Src/emu/examples/emu-udp- Source File - Ns-3

A Discrete-Event Network Simulator
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 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages emu-udp-echo.cc Go to the documentation of this file. 1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ 2 /* 3  * This program is free software; you can redistribute it and/or modify 4  * it under the terms of the GNU General Public License version 2 as 5  * published by the Free Software Foundation; 6  * 7  * This program is distributed in the hope that it will be useful, 8  * but WITHOUT ANY WARRANTY; without even the implied warranty of 9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10  * GNU General Public License for more details. 11  * 12  * You should have received a copy of the GNU General Public License 13  * along with this program; if not, write to the Free Software 14  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 15  */ 16  17 // Network topology 18 // 19 // Normally, the use case for emulated net devices is in collections of 20 // small simulations that connect to the outside world through specific 21 // interfaces. For example, one could construct a number of virtual 22 // machines and connect them via a host-only network. To use the emulated 23 // net device, you would need to set all of the host-only interfaces in 24 // promiscuous mode and provide an appropriate device name (search for "eth1" 25 // below). One could also use the emulated net device in a testbed situation 26 // where the host on which the simulation is running has a specific interface 27 // of interested. You would also need to set this specific interface into 28 // promiscuous mode and provide an appropriate device name. 29 // 30 // This philosophy carries over to this simple example. 31 // 32 // We don't assume any special configuration and all of the ns-3 emulated net 33 // devices will actually talk to the same underlying OS device. We rely on 34 // the fact that the OS will deliver copies of our packets to the other ns-3 35 // net devices since we operate in promiscuous mode. 36 // 37 // Packets will be sent out over the device, but we use MAC spoofing. The 38 // MAC addresses will be generated using the Organizationally Unique Identifier 39 // (OUI) 00:00:00 as a base. This vendor code is not assigned to any 40 // organization and so should not conflict with any real hardware. We'll use 41 // the first n of these addresses, where n is the number of nodes, in this 42 // simualtion. It is up to you to determine that using these MAC addresses is 43 // okay on your network and won't conflict with anything else (including another 44 // simulation using emu devices) on your network. Once you have made this 45 // determination, you need to put the interface you chose into promiscuous mode. 46 // We don't do it for you since you need to think about it first. 47 // 48 // This simulation uses the real-time simulator and so will consume ten seconds 49 // of real time. 50 // 51 // By default, we create the following topology 52 // 53 // n0 n1 n2 n3 54 // | | | | 55 // ----------------- 56 // "eth1" 57 // 58 // - UDP flows from n0 to n1 and back 59 // - DropTail queues 60 // - Tracing of queues and packet receptions to file "udp-echo.tr" 61 // - pcap tracing on all devices 62 // 63  64 #include <fstream> 65 #include "ns3/core-module.h" 66 #include "ns3/internet-module.h" 67 #include "ns3/applications-module.h" 68 #include "ns3/emu-helper.h" 69  70 using namespace ns3; 71  72 NS_LOG_COMPONENT_DEFINE ("EmulatedUdpEchoExample"); 73  74 int 75 main (int argc, char *argv[]) 76 { 77  std::string deviceName ("eth1"); 78  std::string encapMode ("Dix"); 79  uint32_t nNodes = 4; 80  81  // 82  // Allow the user to override any of the defaults at run-time, via command-line 83  // arguments 84  // 85  CommandLine cmd; 86  cmd.AddValue ("deviceName", "device name", deviceName); 87  cmd.AddValue ("encapsulationMode", "encapsulation mode of emu device (\"Dix\" [default] or \"Llc\")", encapMode); 88  cmd.AddValue ("nNodes", "number of nodes to create (>= 2)", nNodes); 89  90  cmd.Parse (argc, argv); 91  92  GlobalValue::Bind ("SimulatorImplementationType", 93  StringValue ("ns3::RealtimeSimulatorImpl")); 94  95  // 96  // need at least two nodes 97  // 98  nNodes = nNodes < 2 ? 2 : nNodes; 99  100  // 101  // Explicitly create the nodes required by the topology (shown above). 102  // 103  NS_LOG_INFO ("Create nodes."); 104  NodeContainer n; 105  n.Create (nNodes); 106  107  InternetStackHelper internet; 108  internet.Install (n); 109  110  // 111  // Explicitly create the channels required by the topology (shown above). 112  // 113  NS_LOG_INFO ("Create channels."); 114  EmuHelper emu; 115  emu.SetAttribute ("DeviceName", StringValue (deviceName)); 116  emu.SetAttribute ("EncapsulationMode", StringValue (encapMode)); 117  118  NetDeviceContainer d = emu.Install (n); 119  120  // 121  // We've got the "hardware" in place. Now we need to add IP addresses. 