeintStrikes first and breaks through the target's Protect-like moves.
NORMAL
30
100%
10
One Target
?
6
SmokescreenLowers the target's Accuracy by one stage.
NORMAL
--
100%
20
One Target
?
9
Acid SprayLowers the target's Special Defense by two stages.
POISON
40
100%
20
One Target
?
12
Fury SwipesHits the target two to five times in a row.
NORMAL
18
80%
15
One Target
?
15
Focus EnergyRaises critical hit rate by two stages.
NORMAL
--
--
30
User
?
18
BiteHas a 30% chance of causing the target to flinch.
DARK
60
100%
25
One Target
?
21
VenoshockDamage is doubled if the target is already poisoned.
POISON
65
100%
10
One Target
?
24
ScreechLowers the target's Defense by two stages.
NORMAL
--
85%
40
One Target
?
27
ToxicBadly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
--
90%
10
One Target
?
30
Sucker PunchHas +1 priority. Fails unless the target uses a damaging move.
DARK
70
100%
5
One Target
?
33
MementoLowers the target's Attack and Special Attack by two stages, then Stunky faints.
DARK
--
100%
10
One Target
?
36
Night SlashHas a higher critical hit rate. (+1 stage.)
DARK
70
100%
15
One Target
?
39
BelchCan only be used if Stunky has consumed a held berry at any point in the battle, even if it was switched out.
POISON
120
90%
10
One Target
?
42
Venom DrenchLowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
--
100%
20
Nearby Enemies
?
45
ExplosionStunky is knocked out after using Explosion.
NORMAL
250
100%
5
All But Self
?
TM Moves
Here are all of the moves that Stunky can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM15
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM16
ScreechLowers the target's Defense by two stages.
NORMAL
--
85%
40
One Target
?
TM21
RestStunky restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM23
ThiefDamages the target and steals its held item.
DARK
60
100%
25
One Target
?
TM24
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
TM25
ProtectProtects Stunky from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM26
Scary FaceLowers the target's Speed by two stages.
NORMAL
--
100%
10
One Target
?
TM31
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM33
Rain DanceChanges the weather to rainy for 5 turns.
WATER
--
--
5
Entire Field
?
TM34
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM39
FacadeDoes double damage if Stunky is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM40
SwiftDoesn't miss all nearby enemies.
NORMAL
60
--
20
Nearby Enemies
?
TM57
PaybackDoes double damage if Stunky attacks after the target.
DARK
50
100%
10
One Target
?
TM58
AssuranceDoes double damage if the target was already damaged this turn.
DARK
60
100%
10
One Target
?
TM65
Shadow ClawHas a higher critical hit rate. (+1 stage.)
GHOST
70
100%
15
One Target
?
TM74
VenoshockDamage is doubled if the target is already poisoned.
POISON
65
100%
10
One Target
?
TM76
RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
60
100%
15
One Target
?
TM77
HexDeals double damage if the target is affected by a major status condition.
GHOST
65
100%
10
One Target
?
TM84
Tail SlapHits the target two to five times in a row.
NORMAL
25
85%
10
One Target
?
TM85
Snarl100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
55
95%
15
Nearby Enemies
?
TR Moves
Here are all of the moves that Stunky can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR
Move
Type
Category
Power
Acc.%
PP
Target
Info
TR02
FlamethrowerHas a 10% chance to burn the target.
FIRE
90
100%
15
One Target
?
TR13
Focus EnergyRaises critical hit rate by two stages.
NORMAL
--
--
30
User
?
TR15
Fire BlastHas a 10% chance to burn the target.
FIRE
110
85%
5
One Target
?
TR20
SubstituteCosts 25% of Stunky's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TR22
Sludge BombHas a 30% chance to poison the target.
POISON
90
100%
10
One Target
?
TR26
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TR27
Sleep TalkCan only be used while asleep. Uses one of Stunky's moves at random.
NORMAL
--
--
10
User
?
TR31
Iron Tail30% chance of lowering the target's Defense by one stage.
STEEL
100
75%
15
One Target
?
TR32
Crunch20% chance of lowering the target's Defense by one stage.
DARK
80
100%
15
One Target
?
TR33
Shadow Ball20% chance of lowering the target's Sp. Def by one stage.
GHOST
80
100%
15
One Target
?
TR37
TauntPrevents the target from using Status moves for the next few turns.
DARK
--
100%
20
One Target
?
TR58
Dark PulseHas a 20% chance of causing the target to flinch.
DARK
80
100%
15
One Target
?
TR68
Nasty PlotRaises Stunky's Special Attack by two stages.
DARK
--
--
20
User
?
TR81
Foul PlayFoul Play uses the target's Attack stat instead of Stunky's to calculate damage.
