(Vulkan) GPU Rendering And Multi-Draw Indirect | Geeks3D NewZ

newz | geeks3d.com | forums | geexlab | hacklab | rss (Vulkan) GPU Rendering and Multi-Draw Indirectadded on 2021/12/03 @ 14:41:28 | 4867 views| category: vulkanThis sample demonstrates how to reduce CPU usage by offloading draw call generation and frustum culling to the GPU.tags: #programming #gamedev #vulkan

Từ khóa » Vulkan Indirect Drawing