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Battlegrounds minionsSwipe left or right to see the cards.
Battlegrounds minionsSwipe left or right to see the cards.
Battlegrounds minionsSwipe left or right to see the cards.
Battlegrounds minionsSwipe left or right to see the cards.
Battlegrounds minionsSwipe left or right to see the cards.
Battlegrounds minionsSwipe left or right to see the cards.
Battlegrounds minionsSwipe left or right to see the cards.
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This page lists a total of 196 current Battlegrounds minion cards and 30 tokens, as of 27.2.2.184727.
Go to queryContents
- 1 Tavern minions
- 1.1 Tavern Tier 1
- 1.2 Tavern Tier 2
- 1.3 Tavern Tier 3
- 1.4 Tavern Tier 4
- 1.5 Tavern Tier 5
- 1.6 Tavern Tier 6
- 2 Tokens
Tavern minions[]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Annoy-o-Tron | Mech | 1 | 1 | 2 | Taunt Divine Shield |
Dozy Whelp | Dragon | 1 | 3 | Taunt. Whenever this is attacked, gain +1 Attack permanently. | |
Imprisoner | Demon | 1 | 2 | 2 | Taunt Deathrattle: Summon a 1/1 Imp. |
Manasaber | Beast | 1 | 4 | 1 | Deathrattle: Summon two 0/1 Cublings with Taunt. |
Micro Mummy | Mech/Undead | 1 | 1 | 2 | Reborn At the end of your turn, give another random friendly minion +1 Attack. |
Mini-Myrmidon | Naga | 1 | 1 | 3 | Spellcraft: Give a minion +2 Attack until next turn. |
Mistake | All | 1 | 1 | 3 | This has all minion types. |
Picky Eater | Demon | 1 | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Razorfen Geomancer | Quilboar | 1 | 3 | 1 | Battlecry: Get a Blood Gem. |
Refreshing Anomaly | Elemental | 1 | 1 | 4 | Battlecry: Your next Refresh costs (0). |
Risen Rider | Undead | 1 | 2 | 1 | Taunt Reborn |
Rockpool Hunter | Murloc | 1 | 2 | 3 | Battlecry: Give a friendly Murloc +1/+1. |
Rot Hide Gnoll | Undead | 1 | 1 | 4 | Has +1 Attack for each friendly minion that died this combat. |
Scallywag | Pirate | 1 | 3 | 1 | Deathrattle: Summon a 1/1 Pirate. It attacks immediately. |
Scavenging Hyena | Beast | 1 | 2 | 2 | Whenever a friendly Beast dies, gain +2/+1. |
Sellemental | Elemental | 1 | 2 | 2 | When you sell this, get a 2/2 Elemental. |
Shell Collector | Naga | 1 | 2 | 1 | Battlecry: Get a Gold Coin. |
Southsea Busker | Pirate | 1 | 3 | 1 | Battlecry: Gain 1 Gold next turn. |
Sun-Bacon Relaxer | Quilboar | 1 | 1 | 2 | When you sell this, get 2 Blood Gems. |
Swampstriker | Murloc | 1 | 1 | 4 | After you summon a Murloc, gain +1 Attack. |
Thorncaptain | Quilboar/Pirate | 1 | 4 | 2 | After a card is added to your hand, gain +1 Health until next turn. |
Upbeat Frontdrake | Dragon | 1 | 1 | 1 | At the end of every 3 turns, get a random Dragon. (3 turns left!) |
Wrath Weaver | 1 | 1 | 4 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. | |
Backstage Security | Demon | 2 | 4 | 6 | At the start of your turn, deal 1 damage to your hero. |
Blazing Skyfin | Dragon/Murloc | 2 | 1 | 3 | After you play a Battlecry minion, gain +1/+1. |
Cogwork Copter | Mech | 2 | 1 | 1 | Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +1/+1. |
Corpse Refiner | Undead/Pirate | 2 | 2 | 3 | Avenge (4): This minion sells for 1 more Gold. |
Deep-Sea Angler | Naga | 2 | 2 | 2 | Spellcraft: Give a minion +4 Health and Taunt until next turn. |
Eternal Knight | Undead | 2 | 4 | 1 | Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is). |