DARK
95
100%
15
One Target
?
TR90
Play Rough10% chance of lowering the target's Attack by one stage.
FAIRY
90
90%
10
One Target
?
TR91
Venom DrenchLowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
--
100%
20
Nearby Enemies
?
TR95
Throat ChopPrevents the target from using any sound-based moves for the next two turns.
DARK
80
100%
15
One Target
?
Egg Moves
Here are all of the moves that Stunky can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Stunky.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
LeerLowers all nearby enemies' Defense by one stage.
NORMAL
--
100%
30
Nearby Enemies
?
EGG
SmogHas a 40% chance to poison the target.
POISON
30
70%
20
One Target
?
EGG
Double-EdgeStunky takes 33% of Double-Edge's damage as recoil damage.
NORMAL
120
100%
15
One Target
?
EGG
AstonishHas a 30% chance of causing the target to flinch.
GHOST
30
100%
15
One Target
?
EGG
HazeResets all stat, accuracy, and evasion modifiers.
ICE
--
--
30
Entire Field
?
EGG
SlashHas a higher critical hit rate. (+1 stage.)
NORMAL
70
100%
20
One Target
?
Move Tutor Moves
Here are all of the moves that Stunky can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move
Type
Category
Power
Acc.%
PP
Target
Info
TUTOR
Corrosive GasRemoves any held item the target is holding.
POISON
--
100%
40
One Target
?
TUTOR
Lash OutIf Stunky's stats were lowered this turn, Lash Out's power is doubled.
DARK
75
100%
5
One Target
?
Level Up Moves
Here are all of the moves Stunky learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
Poison GasPoisons all nearby enemies.
POISON
--
90%
40
Nearby Enemies
?
1
ScratchDamages the target.
NORMAL
40
100%
35
One Target
?
3
FeintStrikes first and breaks through the target's Protect-like moves.
NORMAL
30
100%
10
One Target
?
6
SmokescreenLowers the target's Accuracy by one stage.
NORMAL
--
100%
20
One Target
?
9
Acid SprayLowers the target's Special Defense by two stages.
POISON
40
100%
20
One Target
?
12
Fury SwipesHits the target two to five times in a row.
NORMAL
18
80%
15
One Target
?
15
Focus EnergyRaises critical hit rate by two stages.
NORMAL
--
--
30
User
?
18
BiteHas a 30% chance of causing the target to flinch.
DARK
60
100%
25
One Target
?
21
VenoshockDamage is doubled if the target is already poisoned.
POISON
65
100%
10
One Target
?
24
ScreechLowers the target's Defense by two stages.
NORMAL
--
85%
40
One Target
?
27
ToxicBadly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
--
90%
10
One Target
?
30
Sucker PunchHas +1 priority. Fails unless the target uses a damaging move.
DARK
70
100%
5
One Target
?
33
MementoLowers the target's Attack and Special Attack by two stages, then Stunky faints.
DARK
--
100%
10
One Target
?
36
Night SlashHas a higher critical hit rate. (+1 stage.)
DARK
70
100%
15
One Target
?
39
BelchCan only be used if Stunky has consumed a held berry at any point in the battle, even if it was switched out.
POISON
120
90%
10
One Target
?
42
Venom DrenchLowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
--
100%
20
Nearby Enemies
?
45
ExplosionStunky is knocked out after using Explosion.
NORMAL
250
100%
5
All But Self
?
TM Moves
Here are all of the moves that Stunky can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM05
RoarForces the foe to switch out, or ends wild battles.
NORMAL
--
--
20
One Target
?
TM06
ToxicBadly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
--
90%
10
One Target
?
TM11
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM12
TauntPrevents the target from using Status moves for the next few turns.
DARK
--
100%
20
One Target
?
TM17
ProtectProtects Stunky from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM18
Rain DanceChanges the weather to rainy for 5 turns.
WATER
--
--
5
Entire Field
?
TM23
Iron Tail30% chance of lowering the target's Defense by one stage.
STEEL
100
75%
15
One Target
?
TM28
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM30
Shadow Ball20% chance of lowering the target's Sp. Def by one stage.
GHOST
80
100%
15
One Target
?
TM32
Double TeamRaises Stunky's Evasion by one stage.
NORMAL
--
--
15
User
?
TM35
FlamethrowerHas a 10% chance to burn the target.
FIRE
90
100%
15
One Target
?
TM36
Sludge BombHas a 30% chance to poison the target.
POISON
90
100%
10
One Target
?
TM38
Fire BlastHas a 10% chance to burn the target.
FIRE
110
85%
5
One Target
?
TM41
TormentPrevents the target from using the same move twice in a row.
DARK
--
100%
15
One Target
?
