These Flipping Comics Are Making Me Crazy! - Comic Lab - GetPodcast
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These flipping comics are making me crazy!10.3.2022Comic Lab
Teilen0:001:18:3115 Sekunden vorwärts15 Sekunden vorwärtsCartoonists Dave Kellett and Brad Guigar talk about how to improve your art by flipping it over. But... do you fix on the flip, or do you flip, flop and then fix? We're flummoxed! Today's show is brought to you by Wacom, the maker of the powerful, professional, portable Wacom One!
Questions asked and topics covered...
- These flippin' comics are driving me crazy!
- Generic or niche?
- UPDATE: TopatoCo becomes the first Kickstarter competitor of 2022
- Bonus panel
- Artistic Identity Crisis
Today is a great time to bump up your ComicLab membership to the $10 tier! Patreon backers at that level will get exclusive access to livestream recording sessions — as well as an archive of previous livestreams!
You get great rewards when you join the ComicLab Community on Patrioneon
- $2 — Early access to episodes
- $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
- $10 — Gain access to the ComicLab livestreamed recording sessions (including an archive of past livestreams), plus $5-tier rewards
Brad Guigar is the creator of Evil Inc and the editor of Webcomics.com Dave Kellett is the creator of Sheldon and Drive.
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You get great rewards when you join the ComicLab Community on Patreon
- $2 — Early access to episodes
- $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
If you'd like a one-on-one consultation about your comic, book it now!
Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Weitere Episoden von „Comic Lab“

How to Make Friends and Influence People. And Cartoonists.
12.3.2026
1:14:58
Making friends in the comics community can be... complicated. After all, we're kind of an introverted bunch. When it comes to social interaction, Brad and Dave have made all the mistakes, so you don't have to! They'll talk about trying too hard, encountering hostility, and trying to fit into a community that's just not right for you. Speaking of realizing a community isn't a good fit, Dave just found out he was kicked off Amazon. And that's perfectly OK with him. Today's Show UPDATE: Dave has been kicked off Amazon! UPDATE: Our listeners recommend eBay for international shipping Making friends with other cartoonists What can a full-time self-published comic artist expect to earn? Summary In this engaging episode, cartoonists Brad Guigar and Dave Kellett explore the complexities of social interactions within the creative community, the challenges of online publishing, and the evolving role of AI in content moderation. They share personal stories, practical advice, and insights on navigating friendships, social media, and the digital landscape as artists and creators. They share personal stories, industry insights, and humorous banter that will inspire and inform creators at all levels. Key Topics Social interactions among artists and creators Challenges of online publishing and content moderation Strategies for building and maintaining friendships in creative communities The financial realities of full-time cartooning The importance of evolving creatively and professionally Understanding the influence of zeitgeist on comic success You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Concept vs. Conceit — Why Some Comic Ideas Take Off (and Others Stall)
5.3.2026
1:10:29
What’s the difference between a concept and a conceit — and why does confusing the two quietly sabotage so many comics? In this episode, Brad and Dave break down one of the most important (and misunderstood) distinctions in storytelling. A concept is the engine that drives your story forward. A conceit is a clever wrapper that might look great… but doesn’t go anywhere. If you’ve ever launched a comic that felt strong at first but ran out of momentum, this conversation will hit home. We talk about: Why constraints actually fuel creativity How to test whether your idea has real staying power The danger of building a comic around a gimmick And how to strengthen your story before you spend months drawing it Today's show: A comic without recurring characters UPDATE: ComicLab accent challenge UPDATE: Amazon Advantage UPDATE: DoubleDogBook.com How to do a sarcastic word balloon Takeaways Character design plays a crucial role in storytelling. Comics can thrive without a central protagonist. Idea-driven comics have historical precedence. Naming a comic can be a challenging but essential task. Feedback is vital in the creative process. Constraints can enhance creativity and focus. Monosyllabic titles are often more memorable. A good title can significantly impact a comic's success. The creative journey involves trial and error. Sharing ideas at smaller levels can reveal what resonates. Avoiding sunk cost fallacy is crucial in decision-making. Amazon Advantage can lead to unexpected losses. Understanding the costs of shipping is essential for profitability. Sarcasm in comics requires careful visual and textual cues. Bold lettering can enhance the impact of sarcasm. Walt Kelly's techniques in lettering were innovative but sometimes excessive. Comic creators should consider the visual presentation of dialogue. A well-crafted word balloon can convey emotion effectively. The legacy of past cartoonists informs current practices. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
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Special Guest Dylan Meconis — How to Color Comics with Physical Media
