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Its a small world

This page lists links to external pages related to Rec Room. Please add additional relevant pages that are missing.

Contents

  • 1 Sites by Rec Room Inc.
    • 1.1 Information
    • 1.2 Community
    • 1.3 Social Media
    • 1.4 Office Design
  • 2 Store Pages
  • 3 Compatible VR Hardware
  • 4 Platforms that Support Screen Mode
  • 5 Community Pages
  • 6 Curated Pages
  • 7 Talks and Interviews with Developers
  • 8 Patents and Patent Applications by Rec Room Inc.
  • 9 Press Mentions

Sites by Rec Room Inc.[]

How_To_Rec_Room-_Support_Help!_Tickets_and_DM’ing_Support

How To Rec Room- Support Help! Tickets and DM’ing Support

YouTube video by Rec Room Inc.

How_To_Rec_Room_Bug_Reports!

How To Rec Room Bug Reports!

YouTube video by Rec Room Inc.

Information[]

  • Directory of Rec Room Pages
  • Rec Room Support
  • Zendesk Support Tickets (including bug reports)
  • Age Verification (if on Junior account by mistake)
  • Rec Room Comfort and Safety
  • A Parent's Guide to Rec Room
  • Developer Blog
  • Creative Directory
  • Player-Created Creative Classes (and Creators Directory in the left bar!)
  • Community Commerce
  • API Docs
How_To_Rec_Room_-_Moderation_Notice!

How To Rec Room - Moderation Notice!

YouTube video by Rec Room Inc.

Community[]

  • rec.net (player account login)
  • Official Events and Contests
  • League Sponsorship
  • Rec Room Subreddit
  • Rec Room Discord
  • Suggestions and Feature Requests
  • Creator Hub on rec.net
  • Creator Hub Discord

Social Media[]

  • Rec Room Inc. on LinkedIn
  • Rec Room on Twitter
  • Rec Room on YouTube
  • Rec Room on Twitch
  • Rec Room on Instagram
  • Rec Room on TikTok
  • Rec Room on Facebook
  • Rec Room on Imgur

Office Design[]

  • Story by RESOLUTE: "Playful Pieces For Rec Room, Inc."

Store Pages[]

Rec Room Official Gear

Rec Room Official Gear

  • PlayStation Store (PSVR is not supported)
  • Microsoft Xbox Games
  • Apple App Store
  • Google Play Store
  • Oculus Store (Meta Quest 2/3s/3/Pro) (Oculus Quest 1 is not supported)
  • Oculus Store (Rift, Rift S)
  • Steam Store
  • Pico Store
  • Nintendo Store
  • Rec Room Official Gear

Compatible VR Hardware[]

  • Meta Quest 2/3s/3/Pro
    • Meta Quest Accessories (including head straps and Link cable)
    • Oculus Quest 1 is not supported. (Support stopped January 2023.)
    • Important note: Meta's "Code of Conduct for Virtual Experiences" applies to anything you do in VR with a Meta headset - including playing Rec Room.
  • Oculus Rift (S), Oculus Quest 1 and Meta Quest 2/3s/3/Pro connected to a VR-ready PC with Meta Quest Link
    • Windows PC Requirements to use Meta Quest Link
    • Important note 1: Oculus has to be set as the active OpenXR Runtime in the Oculus app under Settings > General > OpenXR Runtime (otherwise Rec Room might not start correctly)
    • Important note 2: Meta's "Code of Conduct for Virtual Experiences" applies to anything you do in VR with a Meta headset - including playing Rec Room.
  • SteamVR-compatible VR headsets connected to a VR-ready PC, for example:
    • Valve Index, HTC Vive, Pimax, Bigscreen Beyond, Pico, etc.
    • Windows Mixed Reality Headsets using "Windows Mixed Reality for SteamVR", e.g. HP Reverb G2
      • Controllers require a Bluetooth connection to the PC; this might require a Bluetooth dongle
      • Windows Mixed Reality PC hardware guidelines (a WinMR 90 Hz PC is required for Rec Room)
      • Important note 1: If you are using a Windows Mixed Reality Headset and keep getting kicked for being inactive, contact support with your Rec Room user name and describe the problem.
      • Important note 2: Windows 11 is no longer supporting Windows Mixed Reality. Support for Windows 10 will end in October 2025.
    • PlayStation VR2 headset using the "PlayStation VR2 PC Adapter"
  • Pico 4
    • Standalone version of Rec Room or SteamVR version of Rec Room on a connected PC
  • PlayStation VR
    • PlayStation Move controllers are required to use Rec Room with a PlayStation VR headset.
    • Users of the PlayStation 5 console require the PlayStation 4 version of Rec Room and a PlayStation Camera adapter, which can be requested from Sony, to use PlayStation VR. (The PlayStation 5 version of Rec Room does not support PlayStation VR.)
    • Using the PlayStation VR2 headset with a PlayStation console is not supported. However, the "PlayStation VR2 PC Adapter" allows playing the SteamVR version of Rec Room on a PC connected to a PlayStation VR2 headset.