Flourishing Frostling | Elemental | 2 | 6 | Has +1 Attack for each Elemental you played this game (wherever this is). | |
Freedealing Gambler | Pirate | 2 | 3 | 3 | This minion sells for 3 Gold. |
Harvest Golem | Mech | 2 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem. |
Humming Bird | Beast | 2 | 5 | Your other Beasts have +2 Attack. | |
Hungry Snapjaw | Beast | 2 | 5 | 2 | After you summon a Beast, gain +1 Health permanently. |
Impulsive Trickster | Demon | 2 | 2 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Lava Lurker | Naga | 2 | 2 | 5 | The first Spellcraft spell cast on this each turn is permanent. |
Low-Flier | Dragon | 2 | 3 | 2 | At the end of your turn, give +1 Attack to your minions with less Attack than this. |
Lullabot | Mech | 2 | 2 | 2 | Magnetic At the end of your turn, gain +1/+1. |
Menagerie Mug | 2 | 2 | 2 | Battlecry: Give 3 friendly minions of different types +1/+1. | |
Mind Muck | Demon | 2 | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Molten Rock | Elemental | 2 | 3 | 4 | Taunt. After you play an Elemental, gain +1 Health. |
Nerubian Deathswarmer | Undead | 2 | 1 | 3 | Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are). |
Patient Scout | 2 | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) | |
Prophet of the Boar | 2 | 2 | 3 | Taunt After you play a Quilboar, get a Blood Gem. | |
Reef Riffer | Naga | 2 | 1 | 2 | Spellcraft: Give a minion stats equal to your Tier until next turn. |
Ripsnarl Captain | Pirate | 2 | 2 | 4 | Whenever a friendly Pirate attacks, give it +3 Attack. |
Saltscale Honcho | Murloc | 2 | 3 | 2 | After you play a Murloc, give two other friendly Murlocs +1 Health. |
Scarlet Skull | Undead | 2 | 2 | 1 | Reborn Deathrattle: Give a friendly Undead +1/+2. |
Selfless Hero | 2 | 2 | 1 | Deathrattle: Give a random friendly minion Divine Shield. | |
Sewer Rat | Beast | 2 | 3 | 2 | Deathrattle: Summon a 2/3 Turtle with Taunt. |
Snail Cavalry | Naga | 2 | 5 | 2 | Once per turn, after you cast a spell, gain +2 Health. |
Soul Rewinder | Demon | 2 | 2 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
Sparring Partner | 2 | 3 | 2 | Taunt Battlecry: Give a minion Taunt. | |
Spawn of N'Zoth | 2 | 2 | 2 | Deathrattle: Give your minions +1/+1. | |
Tad | Murloc | 2 | 2 | 2 | When you sell this, get a random Murloc. |
Thorncaller | Quilboar | 2 | 3 | 2 | Deathrattle: Get a Blood Gem. |
Tough Tusk | Quilboar | 2 | 5 | 3 | After a Blood Gem is played on this, gain Divine Shield until next turn. |
Twilight Emissary | Dragon | 2 | 3 | 3 | Taunt Battlecry: Give a friendly Dragon +2/+2. |
Upbeat Flutist | Murloc | 2 | 2 | 5 | At the end of every 2 turns, give a random minion in your hand +9 Health. (2 turns left!) |
Whelp Smuggler | 2 | 2 | 5 | After a friendly Dragon gains Attack, give it +1 Health. | |
Yrel | 2 | 1 | 5 | After this attacks, give a friendly minion of each type +1/+2. | |
Accord-o-Tron | Mech | 3 | 3 | 3 | Magnetic At the start of your turn, gain 1 extra Gold. |
Amber Guardian | Dragon | 3 | 3 | 2 | Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield. |
Bloodsail Cannoneer | Pirate | 3 | 4 | 3 | Battlecry: Give your other Pirates +3 Attack. |
Boulderfist Ogre | 3 | 6 | 7 | ||
Briny Bootlegger | Pirate | 3 | 4 | 4 | At the end of your turn, if you control another Pirate, get a Gold Coin. |
