Marble Velvet Material - 3D Model For VRay - CGMood

Marble Velvet Material
Viktor Korobchenko

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Only for 3ds max and Vray, Corona will display incorrectly. * FBX format does not save the falloff curves, they need to be adjusted according to the sample (the screenshot is attached in the textures), also in FBX you need to set "input gamma" = 1 for the raster Normal map Material made using procedural noise and raster maps (normals, reflections) The material takes into account the direction of the pile, the refraction of light inside the fibers relative to light sources, the angle of the surface. The color changes easily in the diff_color + falloff + mask / main_color map. High Resolution Seamless Textures Normals 2048x2048px, WB mask 4096x4096px. UV sample and tiling are set to a standard fabric width of 1.5 meters.

3 Credits

(€4.50)

DIMENSIONS

150x150 cm

CATEGORY: Materials, Fabrics

FILE SIZE: 15.78 MB

PLATFORMS:

3ds Max + VRay (.max)

TEXTURE RESOLUTION (PIXELS): Up to 4K (4096 x 4096)

SEAMLESS: Yes

3DS MAX VERSION: 2013

POLYGON COUNT: 2 390

TAGS: fabric velvet corduroy pile procedural realistic

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