Senna :: Wild Rift Build Guide (Patch 3.3) :: Items, Runes, Abilities
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Light / Dark MOBAFire CounterStats RuneterraFire SmiteFire DOTAFire HeroesFire VaingloryFire FarmFriends ForzaFire LostArkFire Statistics Lvl 1 Lvl 15 Hide Champ StatsLevel 1 Senna Stats
Health 600
Health Reg. (5s) 6
Mana 345
Mana Reg. (5s) 21
Armor 35
Magic Res. 30
Move Speed 340
Attack Dmg. 50
Attack Spd. 0.62 Senna's Abilities
PAbsolution Senna can absorb Mist by attacking souls that spawn from dead enemies. She can also siphon Mist from enemy champions she hits twice within a 4 seconds, dealing 1.2% of their current health as bonus physical damage (6 second cooldown per target). If not attacked, souls nearby Senna will be absorbed automatically on disappearance. Each stack of Mist grants 1.25 Attack Damage. Every 20 stacks of Mist grant 15 Attack Range and 15% Critical Chance.
1Piercing Darkness Cooldown: 15 / 15 / 15 / 15 Cost: 70 / 80 / 90 / 100 Shoots a bolt of piercing shadow through any object, dealing 50 / 90 / 130 / 170 (+60% AD) physical damage to enemies, slowing enemies by 15% (+0.1 AD +0.06 AP) for 0.75 / 1 / 1.25 / 1.5 seconds and restoring 40 / 70 / 100 / 130 (+40% AD +25% AP) Health to ally champions.
Attacks reduces Piercing Darkness's cooldown by 1 seconds.
This Ability's cast range matches Senna's attack range and its cast time is improved with Attack Speed. It applies on-hit effects to enemy champions.
2Last Embrace Cooldown: 11 / 11 / 11 / 11 Cost: 55 / 60 / 65 / 70 Sends forth a wave of Black Mist, dealing 90 / 155 / 220 / 285 (+70% AD) physical damage to the first enemy hit. After 1 second delay the target and other nearby enemies are Rooted for 1.3 / 1.6 / 1.9 / 2.2 seconds.
3Curse of the Black Mist Cooldown: 22 / 20 / 18 / 16 Cost: 70 / 70 / 70 / 70 Dissolves into a cloud of mist for a few seconds, becoming a Wraith. Allied champions who enters the mist are Camouflaged and become Wraiths when they leave. Wraiths gain 20% Movement Speed, are Unselectable, and hide their identities as long as no enemy champions are nearby.
Camouflaged: These units are hidden from view. They are revealed by nearby enemi champions, turrets, and True Sight.
4Dawning Shadow Cooldown: 85 / 80 / 75 Cost: 100 / 100 / 100 Fires a global wave that shields ally champions from 120 / 160 / 200 (+40% AP + 4 per Mist) damage for 3 seconds, while dealing 250 / 375 / 500 (+120% AD +50% AP) physical damage and applies Mist to enemy champions caught in the center.
Senna
The Redeemer Show Champ Stats Patch 7.0c Recommended Role
Support Lane Tier S Senna's Item Build
Starting Item
Spectral Sickle Core Items
Black Mist Scythe
Serpent's Fang
Magnetic Blaster Boots
Boots of Dynamism
Galeforce Final Build
Black Mist Scythe
Serpent's Fang
Magnetic Blaster
Mortal Reminder
Guardian Angel
Boots of Dynamism
Galeforce Senna's Spells & Runes
Summoner Spells
Flash
Heal Runes
Fleet Footwork
Nullifying Orb
Bone Plating
Overgrowth
Shield Bash Senna's Situational Items
vs Crowd Control
Galeforce
Quicksilver Senna's Situational Runes
vs Crowd Control
Overgrowth
Perseverance Senna's Skill Order
Absolution (Passive) Quick Skill Order
Piercing Darkness
Senna's Counters
Blitzcrank
Pyke
Nautilus Senna's Synergies
Jhin
Miss Fortune
Ashe
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Senna is a marksman support. She excels at staying in the backline, dealing damage and healing/shielding her team to win fights. She's a scaling support which means she is not the strongest in the early game, but the later the game goes on, the stronger she becomes. This is mainly thanks to her passive, Absolution, as she gains bonus attack range, damage and critical strike chance the more souls you collect. It's important to roam around and pick up as many souls as possible. These spawn and drop on the floor from dead enemies. You can also get more souls from attacking the enemy champions twice.
