Events - Kancolle Wiki

During events, qualified players gain access to a special "time-limited world" with exclusive maps, referencing historical/planned operations.

  • The only exceptions being:
    • The Christmas 2013 Event, a collaboration event with the Arpeggio franchise,
    • Mini-Events, being centered around current Japanese seasonal events.

Event maps stay up for an indeterminate amount of time, on average 43 days for Phase 2, and which can range anywhere between 3 and 9 weeks, and being typically released in multiple phases:

  • The "1st Stage Operations" (MO), being released at the event's start, with sometimes a delay of few days for some maps,
    • They range from 1 to 4 maps.
  • The "2nd Stage Operations" (EO), being released some weeks after the MO, with sometimes a delay of few days for some maps,
    • They range from 1 to 3 maps.
  • Eventually "Friendly Fleets", in either 1 or 2 waves, being released neer the event's end.

Events come in different scales:

  • "Small Scale" for 1 or 3 maps,
  • "Medium Scale" for 4 or 5 maps,
  • "Large Scale" for 6 or 7 maps.

Event maps pose considerably higher challenge compared to normal maps, employing exclusive Abyssal Bosses and mechanics, such as Combined Fleets.

Contents

  • 1 Current Event
  • 2 Past Event List
    • 2.1 2013
    • 2.2 2014
    • 2.3 2015
    • 2.4 2016
    • 2.5 2017
    • 2.6 2018
    • 2.7 2019
    • 2.8 2020
    • 2.9 2021
    • 2.10 2022
    • 2.11 2023
    • 2.12 2024
    • 2.13 2025
    • 2.14 2026
  • 3 Event Preparation
    • 3.1 Stockpiling
    • 3.2 Event Mechanics
      • 3.2.1 Participation requirements
      • 3.2.2 Special Mechanics
  • 4 See Also

Current Event

Soon™

Past Event List

The past events are listed below for reference.

2013

Spring 2013 Event - Break into the Enemy Anchorage!
Break into the Enemy Anchorage!
Summer 2013 Event - Southern Waters Assault Reconnaissance!
Southern Waters Assault Reconnaissance!
Fall 2013 Event - Final Battle! Iron Bottom Straits!
Final Battle! Iron Bottom Straits!
Christmas 2013 Event - Intercept! Fleet of Fog
Intercept! Fleet of Fog

2014

Spring 2014 Event - Recon planes, launching!
Recon planes, launching!
Summer 2014 Event - Operation AL/MI
Operation AL/MI
Fall 2014 Event - Operation Kon
Operation Kon

2015

Winter 2015 Event - Counter-attack! Assault on Truk Anchorage
Counter-attack! Assault on Truk Anchorage
Spring 2015 Event - Order! Operation 11
Order! Operation 11
Summer 2015 Event - Counterattack! The Second Operation SN
Counterattack! The Second Operation SN
Fall 2015 Event - Breakthrough! Maritime Transport Operation
Breakthrough! Maritime Transport Operation

2016

Winter 2016 Event - Sortie! Operation Rei-Go!
Sortie! Operation Rei-Go!
Spring 2016 Event - Deployment! Land-based Aerial Division!
Deployment! Land-based Aerial Division!
Summer 2016 Event - Counterattack! The Second Battle off Malay Peninsula
Counterattack! The Second Battle off Malay Peninsula
Fall 2016 Event - Announcement! The Third Fleet Operation Act
Announcement! The Third Fleet Operation Act

2017

Winter 2017 Event - Reconnaissance Force Emergency Deployment! Operation "Hikari"
Reconnaissance Force Emergency Deployment! Operation "Hikari"
Spring 2017 Event - Sortie! Fifth Fleet To the North East!
Sortie! Fifth Fleet To the North East!
Summer 2017 Event - Crossing into the West Again! The European Rescue Operation!
Crossing into the West Again! The European Rescue Operation!
Fall 2017 Event - Showdown at Operation Shou-gou! Battle of Leyte Gulf (Part 1)
Showdown at Operation Shou-gou! Battle of Leyte Gulf (Part 1)

2018

Winter 2018 Event - Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)
Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)
Early Fall 2018 Event - Set Sail! Combined Fleet, to the West
Set Sail! Combined Fleet, to the West

2019

Winter 2019 Event - Interception! Operation Buin Defense
Interception! Operation Buin Defense
Spring 2019 Event - Commence Allied Relief! "The 2nd Hawaii Operation"
Commence Allied Relief! "The 2nd Hawaii Operation"
Summer 2019 Event - European Counterattack Operation! Commence "Operation Shingle"
European Counterattack Operation! Commence "Operation Shingle"
Fall 2019 Event - Advance! The 2nd Southern Operation
Advance! The 2nd Southern Operation

