G06T 1/00 | General purpose image data processing |
G06T 1/20 | Processor architectures; Processor configuration, e.g. pipelining |
G06T 1/40 | Neural networks |
G06T 1/60 | Memory management |
G06T 3/00 | Geometric image transformation in the plane of the image |
G06T 3/02 | Affine transformations (for image registration G06T 3/147;for image mosaicing G06T 3/4038) |
G06T 3/04 | Context-preserving transformations, e.g. by using an importance map (panospheric to cylindrical image transformations G06T 3/12) |
G06T 3/06 | Topological mapping of higher dimensional structures onto lower dimensional surfaces |
G06T 3/08 | Projecting images onto non-planar surfaces, e.g. geodetic screens |
G06T 3/10 | Selection of transformation methods according to the characteristics of the input images |
G06T 3/12 | Panospheric to cylindrical image transformations |
G06T 3/14 | Transformations for image registration, e.g. adjusting or mapping for alignment of images |
G06T 3/16 | Spatio-temporal transformations, e.g. video cubism |
G06T 3/18 | Image warping, e.g. rearranging pixels individually |
G06T 3/20 | Linear translation of a whole image or part thereof, e.g. panning |
G06T 3/40 | Scaling of a whole image or part thereof |
G06T 3/047 | Fisheye or wide-angle transformations |
G06T 3/053 | Detail-in-context presentations (fisheye or wide-angle transformations G06T 3/47) |
G06T 3/60 | Rotation of a whole image or part thereof |
G06T 3/067 | Reshaping or unfolding 3D tree structures onto 2D planes |
G06T 3/073 | Transforming surfaces of revolution to planar images, e.g. cylindrical surfaces to planar images |
G06T 3/147 | using affine transformations |
G06T 3/153 | using elastic snapping |
G06T 3/403 | Edge-driven scaling; Edge-based scaling |
G06T 3/602 | by block rotation, e.g. by recursive reversal or rotation |
G06T 3/604 | using coordinate rotation digital computer [CORDIC] devices |
G06T 3/606 | by memory addressing or mapping |
G06T 3/608 | by skew deformation, e.g. two-pass or three-pass rotation |
G06T 3/4007 | based on interpolation, e.g. bilinear interpolation (image demosaicing G06T 3/4015;edge-driven or edge-based scaling G06T 3/403) |
G06T 3/4015 | Image demosaicing, e.g. colour filter arrays [CFA] or Bayer patterns |
G06T 3/4023 | based on decimating pixels or lines of pixels; based on inserting pixels or lines of pixels |
G06T 3/4038 | Image mosaicing, e.g. composing plane images from plane sub-images |
G06T 3/4046 | using neural networks |
G06T 3/4053 | based on super-resolution, i.e. the output image resolution being higher than the sensor resolution |
G06T 3/4061 | by injecting details from different spectral ranges |
G06T 3/4069 | by subpixel displacements |
G06T 3/4076 | using the original low-resolution images to iteratively correct the high-resolution images |
G06T 3/4084 | in the transform domain, e.g. fast Fourier transform [FFT] domain scaling |
G06T 3/4092 | Image resolution transcoding, e.g. by using client-server architectures |
G06T 5/00 | Image enhancement or restoration |
G06T 5/10 | Image enhancement or restoration by non-spatial domain filtering |
G06T 5/20 | Image enhancement or restoration by the use of local operators |
G06T 5/30 | Erosion or dilatation, e.g. thinning |
G06T 5/40 | Image enhancement or restoration by the use of histogram techniques |
G06T 5/50 | Image enhancement or restoration by the use of more than one image, e.g. averaging, subtraction |
G06T 5/60 | using machine learning, e.g. neural networks |
G06T 5/70 | Denoising; Smoothing |
G06T 5/73 | Deblurring; Sharpening |
G06T 5/75 | Unsharp masking |
G06T 5/77 | Retouching; Inpainting; Scratch removal |
G06T 5/80 | Geometric correction |
G06T 5/90 | Dynamic range modification of images or parts thereof |
G06T 5/92 | based on global image properties |
G06T 5/94 | based on local image properties, e.g. for local contrast enhancement |
G06T 7/00 | Image analysis |
G06T 7/10 | Segmentation; Edge detection |
G06T 7/11 | Region-based segmentation |
G06T 7/12 | Edge-based segmentation |
G06T 7/13 | Edge detection |
G06T 7/20 | Analysis of motion |
G06T 7/30 | Determination of transform parameters for the alignment of images, i.e. image registration |
G06T 7/32 | Determination of transform parameters for the alignment of images, i.e. image registration using correlation-based methods |
G06T 7/33 | Determination of transform parameters for the alignment of images, i.e. image registration using feature-based methods |
G06T 7/35 | Determination of transform parameters for the alignment of images, i.e. image registration using statistical methods |
G06T 7/37 | Determination of transform parameters for the alignment of images, i.e. image registration using transform domain methods |
G06T 7/38 | Registration of image sequences |
G06T 7/40 | Analysis of texture |
G06T 7/41 | Analysis of texture based on statistical description of texture |
G06T 7/42 | Analysis of texture based on statistical description of texture using transform domain methods |
G06T 7/44 | Analysis of texture based on statistical description of texture using image operators, e.g. filters, edge density metrics or local histograms |
G06T 7/45 | Analysis of texture based on statistical description of texture using co-occurrence matrix computation |
G06T 7/46 | Analysis of texture based on statistical description of texture using random fields |
G06T 7/48 | Analysis of texture based on statistical description of texture using fractals |