Platforms that Support Screen Mode[]

Phone background image by Rec Room Inc.

Phone background image by Rec Room Inc.

  • PlayStation 4/5 with DualShock controller
  • Xbox One and Xbox Series X|S with Xbox controller
    • The Xbox Live code of conduct applies. See Xbox Live Enforcement for more information.
  • Steam on Windows PC with keyboard and mouse or Xbox controller
  • Standalone executable on Windows PC with keyboard and mouse or Xbox controller
  • iOS
    • Rec Royale and Paddleball are not available on iOS
    • Supported iOS devices
    • Support for wireless game controllers
  • Android
    • Warning! There are fake versions of Rec Room in Google's Play store. Carefully check that the developer is "Rec Room" and the developer website is "recroom.com" before entering your account information.
    • Requires Android 7.1 or up
    • Based on a reddit post, the developers want to support at least all devices released after June 2019 with more than 4 GB RAM and Android 10 or 11.
  • Nintendo Switch
    • Several restrictions apply; see Nintendo Switch FAQ
  • Apple Vision Pro
    • The iPad version of Rec Room in screen mode is available on Apple Vision Pro. (CCO Cameron Brown commented on a potential full release "in the longer term".)

Community Pages[]

  • Community Hub on Steam
  • Rec Room on Arqade (Circuits and Gadgets Q&A)
  • Rec Room League
  • Laser Tag League Discord
  • Rec Room Art
  • Rec Room on Twitch
  • Rec Room on YouTube

Curated Pages[]

  • Rec Room for PlayStation 4 on metacritic
  • Rec Room for PC on metacritic
  • Rec Room on Wikipedia
  • Rec Room in VR Wiki on Gamepedia
  • Rec Room in the TV Tropes Wiki
  • Rec Room on IGN
  • Rec Room on GameSpot
  • Rec Room on SteamDB
  • Rec Room on Steam Charts

Talks and Interviews with Developers[]

(See also Dev Q&As.)

  • VentureBeat webinar: "Unlocking player experience and safety: Lessons in trust & safety from Rec Room in 2024" with Yasmin Hussain, August 2024
I_Interviewed_The_CREATOR_Of_Rec_Room!

I Interviewed The CREATOR Of Rec Room!

  • YouTuber Tarapeutic: "I Interviewed The CREATOR Of Rec Room!" with Cameron Brown, July 2024
  • Madrona: "in conversation with company leaders" with Nick Fajt, July 2024
  • GDC 2024 panel: "The Future of Hybrid, Remote and In-Office Work" with Cameron Brown and Sarah Tan, March 2024
Fireside_chat_with_Joel_Witten,_Head_of_Data,_Rec_Room

