Hidden Power (move) - Bulbapedia, The Community-driven Pokémon ...

Hidden Powerめざめるパワー Awakening Power
Battles
Type  Normal
Category  Special
PP  15 (max. 24)
Power  60
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
  • TM10 in Generation II
  • TM10 in Generation III
  • TM10 in Generation IV
  • TM10 in Generation V
  • TM10 in Generation VI
  • TM10 in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
Contests
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Super Contests
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Contest Spectaculars
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.
  • On Smogon's Movedex:
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
    • Generation VIII
    • Generation IX

Hidden Power (Japanese: めざめるパワー Awakening Power) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type varies. It was TM10 from Generation II to Pokémon Ultra Sun and Ultra Moon. From Generation VIII onward, it is the signature move of Unown.

Contents

  • 1 Effect
    • 1.1 Generation VIII
      • 1.1.1 Pokémon Sword and Shield
      • 1.1.2 Pokémon Legends: Arceus
    • 1.2 Generation IX
  • 2 Description
  • 3 Learnset
    • 3.1 By leveling up
    • 3.2 By TM
  • 4 In other games
    • 4.1 Pokémon Mystery Dungeon series
    • 4.2 Pokémon GO
      • 4.2.1 Updates
    • 4.3 Pokémon Masters EX
    • 4.4 Pokémon Rumble series
    • 4.5 Pokémon Rumble Rush
    • 4.6 Description
  • 5 In animation
    • 5.1 Pokémon animated series
  • 6 In the manga
    • 6.1 Pokémon Adventures
    • 6.2 Pokémon Pocket Monsters
  • 7 In other generations
    • 7.1 Core series games
    • 7.2 Side series games
    • 7.3 Spin-off series games
  • 8 Trivia
  • 9 In other languages

Effect

Main article: Hidden Power (move)/Calculation

Hidden Power deals damage.

Hidden Power can be any type, other than Normal and Fairy, based on its user's IVs. In Pokémon Legends: Arceus, it instead changes its type to be super effective against the opposing Pokémon. Hidden Power receives a same-type attack bonus if its type matches the user's type.

From Generation III to V, its power also depends on its user's IVs. From Generation VI onward, its power is fixed at 60.

Gen II Gen III Gen IV Gen V Gen VI–VII, BDSP LA
Type Varies
Power 31–70 30–70 60 See below
Category Varies Special
Thaws a frozen target(if Fire-type)
Affected by Normalize N/A

In Generation II and III, it can be either physical or special, corresponding to its type. Due to being treated as a Normal-type move regardless, it can only activate Counter and will never activate Mirror Coat. Starting in Generation IV, it is always special.

Due to never being a Normal-type move, Hidden Power is unaffected by Pixilate, Refrigerate, Aerilate, and Ion Deluge. If the user is under the effect of Electrify, Hidden Power's type will become Electric.

Hidden Power is always treated as Normal-type for Z-Move mechanics, and can be upgraded to Breakneck Blitz by a Normalium Z.

Generation VIII

Pokémon Sword and Shield

Hidden Power cannot be selected in a battle.

Pokémon Legends: Arceus

Pokémon Legends: Arceus
Category  Special
PP  15
Agile Strong
Power  50  30  70
Accuracy  100%  100%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
None

Hidden Power now changes its own type to be super effective against the opposing Pokémon, prioritizing any double weaknesses of dual-typed opponents. While selecting a move, Hidden Power displays the type that it will become against the selected opponent if used that turn. If multiple types are equally effective, Hidden Power's type is chosen at random from those types. This calculation is done on each turn, so if there are multiple valid types, Hidden Power's type may vary between them each turn.

Generation IX

Hidden Power cannot be selected in a battle.