2020

Hinamatsuri 2020 Mini-Event - Peach Festival! Offshore Waves
Peach Festival! Offshore Waves
Rainy-Summer 2020 Event - Stop the Invasion! Island Defense Fortification Operation
Stop the Invasion! Island Defense Fortification Operation
Fall 2020 Event - Escort! Fleet Transport Operation
Escort! Fleet Transport Operation
Escort! Fleet Transport Operation

2021

Spring 2021 Event - Clash! Night Battle off Lunga
Clash! Night Battle off Lunga
Summer 2021 Event - Reinforcement Transport Operation! Battle of the Mediterranean
Reinforcement Transport Operation! Battle of the Mediterranean
Fall 2021 Event - Return of the Naval District Saury Festival
Return of the Naval District Saury Festival
Fall 2021 Event

2022

       
Winter 2022 Event - Announcement! Operation Sho-Go 3 Alert!
Announcement! Operation Sho-Go 3 Alert!
Spring 2022 Event: 1st Stage Operations - Fierce Battle! R-Area OperationSpring 2022 Event: 2nd Stage Operations - Battle to the Death! The Curious Tale of Operation Ten-Go!

Fierce Battle! R-Area OperationSpring 2022 Event Banner.pngBattle to the Death! The Curious Tale of Operation Ten-Go!Spring 2022 Event Banner EO.png

Summer 2022 Event: Large Scale Counter Landing! Operation Torch!

Large Scale Counter Landing! Operation Torch!Summer 2022 Event Banner.png

2023

Early Spring 2023 Event: Absolute Defense Line! "Ogasawara Regiment" Relief

Absolute Defense Line! "Ogasawara Regiment" ReliefEarly Spring 2023 Event Banner.png

Summer 2023 Event: 1st Stage Operations - Fleet Escort! Transport Route Defence BattleSummer 2023 Event: 2nd Stage Operations - Counter Landing! Normandy Landing Operation!

Fleet Escort! Transport Route Defence BattleSummer 2023 Event Banner.pngCounter Landing! Normandy Landing Operation!Summer 2023 Event Banner EO.png

2024

Early Spring 2024 Event: - Commence! Operation Tatsumaki

Early Spring 2024 Event Banner Alt.pngEarly Spring 2024 Event Banner.png

Summer 2024 Event: 1st Stage Operations - Operation MenaceSummer 2024 Event: 2nd Stage Operations - New Operation MO

Operation MenaceSummer 2024 Event Banner.pngNew Operation MOSummer 2024 Event Banner EO.png

2025

Spring 2025 Event: 1st Stage Operations - "Hokkaido Defence Operation"Spring 2025 Event: 2nd Stage Operations - "Operation Rei-Go Part 2"

What-If: Hokkaido Defence OperationSpring 2025 Event Banner.pngOperation Rei-Go Part 2Spring 2025 Event Banner EO.png

Fall 2025 Event: 1st Stage Operations - "Turn the tables! A seesaw battle of Narvik"Fall 2025 Event: 2nd Stage Operations - "Ambush! Battle for Search and Annihilation the Enemy Carrier Task Forces"

Turn the tables! A seesaw battle of NarvikFall 2025 Event Banner.pngAmbush! Battle for Search and Annihilation the Enemy Carrier Task ForcesFall 2025 Event Banner EO.png

2026

Event Preparation

Full Article: Help:Event Preparation

Stockpiling

Accumulating a stockpile of resources (FuelAmmunitionSteelBauxite) and consumables (bucketsInstant repair and flamethrowersInstant construction Material) prior to the event start or during the weeks that lead up to an event is extremely recommended.

  • Using the soft cap mechanic to your advantage might be beneficial should the situation demand it. For each resource under the soft cap, it is generated up to 1440 for FuelAmmunitionSteel and 480 for Bauxite, per day.
    • For reference, expedition 5 being run non-stop will bring in a gross of 3850 fuel and ammo, and 257 steel and bauxite per day.
    • As buckets and flamethrowers do not regen over time, focusing on stocking them might be preferable on a higher priority. Expeditions 02, 04 & A2 for buckets and 2-1 for flamethrowers are good ways to farm with very high efficiency and low maintenance.
    • Fuel and ammo are the most used resources and also the most easily obtained resources through expeditions. Steel is used on a much smaller scale in comparison, but is substantially harder to stockpile in a shorter period of time. Bauxite uses will vary depending on each particular map.

Event Mechanics

Participation requirements

To take part in any event, a player MUST HAVE at least:

  • A 75% sortie win ratio.
  • 5 empty ship slots.
  • 20 empty equipment slots.

