5 Ways To Normalize A Vector - WikiHow

Skip to ContentQuizzes
  • Home
  • Random
  • Browse Articles
  • Quizzes & Games
  • All QuizzesHot
  • Love Quizzes
  • Personality Quizzes
  • Fun Games
  • Dating Simulator
  • Learn Something New
  • Forums
  • Courses
  • Happiness Hub
  • Explore More
  • Support wikiHow
  • About wikiHow
  • Log in / Sign up
Terms of Use wikiHow is where trusted research and expert knowledge come together. Learn why people trust wikiHow How to Normalize a Vector PDF download Download Article Explore this Article parts 1 Define Terms 2 Analyze the Objective 3 Derive a Solution for the Unit Vector 4 Normalize a Vector in 2 Dimensional Space 5 Normalize a Vector in n Dimensional Space + Show 2 more... - Show less... Other Sections VideoWATCH NOW Questions & Answers Related Articles References Article Summary Reviewed by Joseph Meyer

Last Updated: February 19, 2026 Fact Checked

PDF download Download Article ARTICLE VIDEO X

This article was reviewed by Joseph Meyer. Joseph Meyer is a High School Math Teacher based in Pittsburgh, Pennsylvania. He is an educator at City Charter High School, where he has been teaching for over 7 years. Joseph is also the founder of Sandbox Math, an online learning community dedicated to helping students succeed in Algebra. His site is set apart by its focus on fostering genuine comprehension through step-by-step understanding (instead of just getting the correct final answer), enabling learners to identify and overcome misunderstandings and confidently take on any test they face. He received his MA in Physics from Case Western Reserve University and his BA in Physics from Baldwin Wallace University. This article has been fact-checked, ensuring the accuracy of any cited facts and confirming the authority of its sources. This article has been viewed 267,533 times.

A vector is a geometric object that has direction and magnitude. It may be represented as a line segment with an initial point (starting point) on one end and an arrow on the other end, such that the length of the line segment is the magnitude of the vector and the arrow indicates the direction of the vector. Vector normalization is a common exercise in mathematics and it also has practical applications in computer graphics.

Steps

Part 1 Part 1 of 5:

Define Terms

PDF download Download Article
  1. Step 1 Define a unit vector. 1 Define a unit vector. The unit vector of a vector A is the vector with the same initial point and direction as A, but with a length of 1 unit.[1] It can be mathematically proven that there is one and only one unit vector for each given vector A.
  2. Step 2 Define the Normalization of a vector. 2 Define the Normalization of a vector. This is the process of identifying the unit vector for a given vector A.[2] Advertisement
  3. Step 3 Define a bound vector. 3 Define a bound vector. A bound vector in Cartesian space has its initial point at the origin of the coordinate system, expressed as (0,0) in two dimensions. This allows you to identify a vector solely in terms of its terminal point.[3]
  4. Step 4 Describe vector notation. 4 Describe vector notation. By restricting ourselves to bound vectors, A = (x, y) where the coordinate pair (x,y) indicates the location of the terminal point for vector A.[4]
  5. Advertisement
Part 2 Part 2 of 5:

Analyze the Objective

PDF download Download Article
  1. Step 1 Establish the known values. 1 Establish the known values. From the definition of the unit vector, we know that the initial point and direction of the unit vector is the same as the given vector A. Furthermore, we know the length of the unit vector is 1.[5]
  2. Step 2 Determine the unknown value. 2 Determine the unknown value. The only variable we need to calculate is the terminal point of the unit vector.
  3. Advertisement
Part 3 Part 3 of 5:

Derive a Solution for the Unit Vector

PDF download Download Article
  1. Step 1 Find the terminal point for the unit vector of vector A = (x, y). 1 Find the terminal point for the unit vector of vector A = (x, y). From the proportionality of similar triangles, you know that any vector that has the same direction as vector A will have a terminal point (x/c, y/c) for some c. Furthermore, you know the length of the unit vector is 1.[6] Therefore, by the Pythagorean Theorem, [x^2/c^2 + y^2/c^2]^(1/2) = 1 -> [(x^2 + y^2)/c^2]^(1/2) -> (x^2 + y^2)^(1/2)/c = 1 -> c = (x^2 + y^2)^(1/2). Therefore, the unit vector u for the vector A = (x, y) is given as u = (x/(x^2 + y^2)^(1/2), y/(x^2 + y^2)^(1/2))
Part 4 Part 4 of 5:

Normalize a Vector in 2 Dimensional Space

PDF download Download Article
  1. Step 1 Let vector A be a vector with its initial point at the origin and terminal point at (2,3), such that A = (2,3). 1 Let vector A be a vector with its initial point at the origin and terminal point at (2,3), such that A = (2,3). Calculate the unit vector u = (x/(x^2 + y^2)^(1/2), y/(x^2 + y^2)^(1/2)) = (2/(2^2 + 3^2)^(1/2), 3/(2^2 + 3^2)^(1/2)) = (2/(13^(1/2)), 3/(13^(1/2))). Therefore, A = (2,3) normalizes to u = (2/(13^(1/2)), 3/(13^(1/2))).
  2. Advertisement
Part 5 Part 5 of 5:

Normalize a Vector in n Dimensional Space

PDF download Download Article
  1. 1 Generalize the equation for vector normalization in space of any dimension.[7] A vector A (a, b, c, …), u = (a/z, b/z, c/z, …) where z = (a^2 + b^2 + c^2 …)^(1/2).