Description

Games Description
Stad2 A peculiar move that changes type and power depending on the Pokémon using it.
GSC The power varies with the Pokémon.
RSEColoXD The effectiveness varies with the user. (move)The attack power varies among different Pokémon.*
FRLG An attack that varies in type and intensity depending on the user.
DPPtHGSS A unique attack that varies in type and intensity depending on the Pokémon using it. (move)A variable move that changes type and power depending on the hidden ability of the Pokémon using it.*
PBRBWB2W2 A unique attack that varies in type and intensity depending on the Pokémon using it.
XYORASSMUSUMPEBDSP A unique attack that varies in type depending on the Pokémon using it.
SwShSV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
LA Through some mysterious power, this move changes type to deal supereffective damage to the target.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
II III IV V VI VII VIII
SMUSUM BDSP LA
0199 Slowking Slowking Monster Water 1 1 1 1 1
0201 Unown UnownAll forms No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1 1
0307 Meditite Meditite Human-Like Human-Like 18RSE17FRLG 15 15 15XY20ORAS 20
0308 Medicham Medicham Human-Like Human-Like 18RSE17FRLG 15 15 15XY20ORAS 20
0412 Burmy BurmyAll forms Bug Bug 20 20 20 20
0413 Wormadam WormadamAll forms Bug Bug 20 20 20 20
0414 Mothim Mothim Bug Bug 20 20 20 20
0422 Shellos ShellosAll forms Water 1 Amorphous 16 16 16 16
0423 Gastrodon GastrodonAll forms Water 1 Amorphous 16 16 16 16
0577 Solosis Solosis Amorphous Amorphous 14 14 14
0578 Duosion Duosion Amorphous Amorphous 14 14 14
0579 Reuniclus Reuniclus Amorphous Amorphous 14 14 14
0605 Elgyem Elgyem Human-Like Human-Like 22 22 22
0606 Beheeyem Beheeyem Human-Like Human-Like 22 22 22
Bold indicates a Pokémon gains STAB from this move.Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.A dash (−) indicates a Pokémon cannot learn the move by the designated method.An empty cell indicates a Pokémon that is unavailable in that game/generation.

By TM

# Pokémon Types Egg Groups Compatibility
II III IV V VI VII
TM10 TM10 TM10 TM10 TM10 SMUSUMTM10
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘.
0010 Caterpie Caterpie Bug Bug
0011 Metapod Metapod Bug Bug
0013 Weedle Weedle Bug Bug
0014 Kakuna Kakuna Bug Bug
0129 Magikarp Magikarp Water 2 Dragon
0132 Ditto Ditto Ditto Ditto
0201 Unown UnownAll forms No Eggs Discovered No Eggs Discovered
0202 Wobbuffet Wobbuffet Amorphous Amorphous
0235 Smeargle Smeargle Field Field
0265 Wurmple Wurmple Bug Bug
0266 Silcoon Silcoon Bug Bug
0268 Cascoon Cascoon Bug Bug
0360 Wynaut Wynaut No Eggs Discovered No Eggs Discovered
0374 Beldum Beldum Mineral Mineral
0401 Kricketot Kricketot Bug Bug
0412 Burmy BurmyAll forms Bug Bug
0415 Combee Combee Bug Bug
0602 Tynamo Tynamo Amorphous Amorphous
0664 Scatterbug Scatterbug Bug Bug
0665 Spewpa Spewpa Bug Bug
0771 Pyukumuku Pyukumuku Water 1 Water 1
0789 Cosmog Cosmog No Eggs Discovered No Eggs Discovered
0790 Cosmoem Cosmoem No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.A dash (−) indicates a Pokémon cannot learn the move by the designated method.An empty cell indicates a Pokémon that is unavailable in that game/generation.

In other games

Pokémon Mystery Dungeon series

Hidden Power deals damage, and its type and base power will vary each type the Pokémon enters a new dungeon.

In the Rescue Team series, the type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including typeless, choosing again if typeless is chosen; if this is done 100 times consecutively, Hidden Power will be of the Fire-type). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17. On the description menu, Hidden Power is shown as a typeless move.

From Super Mystery Dungeon on, Hidden Power has a set power.