26.2.2026
1:01:26
This week, we welcome the brilliant Dylan Meconis, creator of Queen of the Sea and Bite Me. Here’s what we cover: How most colorists actually break in (hint: it’s not by “murdering another colorist in single combat” — though that was discussed) What “flatting” is — and why it’s often your first step into paid coloring work Why networking is really just “being friends with cartoonists” Portfolio strategy: Why saying “I do everything” is less effective than saying “I do this brilliantly” Analog coloring techniques — watercolor paper, oil-based pencils, and why certain materials go extinct at the worst possible moment The realities of scanning physical art (and why scanners are basically cameras on an arm) How to handle black plates, rich black, and avoiding fuzzy type in print If you’ve ever wondered whether coloring could be an income stream for you — or how to level up your current process — this episode is a masterclass. Products and Programs mentioned on the show Note: Some of the links are affiliate links WildCraft Studio is in Portland, Oregon. PITT monochrome oil pencils by Faber-Castell Watercolor paints, Daniel Smith brand Watercolor paper (cold press) by Arches White watercolor paper, Dick Blick house brand Epson scanner, Perfection series Epson scanner, Workforce series Colored pencils, Caran d'Ache Summary In this engaging conversation, the hosts welcome cartoonist Dylan Meconis to explore various topics including coloring techniques, the integration of digital and traditional media, and the importance of choosing the right materials for comic creation. Dylan shares insights into her unique artistic process, the challenges of color printing, and the significance of lettering in comics. The discussion also highlights the value of collaboration and the joy of discovering new art supplies. Takeaways Dylan Meconis emphasizes the importance of using various mediums in art. The process of creating 'Queen of the Sea' involved unique coloring techniques. Dylan's artistic process includes both traditional and digital methods. Choosing the right materials can significantly impact the final artwork. Scanners play a crucial role in capturing traditional art for digital use. Lettering is an essential aspect of comic creation that requires careful consideration. Collaboration with other artists can enhance the creative process. Experimenting with different art supplies can lead to unexpected discoveries. Understanding color printing challenges is vital for comic artists. Dylan's approach to art is influenced by her background and experiences. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Comics Will Break Your Heart (And So Will Dating)
19.2.2026
56:13
A listener writes in after a breakup, worried they’ve lost their creative spark for good. Brad and Dave unpack the emotional toll of heartbreak, why creative paralysis is normal, and how time, grief, and self-reflection can ultimately deepen your storytelling. Also: Dave is quitting Amazon Advantage, and he shares why he made that startling decision.Today's ShowComics Will Break Your Heart (and so will dating)Dave Kellett's "Double Dog Dare" bookAmazon AdvantageImposter Syndrome and mental healthTakeawaysIt's normal to feel creatively blocked after a heartbreak.Finding joy in solitude can help with creativity.Time is essential for healing after a breakup.Navigating international shipping can be complex and frustrating.Mental health is crucial for creative individuals.Imposter syndrome can hinder the creative process.Seeking professional help is important for mental health issues.Weather can significantly affect mood and creativity.Sharing experiences can help others feel less alone.Listener feedback can provide valuable insights for improvement. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Nothing to Fear but Fear Itself. And Kickstarter Scams
12.2.2026
1:01:43
The Mel Brooks documentary, "The 99-Year-Old Man!" holds a lot of wisdom for cartoonists. Speaking of wisdom, it doesn't take much to avoid these common Kickstarter scams.Today's ShowWhat can cartoonists learn from Mel Brooks?KickstarterSummaryIn this episode of ComicLab, cartoonists Brad Guigar and Dave Kellett discuss the challenges and joys of creativity, drawing inspiration from Mel Brooks' documentary. They explore themes of fear, kindness, and the importance of perseverance in artistic careers. The conversation also touches on the realities of navigating Kickstarter campaigns, including the rise of scams targeting creators. Throughout, the hosts emphasize the power of laughter and the need for support in the creative community.TakeawaysFear is a recurring theme in creativity.The fear of not trying is greater than the fear of failure.Kindness can have a profound impact on artists.Perseverance doesn't mean sticking to what's not working.You can reinvent yourself as an artist at any stage.Kickstarter scams are on the rise; be cautious.Laughter is a powerful tool for change.Support from friends is crucial in creative journeys.It's important to recognize the struggles behind success.Creativity often requires stepping out of comfort zones. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
The Readership of Theseus
5.2.2026
1:24:09
