TM10 in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
Contests
Condition
Smart
Appeal
3 ♥♥♥
Jam
0
Can be repeatedly used without boring the judge.
Super Contests
Condition
Smart
Appeal
1 ♥
Earn +3 if the Pokémon gets the lowest score.
Contest Spectaculars
Condition
Clever
Appeal
3 ♥♥♥
Jamming
0
An appealing move that can be used repeatedly without boring the audience.
On Smogon's Movedex:
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX
Hidden Power (Japanese: めざめるパワー Awakening Power) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type varies. It was TM10 from Generation II to Pokémon Ultra Sun and Ultra Moon. From Generation VIII onward, it is the signature move of Unown.
Contents
1Effect
1.1Generation VIII
1.1.1Pokémon Sword and Shield
1.1.2Pokémon Legends: Arceus
1.2Generation IX
2Description
3Learnset
3.1By leveling up
3.2By TM
4In other games
4.1Pokémon Mystery Dungeon series
4.2Pokémon GO
4.2.1Updates
4.3Pokémon Masters EX
4.4Pokémon Rumble series
4.5Pokémon Rumble Rush
4.6Description
5In animation
5.1Pokémon animated series
6In the manga
6.1Pokémon Adventures
6.2Pokémon Pocket Monsters
7In other generations
7.1Core series games
7.2Side series games
7.3Spin-off series games
8Trivia
9In other languages
Effect
Main article: Hidden Power (move)/Calculation
Hidden Power deals damage.
Hidden Power can be any type, other than Normal and Fairy, based on its user's IVs. In Pokémon Legends: Arceus, it instead changes its type to be super effective against the opposing Pokémon. Hidden Power receives a same-type attack bonus if its type matches the user's type.
From Generation III to V, its power also depends on its user's IVs. From Generation VI onward, its power is fixed at 60.
Gen II
Gen III
Gen IV
Gen V
Gen VI–VII, BDSP
LA
Type
Varies
Power
31–70
30–70
60
See below
Category
Varies
Special
Thaws a frozen target(if Fire-type)
✘
✔
Affected by Normalize
N/A
✔
✘
In Generation II and III, it can be either physical or special, corresponding to its type. Due to being treated as a Normal-type move regardless, it can only activate Counter and will never activate Mirror Coat. Starting in Generation IV, it is always special.
Due to never being a Normal-type move, Hidden Power is unaffected by Pixilate, Refrigerate, Aerilate, and Ion Deluge. If the user is under the effect of Electrify, Hidden Power's type will become Electric.
Hidden Power is always treated as Normal-type for Z-Move mechanics, and can be upgraded to Breakneck Blitz by a Normalium Z.
Generation VIII
Pokémon Sword and Shield
Hidden Power cannot be selected in a battle.
Pokémon Legends: Arceus
Pokémon Legends: Arceus
Category
Special
PP
15
Agile
Strong
Power
50
30
70
Accuracy
100%
100%
100%
Action speed modifier
Self
0
0
+5
Target
0
+3
0
Additional effect
?
?
?
?
?
?
None
Hidden Power now changes its own type to be super effective against the opposing Pokémon, prioritizing any double weaknesses of dual-typed opponents. While selecting a move, Hidden Power displays the type that it will become against the selected opponent if used that turn. If multiple types are equally effective, Hidden Power's type is chosen at random from those types. This calculation is done on each turn, so if there are multiple valid types, Hidden Power's type may vary between them each turn.
Generation IX
Hidden Power cannot be selected in a battle.
Description
Games
Description
Stad2
A peculiar move that changes type and power depending on the Pokémon using it.
GSC
The power varies with the Pokémon.
RSEColoXD
The effectiveness varies with the user. (move)The attack power varies among different Pokémon.*
FRLG
An attack that varies in type and intensity depending on the user.