Game BasePower MaxPower BasePP MaxPP BaseAccuracy MaxAccuracy Range Target Cutscorners
MDRB 2-17 - 12 - 88% - Front Enemy No
MDTDS 2-15 - 12 - 88% - Front Enemy Yes
BSL 2-15 - 12 - 88% - Front Enemy Yes
MDGtI - - 15 50 95% 98% Front Enemy No
SMD 10 99 15 30 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:
  • MD Rescue Team = Pokémon FireRed and LeafGreen.
  • MD Time and Darkness = Pokémon Diamond and Pearl. MD Sky = Pokémon Platinum.
  • MD Adventure Squad = Pokémon Platinum.
  • MD Gates to Infinity = Pokémon Black 2 and White 2.
  • Super Mystery Dungeon = Pokémon Omega Ruby and Alpha Sapphire.
  • MD Rescue Team DX = Pokémon Ultra Sun and Ultra Moon.

Pokémon GO

In Pokémon GO, Hidden Power is a Fast Attack that has been available since February 16, 2017. While Hidden Power is a Normal-type move in the game data, its actual type varies between individual Pokémon and is visible on the status screen of that Pokémon. Like in the core series, Hidden Power cannot be Normal- or Fairy-type; however, Hidden Power's type is not dependent on IVs and is instead randomly determined. If two players catch the same instance of a wild Pokémon that knows Hidden Power, the resulting Hidden Power type may still differ between the two players. If a Pokémon evolves, its Hidden Power type will also be randomly re-rolled. Hidden Power's type cannot be changed using a Fast TM or Elite Fast TM. If the player uses an Elite Fast TM on a Pokémon that can learn Hidden Power, its Hidden Power type will be displayed on the move selection screen.

If the player battles against a Pokémon that knows Hidden Power in a Raid Battle or Team GO Rocket Battle, the Hidden Power type will always be Fighting. However, its Hidden Power type will be randomly re-rolled if the player ends up capturing that same Pokémon.

Dynamax Pokémon with Hidden Power as their Fast Attack always have Max Strike as their attacking Max Move, regardless of Hidden Power's type.[1]

Unlike other moves, Hidden Power's type effectiveness is not announced in Trainer Battles.

 Hidden Power
Fast Attack
Gyms & Raids
Power 15
Energy boost 15
Duration 1.5 seconds
Damage window 1.1 - 1.4 seconds
Trainer Battles
Power 9
Energy boost 8
Turns 3
Eligible Pokémon:
Standard eligibility
StarmiePorygonTogepiTogeticUnownPorygon2Ho-OhLuxrayBudewShellosShellosGastrodonGastrodonTogekissPorygon-ZRegigigasShaymin (Land Forme)Shaymin (Sky Forme)PetililLilligantSolosisDuosionReuniclusAlomomolaComfeyTapu Fini
By Elite Fast TM
Suicune
By GO Snapshot
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • February 21, 2017
    • Power: 10 → 15

Pokémon Masters EX

In Pokémon Masters EX, Hidden Power's type is always Psychic.

Name Category Move gauge cost MP(uses) Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Hidden Power Special 2 50 60 100% An opponent No additional effect. Caitlin & ReuniclusScottie/Bettie & Tyranitar (in Victory Road)

Pokémon Rumble series

Hidden Power is randomly assigned any of the 18 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.

Pokémon Rumble Rush

In Pokémon Rumble Rush, Hidden Power can only be used by opposing Unown, and cannot be obtained by the player. Hidden Power's type varies with each opposing Unown.

Hidden Power
★★★
Attack power 54.82626 (all types except Steel), 57.52357 (Steel-type)
Charge time 0.94 seconds
Range type Circular (self)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Description

Games Description
MDRB Inflicts damage on the target. Its type and power change with the dungeon.
MDTDS Inflicts damage on the target. The move's type and power change with the dungeon.
BSL てきポケモンに ダメージをあたえる ダンジョンにはいるごとに タイプと いりょくが へんかする
MDGtI It damages an enemy. The move's type and power change on each adventure.
SMDMDRTDX It damages an enemy. The move's type changes on each adventure.