Special Mechanics

In addition to regular Sortie mechanics, events often involve some specific or rarer mechanics :

Map Clearing Medals
HardHard Medal MediumMedium Medal EasyEasy Medal CasualCasual Medal

Depending of the HQ level, it is possible to choose between:

  • Hard ("operation A", ), at HQ 80+
  • Medium ("operation B", ), at HQ 35+
  • Easy ("operation C", ), at HQ 1+
  • Casual ("operation D", ), at HQ 1+

The map difficulty will directly affect the enemy encounters, making them more numerous, with higher stats, or even replacing weaker ships with stronger ones. Additionally, will vary:

  • The maps' phases' gauges (HP/TP),
  • The amount of map gimmicks to complete,
  • The routing requirements, notably LoS and Tags,
  • The maps' rewards,
  • The ship drops.

Changing difficulty is possible but limited:

  • When switching from any "lower" difficulty to any "higher" difficulty, the map will fully be reset.
  • When switching from any "higher" difficulty to any "lower" difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
    • Gimmicks might also be reset when applicable, notably the debuffs.

Beginning with the second map onwards:

  • It is possible to play any map on Medium/Easy/Casual difficulties in all situations.
  • It is only possible to play a map on Hard difficulty if the prior map has been completed on either Medium or Hard.

To simulate simultaneity of battles in different locations, Fleet Tags conditions & deployment restrictions are employed.

  • Ships not already tagged will be tagged with the associated tag of the map phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
  • One map can use multiple tags, usually separated by phases or fleets.
  • Several maps can share one or more tags.
  • On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all.
    • This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard.
    • Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply).
  • See here for the full list of ship sinkings and such, for lock planning.

The Combined Fleet (CF), a fleet assembling both the 1st and 2nd fleets, may come back.

  • The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
  • The CF cannot be used in anything outside of event sorties.
  • 3 different types of CF are available, depending on the map requirements and the current fleet setup.
  • CF with a flagship that carries the Command FacilityFleet Command FacilityFleet Command Facility, will be able to make use of the Evacuation mechanic.
    • The evacuation requires an escort destroyer.
    • Only one ship can be evacuated per battle.
The Flagship of the Escorting fleet cannot sink!

The Striking Force Fleet (SF), a fleet with seven ships, may come back.

  • The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
  • The SF cannot be used in anything outside of event sorties.
  • A SF with a flagship that carries the Command FacilityStriking Force Fleet Command FacilityStriking Force Fleet Command Facility, will be able to make use of the Evacuation mechanic.
    • Only one ship can be evacuated per battle.

The Vanguard FormationVanguard.png can be used.

  • This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
  • This formation is available for single and Strike Force fleets made of 4 to 7 ships.
    • The formation makes ships way more evasive in combat, especially DD, and more accurate against DD, especially PT Imps.
    • This formation is available only during the duration of the event, on the event's maps as well as on the regular maps.
For more information on this topic, see Transport Operation. Transport Operations (TP) are an event mechanic, where unlike the usual map-clearing mechanic, completing a Transport Operation does not require to kill the boss.
  • The objective of the Transport Operation is to deplete a Transport Point (TP) gauge/bar.
  • The amount of TP that needs to be depleted varies by difficulty and map.
  • Using specialized ships and equipment will increase the amount TP of the fleet, making the depletion faster.
    • Landing Craft Landing Craft, Drum Canister Drum CanistersDrum Canister (Transport Use), Amphibious Vehicle Amphibious Vehicles, Ration RationsCombat RationCombat Ration (Special Onigiri)Canned Saury, and Landing Forces Landing Forces will increase the TP in the right situations.

NPC Friendly Fleets (FF) may be introduced to the event.

  • FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
  • It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
    • Powerful FFs have an additional cost of 6 Instant Constructions Instant construction Material for each time they are deployed in a battle.
      • The blowtorches won't be consumed unless a powerful FF appears.
    • If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
    • Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
    • The FF will appear at the start of either day or night battle, depending on the node.
  • FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.

Most maps have various bonuses, coming in many shapes. Since most of those bonuses follow the historical formations/tactics used in the relevant operations, they are referred to as "Historical Bonuses". Such bonuses are also found on 7-4 and 7-5.