DPPtHGSS
A unique attack that varies in type and intensity depending on the Pokémon using it. (move)A variable move that changes type and power depending on the hidden ability of the Pokémon using it.*
PBRBWB2W2
A unique attack that varies in type and intensity depending on the Pokémon using it.
XYORASSMUSUMPEBDSP
A unique attack that varies in type depending on the Pokémon using it.
SwShSV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
LA
Through some mysterious power, this move changes type to deal supereffective damage to the target.
Learnset
By leveling up
#
Pokémon
Types
Egg Groups
Level
II
III
IV
V
VI
VII
VIII
SMUSUM
BDSP
LA
0199
Slowking
Monster
Water 1
1
1
1
1
−
0201
UnownAll forms
No Eggs Discovered
No Eggs Discovered
1
1
1
1
1
1
1
1
0307
Meditite
Human-Like
Human-Like
18RSE17FRLG
15
15
15XY20ORAS
20
−
0308
Medicham
Human-Like
Human-Like
18RSE17FRLG
15
15
15XY20ORAS
20
−
0412
BurmyAll forms
Bug
Bug
20
20
20
20
−
−
0413
WormadamAll forms
Bug
Bug
20
20
20
20
−
−
0414
Mothim
Bug
Bug
20
20
20
20
−
−
0422
ShellosAll forms
Water 1
Amorphous
16
16
16
16
−
−
0423
GastrodonAll forms
Water 1
Amorphous
16
16
16
16
−
−
0577
Solosis
Amorphous
Amorphous
14
14
14
0578
Duosion
Amorphous
Amorphous
14
14
14
0579
Reuniclus
Amorphous
Amorphous
14
14
14
0605
Elgyem
Human-Like
Human-Like
22
22
22
0606
Beheeyem
Human-Like
Human-Like
22
22
22
Bold indicates a Pokémon gains STAB from this move.Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.A dash (−) indicates a Pokémon cannot learn the move by the designated method.An empty cell indicates a Pokémon that is unavailable in that game/generation.
By TM
#
Pokémon
Types
Egg Groups
Compatibility
II
III
IV
V
VI
VII
TM10
TM10
TM10
TM10
TM10
SMUSUMTM10
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘.
0010
Caterpie
Bug
Bug
✘
✘
✘
✘
✘
✘
0011
Metapod
Bug
Bug
✘
✘
✘
✘
✘
✘
0013
Weedle
Bug
Bug
✘
✘
✘
✘
✘
✘
0014
Kakuna
Bug
Bug
✘
✘
✘
✘
✘
✘
0129
Magikarp
Water 2
Dragon
✘
✘
✘
✘
✘
✘
0132
Ditto
Ditto
Ditto
✘
✘
✘
✘
✘
✘
0201
UnownAll forms
No Eggs Discovered
No Eggs Discovered
✘
✘
✘
✘
✔
✔
0202
Wobbuffet
Amorphous
Amorphous
✘
✘
✘
✘
✘
✘
0235
Smeargle
Field
Field
✘
✘
✘
✘
✘
✘
0265
Wurmple
Bug
Bug
✘
✘
✘
✘
✘
0266
Silcoon
Bug
Bug
✘
✘
✘
✘
✘
0268
Cascoon
Bug
Bug
✘
✘
✘
✘
✘
0360
Wynaut
No Eggs Discovered
No Eggs Discovered
✘
✘
✘
✘
✘
0374
Beldum
Mineral
Mineral
✘
✘
✘
✘
✘
0401
Kricketot
Bug
Bug
✘
✘
✘
✘
0412
BurmyAll forms
Bug
Bug
✘
✘
✔
✔
0415
Combee
Bug
Bug
✘
✘
✘
✘
0602
Tynamo
Amorphous
Amorphous
✘
✘
✘
0664
Scatterbug
Bug
Bug
✘
✘
0665
Spewpa
Bug
Bug
✘
✘
0771
Pyukumuku
Water 1
Water 1
✘
0789
Cosmog
No Eggs Discovered
No Eggs Discovered
✘
0790
Cosmoem
No Eggs Discovered
No Eggs Discovered
✘
Bold indicates a Pokémon gains STAB from this move.Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.A dash (−) indicates a Pokémon cannot learn the move by the designated method.An empty cell indicates a Pokémon that is unavailable in that game/generation.