Fireside chat with Joel Witten, Head of Data, Rec Room

  • "Fireside chat with Joel Witten, Head of Data, Rec Room" (hosted by Statsig), November 2023
  • Venture Beat: "How Rec Room looks at the metaverse opportunity" with Nick Fajt, March, 2023
  • POCKET GAMER: "Rec Room: It needs to feel to a player like Rec Room was originally designed for whatever platform they’re on" with Josh Wehrly, August 2022
  • The Verge: "A vibe check inside Reddit" with Nick Fajt, June 2023
  • Index Gaming Summit 2022: "Gaming - The New Social Contract" with Nick Fajt, June 2022
  • POCKET GAMER: "How automated app ads allowed Rec Room to achieve their business goals" with Brian Sapp, February 2022
  • Voices of VR Podcast #1027 with Cameron Brown (gribbly), December 2021
  • David Kushner: "Masters of Disruption: How the Gamer Generation Built the Future (12)" with Nick Fajt, December 2021
Rec_Room's_Josh_Wehrly_on_XR_&_Cross-Platform_Design_(ARI_Fall_2021)

Rec Room's Josh Wehrly on XR & Cross-Platform Design (ARI Fall 2021)

  • ARI Fall 2021: "How Rec Room Went Cross Platform" by Josh Wehrly, October, 2021
Index_Creator_Summit-_The_Road_to_The_Metaverse

Index Creator Summit- The Road to The Metaverse

  • Index Creator Summit 2021: The Road to the Metaverse with Nick Fajt, October 2021
Rec_Con_2021_Keynote_with_Gribbly

Rec Con 2021 Keynote with Gribbly

  • Rec Con 2021 Keynote with Gribbly with Cameron Brown (gribbly), September 25, 2021
  • VentureBeat: "Rec Room’s Nick Fajt interview — Building a cross-platform metaverse" with Nick Fajt, September 19, 2021
  • TheInformation (paid content): "Facebook Remote VR Meetings Are Tip of Iceberg; A Q&A With Rec Room’s CEO" with Nick Fajt, August 19, 2021
  • TechCrunch.com (paid content): "Extra Crunch Live with Sequoia Capital and Rec Room" with Nick Fajt, August 18, 2021
This_Week_In_XR_7-16-2021_-FB_Book,_Rec_Room,_Netflix_Games-

This Week In XR 7-16-2021 -FB Book, Rec Room, Netflix Games-

  • This Week In XR; episode 7-16-2021 with Josh Wehrly (at 12:34), July 2021
The_VR_Chat_Show_-_Rec_Room_5th_Anniversary_Special_-_The_Past,_the_Present,_and_Future_of_Rec_Room

The VR Chat Show - Rec Room 5th Anniversary Special - The Past, the Present, and Future of Rec Room

  • The VR Chat Show - Rec Room 5th Anniversary Special with gribbly/Cameron, Josh, John, and Ryan, June 2021
  • VR Scout: ‘Rec Room’ CEO Talks About The Impact Of VR Subscriptions with Nick Fajt, May 2021
Ready_to_Rec_-_A_Rec_Room_Recumentary_(Official_Video)

Ready to Rec - A Rec Room Recumentary (Official Video)

  • Ready to Rec - A Rec Room Recumentary with multiple team members, May 2021
  • Singapore Global Network: "5Qs with Sarah Tan, Engineering Lead at Rec Room" with Sarah Tan, April, 2021
  • Metaplay 3 - Interview with Shawn Whiting of Rec Room, April 2021
  • acquired.fm Season 8, Episode 4: Rec Room Part II (with CEO Nick Fajt), March 2021
-1-_Virtual_Social_w-_Shawn_Whiting_and_Tipatat_Chennavasin

-1- Virtual Social w- Shawn Whiting and Tipatat Chennavasin

  • Viewpoints #1: Virtual Social w/ Shawn Whiting and Tipatat Chennavasin, November 2020
  • New Reality Series, Episode 2: Working Virtual Rooms with Nick Fajt, September 2020
FReality_Podcast_-_RTX_30_Series,_Mario_Kart_Live_AR_&_Oculus_Quest_Delisted_-_Ep.155

FReality Podcast - RTX 30 Series, Mario Kart Live AR & Oculus Quest Delisted - Ep.155

  • FReality Podcast - RTX 30 Series, Mario Kart Live AR & Oculus Quest Delisted - Ep.155 with Shawn Whiting, September 2020
  • UploadVR: "Remote Work Discussion LIVE w Devs From Rec Room, Virtual Desktop, and Unity!": panel with Shawn Whiting, March 2020
  • #883 ‘Rec Room:’ Social VR World Building Platform on PC, Console, Mobile, & VR: interview with community designer Shawn Whiting on Voices of VR Podcast from January 2020
Projections_Rec_Room_Stunt_Runner_Hands-On!

