Bindings And Ports - Chipmunk2D Physics

Chipmunk2D Physics
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Bindings and Ports:

Other community members have created bindings to use Chipmunk in many other languages. We don't didn't develop or and can't provide support (except for Objective-Chipmunk), but hope that you might find this list useful. Please email us if you have something you'd like listed here.

Bindings
  • Objective-C - Objective-Chipmunk (part of Chipmunk Pro)
  • Haskell - Hipmunk
  • Python - Pymunk A very actively maintained Python wrapper.
  • mRuby - mruby Chipmunk bindings by Corey Powell. (2014)
  • Ruby - Ruby Chipmunk Integration for Gosu, which was featured in a 2007 O'Reilly article
  • Ruby - Beoran's Ruby bindings Another Ruby binding for Chipmunk 5.3.4.
  • Ruby - Chipmunk-ffi FFI based Ruby binding for Chipmunk 5.3.4.
  • Ocaml - OCaml-Chipmunk
  • Java - Chipmunk-for-Java
  • Blitzmax - Blitzmax ChipmunkModule
  • C++ - CppChipmunk Auto-generated wrapper.
  • C++ - Chipmunk++ Hand-generated wrapper designed to take advantage of many C++0x features.
  • C++ - ChipmunkWrapper an older C++ binding.
  • Multimedia Fusion - Phizix (click Extensions and scroll down)
  • FreeBASIC - FreeBasic binding
  • PureBasic - Chipmunk4PB
  • Pascal - Pascal binding For FreePascal and Delphi.
Ports
  • Chipmunk-JS - Javascript
  • - Chipmunk 6.2.1 freshly ported to D
  • Chipmunkd - Chipmunk ported to D.
  • Glaze - Chipmunk ported to the Flash AVM2.
  • Blaze - D based (Also shares code with Glaze).
  • Squirl - Chipmunk in LISP.
  • Physaxe - Chipmunk ported to haXe.
Chipmunk Physics can draw a perfect circle, freehand. Howling Moon Software © 2013 | Legal Stuff

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