In other games
Pokémon Mystery Dungeon series
Hidden Power deals damage, and its type and base power will vary each type the Pokémon enters a new dungeon.
In the Rescue Team series, the type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including typeless, choosing again if typeless is chosen; if this is done 100 times consecutively, Hidden Power will be of the Fire-type). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17. On the description menu, Hidden Power is shown as a typeless move.
From Super Mystery Dungeon on, Hidden Power has a set power.
Game
BasePower
MaxPower
BasePP
MaxPP
BaseAccuracy
MaxAccuracy
Range
Target
Cutscorners
MDRB
2-17
-
12
-
88%
-
Front
Enemy
No
MDTDS
2-15
-
12
-
88%
-
Front
Enemy
Yes
BSL
2-15
-
12
-
88%
-
Front
Enemy
Yes
MDGtI
-
-
15
50
95%
98%
Front
Enemy
No
SMD
10
99
15
30
95%
98%
Front
Enemy
No
With some exceptions, Pokémon learnsets match those from the core series games:
MD Rescue Team = Pokémon FireRed and LeafGreen.
MD Time and Darkness = Pokémon Diamond and Pearl. MD Sky = Pokémon Platinum.
MD Adventure Squad = Pokémon Platinum.
MD Gates to Infinity = Pokémon Black 2 and White 2.
Super Mystery Dungeon = Pokémon Omega Ruby and Alpha Sapphire.
MD Rescue Team DX = Pokémon Ultra Sun and Ultra Moon.
Pokémon GO
In Pokémon GO, Hidden Power is a Fast Attack that has been available since February 16, 2017. While Hidden Power is a Normal-type move in the game data, its actual type varies between individual Pokémon and is visible on the status screen of that Pokémon. Like in the core series, Hidden Power cannot be Normal- or Fairy-type; however, Hidden Power's type is not dependent on IVs and is instead randomly determined. If two players catch the same instance of a wild Pokémon that knows Hidden Power, the resulting Hidden Power type may still differ between the two players. If a Pokémon evolves, its Hidden Power type will also be randomly re-rolled. Hidden Power's type cannot be changed using a Fast TM or Elite Fast TM. If the player uses an Elite Fast TM on a Pokémon that can learn Hidden Power, its Hidden Power type will be displayed on the move selection screen.
If the player battles against a Pokémon that knows Hidden Power in a Raid Battle or Team GO Rocket Battle, the Hidden Power type will always be Fighting. However, its Hidden Power type will be randomly re-rolled if the player ends up capturing that same Pokémon.
Dynamax Pokémon with Hidden Power as their Fast Attack always have Max Strike as their attacking Max Move, regardless of Hidden Power's type.[1]
Unlike other moves, Hidden Power's type effectiveness is not announced in Trainer Battles.
Hidden Power
Fast Attack
Gyms & Raids
Power
15
Energy boost
15
Duration
1.5 seconds
Damage window
1.1 - 1.4 seconds
Trainer Battles
Power
9
Energy boost
8
Turns
3
Eligible Pokémon:
Standard eligibility
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None
Updates
Gyms & Raids
February 21, 2017
Power: 10 → 15
Pokémon Masters EX
In Pokémon Masters EX, Hidden Power's type is always Psychic.
Name
Category
Move gauge cost
MP(uses)
Base power
Max power
Accuracy
Target
Effect tag
Description
Playable sync pair(s)
Hidden Power
Special
2
—
50
60
100%
An opponent
—
No additional effect.
Caitlin & ReuniclusScottie/Bettie & Tyranitar (in Victory Road)
Pokémon Rumble series
Hidden Power is randomly assigned any of the 18 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.