Projections Rec Room Stunt Runner Hands-On!

  • "Projections: Rec Room Stunt Runner Hands-On!": interview with Shawn Whiting and Cameron Brown (gribbly) from September 2019
  • "How Rec Room Is Providing Digital-First Audiences A Space To Build Relationships": interview with CEO Nick Fajt on PSFK.com from August 2019
  • "Rec Room's Origins and its UGC Future": interview with community designer Shawn Whiting on ResearchVR podcast from June 2019
  • the drax files radio hour, "show #219: So what about Rec Room?" : interview with community designer Shawn Whiting from May 2019
SG_Seattle-_Learn_how_VR_(virtual_reality)_is_working_for_today's_(reality).

SG Seattle- Learn how VR (virtual reality) is working for today's (reality).

  • "SG Seattle: Learn how VR (virtual reality) is working for today's (reality)": panel with Nick Fajt in March 2019
  • "Social VR is the future ft. Shawn Whiting from Rec Room": interview on EnterVR podcast from November 2018
  • AMA #10 by IGDA Student SIG: ask-me-anything discord session with Terence Tolman (T-Money) in April 2018
Multiplayer_VR_The_networking_behind_Rec_Room

Multiplayer VR The networking behind Rec Room

  • "Multiplayer VR : The networking behind Rec Room": presentation by Dan Kroymann in March 2018
  • "Room for Everyone - The Rec Room Approach to Community VR": VRDC 2018 presentation by Cameron Brown (gribbly) and Jon Gil (TheJonAGil) from March 2018 (slides)
  • "The Art of VR": slides from VRDC 2018 presentation with art director Ryan Cousins and concept artist Terence Tolman from March 2018
PROJECTIONS,_Episode_46_Vacation_Simulator_and_Rec_Room!

PROJECTIONS, Episode 46 Vacation Simulator and Rec Room!

  • PROJECTIONS, Episode 46: interview (starting at 12:03) about Quests with Josh Wehrly in April 2018
  • Acquired, Season 2, Episode 2: interview with CEO Nick Fajt from February 2018
  • "#7 VR Community Designing and VR Startups ft. Shawn Whiting": interview on synthetic native in December 2017
  • "Building community in a virtual world: Moderation tools in VR": interview with Cameron Brown (gribbly) on CodeNewbie podcast, Season 1, Ep. 2 from August 2017
Social_VR,_Learnings_from_Rec_Room_-_Cameron_Brown

Social VR, Learnings from Rec Room - Cameron Brown

  • "Social VR, Learnings from Rec Room": presentation by Cameron Brown (gribbly) delivered at Casual Connect USA 2017
  • "Gaming in a New Reality - Opportunities and Challenges of Building Games in VR/AR/MR": panel with Cameron Brown (gribbly) at Casual Connect USA 2017
Against_Gravity_-_REC_ROOM_-_AsiaVR_Meetup

Against Gravity - REC ROOM - AsiaVR Meetup

  • "Against Gravity - Rec Room": presentation by Sarah Tan (sarriest) at AsiaVR Meetup in July 2017
  • "5 Questions with Rec Room VR Dev on VR, Fitness and Social Active Gaming": brief interview by VR Fitness Insider with Nick Fajt from June 2017
  • "Panel: Product Analytics for Better Decision" with Nick Fajt at Seattle Product Analytics Summit 2017
  • "Ancient Mesoamerican myth brought to life in new video game": UC Santa Cruz article about graduation game by Pedro Cori from April 2017
  • Everything Vive, Episode 29: interview with Nick Fajt from November 2016.
  • "Ready, fire, aim: Lean Startup in the virtual world": summary of an interview with Cameron Brown (gribbly) from 2016

