Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!
Pokédex Page for Vibrava
This is the Marriland Pokédex page for Vibrava, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.
To choose which version to view Vibrava's moves and location information from, please use the toggle below, or use the toggles further down in the page.
SwSh Mode BDSP Mode
Top Info
Moves
Stats
Location
Flavor
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Height: 3'7" (1.1m) Weight: 33.7 lbs. (15.3 kg) Gender Ratio: 50%50% Egg Groups: Bug / Dragon EXP At Lv. 100: 1,059,680 EV Yield: 1 Attack, 1 Speed Base EXP: 119 Catch Rate: 120 Base Happiness: 70
Vibrava's Abilities
Here is what ability Vibrava has, along with its effect. Levitate Vibrava is unaffected by Ground-type moves, as well as Spikes, Toxic Spikes, Arena Trap, etc.
Weaknesses & Resistances
Below is a list of what Vibrava's weakness and resistance is to various types. 4× ICE 2× DRAGONFAIRY ½ FIREPOISONROCK immune ELECTRIC
Vibrava's Evolution Line
Below you'll find a list of all Pokémon Vibrava evolves from or into, along with its evolution method. Trapinch starting form Vibrava at level 35 Flygon at level 45
Vibrava's Moves in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Vibrava can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Vibrava learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
Evo.
Dragon BreathHas a 30% chance to paralyze the target.
DRAGON
60
100%
20
One Target
?
1
Dragon BreathHas a 30% chance to paralyze the target.
DRAGON
60
100%
20
One Target
?
1
Laser FocusVibrava's next move will be a critical hit.
NORMAL
--
--
30
User
?
1
Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
60
100%
20
All But Self
?
1
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
1
Crunch20% chance of lowering the target's Defense by one stage.
DARK
80
100%
15
One Target
?
1
SuperpowerLowers Vibrava's Attack and Defense by one stage.
FIGHTING
120
100%
5
One Target
?
1
FissureKnocks out the target. Fails against higher-level Pokémon.
GROUND
varies
30%
5
One Target
?
1
Sand AttackLowers the target's Accuracy by one stage.
GROUND
--
100%
15
One Target
?
1
AstonishHas a 30% chance of causing the target to flinch.
GHOST
30
100%
15
One Target
?
1
SupersonicConfuses the target.
NORMAL
--
55%
20
One Target
?
1
BiteHas a 30% chance of causing the target to flinch.
DARK
60
100%
25
One Target
?
12
Mud-Slap100% chance of lowering the target's Accuracy by one stage.
GROUND
20
100%
10
One Target
?
16
Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
35
85%
15
One Target
?
20
Dragon Tail-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
60
90%
10
One Target
?
24
ScreechLowers the target's Defense by two stages.
NORMAL
--
85%
40
One Target
?
28
Bug Buzz10% chance of lowering the target's Sp. Def by one stage.
BUG
90
100%
10
One Target
?
32
SandstormChanges the weather to a sandstorm for 5 turns.
ROCK
--
--
10
Entire Field
?
38
Earth Power10% chance of lowering the target's Sp. Def by one stage.
GROUND
90
100%
10
One Target
?
44
EarthquakeDoes double damage against targets using Dig.
GROUND
100
100%
10
All But Self
?
50
UproarLose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
90
100%
10
Random Enemy
?
56
Dragon RushHas a 20% chance of causing the target to flinch.
DRAGON
100
75%
10
One Target
?
62
BoomburstDamages all nearby Pokémon.
NORMAL
140
100%
10
All But Self
?
TM Moves
Here are all of the moves that Vibrava can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM06
FlyCan't be hit on the first turn, attacks on the second turn.
FLYING
90
95%
15
One Target
?
TM08
Hyper BeamRequires a turn to recharge (unless it misses).
NORMAL
150
90%
5
One Target
?
TM11
Solar BeamCharges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
120
100%
10
One Target
?
TM15
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM16
ScreechLowers the target's Defense by two stages.
NORMAL
--
85%
40
One Target
?