Pokémon Rumble Rush
In Pokémon Rumble Rush, Hidden Power can only be used by opposing Unown, and cannot be obtained by the player. Hidden Power's type varies with each opposing Unown.
Inflicts damage on the target. Its type and power change with the dungeon.
MDTDS
Inflicts damage on the target. The move's type and power change with the dungeon.
BSL
てきポケモンに ダメージをあたえる ダンジョンにはいるごとに タイプと いりょくが へんかする
MDGtI
It damages an enemy. The move's type and power change on each adventure.
SMDMDRTDX
It damages an enemy. The move's type changes on each adventure.
In animation
Pokémon animated series
LarvitarUnownAmoongussFennekin
A unique attack that varies in type and intensity depending on the Pokémon using it.
Pokémon
Method
User
First Used In
Notes
Umbreon's eyes glow white, and it unleashes black radiating waves of energy.
Gary's Umbreon
Power Play!
Debut
Larvitar gets surrounded by a white aura and rows of small white orbs circle around it. The opponent then gets surrounded by a white aura and is lifted into the air. Larvitar then sends the opponent flying with energy, or Larvitar becomes surrounded by white orbs that combine into a giant blast of energy that is fired at the opponent, or Larvitar releases a green-yellow orb of energy at the opponent.
Ash's Larvitar
Hatch Me if You Can
None
Chris's Larvitar
The Mystery of the Missing Cubchoo!
None
Two shining silver lines appear around Beautifly and the lines shine brightly, or a bunch of white circles appear in front of Beautifly and they morph with it and it shines brightly, releasing light beams at the opponent.
Janet's Beautifly
All Things Bright and Beautifly!
None
Slakoth's body becomes surrounded in a white aura, and it puts its hands together. A ring of white circles appear in its hands and Slakoth shoots the ring at the opponent. The ring of circles surround the opponent, then pulls in and hits the opponent.
Norman's Slakoth
Balance of Power
None
A ring of white circles appear over Masquerain's head. The ring raises up and shoots at the opponent, hitting it.
Drew's Masquerain
Cruisin' for a Losin'
None
Two rings of white circles appear around Lunatone's body. The rings spin faster until they become two rings and the rings turn into a white beam that fires at the opponent.
A wild Lunatone
Crazy as a Lunatone
None
Two rings of white circles appear and spin around Heracross's horn. Then, the rings form together into one big white ball in front of Heracross's horn, and fires a white beam from the ball at the opponent.
Gordon's Heracross
Absol-ute Disaster
None
Two rings of white circles appear around Scizor's body. Scizor then shoots the white circles at the opponent.
Katie's Scizor
A Judgment Brawl
None
Two rings of white circles appear and spin around Gligar in an 'X' formation. The rings spin faster until they becomes lines, and a white ball of energy is created in front of where the two lines meet in front of Gligar. Multiple white circles are launched from the ball at the opponent.
Morrison's Gligar
Choose It or Lose It!
None
Two rings of white circles appear and spin around Phanpy in an 'X' formation. Then, the rings disappear and Phanpy blasts the opponent with a white energy beam from in front of its face.
Ash's Phanpy
Hooked on Onix
None
Geodude's body becomes outlined in yellow and it crouches together. Light blue circles then appear around Geodude's body, and when it stretches its hands at the opponent, the circles are shot at it.
Roark's Geodude
Shapes of Things to Come!
None
Alakazam's body becomes outlined in yellow and it points its spoons in front of it. Multiple light blue circles are then released and circle around Alakazam.
Kenny's Alakazam
Settling a Not-So-Old Score!
None
Burmy's body becomes outlined in yellow and it becomes covered in light blue circles. Burmy then fires the circles at the opponent.
Cheryl's Burmy
Some Enchanted Sweetening!
None
Shellos jumps into the air and its body becomes surrounded by light blue circles. The balls then form together in front of Shellos and it shoots multiple light blue balls from the ball at the opponent.