Patents and Patent Applications by Rec Room Inc.[]

  • Google patents search for "Against Gravity Corp"
  • Google patents search for "Rec Room Inc"

Press Mentions[]

  • VentureBeat.com: "How Rec Room reduced toxicity in player voice chat by 70%" (August 29, 2024)
  • UploadVR.com: "Rec Room 'Can’t Justify' The Cost Of PSVR 2 Port" (January 24, 2024)
  • Wilson Sonsini: "Rec Room Sues Player for Copyright Infringement and Other Claims Following Alleged Misconduct and Hacking Activities on Its Gaming Platform" (November 8, 2023)
  • GeekWire.com: "Seattle startup Rec Room targets teenage Canadian game hacker in new lawsuit" (October 18, 2023)
  • UploadVR.com: "Rec Room Junior Accounts Will Return To Quest As Meta Lowers Minimum Age" (June 28, 2023)
  • UploadVR.com: "Rec Room Will Be Available On Apple Vision Pro In VR" (June 7, 2023)
  • VentureBeat.com: "Rec Room hits 75M lifetime users and $1M in creator payouts for Q1" (June 23, 2022)
  • UploadVR.com: "Rec Room Passes 3 Million Monthly Active VR Users, Mostly Quest 2" (April 14, 2022)
  • RoadToVR.com: "Virtual Social Platform ‘Rec Room’ Hits 3 Million Monthly Active VR Users" (April 13, 2022)
  • Time.com: "TIME100 Most Influential Companies of 2022: Rec Room" (2022)
  • CNET: "How the Game Industry Is Charging Into the Metaverse" (March 22, 2022)
  • CNET: "Rec Room's big plans for the metaverse: 'So much more than a game'" (December 20, 2021)
  • TechCrunch.com: "Rec Room raises $145M at a $3.5B valuation for its user-generated, immersive gaming platform" (December 20, 2021)
  • RoadToVR.com: "Social VR App ‘Rec Room’ Raises $145M Funding, Now Valued at $3.5B" (December 20, 2021)
  • GeekWire: "Seattle VR startup Rec Room raises $145M, reaches $3.5B valuation" (December 20, 2021)
  • SequoiaCap.com: "Finding Our Digital Third Place" (December 7, 2021)
  • CNET: "As Facebook plans the metaverse, it struggles to combat harassment in VR" (December 9, 2021)
  • Business Insider (paid content): "This Apple manager loved his job. He quit anyway ..." (November 30, 2021)
  • RoadToVR.com: "Sony Reveals Top 5 Most Played PSVR Games Ever" (October 18, 2021)
  • UploadVR.com: "Beat Saber, Rec Room, Skyrim Are PSVR’s Most-Played Games" (October 13, 2021)
  • TechCrunch.com (paid content): "Stephanie Zhan walks through the Rec Room pitch deck that won Sequoia’s investment" (October 7, 2021)
  • VRScout.com: "How To Win Races In ‘Rec Room’s’ New VR Game ‘Rec Rally’" (October 2, 2021)
  • RoadToVR.com: "Hands-on: Rec Rally is Another Fun (and free) Slice of ‘Rec Room’ Magic" (September 28, 2021)
  • UploadVR.com: "Rec Room Introduces Vehicles, Multiplayer Racing With Rec Rally On Sep 29" (September 27, 2021)
  • VRScout.com "‘Rec Room’ Adding VR Rally Racing Game" (September 25, 2021)
  • RoadToVR.com: "‘Rec Room’ is Getting a Mario Kart-style Racer on September 29th, Trailer Here" (September 25, 2021)
  • VRFocus.com: "Get Your Rally On This Month In Rec Room" (September 25, 2021)
  • VentureBeat.com: "Rec Room unveils multiplayer cross-platform game Rec Rally" (September 25, 2021)
  • UploadVR.com: "Reclympics, A New Rec Room Event, Turns Games Into Medal Sports" (August 17, 2021)
  • VRFocus.com: "Rec Room’s Own Olympics Begins This Weekend" (August 13, 2021)