  • The bonuses can be given to:
    • Ships, including all remodels,
    • Ship types, with all ships of a given type sharing a bonus,
      • In those cases, types do not overlap (e.g. a CLT does not count as a CL),
    • Ships Nationalities, with foreigners (non-Japanese) sharing a bonus,
    • Equipment, with some types or specific ones giving a bonus,
      • It is only applied to the ship they are equipped on,
      • For planes, those bonuses won't work if the plane count is 0, but for the Foreign Plane Bonuses.
  • Then, bonuses can be applied:
    • Map-wide, working on all nodes
    • On some Nodes only, with usually boss or gimmick nodes having some bonuses,
      • Those node bonuses are often split following the map's phases.
    • Against some abyssals specifically,
      • Usually bosses and their escorts,
Bonuses can stack or not between each other depending on the case.
  • Bonuses are either damage, accuracy, and/or evasion,
  • Damage and evasion bonuses are "post-cap",
  • Some gimmicks like the map's phase can further affect the bonuses (usually the Debuff).
  • Completion Gimmicks might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things :
    • Boss Debuffs, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
      • It is important to note that the debuff will stay applied to the map after clearing it, making subsequent farming easier. Clearing a map without debuffing it will also apply the debuff.
    • Map phases, where some map areas need to be unlocked, like on 7-2, 7-3, and 7-5.
      • Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
    • LBAS Relocation.
    • Choosing a higher difficulty on an event map will reset it to its initial state.
    • These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
    • Completing a gimmick will play a "bell" sound once back in the main port (Play Bell Completion Sound Effect).
    • Nodes required to be visited/defeated in gimmicks are highlighted.
  • Special Nodes:
    • Emergency Anchorage Repairs:
      • Akashi Kai, Asahi Kai, and Akitsushima Kai can be capable of conducting emergency repairs; however, only Akashi has the full capabilities compared to the others.
      • This consumes Item Icon Emergency Repair Material.png Emergency Repair Materials.
      • AR Kai, Akitsushima Kai, and AO Kai will also take advantage of the special routing linked to this mechanic, even if it is not used.
    • Enemy Ambush Nodes, "off-route ambush nodes", Ambush
      • They serve as a "radar check", with fleets lacking enough Surface Radars being off-routed there,
      • The fleet will not be able to fight against the enemy fleet.
    • Airstrike Supported Battle Nodes, ("ASS nodes") "off-route combat nodes", ASS
      • The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
      • By meeting certain conditions, these nodes can be evaded.
    • "Balloon Nodes", being most nodes having one or more Installation in it, and were Barrage Balloon Barrage Balloons can be deployed.
    • "Atoll Nodes", being some nodes located on atolls, and were Amphibious Vehicle Ka-Tsu tanksSpecial Type 4 Amphibious TankSpecial Type 4 Amphibious Tank Kai spacial attack can be triggered.
  • High-Altitude Abyssal Bombers that are resistant to all types of interceptors other than the Land-Based Rocket InterceptorsMe 163BPrototype ShuusuiShuusui.
  • Superfortress Air-Raid Sequence, a QTE where the LBAS is attacked by bombers, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".
  • Aviation PersonnelAGDP Arctic Gear & Deck PersonnelArctic Gear & Deck Personnel (AGDP) needs to be equipped on CV(B/L), Ise-class Kai Ni, and Akitsu Maru Kai, to sortie them on "arctic" maps. Exclusive to the Fall 2020 Event and Early Spring 2024 Event so far.

Bug: It is possible to save a sunk ship in events:

  • When sinking a ship on a "time-limited event map", by closing the game before the battle ends (before battle result screen is shown), and refraining from logging in until a maintenance in which the time-limited map is removed from the game occurs, upon entering the game after the map is removed, the sunken ship will remain in the game, at 0 HP and with the "Sunk" status.
  • The ship can be repaired as per normal; removing this status, and sortieing it at 0HP will cause it to return to 1HP.
  • Opening the game at any time before the map is removed, or sinking a ship in a normal map will not enact this behavior, regardless of whether a maintenance has occurred or not.
This probably comes from the fact that the game is unable to resolve the battle state due to the map the ship was sunk in, no longer existing. This presumably aborts the game's attempt to check for and delete the sunken ship in question from the roster.

Some error messages you may encounter before a sortie.