TM21
RestVibrava restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM22
Rock SlideHas a 30% chance of causing all nearby enemies to flinch.
ROCK
75
90%
10
Nearby Enemies
?
TM24
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
TM25
ProtectProtects Vibrava from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM28
Giga DrainHeals Vibrava by half the damage dealt.
GRASS
75
100%
10
One Target
?
TM30
Steel WingHas a 10% chance of raising Vibrava's Defense by one stage.
STEEL
70
90%
25
One Target
?
TM31
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM32
SandstormChanges the weather to a sandstorm for 5 turns.
ROCK
--
--
10
Entire Field
?
TM34
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM39
FacadeDoes double damage if Vibrava is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM40
SwiftDoesn't miss all nearby enemies.
NORMAL
60
--
20
Nearby Enemies
?
TM48
Rock Tomb100% chance of lowering the target's Speed by one stage.
ROCK
60
95%
15
One Target
?
TM49
Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
35
85%
15
One Target
?
TM53
Mud Shot100% chance of lowering the target's Speed by one stage.
GROUND
55
95%
15
One Target
?
TM56
U-turnForces Vibrava to switch out after dealing damage.
BUG
70
100%
20
One Target
?
TM76
RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
60
100%
15
One Target
?
TM81
Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
60
100%
20
All But Self
?
TM95
Air SlashHas a 30% chance of causing the target to flinch.
FLYING
75
95%
15
One Target
?
TR Moves
Here are all of the moves that Vibrava can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR
Move
Type
Category
Power
Acc.%
PP
Target
Info
TR01
Body SlamHas a 30% chance to paralyze the target.
NORMAL
85
100%
15
One Target
?
TR10
EarthquakeDoes double damage against targets using Dig.
GROUND
100
100%
10
All But Self
?
TR13
Focus EnergyRaises critical hit rate by two stages.
NORMAL
--
--
30
User
?
TR20
SubstituteCosts 25% of Vibrava's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TR24
OutrageConfuses Vibrava after 2–3 turns.
DRAGON
120
100%
10
Random Enemy
?
TR26
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TR27
Sleep TalkCan only be used while asleep. Uses one of Vibrava's moves at random.
NORMAL
--
--
10
User
?
TR32
Crunch20% chance of lowering the target's Defense by one stage.
DARK
80
100%
15
One Target
?
TR35
UproarLose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
90
100%
10
Random Enemy
?
TR36
Heat WaveHas a 10% chance to burn all nearby enemies.
FIRE
95
90%
10
Nearby Enemies
?
TR39
SuperpowerLowers Vibrava's Attack and Defense by one stage.
FIGHTING
120
100%
5
One Target
?
TR61
Bug Buzz10% chance of lowering the target's Sp. Def by one stage.
BUG
90
100%
10
One Target
?
TR62
Dragon PulseDamages the target.
DRAGON
85
100%
10
One Target
?
TR67
Earth Power10% chance of lowering the target's Sp. Def by one stage.
GROUND
90
100%
10
One Target
?
TR95
Throat ChopPrevents the target from using any sound-based moves for the next two turns.
DARK
80
100%
15
One Target
?
Egg Moves
Here are all of the moves that Vibrava can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Vibrava.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
Quick AttackHas higher priority.
NORMAL
40
100%
30
One Target
?
EGG
GustDoes double damage against targets using Bounce, Fly, or Sky Drop.
FLYING
40
100%
35
One Target
?
EGG
FlailDoes more damage when Vibrava's HP is low.
NORMAL
varies
100%
15
One Target
?
EGG
Fury CutterEach consecutive hit increases Fury Cutter's power by 40.
BUG
40
95%
20
One Target
?
EGG
Bug BiteDoes double damage if the target has a Berry and then Vibrava consumes that Berry immediately.
BUG
60
100%
20
One Target
?
EGG
FeintStrikes first and breaks through the target's Protect-like moves.
NORMAL
30
100%
10
One Target
?
EGG
First Impression+2 priority. Fails unless used on the first turn Vibrava is sent out.