  • UploadVR.com: "Rec Room Launches On Android" (August 5, 2021)
  • RoadToVR.com: "‘Rec Room’ Begins Early Rollout on Select Android Devices" (August 4, 2021)
  • VRScout.com: "‘Rec Room’ Adding Player-Created Animated Costumes" (July 13, 2021)
  • VRFocus.com: "Climb Into Rec Room’s New Full-Body, Animated Costumes" (July 13, 2021)
  • RoadToVR.com: "‘Rec Room’ Adds More Flexibility to Avatar System with New Full-body, Animated Costumes" (July 13, 2021)
  • nanalyze.com: "Social VR Brings People Together in Virtual Worlds" (July 11, 2021)
  • VRFocus.com: "Soap & Glory Land To Promote New Skincare Ranges Within Rec Room" (June 30, 2021)
  • VRFocus.com: "Rec Room Expands Its Social VR Universe To Android This Fall" (June 30, 2021)
  • KnowTechie.com: "Check out Rec Room, a social VR game where you can become the creator" (June 29, 2021)
  • RoadToVR.com: "Social VR Platform ‘Rec Room’ to Release on Android Devices This Fall" (June 29, 2021)
  • freethink.com: "Rec Room is VR’s First ‘Unicorn’ Software Startup. Who Are They and What Makes Them Special?" (May 1, 2021)
  • protocol.com: "Get ready for more VR unicorns" (April 2, 2021)
  • Puget Sound Business Journal (paid content): "Rec Room CEO sets sights on new milestones, including IPO" (March 29, 2021)
  • VRFocus.com: "Rec Room Raises $100m Towards Social VR Growth" (March 26, 2021)
  • The Verge: "Rec Room rides uptick in users during the pandemic to become a VR unicorn" (March 25, 2021)
  • TheInformation.com: "TI Reality Check: A VR Unicorn and Pikmin Particulars" (March 24, 2021)
  • UploadVR.com: "Rec Room Raised Another $100M And Earns $1.25B Valuation" (March 24, 2021)
  • TechCrunch.com: "Rec Room raises at $1.25B valuation from Sequoia and Index as VCs push to find another Roblox" (March 24, 2021)
  • The Wall Street Journal: "Online-Gaming Platform Rec Room Valued at $1.25 Billion in Fundraising Round" (March 23, 2021)
  • GeekWire: "Seattle’s newest unicorn: Rec Room raises $100M as social gaming popularity fuels big growth" (March 23, 2021)
  • RoadToVR.com: "‘Rec Room’ Plus Members Can Now Exchange In-game Tokens for Real Cash" (March 11, 2021)
  • UploadVR.com: "Rec Room Comes After Roblox With Plans To Pay More Than $1 Million To Creators In 2021" (March 3, 2021)
  • RoadToVR.com: "‘Rec Room’ Now Has Over 1 Million Monthly Active VR Users" (January 11, 2021)
  • RoadToVR.com: "The 20 Best & Most Rated Quest Games & Apps - December 2020" (December 30, 2020)
  • RoadToVR.com: "20 Free Games & Apps Quest 2 Owners Should Download First" (December 28, 2020)
  • UploadVR.com: "Rec Room’s Rec Royale Mode Is Out Now On Quest 2, Not Quest 1" (December 19, 2020)
  • Forbes: "This Week In XR: Rec Room Raises Series C, Roblox Acquires Loom.ai, Pushes IPO To 2021" (December 18, 2020)
  • RoadToVR.com: "‘Rec Room’ Raises $20 Million Series C Investment, Crosses 2 Million Annual VR Users" (December 17, 2020)
  • GeekWire: "After huge growth in 2020, Seattle startup Rec Room raises $20M to expand virtual hangout game" (December 17, 2020)
  • TechCrunch.com: "Social gaming platform Rec Room scores $20 million Series C" (December 17, 2020)
  • androidcentral.com: "Best Multiplayer Games for the Oculus Quest in 2021" (December 12, 2020)