Zoey's Shellos
A Stand-Up Sit-Down!
None
Unown shoots a red energy beam out of its eye at the opponent.
Multiple wild Unown
Journey to the Unown!
None
Chingling's body becomes surrounded in a yellow outline and light blue circles appear around Chingling's body. It then points the tassels on its body at the opponent and the circles fire at the opponent.
Francesca's Chingling
The Bells Are Singing!
None
The white ball on Mime Jr.'s head glows white and light blue circles surround its body. It then fires the circles at the opponent.
James's Mime Jr.
The Bells Are Singing!
Used via Mimic
Wailmer's body becomes surrounded by yellow, and blue circles with yellow outlines appear around it. The circles then fire at the opponent in a spiraling motion. Then, Wailmer's eyes glow blue and it can control the circles.
A Coordinator's Wailmer
Pruning a Passel of Pals!
None
Lopunny's body becomes outlined in yellow and light blue circles move around its body. Lopunny then fires them at the opponent.
Paris's Lopunny
Arriving in Style!
None
Psyduck's body becomes outlined in yellow and the front of its body becomes covered by light blue circles. It then fires the circles at the opponent.
Three wild Psyduck
The Psyduck Stops Here!
None
Regigigas's body becomes outlined in light blue, and the opponent's body glows light blue, healing or hurting it.
A wild Regigigas
Pillars of Friendship!
None
Mamoswine's tusks glow yellow and light blue circles appear in between its tusks and circle around them. Mamoswine then fires the circles at the opponent, or Mamoswine releases a green-yellow orb of energy at the opponent.
Dawn's Mamoswine
Promoting Healthy Tangrowth!
None
Growlithe's body becomes outlined in yellow and light blue circles appear and circle around Growlithe's body. It then fires the circles at the opponent.
Officer Jenny's Growlithe
Beating the Bustle and Hustle!
None
Eevee's body becomes outlined in yellow and multiple light blue circles surround and spin around Eevee's body. Eevee can also float through the air while the circles surround its body.
Ursula's two Eevee
Last Call - First Round!
None
Flareon's body becomes outlined in gold and multiple red circles surround and spin around Flareon's body. Flareon then fires the circles at the opponent. Flareon can also float through the air while the circles surround its body.
Ursula's Flareon
Last Call - First Round!
None
Vaporeon's body becomes outlined in light blue and multiple light blue circles surround and spin around Vaporeon's body. Vaporeon then fires the circles at the opponent. Vaporeon can also float through the air while the circles surround its body.
Ursula's Vaporeon
Last Call - First Round!
None
Emolga's body becomes outlined in light green and it puts its hands together in front of it. One or three green-yellow orbs of energy then appear in between Emolga's hands and Emolga separates its hands, firing the orbs at the opponent.
Iris's Emolga
Emolga the Irresistible!
None
The tuft of hair on Gothita's head glows light green and it reaches up into the air. When it does, its body becomes surrounded in light green, and a large green-yellow orb of energy forms above Gothita's hands. Gothita then tosses the orb at the opponent.
Katharine's Gothita
Scraggy and the Demanding Gothita!
None
Tornadus's body becomes outlined in light green energy, and the structures on his tail start to glow yellow. Tornadus then swings his tail and fires six light green orbs of energy from his tail, one for each glowing yellow structure on his tail, at the opponent.
Tornadus (anime)
Stopping the Rage of Legends! Part 1
None
Beartic throws multiple light green orbs of energy at the opponent.
Georgia's Beartic
Jostling for the Junior Cup!
None
Therian Forme Tornadus's wings glow light green and his body becomes surrounded by a light green aura. Then, a light green orb of energy appears between his wings and Therian Forme Tornadus fires it at the opponent.
Tornadus (anime)
Unova's Survival Crisis!
None
Watchog forms a light green orb of energy between its hands. It then fires the orb at the opponent.
