Create A Camera In Blender 3D And Substance Painter - Udemy

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What you'll learn

  • Learn to create Highly Realistic Models using Blender and Substance
  • Learn Poly Modelling in Blender
  • Learn to texture assets in Substance Painter
  • Learn to create a prop from Start to Finish
  • Learn to use Smart Materials and Masks

Requirements

  • A computer and basic understanding of Blender and Substance Painter
  • Blender(Free)
  • Substance Painter(30 day trial or get the Student License version for Free)

Description

Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a Vintage Camera from Start to Finish.

We will start with modelling the Camera in Blender and we will make use of Poly-modelling and Hard Surface techniques and learn a lot about modifiers such as Boolean, Bevel etc. We will learn how to solve various glitches and shading issues that occur while working with Booleans.

Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc.

After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using Cycles.

This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset

Who this course is for:

  • Any type of Blender/Substance user who wants to increase their skill level
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Instructor

Aniket Rawat3D Artist
  • 4.6 Instructor Rating
  • 1,821 Reviews
  • 16,943 Students
  • 29 Courses

Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. The main 3D programs that I work in are Blender, Substance Painter, Zbrush and Unreal Engine. I am proficient in 3D modelling and texturing.

Thank you for stopping by my profile, I hope my courses are able to help you learn new stuff.

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Tag » How To Add Camera In Blender