  • UploadVR.com: "Rec Room Gets Halo Inspired Costume To Celebrate Xbox Launch" (December 4, 2020)
  • windowscentral.com: "Best Windows Mixed Reality Games in 2021" (December 3, 2020)
  • RoadToVR.com: "‘Rec Room’ Now Lets Premium Users Sell Creations for In-game Currency" (December 1, 2020)
  • Forbes: "XR Treats For Virtual Halloween" (October 29, 2020)
  • UploadVR.com: "Rec Room Dev Estimates Quest 2 Launch 2.5x Bigger Than Quest 1" (October 15, 2020)
  • RoadToVR.com: "15 Free Games & Apps Quest 2 Owners Should Download First" (October 13, 2020)
  • UploadVR.com: "More Rec Room Activities Are Coming To Quest 2 (But Not Quest 1)" (October 13, 2020)
  • RoadToVR.com: "‘Rec Room’s’ Battle Royale Mode & Pirate Adventure Are Coming to Quest 2, but Not Quest" (October 12, 2020)
  • RoadToVR.com: "Someone Remade ‘Among Us’ in VR and It’s Strangely More Fun Than the Original" (September 20, 2020)
  • UploadVR.com: "Rec Room Xbox Support, Terrain Editor And Vehicles Confirmed Ahead of Facebook Connect" (September 14, 2020)
  • RoadToVR.com: "‘Rec Room’ Exceeds 3M User-created Levels with 40M Monthly Visits, Creator Monetization in the Works" (September 14, 2020)
  • Medium.com: "A review of Facebook Horizon" (September 10, 2020)
  • RoadToVR.com: "Someone Recreated ‘Fall Guys’ in VR and It’s Actually Awesome" (September 8, 2020)
  • Ars Technica: "How Ars Technica’s tech-savvy staffers conduct happy hours in locked-down 2020 (September 6, 2020)
  • RoadToVR.com: "Preview: Facebook ‘Horizon’ Aims for a Sweet Spot Between ‘Rec Room’ & ‘VRChat’" (August 27, 2020)
  • UploadVR.com: "Facebook Horizon Has The Building Blocks To Take On Rec Room, But It’s Got A Lot To Prove" (August 27, 2020)
  • CNET: "The best VR games for Oculus Quest" (August 14, 2020)
  • gamesindustry.biz: "Fostering a positive community in VR" (July 31, 2020)
  • UploadVR.com: "Rec Room Is A Constantly Evolving Showcase For Why VR Is The Future Of Creativity" (June 23, 2020)
  • The Guardian: "Can virtual reality help get you through lockdown?" (May 20, 2020)
  • The Irish Times: "VR: A remarkable way to fight loneliness and isolation" (May 2, 2020)
  • GeekWire: "Together again, virtually: Inside two worlds where social distancing is irrelevant" (April 24, 2020)
  • RoadToVR.com: "The 5 Best Cross-Play Multiplayer Games for PC VR & PlayStation VR" (January 22, 2020)
  • tomsguide.com: "The best VR games of 2020" (January 22, 2020)
  • EUROGAMER: "Ten of the best Oculus Quest games you need to own" (January 19, 2020)
  • UploadVR.com: "Rec Room Laser Tag Mode Now Available On Oculus Quest" (January 18, 2020)
  • MakeUseOf.com: "The 5 Best Free VR Games for Oculus" (January 17, 2020)
  • windowscentral.com: "Multiplayer VR games people still play in 2020" (January 12, 2020)
  • androidcentral.com: "Best Free Games for Oculus Quest in 2020" (January 11, 2020)
  • androidcentral.com: "PlayStation games of the past decade (2010 - 2019)" (December 20, 2019)
  • UploadVR.com: "VR In 2020: Small Development Teams Are Building Runways To The Future" (January 1, 2020)
  • UploadVR.com: "10 Best And Most Fun Custom Rooms In Rec Room" (December 18, 2019)
  • Seattle Business - The Magazine: "2019 Tech Impact Awards, Gaming/Entertainment: Rec Room" (October, 2019)
