Hearthstone Battlegrounds Cards: List Of Every Card And Their Tavern ...
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Get to know all the devious minions you’ll be playing with in Hearthstone Battlegrounds. Along with the 24 playable Hearthstone Battlegrounds heroes, you’ll also get a choice of cards that you can swap in and out between each round. You’ll only be able to lay seven cards on the board to fight your opponent’s hand and although all cards cost 3 coins to purchase from Bartender Bob, there are definitely cards that compliment each other and are worth looking out for.
While other auto-chess games present your minions as characters you can place on a board, Hearthstone Battlegrounds stays true to the card games’ roots by making minions and cards one and the same. This should make the learning curve easier if Battlegrounds is you first taste of this new genre.
All Hearthstone Battlegrounds cards have tavern tiers, ranging from 1-6. If any Hearthstone Battlegrounds cards are left on the board at the end of a single match, their tavern tier will be added to your hero’s current tavern tier and that will be the amount of damage you deal to the opponent. For example, if you have a minion left on the board with a tavern tier of three, and your hero has a tavern tier of three, then you’ll do six damage to the opponent. Here are all the Hearthstone Battlegrounds cards and their tavern tiers.
Here are the Hearthstone Battlegrounds card tavern tiers:
- Tavern Tier 1
- Tavern Tier 2
- Tavern Tier 3
- Tavern Tier 4
- Tavern Tier 5
- Tavern Tier 6
Hearthstone Battlegrounds cards
You can access higher tiered minions by upgrading your own tavern tier in between matches. There are also a certain amount of copies of each minion available in each game, found below.
Tavern Tier | Copies of each card |
1 | 18 |
2 | 15 |
3 | 13 |
4 | 11 |
5 | 9 |
6 | 6 |
Hearthstone Battlegrounds triple cards
If you purchase three of the same minion they’ll be fused into one minion called a triple card. triple cards keep any enchantments from previous cards, as well as doubling in stats and becoming a gold card. triple cards are added to your hand from the battlefield, allowing you to reuse battlecries. You’ll also get a special reward from a triple card, which means you’ll be able to discover one card from the tavern tier above yours.
Tavern Tier 1
Alleycat
Attack: 1 Health: 1 Ability: Battlecry: Summon a 1/1 Cat
Dire Wolf Alpha
Attack: 2 Health: 2 Ability: Adjacent minions have +1 Attack
Mecharoo
Attack: 1 Health: 1 Ability: Deathrattle: Summon a 1/1 Jo-E Bot
Micro Machine
Attack: 1 Health: 2 Ability: At the start of each turn, gain + Attack
Murloc Tidecaller
Attack: 1 Health: 2 Ability: Whenever you summon a Murloc, gain +1 Attack
Murloc Tidehunter
Attack: 2 Health: 1 Ability: Battlecry: Summon a 1/1 Murloc Scout
Righteous Protector
Attack: 1 Health: 1 Ability: Taunt. Divine Shield
Rockpool Hunter
Attack: 2 Health: 3 Ability: Battlecry: Give a friendly Murloc +1/+1
Selfless Hero
Attack: 2 Health: 1 Ability: Deathrattle: Give a random friendly minion Divine Shield
Voidwalker
Attack: 1 Health: 3 Ability: Taunt
Vulgar Homunculus
Attack: 2 Health: 4 Ability: Taunt. Battlecry: Deal 2 damage to your hero
Wrath Weaver
Attack: 1 Health: 1 Ability: After you play a Demon, deal 1 damage to your hero and gain +2/+2
Tavern Tier 2
Annoy-o-Tron
Attack: 1 Health: 2 Ability: Taunt. Divine Shield