  • Do note that:
    • Most errors are "general" and can be seen in many situations,
    • Some errors are event only, being liked to event maps/locks/mechanics.
Original message Translation
Sortie error Jp 1.png Sortie error En 1.png
Sortie error Jp 2.png Sortie error En 2.png
Sortie error Jp 3.png Sortie error En 3.png
Sortie error Jp 4.png Sortie error En 4.png
Sortie error Jp 5.png Sortie error En 5.png
Sortie error Jp 6.png Sortie error En 6.png
Sortie error Jp 7.png Sortie error En 7.png
Sortie error Jp 8.png Sortie error En 8.png
Sortie error Jp 9.png Sortie error En 9.png
Sortie error Jp 10.png Sortie error En 10.png
Sortie error Jp 11.png Sortie error En 11.png
Sortie error Jp 12.png Sortie error En 12.png
Sortie error Jp 13.png Sortie error En 13.png
Sortie error Jp 14.png Sortie error En 14.png
Sortie error Jp 15.png Sortie error En 15.png
Sortie error Jp 16.png Sortie error En 16.png
Sortie error Jp 17.png Sortie error En 17.png
Sortie error Jp 18.png Sortie error En 18.png
Sortie error Jp 19.png Sortie error En 19.png
Sortie error Jp 20.png Sortie error En 20.png
Sortie error Jp 21.png Sortie error En 21.png
Sortie error Jp 22.png Sortie error En 22.png
Sortie error Jp 23.png Sortie error En 23.png
Sortie error Jp 24.png Sortie error En 24.png
Sortie error Jp 25.png Sortie error En 25.png
Sortie error Jp 26.png Sortie error En 26.png
Sortie error Jp 27.png Sortie error En 27.png
Sortie error Jp 28.png Sortie error En 28.png
Sortie error Jp 29.png Sortie error En 29.png
Sortie error Jp 30.png Sortie error En 30.png
Sortie error Jp 31.png Sortie error En 31.png
Sortie error Jp 32.png Sortie error En 32.png
Sortie error Jp 33.png Sortie error En 33.png
Sortie error Jp 34.png Sortie error En 34.png
Sortie error Jp 36.png Sortie error En 36.png
Sortie error Jp 37.png Sortie error En 37.png
Sortie error Jp 38.png Sortie error En 38.png
Sortie error Jp 39.png Sortie error En 39.png
Sortie error Jp 40.png Sortie error En 40.png
Sortie error Jp 41.png Sortie error En 41.png
Sortie error Jp 42.png Sortie error En 42.png
Sortie error Jp 43.png Sortie error En 43.png
Sortie error Jp 44.png Sortie error En 44.png
Sortie error Jp 45.png Sortie error En 45.png
Sortie error Jp 46.png Sortie error En 46.png
Sortie error Jp 47.png Sortie error En 47.png
Sortie error Jp 48.png Sortie error En 48.png
Sortie error Jp 49.png Sortie error En 49.png
Sortie error Jp 50.png Sortie error En 50.png
Sortie error Jp 51.png Sortie error En 51.png
Sortie error Jp 52.png Sortie error En 45.png
Sortie error Jp 53.png Sortie error En 53.png
Sortie error Jp 54.png Sortie error En 54.png
Sortie error Jp 55.png Sortie error En 55.png
Sortie error Jp 56.png Sortie error En 56.png
Sortie error Jp 57.png Sortie error En 57.png
Sortie error Jp 58.png Sortie error En 58.png
Sortie error Jp 59.png Sortie error En 59.png
Sortie error Jp 60.png Sortie error En 60.png
Sortie error Jp 61.png Sortie error En 61.png
Sortie error Jp 62.png Sortie error En 62.png
  • Event mechanics:
    • Help:Event Preparation
    • Ship Locking ("Tags")
    • Combined Fleet (STF/CTF/TCF)
    • Striking Force Fleet (SF)
    • Vanguard Formation ("Spoon")
    • Transport Operation (TP)
    • Debuffs
    • Friendly Fleets (FF)
    • Emergency Anchorage Repair
    • Foreign Plane Bonuses
  • General mechanics:
    • Map Mechanics and Nodes
    • Land-Based Air Squadron (LBAS)
    • Support Expeditions
    • Anti-Air Cut-in (AACI)
    • Anti-Installation
    • Line of Sight (LoS)
    • Improving Ship Speed
    • Special Attacks (Touch)
  • Info:
    • full list of ship sinkings and such (for lock planning)
See Also
[edit]Event Only Drops History