In animation

Pokémon animated series

Larvitar Unown Amoonguss Fennekin
A unique attack that varies in type and intensity depending on the Pokémon using it.
Pokémon Method
User First Used In Notes
Umbreon Umbreon's eyes glow white, and it unleashes black radiating waves of energy.
Gary's Umbreon Power Play! Debut
Larvitar Larvitar gets surrounded by a white aura and rows of small white orbs circle around it. The opponent then gets surrounded by a white aura and is lifted into the air. Larvitar then sends the opponent flying with energy, or Larvitar becomes surrounded by white orbs that combine into a giant blast of energy that is fired at the opponent, or Larvitar releases a green-yellow orb of energy at the opponent.
Ash's Larvitar Hatch Me if You Can None
Chris's Larvitar The Mystery of the Missing Cubchoo! None
Beautifly Two shining silver lines appear around Beautifly and the lines shine brightly, or a bunch of white circles appear in front of Beautifly and they morph with it and it shines brightly, releasing light beams at the opponent.
Janet's Beautifly All Things Bright and Beautifly! None
Slakoth Slakoth's body becomes surrounded in a white aura, and it puts its hands together. A ring of white circles appear in its hands and Slakoth shoots the ring at the opponent. The ring of circles surround the opponent, then pulls in and hits the opponent.
Norman's Slakoth Balance of Power None
Masquerain A ring of white circles appear over Masquerain's head. The ring raises up and shoots at the opponent, hitting it.
Drew's Masquerain Cruisin' for a Losin' None
Lunatone Two rings of white circles appear around Lunatone's body. The rings spin faster until they become two rings and the rings turn into a white beam that fires at the opponent.
A wild Lunatone Crazy as a Lunatone None
Heracross Two rings of white circles appear and spin around Heracross's horn. Then, the rings form together into one big white ball in front of Heracross's horn, and fires a white beam from the ball at the opponent.
Gordon's Heracross Absol-ute Disaster None
Scizor Two rings of white circles appear around Scizor's body. Scizor then shoots the white circles at the opponent.
Katie's Scizor A Judgment Brawl None
Gligar Two rings of white circles appear and spin around Gligar in an 'X' formation. The rings spin faster until they becomes lines, and a white ball of energy is created in front of where the two lines meet in front of Gligar. Multiple white circles are launched from the ball at the opponent.
Morrison's Gligar Choose It or Lose It! None
Phanpy Two rings of white circles appear and spin around Phanpy in an 'X' formation. Then, the rings disappear and Phanpy blasts the opponent with a white energy beam from in front of its face.
Ash's Phanpy Hooked on Onix None
Geodude Geodude's body becomes outlined in yellow and it crouches together. Light blue circles then appear around Geodude's body, and when it stretches its hands at the opponent, the circles are shot at it.
Roark's Geodude Shapes of Things to Come! None
Alakazam Alakazam's body becomes outlined in yellow and it points its spoons in front of it. Multiple light blue circles are then released and circle around Alakazam.
Kenny's Alakazam Settling a Not-So-Old Score! None
Burmy Burmy's body becomes outlined in yellow and it becomes covered in light blue circles. Burmy then fires the circles at the opponent.
Cheryl's Burmy Some Enchanted Sweetening! None
Shellos Shellos jumps into the air and its body becomes surrounded by light blue circles. The balls then form together in front of Shellos and it shoots multiple light blue balls from the ball at the opponent.
Zoey's Shellos A Stand-Up Sit-Down! None
Unown Unown shoots a red energy beam out of its eye at the opponent.