Coldlight Seer
Attack: 2 Health: 3 Ability: Battlecry: Give your other Murlocs +2 Health
Harvest Golem
Attack: 2 Health: 3 Ability: Deathrattle: Summon a 2/1 Damaged Golem
Kaboom Bot
Attack: 2 Health: 2 Ability: Deathrattle: Deal 4 damage to a random enemy minion
Kindly Grandmother
Attack: 1 Health: 1 Ability: Deathrattle: Summon a 3/2 Big Bad Wolf
Metaltooth Leaper
Attack: 3 Health: 3 Ability: Battlecry: Give your other Mechs +2 Attack
Mounted Raptor
Attack: 3 Health: 2 Ability: Deathrattle: Summon a random 1-Cost minion
Murloc Warleader
Attack: 3 Health: 3 Ability: Your other Murlocs have +2 Attack
Nathrezim Overseer
Attack: 2 Health: 4 Ability: Battlecry: Give a friendly Demon +2/+2
Nightmare Amalgam
Attack: 3 Health: 4 Ability: This is an Elemental, Mech, Demon, Murloc, Dragon, Beast, Pirate and Totem
Old Murk-Eye
Attack: 2 Health: 4 Ability: Charge. Has +1 Attack for each other Murloc on the battlefield
Pogo-Hopper
Attack: 1 Health: 1 Ability: Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game
Rat Pack
Attack: 2 Health: 2 Ability: Deathrattle: Summon a number of 1/1 rats equal to this minion’s Attack
Scavenging Hyena
Attack: 2 Health: 2 Ability: Whenever a friendly Beast dies, gain +2/+2
Shielded Minibot
Attack: 2 Health: 2 Ability: Divine Shield
Spawn of N’Zoth
Attack: 2 Health: 2 Ability: Deathrattle: Give your minions +1/+1
Zoobot
Attack: 3 Health: 3 Ability: Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1
Tavern Tier 3
Cobalt Guardian
Attack: 6 Health: 3 Ability: Whenever you summon a Mech, gain Divine Shield
Crowd Favourite
Attack: 4 Health: 4 Ability: Whenever you play a card with Battlecry, gain +1/+1
Crystalweaver
Attack: 5 Health: 4 Ability: Battlecry: Give your Demons +1/+1
Floating Watcher
Attack: 8 Health: 8 Ability: Whenever your hero takes damage on your turn, gain +4/+4
Houndmaster
Attack: 4 Health: 3 Ability: Battlecry: Give a friendly Beast +2/+2 and Taunt
Imp Gang Boss
Attack: 2 Health: 4 Ability: Whenever this minion takes damage, summon a 1/1 Imp
Infested Wolf
Attack: 3 Health: 3 Ability: Deathrattle: Summon two 1/1 Spiders
Khadgar
Attack: 2 Health: 2 Ability: Your cards that summon minions summon twice as many
Pack Leader
Attack: 3 Health: 3 Ability: Whenever you summon a Beast, give it +3 Attack
Phalanx Commander
Attack: 4 Health: 5 Ability: Your Taunt minions have +2 Attack
Piloted Shredder
Attack: 4 Health: 3 Ability: Deathrattle: Summon a random 2-Cost minion
Psych-o-Tron
Attack: 3 Health: 4 Ability: Taunt. Divine Shield
Replicating Menace
Attack: 3 Health: 1 Ability: Magnetic. Deathrattle: Summon three 1/1 Microbots
Screwjank Clunker
Attack: 2 Health: 5 Ability: Battlecry: Give a friendly Mech +2/+2
Shifter Zerus
Attack: 1 Health: 1 Ability: Each turn this is in your hand, transform it into a random minion
Soul Juggler
Attack: 3 Health: 3 Ability: Whenever a friendly Demon dies, deal 3 damage to a random enemy minion
Tortollan Shellraiser
Attack: 2 Health: 6 Ability: Taunt. Deathrattle: Give a random friendly minion +1/+1
Tavern Tier 4
Annoy-o-Module
Attack: 2 Health: 4 Ability: Magnetic. Divine Shield. Taunt
Bolvar. Fireblood
Attack: 1 Health: 7 Ability: Divine Shield. After a friendly minion loses Divine Shield, gain +2 Attack
Cave Hydra
Attack: 2 Health: 4 Ability: Also damages the minions next to whomever this attacks
Defender of Argus
Attack: 2 Health: 3 Ability: Battlecry: Give adjacent minions +1/+1 and Taunt