Senna's Abilities
Absolution (Passive)
Senna can absorb Mist by attacking souls that spawn from dead enemies. She can also take Mist from enemy champions she hits twice within a few seconds. As Senna, you want to make sure you are collecting every soul and attacking enemies whenever you can. The more souls you get, the stronger she becomes!
Each stack of Mist grants attack damage. Every 20 stacks of Mist grants attack range and critical strike chance. A percentage of excess critical strike chance is converted into physical vamp. You can look at the bottom of the screen to see how many stacks of Mist you have. Try to only fight when you reach 20/40/60/80/100 stacks so you get the extra range and critical strike chance that can turn the odds in your favor.
Senna's Relic Cannon takes extra time to fire, dealing bonus physical damage and briefly granting Senna a percentage of the target's movement speed. Keep this in mind when you are looking to fight and auto-attack champions.
Piercing Darkness (1)
Senna shoots a bolt of piercing shadow through any object, dealing physical damage to enemies and restoring health to ally champions. It's important to note that Senna also gets healed from this ability so you can use it if you are low to try and keep yourself alive. Hitting an enemy with Piercing Darkness counts as an attack towards collecting mist for your passive, Absolution. A nice simple combo is Q > AA to get a quick passive Mist stack.
Piercing Darkness' cast range matches Senna's attack range and its cast time is improved with Attack Speed. This means the more souls you get to increase your attack range will also improve this ability! It also applies on-hit effects to enemy champions so that's why items like Frozen Mallet and Black Cleaver are really strong.
Last Embrace (2)
Senna sends forth a wave of Black Mist, dealing physical damage to the first enemy hit. After a second delay, the target and other nearby enemies are rooted for just over a second.
This ability is Senna's main crowd control ability and can sometimes be clutch if you hit multiple enemies at once. It moves really fast as well so you can catch out someone that is not concentrating to get an easy passive stack or maybe even kill.
Curse of the Black Mist (3)
Senna dissolves into a cloud of mist for a few seconds, becoming a Wraith. Allied champions who enter the mist are Camouflaged and become Wraiths when they leave. Wraiths gain movement speed, are undetectable and hide their identities as long as no enemy champions are nearby.
This ability can be used in multiple ways. It's a great movement speed spell if you are looking to try and escape enemies or move away from a teamfight, or you can use this ability as a sneaky engage tool just before your team engages so they become invisible and the enemies don't know they are nearby.
Dawning Shadow (Ultimate)
Fires a global wave that shields allies for a few seconds, while dealing physical damage and applies Mist to enemies caught in the centre.
This ultimate is a global ultimate meaning that it goes from one side of the map to the other. It's important to always keep your eye on the minimap to see if there are any fights happening in other lanes so you can use your ultimate to impact that fight in your team's favor.
When using Dawning Shadow and playing Senna, in general, it's always important to stay at the backline and have all your teammates in front so you can shield and protect them.
Senna Build Breakdown
Black Mist Scythe
Serpent's Fang
Magnetic Blaster
Mortal Reminder
Guardian Angel
Boots of Dynamism - Galeforce Senna does well with attack damage and utility items that allow her to deal damage from afar. Serpent's Fang is a must on Senna to reduce the shielding on enemies. When playing Senna Support, you'll most likely always go against enemies that have some sort of shielding. Magnetic Blaster increases the range of Senna's auto attacks every few seconds to help you do damage from afar.