Multiple wild Unown Journey to the Unown! None
Chingling Chingling's body becomes surrounded in a yellow outline and light blue circles appear around Chingling's body. It then points the tassels on its body at the opponent and the circles fire at the opponent.
Francesca's Chingling The Bells Are Singing! None
Mime Jr. The white ball on Mime Jr.'s head glows white and light blue circles surround its body. It then fires the circles at the opponent.
James's Mime Jr. The Bells Are Singing! Used via Mimic
Wailmer Wailmer's body becomes surrounded by yellow, and blue circles with yellow outlines appear around it. The circles then fire at the opponent in a spiraling motion. Then, Wailmer's eyes glow blue and it can control the circles.
A Coordinator's Wailmer Pruning a Passel of Pals! None
Lopunny Lopunny's body becomes outlined in yellow and light blue circles move around its body. Lopunny then fires them at the opponent.
Paris's Lopunny Arriving in Style! None
Psyduck Psyduck's body becomes outlined in yellow and the front of its body becomes covered by light blue circles. It then fires the circles at the opponent.
Three wild Psyduck The Psyduck Stops Here! None
Regigigas Regigigas's body becomes outlined in light blue, and the opponent's body glows light blue, healing or hurting it.
A wild Regigigas Pillars of Friendship! None
Mamoswine Mamoswine's tusks glow yellow and light blue circles appear in between its tusks and circle around them. Mamoswine then fires the circles at the opponent, or Mamoswine releases a green-yellow orb of energy at the opponent.
Dawn's Mamoswine Promoting Healthy Tangrowth! None
Growlithe Growlithe's body becomes outlined in yellow and light blue circles appear and circle around Growlithe's body. It then fires the circles at the opponent.
Officer Jenny's Growlithe Beating the Bustle and Hustle! None
Eevee Eevee's body becomes outlined in yellow and multiple light blue circles surround and spin around Eevee's body. Eevee can also float through the air while the circles surround its body.
Ursula's two Eevee Last Call - First Round! None
Flareon Flareon's body becomes outlined in gold and multiple red circles surround and spin around Flareon's body. Flareon then fires the circles at the opponent. Flareon can also float through the air while the circles surround its body.
Ursula's Flareon Last Call - First Round! None
Vaporeon Vaporeon's body becomes outlined in light blue and multiple light blue circles surround and spin around Vaporeon's body. Vaporeon then fires the circles at the opponent. Vaporeon can also float through the air while the circles surround its body.
Ursula's Vaporeon Last Call - First Round! None
Emolga Emolga's body becomes outlined in light green and it puts its hands together in front of it. One or three green-yellow orbs of energy then appear in between Emolga's hands and Emolga separates its hands, firing the orbs at the opponent.
Iris's Emolga Emolga the Irresistible! None
Gothita The tuft of hair on Gothita's head glows light green and it reaches up into the air. When it does, its body becomes surrounded in light green, and a large green-yellow orb of energy forms above Gothita's hands. Gothita then tosses the orb at the opponent.
Katharine's Gothita Scraggy and the Demanding Gothita! None
Tornadus Tornadus's body becomes outlined in light green energy, and the structures on his tail start to glow yellow. Tornadus then swings his tail and fires six light green orbs of energy from his tail, one for each glowing yellow structure on his tail, at the opponent.
Tornadus (anime) Stopping the Rage of Legends! Part 1 None
Beartic Beartic throws multiple light green orbs of energy at the opponent.
Georgia's Beartic Jostling for the Junior Cup! None