Cartoonists Brad Guigar and Dave Kellett dig into the many ways we react to humor — from full-on belly laughs to the silent internal “that was good” response. After that the way, they tackle some big (and surprisingly relatable) topics:Are they actually going to use Patreon Quips?Dave’s Bad 2025 — what went wrong, what he learned, and why it mattersWhy you never stop building an audience, even when things feel “established”And yes… being scared of Reddit comments is universal!SummaryIn this episode of Comic Lab, hosts Dave Kellett and Brad Guigar dive into the nature of humor in comics, prompted by a listener's question about whether funny comics truly elicit laughter or if they are simply enjoyable. Brad and Dave explore the subjective nature of humor, sharing their own experiences with laughter and recognition of craft in comedy. Next, they delve into the ongoing journey of building and maintaining an audience in the ever-evolving landscape of comics. They emphasize that there is no such thing as a 'built audience.' Audience engagement is a continuous process that requires constant effort and adaptation. Drawing on the metaphor of the Ship of Theseus, they discuss how creators must regularly replace and update their strategies to keep their audience engaged, acknowledging that audience members may leave for various reasons, including life changes or simply forgetting about the content.The conversation also touches on the emotional toll of negative feedback, particularly on platforms like Reddit, where creators often face harsh criticism. Brad and Dave share personal anecdotes about dealing with trolls and the importance of focusing on the positive aspects of audience engagement. They conclude by reinforcing the idea that the creative journey is ongoing, and that every creator must continually learn and adapt to thrive in the industry.Takeaways"Not every year is going to be gangbusters."There's no such thing as a built audience; you're always in building mode.Audience engagement is like the Ship of Theseus; it's constantly changing.You should aim to gain 2-6% new audience every month to replace those who leave.Negative comments often come from unhappy individuals; don't take them personally.Every creator must continually learn and adapt to thrive in the industry. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Five Lessons from a Publisher in Crisis
29.1.2026
58:28
An online publisher has become the center of some genuinely alarming stories. Brad and Dave break down five hard lessons comic creators can learn when a publisher shows signs of instability, mismanagement, or collapse.Today's ShowFive Lessons from a Publisher in CrisisSubmitting your work for awardsSummaryCartoonists Brad Guigar and Dave Kellett explore the importance of owning and controlling one's career in the comic industry. They discuss the need for business acumen among cartoonists and the risks of signing contracts. The conversation emphasizes the value of learning from mistakes in self-publishing, the power of transparency among creators, and the benefits of submitting work for awards. Ultimately, they stress that the goal is not independence at all costs, but informed consent in business relationships.TakeawaysThere is a percentage of humans who can close their nostrils underwater.Cartoonists must be prepared to be business people.Your best defense is often not signing a contract.Mistakes in self-publishing are manageable and teach valuable lessons.Transparency among creators is crucial for success.Experience changes the power dynamic in negotiations.Submitting for awards can provide valuable insights into your work.Reviewing your work helps improve your editorial and aesthetic eye.Self-publishing allows for greater control over your career.Imposter syndrome should not prevent you from submitting your work. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Should you judge a book by its cover?
22.1.2026
1:01:48
A listener asks: "Should you judge a book by its cover?" Cartoonists Dave Kellett and Brad Guigar say... YES! Next, a cartoonist who is too embarrassed to promote his own work gets some encouragement and words of advice from the veteran comic creators.TODAY'S SHOWShould you judge a book by its cover?Too embarrassed to promoteTakeawaysA book's cover plays a significant role in its marketability.It's important to design a cover that reflects the content of the comic.Promoting comics can be challenging, especially in unexpected social situations.Introverts can find it difficult to promote their work in person.Having a decoy website can help ease the promotion process.It's okay to feel uncomfortable discussing your work with strangers.Using humor can help deflect awkward conversations about your work.Online promotion can be more effective than in-person promotion. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
How to Start a Webcomic in 2026
15.1.2026
1:40:24
Starting a webcomic in 2026 isn’t about chasing algorithms or copying what’s popular — it’s about building something sustainable, creative, and yours. In this episode, Brad Guigar and Dave Kellett break down what new cartoonists actually need to focus on in their first years: writing first, consistency over hype, owning your work, and building an audience the right way.You’ll learn why you don’t need Webtoon or Tapas, why monetizing too early can derail your career, how social media really fits into comics growth today, and why a website and mailing list are non-negotiable. This is a marathon mindset episode for creators who want to do comics for the long haul — and do them for love.Getting off on the Right FootDon’t try to “game” your readership. Write about what YOU like. Readers are drawn to a creator’s passion. It doesn’t work the other way around.Building readership takes time and consistency. Creating for love is essential in the early years.Focus on writing as the core of