For runes we have the following:
Fleet Footwork There are not a lot of options for Senna regarding which runes to choose from. Fleet Footwork works best with increased movement speed when auto-attacking.
Nullifying Orb Nullifying Orb is the most reliable rune that gives you a shield when you drop low on health.
Bone Plating Bone Plating is a great choice for surviving all-ins from enemy champions. As one of the carry's for your team, you'll get a lot of focus from the enemies.
Overgrowth Overgrowth gives Senna permanent health, making her harder to kill.
Perseverance is another excellent choice against Crowd Control.
Shield Bash Shield Bash synergizes extremely well with Senna's playstyle. Using Piercing Darkness heals Senna, which means when she goes to collect the soul from the enemy, she'll deal more damage.
Flash
Heal For summoner spells, Flash is a must on most champions. It's a great spell to get you out of a bad situation or allows you to Flash and save your ally or even maybe get a kill. The 2nd spell is Heal, as it works really well if your AD Carry takes Barrier. However, if your bot lane duo (AD Carry) also takes Heal, it's not worth picking as you don't get the full effect. If this happens, then switch Heal with Exhaust.
Early Game
Senna is about average in the early game and the laning phase. She doesn't offer much but she can poke down enemies early on and heal herself and her carry to stay alive and healthy. It's important to always look for ways to attack the enemy champions twice so you can get your souls and stacks quicker.
Also, remember to always attack the souls that drop on the floor when your AD Carry last hits minions. This can happen quite often so make sure you pick them all up. When looking for engages or looking to drop back, Last Embrace is a great tool to root multiple enemies if they are standing close to each other and you can use Curse of the Black Mist to gain movement speed and become camouflaged.
Late Game
This is where the fun begins! Once you have reached the late game with Senna, you should roughly have about 60/80ish stacks depending on how well you did during the early game at collecting souls. This on top of getting the core items you can now sit back auto-attack and use your Piercing Darkness from really far away to apply slows, heal and damage the enemy team. The AD Carry in your team is one of the main damage sources and keeping him/her alive is really important!
Conclusion
Senna is a great carry support! She is not your traditional support that wants to sit back and peel for your team. She wants to be active, roam around the map and deal lots of damage. If this sounds like the sort of carrying playstyle that you want from a support then I defiantly recommended buying her and giving her a try!
Thank you for reading this guide! Feel free to follow me and ask any questions on:
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Good luck on the rift summoners!
iTzSTU4RT
League of Legends: Wild Rift Champions:
Aatrox Ahri Akali Akshan Alistar Ambessa Amumu Annie Ashe Aurelion Sol Aurora Bard Blitzcrank Brand Braum Caitlyn Camille Corki Darius Diana Dr. Mundo Draven Ekko Evelynn Ezreal Fiddlesticks Fiora Fizz Galio Garen Gnar Gragas Graves Gwen Hecarim Heimerdinger Irelia Janna Jarvan IV Jax Jayce Jhin Jinx Kai'Sa Kalista Karma Kassadin Katarina Kayle Kayn Kennen Kha'Zix Kindred Kog'Maw Lee Sin Leona Lillia Lissandra Lucian Lulu Lux Malphite Maokai Master Yi Mel Milio Miss Fortune Mordekaiser Morgana Nami Nasus Nautilus Nidalee Nilah Nocturne Norra Nunu & Willump Olaf Orianna Ornn Pantheon Poppy Pyke Rakan Rammus Rell Renekton Rengar Riven Rumble Ryze Samira Senna Seraphine Sett Shen Shyvana Singed Sion Sivir Smolder Sona Soraka Swain Syndra Talon Teemo Thresh Tristana Tryndamere Twisted Fate Twitch Urgot Varus Vayne Veigar Vel'Koz Vex Vi Viego Viktor Vladimir Volibear Warwick Wukong Xayah Xin Zhao Yasuo Yone Yuumi Zed Zeri Ziggs Zilean Zoe Zyra Wild Rift Champion Tier List
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