Mikael's Watchog
Curtain Up, Unova League!
None
Amoonguss crosses its arms and its body becomes outlined in light green energy. It then opens its arms, and multiple light green orbs of energy appear around it. Amoonguss then points the top if its head at the opponent and spins, firing the orbs at the opponent. It can also control where the orbs are going.
James's Amoonguss
New Places... Familiar Faces!
None
Woobat forms a light green orb of energy between its wings. It then fires the orb at the opponent.
Jessie's Woobat
The Pokémon Harbor Patrol!
None
Haxorus forms a light green orb of energy between its hands. It then fires the orb at the opponent.
Rhoder's Haxorus
Team Plasma's Pokémon Manipulation!
None
Croconaw glows green and forms a light green orb of energy, then fires the orb at the opponent.
Officer Jenny's Croconaw
The Pirates of Decolore!
None
Weavile glows green and forms a light green orb of energy between its hands, then fires the orb at the opponent.
A wild Weavile
Eevee & Friends
None
Durant forms a light green orb of energy in front of its body, then fires the orb at the opponent.
Three wild Durant
Genesect and the Legend Awakened
None
Mismagius's body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent.
Two wild Mismagius
Mystery on a Deserted Island!
None
Ninetales's body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent. Ninetales's eyes and body glow green and it forms a light green orb of energy, then fires the orb at the opponent.
A wild Ninetales
Mystery on a Deserted Island!
None
Fennekin opens its mouth and forms a light blue and blue ball of energy in front of it. It then fires the ball at the opponent, or Fennekin forms three light blue orbs of energy around its head. It then fires the orbs at the opponent, which rotate before colliding.
Serena's Fennekin
A PokéVision of Things to Come!
None
Mirror Serena's Fennekin
The Cave of Mirrors!
None
Malamar forms a light blue and blue ball of energy in front of its chest. It then fires the ball at the opponent.
Multiple wild Malamar
Facing the Grand Design!
None
Grumpig forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.
A wild Grumpig
An Oasis of Hope!
None
Spoink forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.
Multiple wild Spoink
An Oasis of Hope!
None
Pangoro forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.
Three wild Pangoro
So You're Having a Bad Day!
None
Braixen forms a light blue ball of energy in front of its hands. It then fires the ball at the opponent.
Serena's Braixen
A Festival Trade! A Festival Farewell?
None
Florges forms a light blue ball of energy in front of her hands. She then fires the ball at the opponent.
Florges (anime)
A Diamond in the Rough!
None
Rhydon forms a light green orb of energy in its mouth. It then fires the orb at the opponent.
A wild Rhydon
I Choose You!
None
Graveler forms a light green orb of energy in its hands. It then fires the orb at the opponent.
A wild Graveler
I Choose You!
None
In the English dub of A Three Team Scheme!, Keanu told his Nincada to use Hidden Power. In the original Japanese version, Keanu told Nincada to use Secret Power instead.
In the preview for the unaired AG101, Chōta's Barboach is seen using Hidden Power.
In the manga
Pokémon Adventures
MunnaUnownBurmyMusharna
A unique attack that varies in type and intensity depending on the Pokémon using it.
Pokémon
Method
User
First Chapter Used In
Notes
Unown shocks the opponent with bursts of energy. Sometimes, Unown's eyes glow before doing so.
Multiple wild Unown
Into the Unown
Debut
Grumpy
Halting Honchkrow
None
Flaky
Halting Honchkrow
None
Multiple wild Unown
Halting Honchkrow
None
Burmy jumps into the air and releases waves of energy from its body all around it, damaging the opponent.
Paka's Burmy
Crowded by Croagunk & Advanced on by Abra I
None
Munna releases waves of energy from its body at the opponent.
Black's Musha
Listening to Pokémon
None
Musharna fires a blast of energy at the opponent.
Black's Musha
The Power of Dreams
None
Multiple wild Unown were revealed to know Hidden Power on the official web site, but they were never shown using the move.