Tornadus Therian Forme Tornadus's wings glow light green and his body becomes surrounded by a light green aura. Then, a light green orb of energy appears between his wings and Therian Forme Tornadus fires it at the opponent.
Tornadus (anime) Unova's Survival Crisis! None
Watchog Watchog forms a light green orb of energy between its hands. It then fires the orb at the opponent.
Mikael's Watchog Curtain Up, Unova League! None
Amoonguss Amoonguss crosses its arms and its body becomes outlined in light green energy. It then opens its arms, and multiple light green orbs of energy appear around it. Amoonguss then points the top if its head at the opponent and spins, firing the orbs at the opponent. It can also control where the orbs are going.
James's Amoonguss New Places... Familiar Faces! None
Woobat Woobat forms a light green orb of energy between its wings. It then fires the orb at the opponent.
Jessie's Woobat The Pokémon Harbor Patrol! None
Haxorus Haxorus forms a light green orb of energy between its hands. It then fires the orb at the opponent.
Rhoder's Haxorus Team Plasma's Pokémon Manipulation! None
Croconaw Croconaw glows green and forms a light green orb of energy, then fires the orb at the opponent.
Officer Jenny's Croconaw The Pirates of Decolore! None
Weavile Weavile glows green and forms a light green orb of energy between its hands, then fires the orb at the opponent.
A wild Weavile Eevee & Friends None
Durant Durant forms a light green orb of energy in front of its body, then fires the orb at the opponent.
Three wild Durant Genesect and the Legend Awakened None
Mismagius Mismagius's body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent.
Two wild Mismagius Mystery on a Deserted Island! None
Ninetales Ninetales's body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent. Ninetales's eyes and body glow green and it forms a light green orb of energy, then fires the orb at the opponent.
A wild Ninetales Mystery on a Deserted Island! None
Fennekin Fennekin opens its mouth and forms a light blue and blue ball of energy in front of it. It then fires the ball at the opponent, or Fennekin forms three light blue orbs of energy around its head. It then fires the orbs at the opponent, which rotate before colliding.
Serena's Fennekin A PokéVision of Things to Come! None
Mirror Serena's Fennekin The Cave of Mirrors! None
Malamar Malamar forms a light blue and blue ball of energy in front of its chest. It then fires the ball at the opponent.
Multiple wild Malamar Facing the Grand Design! None
Grumpig Grumpig forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.
A wild Grumpig An Oasis of Hope! None
Spoink Spoink forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.
Multiple wild Spoink An Oasis of Hope! None
Pangoro Pangoro forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.
Three wild Pangoro So You're Having a Bad Day! None
Braixen Braixen forms a light blue ball of energy in front of its hands. It then fires the ball at the opponent.
Serena's Braixen A Festival Trade! A Festival Farewell? None
Florges Florges forms a light blue ball of energy in front of her hands. She then fires the ball at the opponent.
Florges (anime) A Diamond in the Rough! None
Rhydon Rhydon forms a light green orb of energy in its mouth. It then fires the orb at the opponent.
A wild Rhydon I Choose You! None
Graveler Graveler forms a light green orb of energy in its hands. It then fires the orb at the opponent.
A wild Graveler I Choose You! None
  • In the English dub of A Three Team Scheme!, Keanu told his Nincada to use Hidden Power. In the original Japanese version, Keanu told Nincada to use Secret Power instead.
  • In the preview for the unaired AG101, Chōta's Barboach is seen using Hidden Power.