Bristlemane Scrapsmith | Quilboar | 3 | 4 | 4 | After a friendly Taunt minion dies, get a Blood Gem. |
Bronze Warden | Dragon | 3 | 2 | 1 | Divine Shield Reborn |
Coldlight Seer | Murloc | 3 | 2 | 3 | Battlecry: Give your other Murlocs +2 Health. |
Crackling Cyclone | Elemental | 3 | 4 | 1 | Divine Shield Windfury |
Deflect-o-Bot | Mech | 3 | 3 | 2 | Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. |
Eventide Brute | Naga | 3 | 4 | 3 | After you cast a spell, gain +1/+1. |
Felemental | Elemental/Demon | 3 | 3 | 1 | Battlecry: Minions in the Tavern have +1/+1 for the rest of the game. |
Gemsplitter | Quilboar | 3 | 2 | 4 | After a friendly minion loses Divine Shield, get a Blood Gem. |
Ghoul of the Feast | Undead | 3 | 2 | 5 | Avenge (2): Give a friendly minion of each type +3 Attack. |
Gunpowder Courier | Pirate | 3 | 2 | 4 | After you spend 5 Gold, give your Pirates +1 Attack. (5 Gold left!) |
Handless Forsaken | Undead | 3 | 2 | 1 | Deathrattle: Summon a 2/1 Hand with Reborn. |
Keyboard Igniter | Demon | 3 | 4 | 2 | Battlecry: If you've taken damage since last turn, give your other Demons +1/+2. |
Leeching Felhound | Demon | 3 | 3 | 3 | This costs Health instead of Gold to buy. |
Legion Overseer | Demon | 3 | 4 | 2 | Minions in the Tavern have +2/+1. |
Monstrous Macaw | Beast | 3 | 5 | 3 | After this attacks, trigger another friendly minion's Deathrattle. |
Moon-Bacon Jazzer | Quilboar | 3 | 2 | 5 | Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health. |
Pashmar the Vengeful | Naga | 3 | 4 | 5 | Avenge (3): Get a Spellcraft spell of your Tier or lower. |
Prickly Piper | Quilboar | 3 | 3 | 1 | Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack. |
Pufferquil | Quilboar/Naga | 3 | 2 | 6 | After a spell is played on this, gain Venomous until next turn. |
Radio Star | Undead | 3 | 1 | 1 | Deathrattle: Get a plain copy of the minion that killed this. |
Rat Pack | Beast | 3 | 2 | 2 | Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack. |
Recycling Wraith | Elemental | 3 | 4 | 2 | After you play an Elemental, your next Refresh costs (1) less. |
Replicating Menace | Mech | 3 | 3 | 2 | Magnetic Deathrattle: Summon three 1/1 Microbots. |
Scourfin | Murloc | 3 | 3 | 3 | Deathrattle: Give a random minion in your hand +5/+5. |
Smogger | Elemental | 3 | 3 | 3 | Battlecry: Give a friendly Elemental stats equal to your Tier. |
Tarecgosa | Dragon | 3 | 4 | 4 | This permanently keeps your enchantments from combat. |
Zesty Shaker | Naga | 3 | 3 | 4 | Once per turn, after you cast a Spellcraft spell on this, get a new copy of it. |
Annihilan Battlemaster | Demon | 4 | 3 | 1 | Battlecry: Gain +2 Health for each Health your hero is missing. |
Annoy-o-Module | Mech | 4 | 2 | 4 | Magnetic Divine Shield Taunt |
Anub'arak, Nerubian King | Undead | 4 | 4 | 3 | Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are). |
Banana Slamma | Beast | 4 | 2 | 5 | After you summon a Beast in combat, double its stats. |
Bassgill | Murloc | 4 | 6 | 2 | Deathrattle: Summon the highest Health minion from your hand for this combat only. |
Blade Collector | Pirate | 4 | 3 | 2 | Also damages the minions next to whomever this attacks. |
Bream Counter | Murloc | 4 | 5 | 5 | While this is in your hand, after you play a Murloc, gain +3/+3. |