Legend: R = Reward, R & D = Reward & Drop, D = Drop, Empty = not implemented yet, N = not dropped
Exclusive Ships 2018 Events 2019 Events 2020 Events 2021 Events 2022 Events 2023 Events 2024 Events 2025 Events
Portrait Name Phase 1 Early Fall Winter Spring Summer Fall Hinamatsuri Rainy-Summer Fall Spring Summer Fall Winter Spring Summer Early Spring Summer Early Spring Summer Spring Fall
Ship Banner Akizuki.pngAkizuki R N N D N D N D N N N N D D D D N N D D D
Ship Banner Prinz Eugen.pngPrinz Eugen R D N N N N N N D N D N N D D N N N D N D
Ship Banner U-511.pngU-511 R N N N D N N D D N D N D N D N D N D N N
Ship Banner Amagi.pngAmagi R N N N N D N N N N N N N D N D N N N N N
Ship Banner Katsuragi.pngKatsuragi R N N D N N N N N N N N D N N D N N N N N
Ship Banner Littorio.pngLittorio R D N N D N N N D N D N N N D N D N D N N
Ship Banner Roma.pngRoma D D N N D N N N N N D N N N D N D N D N N
Ship Banner Teruzuki.pngTeruzuki R N D D N D N D N D N N N D N N D D D N D
Ship Banner Graf Zeppelin.pngGraf Zeppelin D D N N N N N D D D D N D N D N D N D N D
Ship Banner Hatsuzuki.pngHatsuzuki R D N N N D N D D D N N D N N D N N D D D
Ship Banner Iowa.pngIowa R N N D N N N N N N N N D N D D N N N D D
Ship Banner Aquila.pngAquila D D N N D N N N D N D N N N D N D N D N N
Ship Banner I-26.pngI-26 D D N N D D N D N D N D N N D D D D N D N
Ship Banner Commandant Teste.pngCommandant Teste R D N D D N N N D N N D N D D N D N D N D
Ship Banner I-14.pngI-14 R D N N N N N D N N N N N D N N D D N N N
Ship Banner I-13.pngI-13 D D N N N D N D N N N N N D N N D D N N N
Ship Banner Gangut.pngGangut R N N D N N N D D N D N N N N N N N N D D
Ship Banner Shimushu.pngShimushu D D D D N N N D D D D D N D D N D D N D D
Ship Banner Kunashiri.pngKunashiri D D D D N D N D N D D D N N D N D D N D D
Ship Banner Etorofu.pngEtorofu D D D D D D D D N D D D D D D N D D N D D
Ship Banner Luigi Torelli.pngLuigi Torelli D D N D D N N D D N D N D N D N D N N N N
Ship Banner Suzutsuki.pngSuzutsuki R N D D N N N D N D N N D D N D D N N D D
Ship Banner Sado.pngSado R D N D D D D D D D D D D D D N N N D N N
Ship Banner I-400.pngI-400 D D N D N N N D N N N D N D D D N D D N N
Ship Banner Gambier Bay.pngGambier Bay R N N D N N D D D N N N N D D D D N D N N
Ship Banner Intrepid.pngIntrepid R N N D N N N N N N N D N D D D D D D D N
Ship Banner Jervis.pngJervis D N N N D N N N D N D N D N D N D N D N D
Ship Banner Hamanami.pngHamanami D N D D D D D D D D D N D D D N N N D D D
Ship Banner Tashkent.pngTashkent D N N D D N N D D N N N N N N N N N D D D
Ship Banner Samuel B. Roberts.pngSamuel B. Roberts [EDT 1] N N D N N D N N N N N D D D N D D N N D
Ship Banner Fukae.pngFukae [EDT 2] D D D D D D D N N N D D D D N N N N D N
Ship Banner Shinyou.pngShinyou R N D D D N D D N D D D D D N D N N N N
Ship Banner Maestrale.pngMaestrale R N N D N N N N N D N N N D N D N D N N
Ship Banner Nelson.pngNelson R N N D N N N D N D N N N D N D D D N D
Ship Banner Gotland.pngGotland D D D D N D N D N N N N D N N D N D D D
Ship Banner Minegumo.pngMinegumo R N D D D D N D N N N D N N N N N N N
Ship Banner Nisshin.pngNisshin R N N N N D N D N N N D N D N D N N N
Ship Banner Hayanami.pngHayanami D D D D D D D D D N D D D N N N D D D
Ship Banner Johnston.pngJohnston D D D N N D N N N N N D D D D D N N D
Ship Banner Giuseppe Garibaldi.pngGiuseppe Garibaldi R N N N N D N D N N N D N D N N N N
Ship Banner Colorado.pngColorado R N N N N D D N N D D D N N D N N D
Ship Banner Hachijou.pngHachijou R N D N D N D D D D D D D N D N D N
Ship Banner Ishigaki.pngIshigaki D N D N D N D D D D D D D N D N N N
Ship Banner Fletcher.pngFletcher D N D N D N D N D N D D D D D D N N