Video

Read Video Transcript

Community Q&A

Search Add New Question
  • Question What is the direction of cosine? Donagan Donagan Top Answerer A cosine does not have direction. It is a ratio of one length to another. Thanks! We're glad this was helpful. Thank you for your feedback. If wikiHow has helped you, please consider a small contribution to support us in helping more readers like you. We’re committed to providing the world with free how-to resources, and even $1 helps us in our mission. Support wikiHow Yes No Not Helpful 1 Helpful 6
Ask a Question 200 characters left Include your email address to get a message when this question is answered. Submit Advertisement

Tips

Submit a Tip All tip submissions are carefully reviewed before being published Name Please provide your name and last initial Submit Thanks for submitting a tip for review!

You Might Also Like

Find Unit VectorHow to Calculate a Unit Vector Find the Magnitude of a VectorHow toFind the Magnitude of a Vector Find Direction of a VectorHow to Find Direction of a Vector Add or Subtract VectorsHow toAdd or Subtract Vectors Find the Angle Between Two Vectors2 Simple Ways to Calculate the Angle Between Two Vectors Find the Midpoint of a Line SegmentHow toFind the Midpoint of a Line Segment Use Distance Formula to Find the Length of a LineHow toUse Distance Formula to Find the Length of a Line Find the Distance Between Two PointsHow toFind the Distance Between Two Points Use the Pythagorean TheoremHow toUse the Pythagorean Theorem Memorize the Unit CircleHow toMemorize the Unit Circle Find the Measurement of the Diagonal Inside a RectangleHow toFind the Measurement of the Diagonal Inside a Rectangle Calculate the Cross Product of Two VectorsHow toCalculate the Cross Product of Two Vectors Geometry SymbolsA Complete Geometry Symbols Study Guide (With Examples) Understand Euclidean GeometryHow toUnderstand Euclidean Geometry Advertisement

References

  1. https://mathworld.wolfram.com/UnitVector.html
  2. https://www.khanacademy.org/computing/computer-programming/programming-natural-simulations/programming-vectors/a/vector-magnitude-normalization
  3. https://webspace.maths.qmul.ac.uk/j.n.bray/MTH4103/GeomINotes01.pdf
  4. https://engcourses-uofa.ca/books/statics/vectors-and-their-operations/cartesian-vector-notation/
  5. https://mathworld.wolfram.com/NormalizedVector.html
  6. https://www.khanacademy.org/computing/computer-programming/programming-natural-simulations/programming-vectors/a/vector-magnitude-normalization
  7. https://math.libretexts.org/Bookshelves/Applied_Mathematics/Mathematics_for_Game_Developers_(Burzynski)/03%3A_Vectors_in_Three_Dimensions/3.04%3A_The_Unit_Vector_in_3-Dimensions_and_Vectors_in_Standard_Position

About This Article

Joseph Meyer Reviewed by: Joseph Meyer Math Teacher This article was reviewed by Joseph Meyer. Joseph Meyer is a High School Math Teacher based in Pittsburgh, Pennsylvania. He is an educator at City Charter High School, where he has been teaching for over 7 years. Joseph is also the founder of Sandbox Math, an online learning community dedicated to helping students succeed in Algebra. His site is set apart by its focus on fostering genuine comprehension through step-by-step understanding (instead of just getting the correct final answer), enabling learners to identify and overcome misunderstandings and confidently take on any test they face. He received his MA in Physics from Case Western Reserve University and his BA in Physics from Baldwin Wallace University. This article has been viewed 267,533 times. 12 votes - 45% Co-authors: 12 Updated: February 19, 2026 Views: 267,533 Categories: Geometry Article SummaryX

A vector is an object that has both magnitude (sometimes called size or length) and direction. Vectors are usually represented by drawing an arrow, where the direction of the arrow represents the direction of the vector, and the length of the arrow represents its magnitude. Normalizing a vector involves converting it to a “unit vector” with a standard magnitude, usually 1, while preserving the vector’s original direction. To do this, start by determining the start and end points of your vector. For instance, the vector may start at (0,0) on the x-y axis, and end at (3,4). This vector moves up from left to right. From there, you can determine that your unit vector will have the same starting point and direction as the original vector. You also know that the length of your unit vector is 1. Now you’ll need to calculate the end point, or terminal point, of your unit vector. First, calculate the length of the original vector using the Pythagorean theorem, a^2 + b^2 = c^2. Think of the vector as a right triangle, where sides A and B equal the values of the end coordinates in the x and y axes, and the hypotenuse is the length of the vector. In this case, we know that 32 + 42 = 25. Take the square root of 25 to get 5, the length of the vector. Finally, divide the x and y coordinates by the length of the vector to get the endpoint coordinates of your normalized vector. Now you know that the start point of your unit vector is (0,0), its end point is (3/5, 4/5), its magnitude is 1, and it moves up as you go from left to right along the x axis. To learn how to normalize a vector in 2-dimensional or n-dimensional space, keep reading! Did this summary help you?YesNo

In other languages Spanish Italian French Portuguese Russian German Japanese
  • Print
  • Send fan mail to authors
Thanks to all authors for creating a page that has been read 267,533 times.