G06T 7/49 | Analysis of texture based on structural texture description, e.g. using primitives or placement rules |
G06T 7/50 | Depth or shape recovery |
G06T 7/55 | Depth or shape recovery from multiple images |
G06T 7/60 | Analysis of geometric attributes |
G06T 7/62 | Analysis of geometric attributes of area, perimeter, diameter or volume |
G06T 7/64 | Analysis of geometric attributes of convexity or concavity |
G06T 7/66 | Analysis of geometric attributes of image moments or centre of gravity |
G06T 7/68 | Analysis of geometric attributes of symmetry |
G06T 7/70 | Determining position or orientation of objects or cameras |
G06T 7/73 | Determining position or orientation of objects or cameras using feature-based methods |
G06T 7/77 | Determining position or orientation of objects or cameras using statistical methods |
G06T 7/80 | Analysis of captured images to determine intrinsic or extrinsic camera parameters, i.e. camera calibration |
G06T 7/90 | Determination of colour characteristics |
G06T 7/136 | Segmentation; Edge detection involving thresholding |
G06T 7/143 | Segmentation; Edge detection involving probabilistic approaches, e.g. Markov random field [MRF] modelling |
G06T 7/149 | Segmentation; Edge detection involving deformable models, e.g. active contour models |
G06T 7/155 | Segmentation; Edge detection involving morphological operators |
G06T 7/162 | Segmentation; Edge detection involving graph-based methods |
G06T 7/168 | Segmentation; Edge detection involving transform domain methods |
G06T 7/174 | Segmentation; Edge detection involving the use of two or more images |
G06T 7/181 | Segmentation; Edge detection involving edge linking |
G06T 7/187 | Segmentation; Edge detection involving connected component labelling |
G06T 7/194 | Segmentation; Edge detection involving foreground-background segmentation |
G06T 7/207 | Analysis of motion for motion estimation over a hierarchy of resolutions |
G06T 7/215 | Motion-based segmentation |
G06T 7/223 | Analysis of motion using block-matching |
G06T 7/231 | Analysis of motion using block-matching using full search |
G06T 7/238 | Analysis of motion using block-matching using non-full search, e.g. three-step search |
G06T 7/246 | Analysis of motion using feature-based methods, e.g. the tracking of corners or segments |
G06T 7/254 | Analysis of motion involving subtraction of images |
G06T 7/262 | Analysis of motion using transform domain methods, e.g. Fourier domain methods |
G06T 7/269 | Analysis of motion using gradient-based methods |
G06T 7/277 | Analysis of motion involving stochastic approaches, e.g. using Kalman filters |
G06T 7/285 | Analysis of motion using a sequence of stereo image pairs |
G06T 7/292 | Multi-camera tracking |
G06T 7/507 | Depth or shape recovery from shading |
G06T 7/514 | Depth or shape recovery from specularities |
G06T 7/521 | Depth or shape recovery from the projection of structured light |
G06T 7/529 | Depth or shape recovery from texture |
G06T 7/536 | Depth or shape recovery from perspective effects, e.g. by using vanishing points |
G06T 7/543 | Depth or shape recovery from line drawings |
G06T 7/557 | Depth or shape recovery from multiple images from light fields, e.g. from plenoptic cameras |
G06T 7/564 | Depth or shape recovery from multiple images from contours |
G06T 7/571 | Depth or shape recovery from multiple images from focus |
G06T 7/579 | Depth or shape recovery from multiple images from motion |
G06T 7/586 | Depth or shape recovery from multiple images from multiple light sources, e.g. photometric stereo |
G06T 7/593 | Depth or shape recovery from multiple images from stereo images |
G06T 9/00 | Image coding |
G06T 9/20 | Contour coding, e.g. using detection of edges |
G06T 9/40 | Tree coding, e.g. quadtree, octree |
G06T 11/00 | 2D [Two Dimensional] image generation |
G06T 11/20 | Drawing from basic elements, e.g. lines or circles |
G06T 11/40 | Filling a planar surface by adding surface attributes, e.g. colour or texture |
G06T 11/60 | Editing figures and text; Combining figures or text |
G06T 11/80 | Creating or modifying a manually drawn or painted image using a manual input device, e.g. mouse, light pen, direction keys on keyboard |
G06T 13/00 | Animation |
G06T 13/20 | 3D [Three Dimensional] animation |
G06T 13/40 | 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings |
G06T 13/60 | 3D [Three Dimensional] animation of natural phenomena, e.g. rain, snow, water or plants |
G06T 13/80 | 2D animation, e.g. using sprites |
G06T 15/00 | 3D [Three Dimensional] image rendering |
G06T 15/02 | Non-photorealistic rendering |
G06T 15/04 | Texture mapping |
G06T 15/06 | Ray-tracing |
G06T 15/08 | Volume rendering |
G06T 15/10 | Geometric effects |
G06T 15/20 | Perspective computation |
G06T 15/30 | Clipping |
G06T 15/40 | Hidden part removal |
G06T 15/50 | Lighting effects |
G06T 15/55 | Radiosity |
G06T 15/60 | Shadow generation |
G06T 15/80 | Shading |
G06T 15/83 | Phong shading |
G06T 15/87 | Gouraud shading |
G06T 17/00 | 3D modelling for computer graphics |
G06T 17/05 | Geographic models |
G06T 17/10 | Volume description, e.g. cylinders, cubes or using CSG [Constructive Solid Geometry] |
G06T 17/20 | Wire-frame description, e.g. polygonalisation or tessellation |
G06T 17/30 | Surface description, e.g. polynomial surface description |
G06T 19/00 | Manipulating 3D models or images for computer graphics |
G06T 19/20 | Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts |
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