122  // 123  Ipv4AddressHelper ipv4; 124  NS_LOG_INFO ("Assign IP Addresses."); 125  ipv4.SetBase ("10.1.1.0", "255.255.255.0"); 126  Ipv4InterfaceContainer i = ipv4.Assign (d); 127  128  // 129  // Create a UdpEchoServer application on node one. 130  // 131  NS_LOG_INFO ("Create Applications."); 132  UdpEchoServerHelper server (9); 133  ApplicationContainer apps = server.Install (n.Get (1)); 134  apps.Start (Seconds (1.0)); 135  apps.Stop (Seconds (10.0)); 136  137  // 138  // Create a UdpEchoClient application to send UDP datagrams from node zero to node one. 139  // 140  uint32_t packetSize = 1024; 141  uint32_t maxPacketCount = 20; 142  Time interPacketInterval = Seconds (0.1); 143  UdpEchoClientHelper client (i.GetAddress (1), 9); 144  client.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount)); 145  client.SetAttribute ("Interval", TimeValue (interPacketInterval)); 146  client.SetAttribute ("PacketSize", UintegerValue (packetSize)); 147  apps = client.Install (n.Get (0)); 148  apps.Start (Seconds (2.0)); 149  apps.Stop (Seconds (10.0)); 150  151  std::ofstream ascii; 152  ascii.open ("emu-udp-echo.tr"); 153  emu.EnablePcapAll ("emu-udp-echo", true); 154  155  // 156  // Now, do the actual simulation. 157  // 158  NS_LOG_INFO ("Run Simulation."); 159  Simulator::Run (); 160  Simulator::Destroy (); 161  NS_LOG_INFO ("Done."); 162 } ns3::ApplicationContainerholds a vector of ns3::Application pointers. Definition: application-container.h:41 ns3::Timekeep track of time values and allow control of global simulation resolution Definition: nstime.h:81 ns3::Ipv4InterfaceContainerholds a vector of std::pair of Ptr and interface index. Definition: ipv4-interface-container.h:32 ns3::StringValuehold variables of type string Definition: string.h:19 ns3::EmuHelperbuild a set of EmuNetDevice objects Definition: emu-helper.h:46 ns3::UdpEchoClientHelpercreate an application which sends a udp packet and waits for an echo of this packet ...Definition: udp-echo-helper.h:100 ns3::Simulator::Runstatic void Run(void)Definition: simulator.cc:157 ns3::InternetStackHelperaggregate IP/TCP/UDP functionality to existing Nodes. Definition: internet-stack-helper.h:64 ns3::EmuHelper::SetAttributevoid SetAttribute(std::string n1, const AttributeValue &v1)Definition: emu-helper.cc:61 NS_LOG_INFO#define NS_LOG_INFO(msg)Definition: log.h:264 ns3::UdpEchoServerHelper::InstallApplicationContainer Install(Ptr< Node > node) const Definition: udp-echo-helper.cc:43 ns3::UdpEchoServerHelperCreate a server application which waits for input udp packets and sends them back to the original sen...Definition: udp-echo-helper.h:36 ns3::PcapHelperForDevice::EnablePcapAllvoid EnablePcapAll(std::string prefix, bool promiscuous=false)Enable pcap output on each device (which is of the appropriate type) in the set of all nodes created ...Definition: trace-helper.cc:432 ns3::TimeValuehold objects of type ns3::Time Definition: nstime.h:828 ns3::UintegerValueHold an unsigned integer type. Definition: uinteger.h:46 ns3::NetDeviceContainerholds a vector of ns3::NetDevice pointers Definition: net-device-container.h:41 ns3::GlobalValue::Bindstatic void Bind(std::string name, const AttributeValue &value)Definition: global-value.cc:149 ns3::ApplicationContainer::Startvoid Start(Time start)Arrange for all of the Applications in this container to Start() at the Time given as a parameter...Definition: application-container.cc:84 ns3::CommandLineParse command-line arguments. Definition: command-line.h:152 ns3::Simulator::Destroystatic void Destroy(void)Definition: simulator.cc:121 ns3::NodeContainerkeep track of a set of node pointers. Definition: node-container.h:38 ns3::InternetStackHelper::Installvoid Install(std::string nodeName) const Definition: internet-stack-helper.cc:487 ns3::ApplicationContainer::Stopvoid Stop(Time stop)Arrange for all of the Applications in this container to Stop() at the Time given as a parameter...Definition: application-container.cc:93 ns3::Ipv4AddressHelper::AssignIpv4InterfaceContainer Assign(const NetDeviceContainer &c)Assign IP addresses to the net devices specified in the container based on the current network prefix...Definition: ipv4-address-helper.cc:131 ns3::NS_LOG_COMPONENT_DEFINENS_LOG_COMPONENT_DEFINE("PacketLossCounter") ns3::CommandLine::AddValuevoid AddValue(const std::string &name, const std::string &help, T &value)Definition: command-line.h:408 ns3::NodeContainer::GetPtr< Node > Get(uint32_t i) const Get the Ptr stored in this container at a given index. Definition: node-container.cc:88 ns3::EmuHelper::InstallNetDeviceContainer Install(Ptr< Node > node) const Definition: emu-helper.cc:207 ns3::CommandLine::Parsevoid Parse(int argc, char *argv[])Definition: command-line.cc:104 ns3::Ipv4AddressHelperA helper class to make life easier while doing simple IPv4 address assignment in scripts. Definition: ipv4-address-helper.h:45 ns3::NodeContainer::Createvoid Create(uint32_t n)Create n nodes and append pointers to them to the end of this NodeContainer. Definition: node-container.cc:93 ns3::UdpEchoClientHelper::SetAttributevoid SetAttribute(std::string name, const AttributeValue &value)Definition: udp-echo-helper.cc:98 ns3::Ipv4AddressHelper::SetBasevoid SetBase(Ipv4Address network, Ipv4Mask mask, Ipv4Address base="0.0.0.1")Set the base network number, network mask and base address. Definition: ipv4-address-helper.cc:60 ns3::Ipv4InterfaceContainer::GetAddressIpv4Address GetAddress(uint32_t i, uint32_t j=0) const Definition: ipv4-interface-container.cc:39 mainint main(int argc, char *argv[])Definition: emu-udp-echo.cc:75
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