Cgv::math::fvec< T, N > Class Template Reference
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cgv |
#include <fvec.h>
Public Member Functions | |
const_reverse_iterator | rend () const |
reverse iterator pointing to the end of reverse iteration | |
fvec () | |
creates a vector not initialized | |
fvec (const T &a) | |
creates a vector, where all N components are initialized to the constant value a | |
fvec (const T &x, const T &y) | |
construct and init first two coordinates to the given values | |
fvec (const T &x, const T &y, const T &z) | |
construct and init first three coordinates to the given values | |
fvec (const T &x, const T &y, const T &z, const T &w) | |
construct and init first four coordinates to the given values | |
fvec (cgv::type::uint32_type n, const T *a) | |
creates a vector from a n-element array a, if n < N remaining N-n elements are set to zero | |
template<typename S > | |
fvec (cgv::type::uint32_type n, const S *a) | |
creates a column vector initialized to array of a different type with zeros filled to not copied components | |
fvec (const fvec< T, N > &rhs) | |
copy constructor | |
template<typename S > | |
fvec (const fvec< S, N > &fv) | |
copies a column vector of a different type | |
template<typename S1 , typename S2 > | |
fvec (const fvec< S1, N - 1 > &fv, S2 w) | |
construct from vector of one dimension less plus a scalar | |
fvec & | operator= (const fvec< T, N > &rhs) |
assign vector rhs, if vector and rhs have different sizes, vector has been resized to match the size of | |
fvec & | operator= (const T &a) |
set all components of vector to constant value a | |
void | set (const T &x, const T &y) |
set the first two components | |
void | set (const T &x, const T &y, const T &z) |
set the first three components | |
void | set (const T &x, const T &y, const T &z, const T &w) |
set the first four components | |
void | fill (const T &a) |
fill elements of vector with scalar v | |
void | zeros () |
fill the vector with zeros | |
void | ones () |
fill the vector with ones | |
fvec< T, N+1 > | lift () const |
convert to homogeneous version by adding a 1 | |
vec< T > | to_vec () const |
conversion to vector type | |
T & | x () |
first element | |
const T & | x () const |
first element of const vector | |
T & | y () |
second element | |
const T & | y () const |
second element of const vector | |
T & | z () |
third element | |
const T & | z () const |
third element of const vector | |
T & | w () |
fourth element | |
const T & | w () const |
fourth element of const vector | |
T & | operator() (const int i) |
access i'th element | |
const T & | operator() (const int i) const |
access i'th element of const vector | |
operator T* () | |
cast into array. This allows calls like glVertex<N><T>v(p) instead of glVertex<N><T,N>(p.x(),p.y(),....) | |
operator const T * () const | |
cast into const array | |
fvec< T, N > & | operator+= (const T &s) |
in place addition of a scalar s | |
fvec< T, N > & | operator-= (const T &s) |
in place subtraction by scalar s | |
fvec< T, N > & | operator*= (const T &s) |
in place multiplication with s | |
fvec< T, N > & | operator/= (const T &s) |
in place division by scalar s | |
template<typename S > | |
fvec< T, N > & | operator+= (const fvec< S, N > &_v) |
in place vector addition | |
template<typename S > | |
fvec< T, N > & | operator-= (const fvec< S, N > &_v) |
in place vector subtraction | |
template<typename S > | |
fvec< T, N > & | operator*= (const fvec< S, N > &_v) |
in place componentwise vector multiplication | |
template<typename S > | |
fvec< T, N > & | operator/= (const fvec< S, N > &_v) |
in place componentwise vector division | |
template<typename S > | |
fvec< T, N > | operator+ (const fvec< S, N > &v) const |
vector addition | |
fvec< T, N > | operator+ (const T &s) const |
componentwise addition of scalar | |
fvec< T, N > | operator- (const T &s) const |
componentwise subtraction of scalar | |
template<typename S > | |
fvec< T, N > | operator- (const fvec< S, N > &v) const |
vector subtraction | |
template<typename S > | |
fvec< T, N > | operator* (const fvec< S, N > &v) const |
componentwise vector multiplication | |
template<typename S > | |
fvec< T, N > | operator/ (const fvec< S, N > &v) const |
componentwise vector division | |
fvec< T, N > | operator- (void) const |
negates the vector | |
fvec< T, N > | operator* (const T &s) const |
multiplication with scalar s | |
fvec< T, N > | operator/ (const T &s) const |
divides vector by scalar s | |
template<typename S > | |
bool | operator== (const fvec< S, N > &v) const |
test for equality | |
template<typename S > | |
bool | operator!= (const fvec< S, N > &v) const |
test for inequality | |
T | length () const |
length of the vector L2-Norm | |
void | abs () |
componentwise absolute values | |
void | ceil () |
ceil componentwise | |
void | floor () |
floor componentwise | |
void | round () |
round componentwise | |
T | sqr_length () const |
square length of vector | |
double | normalize () |
normalize the vector using the L2-Norm and return the length | |
Static Public Member Functions | |
static fvec< T, N > | from_vec (const vec< T > &) |
conversion from vector | |
static cgv::type::uint32_type | size () |
return number of elements | |
Detailed Description
template<typename T, cgv::type::uint32_type N> class cgv::math::fvec< T, N >
A vector with zero based index.
The documentation for this class was generated from the following file:- D:/develop/projects/git/cgv/cgv/math/fvec.h
- cgv
- math
- fvec
- Generated by 1.8.18
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