Time Stop | D&D 5th Edition On Roll20 Compendium

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Subscribe Sign In Sign In : Notifications Map Pins Are Here! Drag and drop handouts onto your maps to organize GM info and share notes with players. Now in beta for Pro and Elite subs. Notifications Map Pins Are Here! Drag and drop handouts onto your maps to organize GM info and share notes with players. Now in Pro+ beta! Notifications Play the new Starter Set on Roll20! Say yes to adventure with bite-sized modular quests for three distinct settings in Heroes of the Borderlands. Notifications Pre-Order the Forgotten Realms Guide Bundle When you pre-order this bundle featuring Heroes of Faerun & Adventures in Faerun, you’ll receive exclusive bonus VTT maps! See More D&D 5th Edition

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↓ Attributes Time Stop Source: Free Basic Rules (2024) Free Basic Rules (2014) Ready to play? Build unlimited D&D characters Create Now

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You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4+1 turns in a row, during which you can use actions and move as normal.This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than you or an object being worn or carried by someone other than you. In addition, the spell ends if you move to a place more than 1,000 feet from the location where you cast it. Show Attribute List Attributes Casting Time 1 action Classes Sorcerer, Wizard Components V Duration Instantaneous Level 9 Name Time Stop Range Self School Transmutation Spell Attack None Target Self filter-Casting Time Action filter-Components Verbal filter-Concentration No filter-Duration Instantaneous filter-Level 9 filter-Range Self filter-Ritual No filter-Tags Utility filter-Upcast No View All Spells » Delete This Page « search Spells list Flag This Page Advertisement Create a free account

Tag » How Do You Spell Stop