Festeroot Hulk
Attack: 2 Health: 7 Ability: After a friendly minion attacks, gain +1 Attack
Iron Sensei
Attack: 2 Health: 2 Ability: At the end of your turn, give another friendly Mech +2/+2
Menagerie Magician
Attack: 4 Health: 4 Ability: Battlecry: Give a random friendly Beast, Dragon, and Murloc +2/+2
Piloted Sky Golem
Attack: 6 Health: 4 Ability: Deathrattle: Summon a random 4-Cost minion
Primalfin Lookout
Attack: 3 Health: 2 Ability: Battlecry: If you control another Murloc, Discover a Murloc
Security Rover
Attack: 2 Health: 6 Ability: Whenever this minion takes damage, summon a 2/3 Mech with Taunt
Siegebreaker
Attack: 5 Health: 8 Ability: Taunt. Your other Demons have +1 Attack
The Beast
Attack: 9 Health: 7 Ability: Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent
Toxfin
Attack: 1 Health: 2 Ability: Battlecry: Give a friendly Murloc poisonous
Virmen Sensei
Attack: 4 Health: 5 Ability: Battlecry: Give a friendly Beast +2/+2
Tavern Tier 5
Annihilian Battlemaster
Attack: 3 Health: 1 Ability: Battlecry: Gain +1 Health for each damage your hero has taken
Baron Rivendare
Attack: 1 Health: 7 Ability: Your minions trigger their Deathrattles twice
Brann Bronzebeard
Attack: 2 Health: 4 Ability: Your Battlecries trigger twice
Goldrinn, the Great Wolf
Attack: 4 Health: 4 Ability: Deathrattle: Give your Beasts +4/+4
Ironhide Direhorn
Attack: 7 Health: 7 Ability: Overkill: Summon a 5/5 Ironhide Runt
Junkbot
Attack: 1 Health: 5 Ability: Whenever a friendly Mech dies, gain +2/+2
King Bagurgle
Attack: 12 Health: 6 Ability: Battlecry and Deathrattle: Give your other Murlocs +4/+4
Lightfang Enforcer
Attack: 2 Health: 2 Ability: At the end of your turn, give a random friendly Murloc, Demon, and Beast +2/+1
Mal’Ganis
Attack: 9 Health: 7 Ability: Your other Demons have +2/+2. Your hero is immune
Mechano-Egg
Attack: 0 Health: 5 Ability: Deathrattle: Summon an 8/8 Robosaur
Sated Threshadon
Attack: 5 Health: 7 Ability: Deathrattle: Summon three 1/1 Murlocs
Savannah Highmane
Attack: 6 Health: 5 Ability: Deathrattle: Summon two 2/2 Hyenas
Strongshell Scavenger
Attack: 2 Health: 3 Ability: Battlecry: Give your Taunt minions +2/+2
The Boogeymonster
Attack: 6 Health: 7 Ability: Whenever this attacks and kill a minion, gain +2/+2
Voidlord
Attack: 3 Health: 9 Ability: Taunt. Deathrattle: Summon three 1/3 Demons with Taunt
Tavern Tier 6
Foe Reaper 4000
Attack: 6 Health: 9 Ability: Also damages the minions next to whomever it attacks
Gentle Megasaur
Attack: 5 Health: 4 Ability: Battlecry: Adapt your Murlocs
Ghastcoiler
Attack: 7 Health: 7 Ability: Deathrattle: Summon 2 random Deathrattle minions
Kangor’s Apprentice
Attack: 3 Health: 6 Ability: Deathrattle: Summon the first 2 friendly Mechs that died this combat
Maexxna
Attack: 2 Health: 8 Ability: Poisonous
Mama Bear
Attack: 4 Health: 4 Ability: Whenever you summon a Beast, give it +4/+4
Sneed’s Old Shredder
Attack: 5 Health: 7 Ability: Summon a random Legendary minion
Zapp Slywick
Attack: 7 Health: 10 Ability: Windfury. This minion always attacks the enemy with the lowest Attack
To understand Hearthstone Battlegrounds cards, it’s worth checking out our guide on how to play Hearthstone Battlegrounds, to help get to grips with how to play cards in Hearthstone Battlegrounds before you dip into the game. If you’re not sure which hero to pick, check out our Hearthstone Battlegrounds tier list.
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