In the manga

Pokémon Adventures

Munna Unown Burmy Musharna
A unique attack that varies in type and intensity depending on the Pokémon using it.
Pokémon Method
User First Chapter Used In Notes
Unown Unown shocks the opponent with bursts of energy. Sometimes, Unown's eyes glow before doing so.
Multiple wild Unown Into the Unown Debut
Grumpy Halting Honchkrow None
Flaky Halting Honchkrow None
Multiple wild Unown Halting Honchkrow None
Burmy Burmy jumps into the air and releases waves of energy from its body all around it, damaging the opponent.
Paka's Burmy Crowded by Croagunk & Advanced on by Abra I None
Munna Munna releases waves of energy from its body at the opponent.
Black's Musha Listening to Pokémon None
Musharna Musharna fires a blast of energy at the opponent.
Black's Musha The Power of Dreams None
  • Multiple wild Unown were revealed to know Hidden Power on the official web site, but they were never shown using the move.

Pokémon Pocket Monsters

Unown
The user spins in circles and attacks.
Pokémon Method
User First Chapter Used In Notes
Unown Unown spins in circles and attacks the opponent.
Multiple wild Unown Rampage at the Ruins of Alph!! Debut

In other generations

Core series games

Generation I RBY Generation I(Japanese) Generation I(international) Generation II Generation II(Japanese) Generation II(international) Crystal Generation III Generation III(Japanese) Generation III(international) RS FRLG FRLGE DP Generation IV(Japanese) Generation IV(international) PtHGSS HGSS Generation V BW B2W2 Generation V(Japanese) Generation V(international) Generation VI XY ORAS Generation VII SMUSUM LGPE Generation VIII SwSh BDSP Legends: Arceus Generation IX SV Legends: Z-A Stadium (JP) Stadium Stadium 2 Colosseum XD Battle Revolution Battrio MD: Red and Blue MD: Time, Darkness, and Sky MD: Blazing, Stormy, & Light Adventure Squad MD: GTI SMD MD: RTDX Rumble Rumble Blast Masters EX
Generation I RBY Generation I(Japanese) Generation I(international) Generation II Generation II(Japanese) Generation II(international) Crystal Generation III Generation III(Japanese) Generation III(international) RS FRLG FRLGE Generation IV Generation IV(Japanese) Generation IV(international) PtHGSS HGSS Generation V BW B2W2 Generation V(Japanese) Generation V(international) Generation VI XY ORAS Generation VII SMUSUM LGPE Generation VIII SwSh BDSP Legends: Arceus Generation IX SV Legends: Z-A Stadium (JP) Stadium Stadium 2 Colosseum XD Battle Revolution Battrio MD: Red and Blue MD: Time, Darkness, and Sky MD: Blazing, Stormy, & Light Adventure Squad MD: GTI SMD MD: RTDX Rumble Rumble Blast Masters EX
Generation I RBY Generation I(Japanese) Generation I(international) Generation II Generation II(Japanese) Generation II(international) Crystal Generation III Generation III(Japanese) Generation III(international) RS FRLG FRLGE Generation IV Generation IV(Japanese) Generation IV(international) PtHGSS HGSS Generation V BW B2W2 Generation V(Japanese) Generation V(international) Generation VI XY ORAS Generation VII SMUSUM LGPE Generation VIII SwSh BDSP Legends: Arceus Generation IX SV Legends: Z-A Stadium (JP) Stadium Stadium 2 Colosseum XD Battle Revolution Battrio MD: Red and Blue MD: Time, Darkness, and Sky MD: Blazing, Stormy, & Light Adventure Squad MD: GTI SMD MD: RTDX Rumble Rumble Blast Masters EX

Side series games

Generation I RBY Generation I(Japanese) Generation I(international) Generation II Generation II(Japanese) Generation II(international) Crystal Generation III Generation III(Japanese) Generation III(international) RS FRLG FRLGE Generation IV Generation IV(Japanese) Generation IV(international) PtHGSS HGSS Generation V BW B2W2 Generation V(Japanese) Generation V(international) Generation VI XY ORAS Generation VII SMUSUM LGPE Generation VIII SwSh BDSP Legends: Arceus Generation IX SV Legends: Z-A Stadium (JP) Stadium Stadium 2 Colosseum XD Battle Revolution Battrio MD: Red and Blue MD: Time, Darkness, and Sky MD: Blazing, Stormy, & Light Adventure Squad MD: GTI SMD MD: RTDX Rumble Rumble Blast Masters EX

Spin-off series games

Generation I RBY Generation I(Japanese) Generation I(international) Generation II Generation II(Japanese) Generation II(international) Crystal Generation III Generation III(Japanese) Generation III(international) RS FRLG FRLGE Generation IV Generation IV(Japanese) Generation IV(international) PtHGSS HGSS Generation V BW B2W2 Generation V(Japanese) Generation V(international) Generation VI XY ORAS Generation VII SMUSUM LGPE Generation VIII SwSh BDSP Legends: Arceus Generation IX SV Legends: Z-A Stadium (JP) Stadium Stadium 2 Colosseum XD Battle Revolution Battrio MD: Red and Blue MD: Time, Darkness, and Sky MD: Blazing, Stormy, & Light Adventure Squad MD: GTI SMD MD: RTDX Rumble Rumble Blast Masters EX
Generation I RBY Generation I(Japanese) Generation I(international) Generation II Generation II(Japanese) Generation II(international) Crystal Generation III Generation III(Japanese) Generation III(international) RS FRLG FRLGE Generation IV Generation IV(Japanese) Generation IV(international) PtHGSS HGSS Generation V BW B2W2 Generation V(Japanese) Generation V(international) Generation VI XY ORAS Generation VII SMUSUM LGPE Generation VIII SwSh BDSP Legends: Arceus Generation IX SV Legends: Z-A Stadium (JP) Stadium Stadium 2 Colosseum XD Battle Revolution Battrio MD: Red and Blue MD: Time, Darkness, and Sky MD: Blazing, Stormy, & Light Adventure Squad MD: GTI SMD MD: RTDX Rumble Rumble Blast Masters EX

