Scripting API: Mathf.Pow - Unity - Manual
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Switch to ManualDeclaration
public static float Pow(float f, float p);Description
Returns f raised to power p.
using UnityEngine;public class Example : MonoBehaviour { void Start() { print(Mathf.Pow(6, 1.8f)); } }Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
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