Champion of Y'Shaarj | 4 | 3 | 3 | Whenever a friendly Taunt minion is attacked, gain +1/+2 permanently. | |
Dancing Barnstormer | Elemental | 4 | 3 | 2 | Deathrattle: Elementals in the Tavern have +3/+2 for the rest of the game. |
Deep Blue Crooner | Naga | 4 | 2 | 2 | Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues. |
Dynamic Duo | Quilboar | 4 | 5 | 6 | Taunt. After a Blood Gem is played on another Quilboar, gain +1/+1. |
Electric Synthesizer | Dragon | 4 | 3 | 6 | Battlecry: Give your other Dragons +3 Attack. |
Lovesick Balladist | Pirate | 4 | 3 | 4 | Battlecry: Give a Pirate +1 Health for each Gold spent this turn. |
Malchezaar, Prince of Dance | Demon | 4 | 6 | 3 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Menagerie Jug | 4 | 3 | 3 | Battlecry: Give 3 friendly minions of different types +2/+2. | |
Necrolyte | Quilboar | 4 | 3 | 3 | Battlecry: Play 2 Blood Gems on a friendly minion. It steals all Blood Gems from its neighbors. |
Peggy Sturdybone | Pirate | 4 | 4 | 2 | After a card is added to your hand, give another friendly Pirate +1/+1. |
Plagued Tidewalker | Murloc/Undead | 4 | 2 | 7 | Venomous |
Primalfin Lookout | Murloc | 4 | 3 | 2 | Battlecry: If you control another Murloc, Discover a Murloc. |
Prized Promo-Drake | Dragon | 4 | 3 | 3 | Start of Combat: Give adjacent minions +1/+1 for each friendly Dragon. |
Qiraji Harbinger | 4 | 5 | 5 | After a friendly minion with Taunt dies, give its neighbors +2/+2. | |
Reanimating Rattler | Beast | 4 | 4 | 3 | At the end of your turn, give another friendly Beast Reborn. |
Ring Matron | Demon | 4 | 6 | 4 | Taunt Deathrattle: Summon two 3/2 Imps. |
Rylak Metalhead | Beast | 4 | 3 | 4 | Taunt Deathrattle: Trigger the Battlecries of adjacent minions. |
Scrap Scraper | Mech | 4 | 4 | 7 | At the end of every 2 turns, get a random Magnetic Mech. (2 turns left!) |
Silent Swimmer | Naga | 4 | 5 | 3 | Spellcraft: Give a minion +3/+5 and Stealth until next turn. |
Sin'dorei Straight Shot | 4 | 3 | 4 | Windfury, Divine Shield Whenever this attacks, remove Reborn and Taunt from the target. | |
Sly Raptor | Beast | 4 | 1 | 3 | Deathrattle: Summon a random Beast. Set its stats to 7/7. |
Soulsplitter | Undead | 4 | 4 | 2 | Reborn Start of Combat: Give a friendly Undead Reborn. |
Stormbringer | Dragon | 4 | 1 | 7 | After a different friendly Dragon gains Attack, this also gains it. |
Strongshell Scavenger | 4 | 2 | 3 | Battlecry: Give your Taunt minions +2/+2. | |
Tunnel Blaster | 4 | 3 | 7 | Taunt Deathrattle: Deal 3 damage to all minions. | |
Upbeat Upstart | Elemental | 4 | 4 | 4 | Taunt. At the end of every 2 turns, set this minion's Health to the highest in your warband. (2 turns left!) |
Vigilant Stoneborn | 4 | 2 | 6 | Battlecry: Give a minion +6 Health and Taunt. | |
Wargear | Mech | 4 | 6 | 5 | Magnetic |
Wildfire Elemental | Elemental | 4 | 7 | 4 | After this attacks and kills a minion, deal excess damage to a random adjacent minion. |
Witchwing Nestmatron | 4 | 3 | 5 | Avenge (3): Get a random Battlecry minion. | |
Xylo-bones | Undead | 4 | 6 | 1 | After you summon a minion in combat, gain +3 Health permanently. |
Aggem Thorncurse | Quilboar | 5 | 3 | 6 | After a Blood Gem is played on this, give a friendly minion of each type +1/+1. |
Annoy-o-Troupe | Mech | 5 | 3 | 6 | Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield. |