Pokémon Pocket Monsters
Unown
The user spins in circles and attacks.
Pokémon
Method
User
First Chapter Used In
Notes
Unown spins in circles and attacks the opponent.
Multiple wild Unown
Rampage at the Ruins of Alph!!
Debut
In other generations
Core series games
Generation I
RBY
Generation I(Japanese)
Generation I(international)
Generation II
Generation II(Japanese)
Generation II(international)
Crystal
Generation III
Generation III(Japanese)
Generation III(international)
RS
FRLG
FRLGE
DP
Generation IV(Japanese)
Generation IV(international)
PtHGSS
HGSS
Generation V
BW
B2W2
Generation V(Japanese)
Generation V(international)
Generation VI
XY
ORAS
Generation VII
SMUSUM
LGPE
Generation VIII
SwSh
BDSP
Legends: Arceus
Generation IX
SV
Legends: Z-A
Stadium (JP)
Stadium
Stadium 2
Colosseum
XD
Battle Revolution
Battrio
MD: Red and Blue
MD:Time, Darkness, and Sky
MD: Blazing, Stormy, & Light Adventure Squad
MD: GTI
SMD
MD: RTDX
Rumble
Rumble Blast
Masters EX
Generation I
RBY
Generation I(Japanese)
Generation I(international)
Generation II
Generation II(Japanese)
Generation II(international)
Crystal
Generation III
Generation III(Japanese)
Generation III(international)
RS
FRLG
FRLGE
Generation IV
Generation IV(Japanese)
Generation IV(international)
PtHGSS
HGSS
Generation V
BW
B2W2
Generation V(Japanese)
Generation V(international)
Generation VI
XY
ORAS
Generation VII
SMUSUM
LGPE
Generation VIII
SwSh
BDSP
Legends: Arceus
Generation IX
SV
Legends: Z-A
Stadium (JP)
Stadium
Stadium 2
Colosseum
XD
Battle Revolution
Battrio
MD: Red and Blue
MD:Time, Darkness, and Sky
MD: Blazing, Stormy, & Light Adventure Squad
MD: GTI
SMD
MD: RTDX
Rumble
Rumble Blast
Masters EX
Generation I
RBY
Generation I(Japanese)
Generation I(international)
Generation II
Generation II(Japanese)
Generation II(international)
Crystal
Generation III
Generation III(Japanese)
Generation III(international)
RS
FRLG
FRLGE
Generation IV
Generation IV(Japanese)
Generation IV(international)
PtHGSS
HGSS
Generation V
BW
B2W2
Generation V(Japanese)
Generation V(international)
Generation VI
XY
ORAS
Generation VII
SMUSUM
LGPE
Generation VIII
SwSh
BDSP
Legends: Arceus
Generation IX
SV
Legends: Z-A
Stadium (JP)
Stadium
Stadium 2
Colosseum
XD
Battle Revolution
Battrio
MD: Red and Blue
MD:Time, Darkness, and Sky
MD: Blazing, Stormy, & Light Adventure Squad
MD: GTI
SMD
MD: RTDX
Rumble
Rumble Blast
Masters EX
Side series games
Generation I
RBY
Generation I(Japanese)
Generation I(international)
Generation II
Generation II(Japanese)
Generation II(international)
Crystal
Generation III
Generation III(Japanese)
Generation III(international)
RS
FRLG
FRLGE
Generation IV
Generation IV(Japanese)
Generation IV(international)
PtHGSS
HGSS
Generation V
BW
B2W2
Generation V(Japanese)
Generation V(international)
Generation VI
XY
ORAS
Generation VII
SMUSUM
LGPE
Generation VIII
SwSh
BDSP
Legends: Arceus
Generation IX
SV
Legends: Z-A
Stadium (JP)
Stadium
Stadium 2
Colosseum
XD
Battle Revolution
Battrio
MD: Red and Blue
MD:Time, Darkness, and Sky
MD: Blazing, Stormy, & Light Adventure Squad
MD: GTI
SMD
MD: RTDX
Rumble
Rumble Blast
Masters EX
Spin-off series games
Generation I
RBY
Generation I(Japanese)
Generation I(international)
Generation II
Generation II(Japanese)
Generation II(international)
Crystal
Generation III
Generation III(Japanese)