Ship Banner Duca degli Abruzzi.pngDuca degli Abruzzi R N N N N N D N N N D N D N N N N
Ship Banner Janus.pngJanus R N N N D N D N N N D N D N D N D
Ship Banner Grecale.pngGrecale D N N N D N D N N N D N D N D N N
Ship Banner Atlanta.pngAtlanta R N N N N N N D N N D D D D N D
Ship Banner Akishimo.pngAkishimo D N D N D N N N D D N D N N D D
Ship Banner Usugumo.pngUsugumo R N N N D N D D D D D D D D
Ship Banner I-47.pngI-47 R N D N N D D D N N D N N N
Ship Banner Matsu.pngMatsu R N N N D D N N D D N N D D
Ship Banner South Dakota.pngSouth Dakota R N D N N D D D D D D N N D
Ship Banner Hornet.pngHornet R N D N N D D D D D D D D N
Ship Banner Jingei.pngJingei D D D N N D D D D D D D N D
Ship Banner Kaiboukan No.4.pngKaiboukan No.4 D D D D D D D N D D N N N N
Ship Banner Ariake.pngAriake D N D D N D D N D D N D D D
Ship Banner Helena.pngHelena D N D N N D N D D D D N N N
Ship Banner Yashiro.pngYashiro D N D N D D D N D N D D D N
Ship Banner Washington.pngWashington R D D N D N D D D D N N N
Ship Banner Take.pngTake R N N D D N N D D N D D D
Ship Banner Scirocco.pngScirocco D N D N N N D N D N D N N
Ship Banner Sheffield.pngSheffield D N D N D N D N D D D N D
Ship Banner Momo.pngMomo R N D D N N N D N N D N
Ship Banner Northampton.pngNorthampton R N N N N D N N D N D N
Ship Banner Honolulu.pngHonolulu R N N N N N D D D D D D
Ship Banner I-203.pngI-203 D N D D D N D D N N N N
Ship Banner Makinami.pngMakinami D N N N D N N N N N N N
Ship Banner Suzunami.pngSuzunami D D N N D D N D N D D N
Ship Banner Souya (AGS).pngSouya (AGS) D D D D D N D D D N D D
Ship Banner Conte di Cavour.pngConte di Cavour R N N N N N N N D N N
Ship Banner Victorious.pngVictorious R N D N N N D D D N D
Ship Banner Chougei.pngChougei D D D D D N D D D N N
Ship Banner Kaiboukan No.30.pngKaiboukan No.30 D D D D N D D N N N N
Ship Banner Scamp.pngScamp R N D N D D D N D D
Ship Banner Shounan.pngShounan D D D D N D D D D N
Ship Banner Yamashio Maru.pngYamashio Maru R N N D D N N D D
Ship Banner Fuyutsuki.pngFuyutsuki R N N D D N D D D
Ship Banner Ume.pngUme D N N D D N N D N
Ship Banner Tamanami.pngTamanami D D N N N N N D N
Ship Banner Hayashio.pngHayashio R N N N N D D D
Ship Banner Maryland.pngMaryland R N D N N N N N
Ship Banner I-201.pngI-201 D N D N N N N N
Ship Banner Kurahashi.pngKurahashi D N N N D D D N
Ship Banner Langley.pngLangley R D N N D D N
Ship Banner Ranger.pngRanger R D D D D N N
Ship Banner Ukuru.pngUkuru D N D N D D D
Ship Banner Natsugumo.pngNatsugumo D N N N D N N
Ship Banner Brooklyn.pngBrooklyn D D D D D D D
Ship Banner Massachusetts.pngMassachusetts D D D D N N D
Ship Banner Kumano Maru.pngKumano Maru R D N N D D
Ship Banner Tuscaloosa.pngTuscaloosa R&D D D N D D
Ship Banner No.101 Transport Ship.pngNo.101 Transport Ship R D D D D N
Ship Banner Yuugure.pngYuugure D D N D D D
Ship Banner Heywood L. Edwards.pngHeywood L. Edwards D D D N N D
Ship Banner Noumi.pngNoumi D N N D D N
Ship Banner Inagi.pngInagi R&D N D D D
Ship Banner Shirakumo.pngShirakumo R D N D D
Ship Banner Nevada.pngNevada R&D N D N D
Ship Banner Rodney.pngRodney R N D N D
Ship Banner Kaiboukan No.22.pngKaiboukan No.22 D N N D N
Ship Banner Asahi.pngAsahi D D N N N
Ship Banner Salmon.pngSalmon D D N N N
Ship Banner C.Cappellini.pngC.Cappellini D D D N N
Ship Banner Javelin.pngJavelin D N D N D
Ship Banner Drum.pngDrum R N N D
Ship Banner I-41.pngI-41 R N N N
Ship Banner I-36.pngI-36 D N D N
Ship Banner Heian Maru.pngHeian Maru D D D N
Ship Banner Gloire.pngGloire R&D N D
Ship Banner Lexington.pngLexington R D N
Ship Banner Mogador.pngMogador D N D
Ship Banner Phoenix.pngPhoenix D D D
Ship Banner Wahoo.pngWahoo R&D D
Ship Banner Kirov.pngKirov R D
Ship Banner Minneapolis.pngMinneapolis‎ R D