Baby Krush | Beast | 5 | 6 | 6 | Whenever this attacks, summon an 8/8 Devilsaur to attack the target first. |
Bonemare | Undead/Beast | 5 | 5 | 5 | Battlecry: Give a friendly minion +4/+4 and Taunt. |
Bongo Bopper | Quilboar | 5 | 4 | 3 | At the end of your turn, get 2 Blood Gems and play 2 more on this. |
Brann Bronzebeard | 5 | 2 | 4 | Your Battlecries trigger twice. | |
Bristleback Knight | Quilboar | 5 | 6 | 9 | Windfury. Divine Shield. The first time this survives damage, gain Divine Shield. |
Corrupted Myrmidon | Naga | 5 | 3 | 3 | Start of Combat: Double this minion's stats. |
Critter Wrangler | Naga | 5 | 5 | 7 | After you cast a Spellcraft spell on a minion, give it +2/+2. |
Cyborg Drake | Dragon/Mech | 5 | 3 | 10 | Divine Shield Your minions with Divine Shield have +6 Attack. |
Disco Shuffler | Dragon | 5 | 4 | 3 | Choose One - Trigger a friendly minion's Battlecry; or Discover a Battlecry minion. |
Drakkari Enchanter | 5 | 1 | 5 | Your end of turn effects trigger twice. | |
General Drakkisath | Dragon | 5 | 2 | 8 | Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Glowscale | Naga | 5 | 4 | 6 | Taunt Spellcraft: Give a minion Divine Shield until next turn. |
Gusty Trumpeter | Elemental | 5 | 6 | 7 | After you sell 5 Elementals, get a random Elemental. (5 left!) |
Hungering Abomination | Undead | 5 | 3 | 4 | Avenge (1): Gain +1/+1 permanently. |
Imposing Percussionist | Demon | 5 | 6 | 6 | Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier. |
Insatiable Ur'zul | Demon | 5 | 4 | 6 | Taunt. After you play a Demon, consume a minion in the Tavern to gain its stats. |
King Bagurgle | Murloc | 5 | 6 | 3 | Battlecry and Deathrattle: Give your other Murlocs +2/+2. |
Leeroy the Reckless | 5 | 6 | 2 | Deathrattle: Destroy the minion that killed this. | |
Lightfang Enforcer | 5 | 4 | 4 | At the end of your turn, give a friendly minion of each type +2/+2. | |
Magmaloc | Murloc/Elemental | 5 | 1 | 1 | At the end of your turn, gain +1/+1. Repeat for each minion you played this turn. |
Mama Bear | Beast | 5 | 4 | 4 | Whenever you summon a Beast, give it +4/+4. |
Murozond | Dragon | 5 | 5 | 5 | Battlecry: Get a plain copy of a minion from your last opponent's warband. |
Nomi, Kitchen Nightmare | 5 | 4 | 4 | After you play an Elemental, Elementals in the Tavern have +1/+1 for the rest of the game. | |
Operatic Belcher | Murloc | 5 | 5 | 2 | Venomous. Deathrattle: Give a friendly Murloc Venomous. |
Palescale Crocolisk | Beast | 5 | 4 | 5 | Avenge (2) and Deathrattle: Give another friendly Beast +6/+6. |
Record Smuggler | Pirate | 5 | 5 | 4 | At the start of your turn, gain 1 Gold. Repeat for each other friendly Pirate. |
Sanctum Rester | Dragon | 5 | 5 | 5 | Start of Combat: Give your other Dragons +8 Health. |
Tavern Tempest | Elemental | 5 | 4 | 4 | Battlecry: Get a random Elemental. |
Tichondrius | Demon | 5 | 4 | 4 | After your hero takes damage, give your other Demons +1/+1. |
Titus Rivendare | 5 | 1 | 7 | Your Deathrattles trigger an extra time. | |
Tortollan Blue Shell | 5 | 4 | 7 | If you lost your last combat, this minion sells for 5 Gold. | |
Underhanded Dealer | Pirate | 5 | 4 | 4 | After you gain Gold, gain +1/+1. |
Upbeat Duo | 5 | 6 | 6 | At the end of every 2 turns, get a plain copy of the minion to the left of this. (2 turns left!) | |