BUG
90
100%
10
One Target
?
Move Tutor Moves
Here are all of the moves that Vibrava can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move
Type
Category
Power
Acc.%
PP
Target
Info
TUTOR
Scorching SandsHas a 30% chance to burn the target.
GROUND
70
100%
10
One Target
?
TUTOR
Dual WingbeatHits the target two times in a row.
FLYING
40
90%
10
One Target
?
Level Up Moves
Here are all of the moves Vibrava learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
Evo.
Dragon BreathHas a 30% chance to paralyze the target.
DRAGON
60
100%
20
One Target
?
1
Dragon BreathHas a 30% chance to paralyze the target.
DRAGON
60
100%
20
One Target
?
1
Laser FocusVibrava's next move will be a critical hit.
NORMAL
--
--
30
User
?
1
Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
60
100%
20
All But Self
?
1
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
1
Crunch20% chance of lowering the target's Defense by one stage.
DARK
80
100%
15
One Target
?
1
SuperpowerLowers Vibrava's Attack and Defense by one stage.
FIGHTING
120
100%
5
One Target
?
1
FissureKnocks out the target. Fails against higher-level Pokémon.
GROUND
varies
30%
5
One Target
?
1
Sand AttackLowers the target's Accuracy by one stage.
GROUND
--
100%
15
One Target
?
1
AstonishHas a 30% chance of causing the target to flinch.
GHOST
30
100%
15
One Target
?
1
SupersonicConfuses the target.
NORMAL
--
55%
20
One Target
?
1
BiteHas a 30% chance of causing the target to flinch.
DARK
60
100%
25
One Target
?
12
Mud-Slap100% chance of lowering the target's Accuracy by one stage.
GROUND
20
100%
10
One Target
?
16
Sand TombTraps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
35
85%
15
One Target
?
20
Dragon Tail-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
60
90%
10
One Target
?
24
ScreechLowers the target's Defense by two stages.
NORMAL
--
85%
40
One Target
?
28
Bug Buzz10% chance of lowering the target's Sp. Def by one stage.
BUG
90
100%
10
One Target
?
32
SandstormChanges the weather to a sandstorm for 5 turns.
ROCK
--
--
10
Entire Field
?
38
Earth Power10% chance of lowering the target's Sp. Def by one stage.
GROUND
90
100%
10
One Target
?
44
EarthquakeDoes double damage against targets using Dig.
GROUND
100
100%
10
All But Self
?
50
UproarLose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
90
100%
10
Random Enemy
?
56
Dragon RushHas a 20% chance of causing the target to flinch.
DRAGON
100
75%
10
One Target
?
62
BoomburstDamages all nearby Pokémon.
NORMAL
140
100%
10
All But Self
?
TM Moves
Here are all of the moves that Vibrava can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM11
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM15
Hyper BeamRequires a turn to recharge (unless it misses).
NORMAL
150
90%
5
One Target
?
TM17
ProtectProtects Vibrava from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM19
Giga DrainHeals Vibrava by half the damage dealt.
GRASS
75
100%
10
One Target
?
TM22
Solar BeamCharges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
120
100%
10
One Target
?
TM26
EarthquakeDoes double damage against targets using Dig.
GROUND
100
100%
10
All But Self
?
TM28
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM32
Double TeamRaises Vibrava's Evasion by one stage.
NORMAL
--
--
15
User
?
TM37
SandstormChanges the weather to a sandstorm for 5 turns.
ROCK
--
--
10
Entire Field
?
TM39
Rock Tomb100% chance of lowering the target's Speed by one stage.
ROCK
60
95%
15
One Target
?
TM42
FacadeDoes double damage if Vibrava is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM44
RestVibrava restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM45
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM47
Steel WingHas a 10% chance of raising Vibrava's Defense by one stage.
STEEL
70
90%
25
One Target
?
TM51
RoostHeals Vibrava's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
--
--
10
User
?
TM58
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM59
Dragon PulseDamages the target.
DRAGON
85
100%
10
One Target
?
