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NVIDIA GeForce GTX 1050 (Desktop) vs NVIDIA GeForce 930MX
Comparative analysis of NVIDIA GeForce GTX 1050 (Desktop) and NVIDIA GeForce 930MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
NVIDIA GeForce GTX 1050 (Desktop)
vs NVIDIA GeForce 930MX
Differences
Reasons to consider the NVIDIA GeForce GTX 1050 (Desktop)
- Videocard is newer: launch date 7 month(s) later
- Around 36% higher core clock speed: 1290 MHz vs 952 MHz
- Around 36% higher boost clock speed: 1392 MHz vs 1020 MHz
- 2.4x more texture fill rate: 58.2 GTexel / s vs 24.48 GTexel / s
- Around 67% higher pipelines: 640 vs 384
- 2.4x better floating-point performance: 1,862 gflops vs 783.4 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- 3.9x more memory clock speed: 7008 MHz vs 1800 MHz
- 3.9x better performance in PassMark - G3D Mark: 5029 vs 1288
- 2.3x better performance in PassMark - G2D Mark: 457 vs 195
- 3.2x better performance in Geekbench - OpenCL: 17466 vs 5533
- 2.9x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 67.209 vs 23.565
- 4.8x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 799.414 vs 165.338
- 4.2x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.536 vs 1.09
- 3.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 7043 vs 2053
- Around 3% better performance in GFXBench 4.0 - Manhattan (Frames): 3685 vs 3577
- 3.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 7043 vs 2053
- Around 3% better performance in GFXBench 4.0 - Manhattan (Fps): 3685 vs 3577
| Specifications (specs) |
| Launch date | 25 October 2016 vs 1 March 2016 |
| Core clock speed | 1290 MHz vs 952 MHz |
| Boost clock speed | 1392 MHz vs 1020 MHz |
| Texture fill rate | 58.2 GTexel / s vs 24.48 GTexel / s |
| Pipelines | 640 vs 384 |
| Floating-point performance | 1,862 gflops vs 783.4 gflops |
| Manufacturing process technology | 14 nm vs 28 nm |
| Maximum memory size | 4 GB vs 2 GB |
| Memory clock speed | 7008 MHz vs 1800 MHz |
| Benchmarks |
| PassMark - G3D Mark | 5029 vs 1288 |
| PassMark - G2D Mark | 457 vs 195 |
| Geekbench - OpenCL | 17466 vs 5533 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.209 vs 23.565 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 799.414 vs 165.338 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.536 vs 1.09 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 7043 vs 2053 |
| GFXBench 4.0 - Manhattan (Frames) | 3685 vs 3577 |
| GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3357 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 7043 vs 2053 |
| GFXBench 4.0 - Manhattan (Fps) | 3685 vs 3577 |
| GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3357 |
Reasons to consider the NVIDIA GeForce 930MX
- 4.4x lower typical power consumption: 17 Watt vs 75 Watt
- 4.1x better performance in 3DMark Fire Strike - Graphics Score: 495 vs 122
| Specifications (specs) |
| Thermal Design Power (TDP) | 17 Watt vs 75 Watt |
| Benchmarks |
| 3DMark Fire Strike - Graphics Score | 495 vs 122 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1050 (Desktop) GPU 2: NVIDIA GeForce 930MX
| PassMark - G3D Mark | | |
| PassMark - G2D Mark | | |
| Geekbench - OpenCL | | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | | |
| GFXBench 4.0 - Manhattan (Frames) | | |
| GFXBench 4.0 - T-Rex (Frames) | | |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | | |
| GFXBench 4.0 - Manhattan (Fps) | | |
| GFXBench 4.0 - T-Rex (Fps) | | |
| 3DMark Fire Strike - Graphics Score | | |
| Name | NVIDIA GeForce GTX 1050 (Desktop) | NVIDIA GeForce 930MX |
| PassMark - G3D Mark | 5029 | 1288 |
| PassMark - G2D Mark | 457 | 195 |
| Geekbench - OpenCL | 17466 | 5533 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.209 | 23.565 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 799.414 | 165.338 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.536 | 1.09 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.523 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 223.683 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 7043 | 2053 |
| GFXBench 4.0 - Manhattan (Frames) | 3685 | 3577 |
| GFXBench 4.0 - T-Rex (Frames) | 3360 | 3357 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 7043 | 2053 |
| GFXBench 4.0 - Manhattan (Fps) | 3685 | 3577 |
| GFXBench 4.0 - T-Rex (Fps) | 3360 | 3357 |
| 3DMark Fire Strike - Graphics Score | 122 | 495 |
Compare specifications (specs)
| NVIDIA GeForce GTX 1050 (Desktop) | NVIDIA GeForce 930MX |
Essentials |
| Architecture | Pascal | Maxwell |
| Code name | GP107 | GM108 |
| Launch date | 25 October 2016 | 1 March 2016 |
| Launch price (MSRP) | $109 |
| Place in performance rating | 586 | 1100 |
| Price now | $124.99 |
| Type | Desktop | Laptop |
| Value for money (0-100) | 56.95 |
Technical info |
| Boost clock speed | 1392 MHz | 1020 MHz |
| Core clock speed | 1290 MHz | 952 MHz |
| CUDA cores | 640 |
| Floating-point performance | 1,862 gflops | 783.4 gflops |
| Manufacturing process technology | 14 nm | 28 nm |
| Maximum GPU temperature | 97 °C |
| Pipelines | 640 | 384 |
| Texture fill rate | 58.2 GTexel / s | 24.48 GTexel / s |
| Thermal Design Power (TDP) | 75 Watt | 17 Watt |
| Transistor count | 3,300 million |
Video outputs and ports |
| Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort, DP 1.4, HDMI 2.0b, Dual Link-DVI | No outputs |
| G-SYNC support |
| HDCP |
| Multi monitor support |
Compatibility, dimensions and requirements |
| Bus support | PCIe 3.0 | PCI Express 3.0 |
| Height | 4.38" (11.1 cm) |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
| Length | 5.7" (14.5 cm) |
| Recommended system power (PSU) | 300 Watt |
| Supplementary power connectors | None | None |
| Width | 2-slot |
API support |
| DirectX | 12.0 (12_1) | 12.0 (11_0) |
| OpenGL | 4.5 | 4.5 |
| Vulkan |
Memory |
| Maximum RAM amount | 4 GB | 2 GB |
| Memory bandwidth | 112 GB / s | 14.4 GB / s |
| Memory bus width | 128 Bit | 64 Bit |
| Memory clock speed | 7008 MHz | 1800 MHz |
| Memory type | GDDR5 | DDR3, GDDR5 |
| Shared memory | 0 | 0 |
Technologies |
| 3D Vision |
| Ansel |
| CUDA |
| GameStream |
| GPU Boost |
| Multi Monitor |
| Multi-Projection |
| ShadowWorks |
| VR Ready |
| GameWorks |
| Optimus |
Navigation
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