Upbeat Impressionist | Pirate | 5 | 8 | 4 | At the end of every 2 turns, make a random Pirate in your hand Golden. (2 turns left!) |
Utility Drone | Mech | 5 | 6 | 7 | At the end of your turn, give your minions +1/+1 for each Magnetization they have. |
Vanessa VanCleef | Pirate | 5 | 3 | 7 | Whenever this attacks, give your Pirates +2/+1 permanently. |
Bristlebach | Quilboar | 6 | 2 | 10 | Avenge (1): Play a Blood Gem on all your Quilboar. |
Charlga | Quilboar | 6 | 4 | 4 | At the end of your turn, play a Blood Gem on your other minions. |
Choral Mrrrglr | Murloc | 6 | 6 | 6 | Start of Combat: Gain the stats of all the minions in your hand. |
Colossus of the Sun | Undead | 6 | 6 | 6 | Divine Shield Reborn |
Elemental of Surprise | Elemental | 6 | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Eternal Summoner | Undead | 6 | 8 | 1 | Reborn. Deathrattle: Summon 1 Eternal Knight. |
Famished Felbat | Demon | 6 | 9 | 5 | At the end of your turn, your other Demons consume a minion in the Tavern to gain its stats. |
Felstomper | Demon/Beast | 6 | 3 | 7 | After you summon a minion in combat, give your minions +3 Attack. |
Fleet Admiral Tethys | Pirate | 6 | 5 | 6 | After you spend 9 Gold, get a random Pirate. (9 Gold left!) |
Foe Reaper 4000 | Mech | 6 | 6 | 9 | Also damages the minions next to whomever it attacks. |
Ghastcoiler | Beast | 6 | 7 | 7 | Deathrattle: Summon 2 random Deathrattle minions. |
Grease Bot | Mech | 6 | 1 | 4 | Divine Shield After a friendly minion loses Divine Shield, give it +2/+2 permanently. |
Kalecgos, Arcane Aspect | Dragon | 6 | 2 | 10 | After you trigger a Battlecry, give your Dragons +1/+1. |
Mantid Queen | 6 | 5 | 5 | Venomous. Start of Combat: For each of your minion types gain +5/+5, Windfury, Reborn, or Taunt. | |
Mecha-Jaraxxus | Demon/Mech | 6 | 3 | 15 | Battlecry: Get a random Mecha-Demon. |
Nadina the Red | 6 | 8 | 4 | Deathrattle: Give 3 friendly Dragons Divine Shield. | |
Octosari, Wrap God | Beast | 6 | 6 | 7 | Deathrattle: Summon a 2/2 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!) |
Orgozoa, the Tender | 6 | 3 | 7 | Spellcraft: Discover a Naga. | |
Polarizing Beatboxer | Mech | 6 | 5 | 10 | Whenever you Magnetize another minion, it also Magnetizes to this. |
Rock Rock | Elemental | 6 | 4 | 4 | After you play an Elemental, give your other minions +2 Attack. (Swaps to Health next turn!) |
Sister Deathwhisper | Undead | 6 | 4 | 10 | After a friendly minion is Reborn, give your Undead +1/+3 permanently. |
The Boogie Monster | 6 | 3 | 8 | After you play a Tier 1 minion, progress to the next Tier and give your minions +1/+2. | |
The Walking Fort | 6 | 4 | 6 | At the end of your turn, give 4 friendly Taunt minions +4/+4. | |
Tidemistress Athissa | Naga | 6 | 6 | 8 | After you cast a spell, give four friendly Naga +1/+1. |
Uther the Lightbringer | 6 | 5 | 6 | Battlecry: Set a minion's Attack and Health to 15. | |
Young Murk-Eye | Murloc | 6 | 9 | 6 | At the end of your turn, the minion to the left of this triggers its Battlecry. |
Zapp Slywick | 6 | 8 | 16 | Windfury This minion always attacks the enemy minion with the lowest Attack. |
Tavern Tier 1[]
Tavern Tier 2[]
Tavern Tier 3[]
Tavern Tier 4[]
Tavern Tier 5[]
Tavern Tier 6[]
Tokens[]
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