TM42
FacadeDoes double damage if Stunky is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM44
RestStunky restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM45
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM46
ThiefDamages the target and steals its held item.
DARK
60
100%
25
One Target
?
TM58
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM63
Nasty PlotRaises Stunky's Special Attack by two stages.
DARK
--
--
20
User
?
TM64
ExplosionStunky is knocked out after using Explosion.
NORMAL
250
100%
5
All But Self
?
TM65
Shadow ClawHas a higher critical hit rate. (+1 stage.)
GHOST
70
100%
15
One Target
?
TM66
PaybackDoes double damage if Stunky attacks after the target.
DARK
50
100%
10
One Target
?
TM78
Snarl100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
55
95%
15
Nearby Enemies
?
TM79
Dark PulseHas a 20% chance of causing the target to flinch.
DARK
80
100%
15
One Target
?
TM82
Sleep TalkCan only be used while asleep. Uses one of Stunky's moves at random.
NORMAL
--
--
10
User
?
TM87
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
TM90
SubstituteCosts 25% of Stunky's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TM93
CutDamages the target.
NORMAL
50
95%
30
One Target
?
TM97
DefogLowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
--
--
15
One Target
?
TM98
Rock Smash50% chance of lowering the target's Defense by one stage.
FIGHTING
40
100%
15
One Target
?
Egg Moves
Here are all of the moves that Stunky can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Stunky.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
LeerLowers all nearby enemies' Defense by one stage.
NORMAL
--
100%
30
Nearby Enemies
?
EGG
SmogHas a 40% chance to poison the target.
POISON
30
70%
20
One Target
?
EGG
Double-EdgeStunky takes 33% of Double-Edge's damage as recoil damage.
NORMAL
120
100%
15
One Target
?
EGG
AstonishHas a 30% chance of causing the target to flinch.
GHOST
30
100%
15
One Target
?
EGG
HazeResets all stat, accuracy, and evasion modifiers.
ICE
--
--
30
Entire Field
?
EGG
SlashHas a higher critical hit rate. (+1 stage.)
NORMAL
70
100%
20
One Target
?
EGG
Crunch20% chance of lowering the target's Defense by one stage.
DARK
80
100%
15
One Target
?
EGG
Scary FaceLowers the target's Speed by two stages.
NORMAL
--
100%
10
One Target
?
EGG
Foul PlayFoul Play uses the target's Attack stat instead of Stunky's to calculate damage.
DARK
95
100%
15
One Target
?
EGG
Play Rough10% chance of lowering the target's Attack by one stage.
FAIRY
90
90%
10
One Target
?
Stunky's Detailed Stats
Below you'll find a more detailed table containing Stunky's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Stunky's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Stunky is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Where to Find Stunky in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode If you're looking for where to find Stunky, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Stunky in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Stunky in the Wild
Galar Route 3
Overworld Encounters
Any Weather
10%
Lv. 10-14
Dappled Grove
Random Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
--
35%
--
--
--
--
--
--
--
Lv. 11-15
South Lake Miloch
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
25%
25%
--
--
5%
--
--
5%
--
Lv. 14-16
Lv. 14-16
Lv. 14-16
Lv. 14-16
South Lake Miloch (South Grass)
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
15%
35%
25%
35%
--
--
--
--
--
Lv. 14-16
Lv. 14-16
Lv. 14-16
Lv. 14-16
North Lake Miloch
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
50%
55%
--
--
60%
--
--
25%
28%
Lv. 26-28
Lv. 26-28
Lv. 26-28
Lv. 26-28
Lv. 26-28
Random Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
40%
40%
20%
20%
30%
20%
20%
20%
20%
Lv. 14-16
Lv. 14-16
Lv. 14-16
Lv. 14-16
Lv. 14-16
Lv. 14-16
Lv. 14-15
Lv. 14-16
Lv. 14-16
Giant's Cap
Random Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
10%
--
--
--
--
--
--
--
--
Lv. 27-29
Location information on where to find Stunky in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Stunky
Generation 8 Pokédex Entries
Sword From its rear, it sprays a foul-smelling liquid at opponents. It aims for their faces, and it can hit them from over 16 feet away. Shield If it lifts its tail and points its rear at you, beware. It's about to spray you with a fluid stinky enough to make you faint.
Generation 6 Pokédex Entries
XOmega Ruby It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away. YAlpha Sapphire It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.
Generation 5 Pokédex Entries
BlackWhiteBlack 2White 2 It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.
Generation 4 Pokédex Entries
Diamond It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours. Pearl It sprays a nose-curling, stinky fluid from its rear to repel attackers. Platinum It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away. HeartGoldSoulSilver The foul fluid from its rear is so revolting that it can make people feel queasy up to a mile and a quarter away.