Trivia

  • Despite the only move Unown can learn being Hidden Power—learning it at level 1—it could not learn it via TM until Generation VI. However, this makes no functional difference other than cheating other moves onto it or when searching by TM/HM compatibility, since Unown will always already know Hidden Power and thus be unable to learn it via TM.
  • Prior to Generation IV, Hidden Power, along with Weather Ball, were the only two moves which could vary between being physical or special, due to the damage category being determined by the type.
  • In Generation II, due to gender being determined by IVs, Hidden Power of a female Pokémon of species with a seven male to one female ratio can only be a physical type.
  • In Generation II, due to the spread of individual values required for Shininess, Shiny Pokémon could only use a Grass- or Dragon-type Hidden Power with power 49 or 69.
  • Due to the Roaming Pokémon IV bug, a roaming Pokémon caught in Pokémon Ruby, Sapphire, FireRed, or LeafGreen will always have a Hidden Power type of Fighting, and a power of 30 or 31.
  • It is impossible for Pokémon in the No Eggs Discovered Egg Group that are caught or obtained as a gift in Pokémon X and Y to have a Fighting-type Hidden Power. In Omega Ruby and Alpha Sapphire and the Generation VII games, this is true only for Legendary Pokémon, Mythical Pokémon, and Ultra Beasts in the No Eggs Discovered Egg Group. This is because these Pokémon are guaranteed to have at least three IVs of 31, whereas a Fighting-type Hidden Power requires at least four IVs that are even numbers.
  • Despite Hidden Power not being able to be used in battle in Sword and Shield, the method of determining its type is still present. This can be seen by entering a battle with a Pokémon that knows it and then entering the move selection, where Hidden Power's type effectiveness will be displayed if the opposing Pokémon has been seen in the Pokédex.
  • Pokémon Masters EX is the only game in which Hidden Power can only have one type, Psychic.

In other languages

Language Title
Chinese Cantonese 覺醒力量 Goksíng Lihkleuhng
Mandarin 覺醒力量 / 觉醒力量 Juéxǐng Lìliàng *催醒 Cuīxǐng *[specify]覺醒的力量 Juéxǐng de Lìliàng *[specify]出动能量 Chūdòng Néngliàng *
Czech Skrytá síla
Danish Skjult Kraft
Dutch Verborgen kracht
Finnish Piilovoima
French Puissance CachéeVI+Puis. CachéeII–V
German Kraftreserve
Greek Κρυφή Δύναμη
Hindi हिडन पावर Hidden Power *छुपी शक्ति Chupi Shakti
Indonesian Kekuatan yang Bangkit*Kekuatan TersembunyiKekuatan Dahsyat
Italian Introforza
Korean 잠재파워 Jamjae Pawo
Polish Ukryta Moc
Portuguese Poder Oculto
Romanian Puterea Ascunsă
Russian Скрытая Сила Skrytaya Sila
Serbian Skrivena moć
Spanish Latin America Poder Oculto (games, EP171–DP086, DP175–present)Poder Escondido (DP129–DP175)
Spain Poder Oculto
Swedish Gömda kraften
Thai พลังเร้นลับ Phalang Renlap
Turkish Saklı Güç
Vietnamese Đánh Thức Sức Mạnh
Generation II TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 2526 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50
Generation II HMs
01 • 02 • 03 • 04 • 05 • 06 • 07
Generation III TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 2526 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50
Generation III HMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE
Generation IV TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 2324 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 4647 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 6970 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92
Generation IV HMs
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08
Generation V TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 1920 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 3839 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 5758 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 7677 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95
Generation V HMs
01 • 02 • 03 • 04 • 05 • 06
Generation VI TMs
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 2627 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 5253 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 7879 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100
Generation VI HMs
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS
Generation VII TMs
SMUSUM
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 2021 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 4041 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 6061 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 8081 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100
PE
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 2021 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 4041 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
  1. Suicune Hidden power move

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