Generation III(international)
RS
FRLG
FRLGE
Generation IV
Generation IV(Japanese)
Generation IV(international)
PtHGSS
HGSS
Generation V
BW
B2W2
Generation V(Japanese)
Generation V(international)
Generation VI
XY
ORAS
Generation VII
SMUSUM
LGPE
Generation VIII
SwSh
BDSP
Legends: Arceus
Generation IX
SV
Legends: Z-A
Stadium (JP)
Stadium
Stadium 2
Colosseum
XD
Battle Revolution
Battrio
MD: Red and Blue
MD:Time, Darkness, and Sky
MD: Blazing, Stormy, & Light Adventure Squad
MD: GTI
SMD
MD: RTDX
Rumble
Rumble Blast
Masters EX
Generation I
RBY
Generation I(Japanese)
Generation I(international)
Generation II
Generation II(Japanese)
Generation II(international)
Crystal
Generation III
Generation III(Japanese)
Generation III(international)
RS
FRLG
FRLGE
Generation IV
Generation IV(Japanese)
Generation IV(international)
PtHGSS
HGSS
Generation V
BW
B2W2
Generation V(Japanese)
Generation V(international)
Generation VI
XY
ORAS
Generation VII
SMUSUM
LGPE
Generation VIII
SwSh
BDSP
Legends: Arceus
Generation IX
SV
Legends: Z-A
Stadium (JP)
Stadium
Stadium 2
Colosseum
XD
Battle Revolution
Battrio
MD: Red and Blue
MD:Time, Darkness, and Sky
MD: Blazing, Stormy, & Light Adventure Squad
MD: GTI
SMD
MD: RTDX
Rumble
Rumble Blast
Masters EX
Trivia
Despite the only move Unown can learn being Hidden Power—learning it at level 1—it could not learn it via TM until Generation VI. However, this makes no functional difference other than cheating other moves onto it or when searching by TM/HM compatibility, since Unown will always already know Hidden Power and thus be unable to learn it via TM.
Prior to Generation IV, Hidden Power, along with Weather Ball, were the only two moves which could vary between being physical or special, due to the damage category being determined by the type.
In Generation II, due to gender being determined by IVs, Hidden Power of a female Pokémon of species with a seven male to one female ratio can only be a physical type.
In Generation II, due to the spread of individual values required for Shininess, Shiny Pokémon could only use a Grass- or Dragon-type Hidden Power with power 49 or 69.
Due to the Roaming Pokémon IV bug, a roaming Pokémon caught in Pokémon Ruby, Sapphire, FireRed, or LeafGreen will always have a Hidden Power type of Fighting, and a power of 30 or 31.
It is impossible for Pokémon in the No Eggs Discovered Egg Group that are caught or obtained as a gift in Pokémon X and Y to have a Fighting-type Hidden Power. In Omega Ruby and Alpha Sapphire and the Generation VII games, this is true only for Legendary Pokémon, Mythical Pokémon, and Ultra Beasts in the No Eggs Discovered Egg Group. This is because these Pokémon are guaranteed to have at least three IVs of 31, whereas a Fighting-type Hidden Power requires at least four IVs that are even numbers.
Despite Hidden Power not being able to be used in battle in Sword and Shield, the method of determining its type is still present. This can be seen by entering a battle with a Pokémon that knows it and then entering the move selection, where Hidden Power's type effectiveness will be displayed if the opposing Pokémon has been seen in the Pokédex.
Pokémon Masters EX is the only game in which Hidden Power can only have one type, Psychic.
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.