Reader Success Stories

  • Michelangelo K.

    Michelangelo K.

    May 5, 2016

    "The definitions made it easy for me to get to the bottom of things. Simply defined and leading to solutions on the..." more
Share your story

Did this article help you?

Yes No Advertisement Cookies make wikiHow better. By continuing to use our site, you agree to our cookie policy. Joseph Meyer Reviewed by: Joseph Meyer Math Teacher 12 votes - 45% Click a star to vote 45% of people told us that this article helped them. Co-authors: 12 Updated: February 19, 2026 Views: 267,533 Michelangelo K.

Michelangelo K.

May 5, 2016

"The definitions made it easy for me to get to the bottom of things. Simply defined and leading to solutions on the..." more Share yours!

Quizzes & Games

Greek Alphabet QuizGreek Alphabet QuizTake QuizWhat Is Your Outer Space Personality Type QuizWhat Is Your Outer Space Personality Type QuizTake QuizCollege Grad Intelligence Test: Can You Score An A+?College Grad Intelligence Test: Can You Score An A+?Take QuizIQ Test For KidsIQ Test For KidsTake QuizHow Many Digits of Pi Do I Know QuizHow Many Digits of Pi Do I Know QuizTake QuizIQ TestIQ TestTake Quiz

You Might Also Like

Find Unit VectorHow to Calculate a Unit VectorFind the Magnitude of a VectorHow toFind the Magnitude of a VectorFind Direction of a VectorHow to Find Direction of a VectorAdd or Subtract VectorsHow toAdd or Subtract Vectors

Trending Articles

Look Your BestHow toLook Your BestWhat Emojis Mean Sex?What Emojis Mean Sex?The Different Kinds of Dimples: Types, Causes, & Social PerceptionThe Different Kinds of Dimples: Types, Causes, & Social Perception151 of the Juiciest “Most Likely To” Questions to Ask151 of the Juiciest “Most Likely To” Questions to AskSigns a Woman is Sexually Attracted to YouSigns a Woman is Sexually Attracted to YouDo You Agree with These Hygiene Hot Takes?Do You Agree with These Hygiene Hot Takes?

Watch Articles

Calculate the Volume of a PyramidHow toCalculate the Volume of a PyramidThe Best Way to Exfoliate Your Scalp (Plus, What to Use)The Best Way to Exfoliate Your Scalp (Plus, What to Use)Save Money as a KidHow toSave Money as a KidPolish AluminumHow toPolish Aluminum2 Easy Renter-Friendly Options to Hang Your Window Treatments2 Easy Renter-Friendly Options to Hang Your Window Treatments Insert Slide Numbers in PowerPointHow to Insert Slide Numbers in PowerPoint

Trending Articles

Why Can't I Sleep QuizWhy Can't I Sleep QuizBe PrettyHow toBe PrettyThe Most Attractive Zodiac Signs & What Makes Each Sign BeautifulThe Most Attractive Zodiac Signs & What Makes Each Sign Beautiful24 Different Types of Bras Explained24 Different Types of Bras Explained Play the Concentrate Game (For A Little Scare!)How to Play the Concentrate Game (For A Little Scare!)What Does Your Rice Purity Score Really Mean?What Does Your Rice Purity Score Really Mean?

Quizzes & Games

Am I a Genius QuizAm I a Genius QuizTake QuizWhat Tarot Card Am I QuizWhat Tarot Card Am I QuizTake QuizAccurate IQ Checker Quiz: How Smart Am I?Accurate IQ Checker Quiz: How Smart Am I?Take QuizAm I Smarter than a 5th Grader QuizAm I Smarter than a 5th Grader QuizTake QuizMusic Notes & Symbols TestMusic Notes & Symbols TestTake QuizWho Is My Godly Parent QuizWho Is My Godly Parent QuizTake Quiz wikiHow
  • Categories
  • Education and Communications
  • Studying
  • Mathematics
  • Geometry
wikiHow Newsletter You're all set! Helpful how-tos delivered toyour inbox every week! Sign me up! By signing up you are agreeing to receive emails according to our privacy policy.
  • Home
  • About wikiHow
  • Experts
  • Jobs
  • Contact Us
  • Site Map
  • Terms of Use
  • Privacy Policy
  • Do Not Sell or Share My Info
  • Not Selling Info
  • Contribute

Follow Us

×

Get all the best how-tos!

Sign up for wikiHow's weekly email newsletter

Subscribe You're all set! X --634

Tag » How To Normalize A Vector