  • windowscentral.com: "Facebook VR 'Horizon' is a non-starter if it's in a closed ecosystem" (September 27, 2019)
  • Ars Technica: "Facebook's new VR chat app will throw paid staffers at "on-boarding" trolls" (September 26, 2019)
  • Forbes: "This week in XR: Liveworx Celebrates Digital Transformation, Rec Room's Series B & LBVR News" (June 14, 2019)
  • TechCrunch.com: "Against Gravity is building a VR world that won't stop growing" (June 12, 2019)
  • UploadVR.com: "Rec Room’s ‘Golden Trophy’ Is A Cornerstone Oculus Quest Adventure" (June 5, 2019)
  • WIRED: "As Social VR Grows, Users Are the Ones Building Its Worlds" (May 21, 2019)
  • UploadVR.com: "Rec Room On Oculus Quest Exceeds Expectations For Standalone Social VR" (May 16, 2019)
  • tom's guide: "The 20 Best VR Games to Play Right Now" (Mar. 20, 2019)
  • UploadVR.com: "UploadVR’s Best Of 2018 VR Award Winners" (Jan. 1, 2019)
  • RoadToVR.com: "The 5 Best Cross-Play Multiplayer Games for Rift, Vive and PSVR" (Dec. 27, 2018), "The 5 Best Free Games on Oculus Rift" (Dec. 28, 2018), "The 5 Best Free Games on HTC Vive" (Dec. 29, 2018)
  • TechRadar: "The best multiplayer VR games" (Dec. 15, 2018)
  • CNET: "The Princess Bride performed live - in a VR app" (Nov. 20, 2018)
  • Forbes: "This Week in XR: AWE EU Wrap Up, A China Scale VR Conference, Augmented TV, VR Bowling And More" (Oct. 22, 2018)
  • NOVO Magazine: "Where's my Oasis?" (July 23, 2018)
  • GeekWire: "The state of virtual and augmented reality: Industry sees new reasons for hope amid the hype" (June 11, 2018)
  • Venture Beat: "Where is VR headed? Investors share insights on the industry’s trajectory" (Jun. 4, 2018)
  • WIRED: "What a Real Wedding in a Virtual Space Says about the Future" (Mar. 27, 2018)
  • Forbes: "Visualizations Of The Future: Toward The Oasis" (Mar. 25, 2018)
  • The Australian: "Sony on virtual reality roll with new releases, headsets" (Feb. 20, 2018)
  • Digital Trends: "5 romantic gestures you can make to your significant other in video games" (Feb. 14, 2018)
  • CBC Arts: "The art of VR: In 2017, filmmaker Joyce Wong found compelling new ways to socialize online" (Dec. 27, 2017)
  • ars TECHNICA: "Virtual reality’s best experiences and biggest (teleportation) steps in 2017" (Dec. 27, 2017)
  • Huffingtonpost.com: "VR & AR Shopping For The Ho Ho Holidays 2017" (Nov. 27, 2017)
  • RoadToVR.com: "‘Rec Room’ Goes into Open Beta for PSVR Today, Available Free Worldwide" (Nov. 21, 2017)
  • VRHeads.com: "Rec Room is the most fun you can have in VR" (Nov. 21, 2017)
  • UploadVR.com: “Rec Room Becomes VR’s Most Important App With PSVR Launch“ (Nov. 21, 2017)
  • gamesindustry.biz: "Against Gravity: 'Physical harassment in VR can be really intense'" (Aug. 10, 2017)
  • CNET: "3 big reasons VR failed to revolutionize PC gaming" (Jun. 13, 2017)
  • technologyreview.com: "Virtual Reality’s Missing Element: Other People" (Jun. 14, 2017)
  • GeekWire.com: "Inside the VR hit ‘Rec Room’ with Against Gravity, a breakthrough virtual reality startup in Seattle" (Feb. 15, 2017)
  • CNET: "VR finally has its killer app, and it's called Rec Room" (Aug. 12, 2016)
  • ft.com: "Virtual reality reveals its social side" (Jul. 28, 2016)
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