TM62
Bug Buzz10% chance of lowering the target's Sp. Def by one stage.
BUG
90
100%
10
One Target
?
TM80
Rock SlideHas a 30% chance of causing all nearby enemies to flinch.
ROCK
75
90%
10
Nearby Enemies
?
TM82
Sleep TalkCan only be used while asleep. Uses one of Vibrava's moves at random.
NORMAL
--
--
10
User
?
TM83
Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
60
100%
20
All But Self
?
TM87
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
TM89
U-turnForces Vibrava to switch out after dealing damage.
BUG
70
100%
20
One Target
?
TM90
SubstituteCosts 25% of Vibrava's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TM94
FlyCan't be hit on the first turn, attacks on the second turn.
FLYING
90
95%
15
One Target
?
TM96
StrengthDamages the target.
NORMAL
80
100%
15
One Target
?
TM97
DefogLowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
--
--
15
One Target
?
TM98
Rock Smash50% chance of lowering the target's Defense by one stage.
FIGHTING
40
100%
15
One Target
?
Egg Moves
Here are all of the moves that Vibrava can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Vibrava.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
Quick AttackHas higher priority.
NORMAL
40
100%
30
One Target
?
EGG
GustDoes double damage against targets using Bounce, Fly, or Sky Drop.
FLYING
40
100%
35
One Target
?
EGG
FlailDoes more damage when Vibrava's HP is low.
NORMAL
varies
100%
15
One Target
?
EGG
Fury CutterEach consecutive hit increases Fury Cutter's power by 40.
BUG
40
95%
20
One Target
?
EGG
Bug BiteDoes double damage if the target has a Berry and then Vibrava consumes that Berry immediately.
BUG
60
100%
20
One Target
?
EGG
FeintStrikes first and breaks through the target's Protect-like moves.
NORMAL
30
100%
10
One Target
?
EGG
Focus EnergyRaises critical hit rate by two stages.
NORMAL
--
--
30
User
?
EGG
Mud Shot100% chance of lowering the target's Speed by one stage.
GROUND
55
95%
15
One Target
?
EGG
Earth Power10% chance of lowering the target's Sp. Def by one stage.
GROUND
90
100%
10
One Target
?
Vibrava's Detailed Stats
Below you'll find a more detailed table containing Vibrava's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Vibrava's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Vibrava is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Where to Find Vibrava in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode If you're looking for where to find Vibrava, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Vibrava in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Getting Vibrava By Evolution
Evolves from Trapinch at level 35. Location information on where to find Vibrava in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Vibrava
Generation 8 Pokédex Entries
Sword The ultrasonic waves it generates by rubbing its two wings together cause severe headaches. Shield To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day.
Generation 7 Pokédex Entries
Sun Rather than using its underdeveloped wings for flight, it rubs them together, producing ultrasonic waves to attack its enemies. Moon To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day. Ultra Sun It vibrates its wings to generate ultrasonic waves, causing its prey to faint. Then it buries the prey alive in the sand to preserve it. Ultra Moon It vibrates its wings to send out odd sound waves. Trainers who are with it need earplugs.
Generation 6 Pokédex Entries
X The ultrasonic waves it generates by rubbing its two wings together cause severe headaches. Y It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid. Omega Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people. Alpha Sapphire Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Generation 5 Pokédex Entries
BlackWhite It violently shudders its wings, generating ultrasonic waves to induce headaches in people. Black 2White 2 The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
Generation 4 Pokédex Entries
DiamondPearlPlatinum It violently shudders its wings, generating ultrasonic waves to induce headaches in people. HeartGoldSoulSilver It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
Generation 3 Pokédex Entries
Ruby To make prey faint, VIBRAVA generates ultrasonic waves by vigorously making its two wings vibrate. This POKéMON's ultrasonic waves are so powerful, they can bring on headaches in people. Sapphire VIBRAVA's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating. Emerald It looses ultrasonic waves by rubbing its wings together. Since a VIBRAVA's wings are still in the process of growing, it can only fly short distances. FireRedLeafGreen It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.