Ship Banner Ootomari.pngOotomari D N
Ship Banner Kaya.pngKaya D D
Ship Banner Sugi.pngSugi‎ D D
Ship Banner Shimane Maru.pngShimane Maru D D
Ship Banner Richard P. Leary.pngRichard P. Leary [EDT 3] D
Ship Banner Norge.pngNorge R
Ship Banner Glorious (BC).pngGlorious (BC) R
Ship Banner Wasp.pngWasp R
Ship Banner Eidsvold.pngEidsvold D
Ship Banner Nankai.pngNankai D
Ship Banner Dace.pngDace D
Ship Banner Kashi.pngKashi D
Ship Banner Thonburi.pngThonburi [EDT 4]
This table includes all ships that are currently not permanently available outside of events (Limited Time Drops are still counted as "event drops").
  1. Samuel B. Roberts was introduced as a quest 5A05's reward during the Kancolle 5th Anniversary
  2. Fukae was introduced as limited drop in 2-4 & 6-3 during the Spring 2018 Mini-Event (Phase 1)
  3. Richard P. Leary was introduced as a limited drop in 2-3 & 2-4 after the Kancolle 12th Anniversary
  4. Thonburi was introduced as a limited drop in 2-3, 2-5, & 7-3 on the 2025/12/27
v · e Events
2013 Spring (Break into the Enemy Anchorage!) · Summer (Southern Waters Assault Reconnaissance!) · Fall (Decisive Battle! Break Through the Iron Bottom Sound!) · Christmas (Arpeggio x Kancolle)
2014 Spring (Recon planes, launching!) · Summer (Operation AL/MI) · Fall (Begin! Operation Kon!)
2015 Winter (Counter-attack! Assault on Truk Anchorage) · Spring (Order! Operation 11) · Summer (Counterattack! The Second Operation SN) · Fall (Breakthrough! Maritime Transport Operation)
2016 Winter (Sortie! Operation Rei-Go) · Spring (Deployment! Land-based Aerial Division!) · Summer (CounterAttack! The Second Battle off Malaya!) · Fall (Announcement! The Third Fleet Operation Act)
2017 Winter (Reconnaissance Force Emergency Deployment! Operation "Hikari") · Spring (Sortie! 5th Fleet to the Northeast!) · Summer (Crossing through the West once again! The European Rescue Operation) · Fall (Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 1))
2018 Winter (Showdown at Operation Shou-Gou! Battle of Leyte Gulf (Part 2)) · Early Fall (Set Sail! Combined Fleet, to the West)
2019 Winter (Interception! Operation Buin Defense) · Spring (Commence Allied Relief! "The 2nd Hawaii Operation") · Summer (European Counterattack Operation! Commence "Operation Shingle") · Fall (Advance! The 2nd Southern Operation)
2020 Hinamatsuri 2020(mini) · Summer (Stop the Invasion! Island Defense Fortification Operation) · Fall (Escort! Fleet Transport Operation)
2021 Spring (Clash! Night Battle off Lunga) · Summer (Reinforcement Transport Operation! Battle of the Mediterranean) · Fall (Return of the Saury Festival / Maritime Escort! Defend the Seas of the Mainland)(mini)
2022 Winter (Announcement! Operation Sho-Go 3 Alert) · Spring (Fierce Battle! R-area Operation) · Summer (Large Scale Counter Landing! Operation Torch!)
2023 Early Spring (Absolute Defense Line! "Okasawara Crops" Rescue!) · Summer (Fleet Escort! Transport Route Defence Battle/Counter Landing! Normandy Landing Operation!)
2024 Early Spring (Commence! Operation Tatsumaki!) · Summer (Operation Menace/New Operation MO)
2025 Spring (Hokkaido Defence Operation/Operation Rei-Go Part 2) · Fall (Narvik/Task Force 38)
Mini-Events
Naval District Saury Festival 2015 · 2016 · 2017 · 2018 · 2019(& sardine) · 2021(large) · 2022 · 2023 · 2024 · 2025
Hishimochi 2015 · 2016(simple quest) · 2017(simple quest) · 2020(large) · 2021 · 2022(simple quest)
Setsubun 2019 · 2020 · 2021 · 2022 · 2023 · 2024 · 2025
Pumpkin Festival 2022 · 2023 · 2024 · 2025
Spring Food Collection 2018
Christmas Mini-Event 2014 · 2015
Normal Maps

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