comic creation. They’re called comics readers, not comics lookers. It’s all about the writing.Focus on creating comics for the love of the craft. The first comics may only be seen by you; embrace the process.Mistakes in the early stages are recoverable. Stop fretting over them.Common copyright fears and how to approach themOwn and control your workBuilding an audienceYou do NOT need to be on Webtoon/Tapas. Look at the comics on the front pages of those sites? Does your comic look like those? Is your content similar? If not, you’re not going to fare well there. It’s pretty obvious.Social media presence is still important for comic creators. Today, we recommend Bluesky and Reddit. ComicLab has Collections that provide solid social-media strategies. They’re free to members and available at a one-time fee for others.Be active on social media to build your audience. Follow the Four Cs — Creation, Curation, Commercial, and KindnessHow many updates? FCS — Frequent / Consistent / Significant — there are no magic numbers.Start building your mailing list NOW with a newsletter. This will be increasingly important when you turn to monetization in a few years. You should send every comic out in a newsletter post and you should also post a weekly newsletter of no longer than 500 words per update with BTS content (to the extent you’re comfortable sharing).You need a website. This is not old or outdated — it’s incredibly powerful, and you need to start planning for one now… even if it’s a very bare-bones site. This is a non-negotiable.Consider The 2-2-1 Rule: Two social media platforms, two newsletters (including a free-membership tier on Patreon), one website. Then, use these together to funnel traffic inward towards the website. Later, when you’ve launched monetization, the funnel will direct towards that.Don't listen to your reader; listen to your readersDon’t mistake social media followers for income.MonetizationDON’T START MONETIZING IN YOUR FIRST YEAR. Maybe not even the second. Everything you need to know about crowdfunding is in the name. First comes the crowd, THEN comes the funding. In the first few years, you need to focus on building that crowd. The only thing worse than having no Patreon backers is having ONE Patreon backer. Hundreds of new comic creators have become derailed by focusing on monetization too soon.Comic Cons: We don’t recommend them. They don’t build audience. They don’t have great sales unless you have a lot of merch that *does well as in-person merch* (there’s a difference!). And it’s very hard to make profit unless you can religiously control costs. If you’re making merch to go to the show, you’re doing this all wrong. Psychologically, a lot of folks like to “play” professional cartoonist by exhitibiting.Accepted into show start making stuff to sell.Start planning now for print — hi-res (400+ dpi), bigger than final size, cmyk, maintain layers, etc. Save in the native software.Marathon thinkingPersistence is key; it's a marathon, not a sprint. If you need a schedule to post regularly, set a schedule and stick to it.Develop your aesthetic by studying good comics.Seek honest feedback to improve your work.Reach out to other comics creators who are doing stuff that’s similar to yours and build networks. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
Why don't you do MORE?!?
8.1.2026
1:03:03
What does it really mean when someone looks at your career and says, “You should be doing more”?In this episode of ComicLab, Brad and Dave respond to a pointed listener question that cuts straight to the bone: If they have the skills, the experience, and the ideas — why haven’t they launched even more projects? The answer isn’t defensive or dismissive. Instead, it becomes a clear-eyed breakdown of creative bandwidth, sustainability, work-life balance, and the invisible labor that propels up a long-term comics career. From Patreon and newsletters to storefronts, commissions, podcasts, and family responsibilities, they unpack why “doing enough” is often misunderstood from the outside — and why restraint can be a strategic choice, not a lack of ambition.The conversation then pivots to one of the trickiest problems any humor writer faces: How to judge your own work when readers don’t get the joke. How many confused comments are just statistical noise—and when do they signal a real problem in execution? Brad and Dave dig into the uncomfortable middle ground between ego and humility, exploring how to listen to feedback without letting it derail your voice, and how to improve clarity without sanding off what makes your work distinctive. It’s a nuanced, experience-earned discussion about ramps, chasms, audience expectations, and why “it happens to everyone” is not an excuse — but also not a death sentence.If you’ve ever felt pressure to produce more, or struggled to decide whether reader confusion is a warning sign or just the cost of taking creative risks, this episode offers hard-earned perspective from two cartoonists who’ve been navigating those exact questions for decades.TakeawaysCreative projects often take a backseat due to time constraints.Cartoonists manage a heavy workload that includes multiple projects.Balancing creativity with administrative tasks is crucial for success.Feedback from readers can help improve comic writing.Self-editing is a continuous process for comic creators.Reader confusion can indicate a need for better communication in comics.Communication is key in the artistic process. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
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